Welcome to SubSim DerKaleun8801 :sunny:
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maybe it's a noob Question, but I play the Game only since 3 Weeks :smug: Means the "Crticial Hits 1.1" it works only for Version 1.1.0 of the Game? Actually i play on 1.1.5, have i take the Critical hits 1.2 Version and upgrade my Game to Version 1.2.0? And another Question: I use already BRF lite (Flotation tweaks only) and BRF HP Balance. Would it be a overkill to install that CritTorpedos in addition? :hmmm: Friendly Greetings from Germany Nexis :salute: |
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http://www.subsim.com/radioroom/showthread.php?t=211804 http://www.subsim.com/radioroom/showthread.php?t=210703 http://www.subsim.com/radioroom/showthread.php?t=192374 http://www.subsim.com/radioroom/showthread.php?t=220069 |
Anyone looking to download this, http://www.subsim.com/radioroom/down...o=file&id=1798
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Nice one
I tested this mod. As the text says, you'll never know, how many torps a ship will take. I attacked a convoy, but instead of 3-4 tops, it took like 1-2 to sink ships. While a lil merchant took 2, a big troop transport ship went down by only 1 hit in the middle.
And flooding is also well done. I hit the troop ship in the middle, and it sunk by it's stern, so it appears, sinking is mostly affected by the direction of flooding, and not where the ship's hit. Nice mod! |
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