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-   -   [REL]Full open the Conning Tower Hatch 0.9.3 (https://www.subsim.com/radioroom/showthread.php?t=159772)

lucagaeta 01-01-10 02:43 PM

[REL]Full open the Conning Tower Hatch 0.9.3
 
[REL]Conning Tower open Hatch 0.9.3
LAST VERSION date 05-01-2010
changes in version 0.9.3
0) now open the Conning Tower Hatch for Type II, VII, IX

Conning Tower open Hatch 0.9.3.zip
with food

File http://www.filefront.com/15747797/Co...atch093food.7z








open the Conning Tower Hatch type VII FM TEST

file
http://www.filefront.com/15715805/Co...0TestFMfood.7z

Very important, first install the mod Fm_NewInteriors v1.0

you find here
http://www.subsim.com/radioroom/showthread.php?t=162631


Hi

A big thanks to FM-DD that year allowed all this thanks to their wonderful work

To appease your impatient here is the FM version only type VII
I think it works perfectly lacking instructions, credits, photos, etc..
serves only to test it, so that I can make a complete version 1

Very important bugs reported for a quick correction


Regards,
Luke


__________________________________________________ ________________________








There are two versions one with and one without food download what you like best


Conning Tower open Hatch 0.9.zip without food
File http://www.filefront.com/15540813/Co...n%20Hatch09.7z


Conning Tower open Hatch 0.9.3.zip with food
File http://www.filefront.com/15747797/Co...atch093food.7z


[REL] Fix WAC users:
-WAC
-DD_OH_V3
-Conning Tower open Hatch 0.9.x
-Fix Conning Tower open Hatch _Fix_for_WAC
http://www.filefront.com/15398403/Co...for_WAC_01.zip


[REL] Fix OLC users:
install
-OLC MkII GOLD
-DD_OH_V3
-Conning Tower open Hatch 0.9.x
-Fix Conning Tower open Hatch _Fix_for_OLC_GUI_1
http://www.filefront.com/15390359/Co..._OLC_GUI_1.zip

changes in version 0.9.3
0) now open the Conning Tower Hatch for Type II


changes in version 0.9.2
0) now open the Conning Tower Hatch for Type IX
1) (for Type IX)CR add wheel for Blow ballast animated (for Blow ballast click on wheel,or press key E)
2) (for Type IX)added to the rotation of the periscope CT, now if you rotate the periscope as 40 degrees, back in the CR (num pad by pressing "0") will find it rotated 40 degrees



changes in version 0.9
1) Now the sky changes color with the passing of hours, from almost black to blue
2) blocked access to the bridge,for free cam
3) Slow speed camera to simulate more movement (to move faster hold down Shift
4) CR to RR hatch is now open by default (you can always close it with Ctrl + H)




changes in version 0,8.9
1) the periscope attack now go in the location where you leave and return to the previous view you will find it rotated
2) upon request added point click on the top of the periscope CT takes you directly into the periscope view
3) added coffee / tea master, fluctuates with the changing of the Sea (missing texture)
4) added to the sky 'outside (still in the experimental stage, takes 24 hours to make a full turn, momentarily gray)
5) very important to change click point pre climb the bridge, returned to the exit doors





changes in version 0.8.8
1)open up Tower Hatch, animated and opens and closes automatically the door you can see the outside of the tower is still missing the sky
2)added to the rotation of the periscope CR, now if you rotate the periscope as 40 degrees,
back in the CR (num pad by pressing "0") will find it rotated 40 degrees
3)fixed problem map attack




changes in version 0.8.7
1) completed the CT
2) Added shortcuts to read incoming messages and orders to, watch the attached photos
3) fixed various graphics issues



Now you can impersonate the role of a true master
increasing 's experience in version 0.8.8 you can not go through the stairs, preriscop (CT, CR) and even in the central tunnel of the CT periscope located in CR
I think this is a substantial change to the realism, though still needs some changes (I will appreciate any comment Thanks for your attention
you can walk around the CR, RR, and now also the CT without clicking the Hatch Spots
in free cam inside control tower You can turn all gauge
used Ctrl + F2 to enter in free cam end use whatever, example if you enter periscope view or eny map end now you can return to the previous cam
pressing key numpad "0" and you will end before the periscope or the map that you had previously-selected

