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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Database for SOAN is done, its included in TDW UI. Direct download link.
Many thanks to Trevally who was so kind and helped out with this WIP by making the Escorts, Troop transports and Tankers. Thanks! The result of this WIP cand be already found in the TDW UI mod. For further references, here are the basic rules about formating the AIT files, so anybody can edit them by adding/changing info and pictures. Quote:
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![]() ============================================== There is another project taking birth here, is called The Library. Is an application for books and lectures about ships, famous people and anything related to the game/ww2. When it will be done and a template will be available, anybody can contribute and develop it further by adding new books and lectures. This is a preview for the Library: ![]() Last edited by Zedi; 04-06-11 at 02:06 PM. |
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#2 |
Navy Seal
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Good work Magnum,
I will have a go at the tankers. Not too many of them ![]() For the information you are displaying, are you stopping at 1945 ![]() |
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#3 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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So far yeah, but is a good question. Should we stop at 45 or include the later years? I have to admit that some of these ships had a interesting history after ww2, but the whole recon manual in SH is about class not ships. And gathering info about a class sometimes is harder than on a particular ship.
Just because you will go on tankers, check what I made so far on Cimmarion. It was very hard for me to find info about the T2-3 oiler class, mostly the info I found was about ships included in this class, not the class itself. Anyway, it was very interesting to found out that only 30 tankers were build, 4 converted to carriers (!) and only 1 lost (USS Neosho (AO-23); launched & commissioned 1939, sunk during the Battle of the Coral Sea, 1942). Now I feel a bit lame after I sunk dozens of these tankers in the game ![]() One more thing, now that I got your attention. Can you please give me a link to read about how to make tutorials? I saw those made by you, excelent job by the way, and Im thinking to make some books using the tutorial engine. For example, take the story of some famous ships and add some heavy image fedback to it. It would be a very nice lecture on long travels, finally something to do on our boats while wait for a target. |
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#4 | |
Navy Seal
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#5 |
Black Magic
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#6 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Very nice, is so much fun to read these stories. And is interesting that these tankers operated mostly in Pacific, still we encounter a lot in Atlantic. Another point in the to-do list for a complete rewamp of the SH5 campaign. T3 it has to be a very rare ship in convoys.
It would be very nice if you can setup a "tutorial" for books and stories about ships, so we can add more and more to it. Actually, would be nice if TDW can help and make a book application in game based on the tutorial engine, so we dont mix stuff. Thanks Trevally, this will be a nice addon to the game. Sounds good, some text formating could help a lot on readings. Thanks. |
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#7 |
Black Magic
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#8 |
Black Magic
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Need to know the following:
- a list of all the fonts you want to be available for this (found in \data\Menu\Pages\Menu_1024_768) and whether you want that font to be able to be bolded and what colors you want available for that font (if any) - a list of all the colors you want to be available for each font (can be ANY color as the color is specified in RGBA format - 0xRRGGBBAA where RR, GG, BB, and AA are values of 0-255. The font, by default, being used is Univ_11 I have added the ability to bold text. There is one slight problem with it though. As the base text color is 0x101010FF (almost dark black) I can't make the bold text be 0xFF (solid black) because it won't stand out. We have to assign bold text a color. What should it be? Red, green, ?? EDIT: Tried changing the bold to a color and it didn't look right. So I tried something else: increased the font size and made the color solid black: I think that looks acceptable for bold text no? You bold text by wrapping it in <b>....</b> tags where .... is the text to be bolded Now we should be able to imbed images in the text also. Going to try and make that work now..... EDIT2: Wouldn't you know it, no documentation on the stylesheets the game uses either ![]() ![]() ![]() Last edited by TheDarkWraith; 03-05-11 at 10:16 AM. |
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#9 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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If we can do this, I will need to think about a bookshelf, a menu where we can choose the books to read, similar to the tutorials. ![]() |
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#10 |
Black Magic
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I can change images on the fly, no problems there (figured out how to do that in code some time ago
![]() Is it doable? Yes. There are many ways one could implement something like this. What I need to know is how you want your library to work? Sketch/drawing would help also. I'm guessing you want Automation to 'run' your library? |
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#11 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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![]() About how to work... mostly as the tutorials work now. What is most important for me is to make it simple to use as in time people can add their own books. There is a huge amount of stuff to be written/put in the Library.. ships, subs, famous captains, strategy etc So I will try to think of a simple bookshelf where the books can be sorted in categories, like the tutorials now. /brb |
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#12 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
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were you going to add pictures of critical damage zones? Another post described something like that for SH3. Would be fun for gunner marksmans.
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#13 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#14 | |
Black Magic
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#15 | |
Navy Seal
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I could work just like the tutorials but the text box can be a lot bigger. The small text box in the tutorial is good for tutorials but not reading this kind of book. As someone using it will not be needing to switch screens etc, having a large text area should be fine. Images could work the same as tutorials. Having new images pop up when getting to certain stages in the text can be controlled as in the tutorial commands. |
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