Very important for the full draft press this button key -numpad "0"

full Open the hatch beta 0.8.0 implements all the features of mod DD's OpenHatch V.3.09 and adds others additional:

0) now open the Conning Tower Hatch
1) now on CT, free cam you can see water level periscope works
2) now on CR you can see steering wheel depth full animate
3) CR add wheel for Blow ballast animated (for Blow ballast click on wheel,or press key E)
4) enable key numpad "0" for back to the previous cam
5) now while you move with the free cam Carry no longer pass through various objects (periscopes, stairs to climb in ct you must pass through the hole)
6) Open the view from CT to CR
7) added in the CR animation rudder (with relevant buttons selectable) look at the photo for more information
8) Added shortcuts to read incoming messages and orders to, watch the attached photos
9) added to the rotation of the periscope CR, now if you rotate the periscope as 40 degrees, back in the CR (num pad by pressing "0") will find it rotated 40 degrees
10) open up Tower Hatch, animated and opens and closes automatically the door you can see the outside of the tower is still grey sky
11) the periscope attack now go in the location where you leave and return to the previous view you will find it rotated
12) upon request added point click on the top of the periscope CT takes you directly into the periscope view
13) added coffee / tea master, fluctuates with the changing of the Sea (missing texture)
this Mod as base on DD's OpenHatch V.3.09 by best DivingDuck and open the Conning Tower Hatch,

What's new for version 0.8.9


http://www.subsim.com/radioroom/pict...pictureid=1085


What's new for version 0.8.8

http://www.subsim.com/radioroom/pict...pictureid=1063
http://www.subsim.com/radioroom/pict...pictureid=1064

http://www.subsim.com/radioroom/pict...pictureid=1062



http://www.subsim.com/radioroom/pict...&pictureid=971
http://www.subsim.com/radioroom/pict...pictureid=1029


now on CT, free cam you can see water level periscope works
http://www.subsim.com/radioroom/pict...&pictureid=970
CR add wheel for Blow ballast animated

http://www.subsim.com/radioroom/pict...&pictureid=969
http://www.subsim.com/radioroom/pict...&pictureid=974
now on CR you can see steering wheel depth full animate



open the Conning Tower Hatch on type VII
Now all the interiors are open and connected and we can move free
this Mod use DD's OpenHatch V.3.09 as base and open the Conning Tower Hatch,
you can walk around the CR, RR, and now also the CT without clicking the Hatch Spots.

in free cam inside control tower You can turn all gauge
this mod is JSGME ready for ful functions request file DD_OH_V3.09_20091209162038 by DivingDuck or top
this mod is on base of file DD_OH_V3.09_20091209162038 by DivingDuck
for all informations refer to this tread http://www.subsim.com/radioroom/showthread.php?t=104514
full Open the hatch beta 0.8.4 open control tower. This mod makes free navigation inside the type 7

changes in version 0,8.7
1) completed the CT
2) Added shortcuts to read incoming messages and orders to, watch the attached photos
3) fixed various graphics issues
http://www.subsim.com/radioroom/pict...pictureid=1029
http://www.subsim.com/radioroom/pict...pictureid=1032
http://www.subsim.com/radioroom/pict...pictureid=1031

changes in version 0,8.4
1) added in the CR animation rudder (with relevant buttons selectable)
http://www.subsim.com/radioroom/pict...pictureid=1022
changes in version 0,8.3
1) Open the view from CT to CR lacking in floor texture
2) correct defect passage of light from the hatch between CR to RR encountered in version DD_OH_V3.09_20091209162038

http://www.subsim.com/radioroom/pict...pictureid=1019
changes in version 0,8.0
http://www.subsim.com/radioroom/pict...pictureid=1013
http://www.subsim.com/radioroom/pict...pictureid=1012


changes in version 0,6.3
correct visual defects very annoying
http://www.subsim.com/radioroom/pict...&pictureid=980

changes in version 0,6
1) now on CT, free cam you can see water level periscope works
2) now on CR you can see steering wheel depth full animate
3) CR add wheel for Blow ballast animated (for Blow ballast click on wheel,or press key E)


first install the mod of DD's OpenHatch V.3.09 . and below mine

this mod is JSGME ready


this mod is freely used and distributed
Credits:
--------
DivingDuck
Skwasjer - S3D
Thanks to the grant of 'the legendary author Flakmonkey this version includes 3 new premises
dormitory, kitchen, engine room, recreated in a wonderful way, for more information
http://www.subsim.com/radioroom/showthread.php?t=160385

album

http://www.subsim.com/radioroom/album.php?albumid=151

Sailor Steve 01-01-10 02:53 PM

AWESOME WORK!!!:rock:

Magic1111 01-01-10 05:39 PM

Cool !!!! :rock::rock::up:

MG Mike 01-01-10 09:24 PM

hello,

great work,

looks very good, but i have two problems with it:

1. If i am on the bridge at the conning tower and want to go down inside the tower by clicking the right mouse button, i stick in the air one or two meters above my boat and it moves away and i´m unable to follow...

2. from the commandroom i can look through the open hatch up in the conning tower - but not from the conning tower down in command room - the open hatch is only black...

if this two points could be fixed, the mod would be perfect.

regards
MG Mike

ps: sorry for wrong grammar - i´m from germany and my english is not perfect...

lutzow 01-01-10 10:39 PM

:o:yeah: THAT'S INCREDIBLE :hmmm:

Is it really possible? I'm downloading this file immediately:arrgh!:

There left just one door for fresh air.;)

Great work mate:up: and many thanks:salute:

Steel_Tomb 01-02-10 06:06 AM

So do I only install this mod? Or does it need to be installed over DD's open hatch mod?

Fantastic work by the way, nice little touch.

Magic1111 01-02-10 08:27 AM

Hello !

I also have a question: Do I need for the proper functioning of this MOD the two "cam" files (NSS_Uboat7_CR.cam and CT.cam) there are included in this MOD ? Or can I leave out the two cam files from this MOD (DD's OpenHatch V.3.09 cam files as base) ?

Best regards,
Magic

lucagaeta 01-03-10 08:39 AM

Quote:

Originally Posted by MG Mike (Post 1228860)
hello,

great work,

looks very good, but i have two problems with it:

1. If i am on the bridge at the conning tower and want to go down inside the tower by clicking the right mouse button, i stick in the air one or two meters above my boat and it moves away and i´m unable to follow...

2. from the commandroom i can look through the open hatch up in the conning tower - but not from the conning tower down in command room - the open hatch is only black...

if this two points could be fixed, the mod would be perfect.

regards
MG Mike

ps: sorry for wrong grammar - i´m from germany and my english is not perfect...


sorry for the various bugs, but since I'm working on my first mod I have not experienced

I will try to resolve as soon as possible thanks to all
for your patience and your learned

first install the mod of DD's OpenHatch V.3.09 . and below mine

MG Mike 01-03-10 01:33 PM

hello,

yes i did so. first DDs open hatch 3.09 and then your mod.
I removed both and installes new, but with your mod the reported bugs appear again...

greets
MG Mike

Magic1111 01-03-10 02:10 PM

Quote:

Originally Posted by Magic1111 (Post 1229045)
Hello !

I also have a question: Do I need for the proper functioning of this MOD the two "cam" files (NSS_Uboat7_CR.cam and CT.cam) there are included in this MOD ? Or can I leave out the two cam files from this MOD (DD's OpenHatch V.3.09 cam files as base) ?

Best regards,
Magic

@ lucagaeta

Could you please answer me my question?

Thank you and best regards,
Magic

jcalonso 01-03-10 09:03 PM

Excelent work!!
Now that you have figured out how to get rid of the planesmen when on surface, do you think it is possible to add the helmsman (rudder operator)sitting just to the right of the hatch and/or in the conning tower just by the attack periscope? The hidraulic controls are there but no one is operating them.
Best regards,

JC

lucagaeta 01-04-10 08:31 AM

Quote:

Originally Posted by Magic1111 (Post 1229045)
Hello !

I also have a question: Do I need for the proper functioning of this MOD the two "cam" files (NSS_Uboat7_CR.cam and CT.cam) there are included in this MOD ? Or can I leave out the two cam files from this MOD (DD's OpenHatch V.3.09 cam files as base) ?

Best regards,
Magic


For proper installation uses all the files in the mod, because they are all changed and none of them are equal to those of DD's OpenHatch V.3.09 original file

about the problems with the camwill be fixed in version 0.7 that will release this evening or tomorrow morning

Magic1111 01-04-10 08:44 AM

Quote:

Originally Posted by lucagaeta (Post 1230097)
For proper installation uses all the files in the mod, because they are all changed and none of them are equal to those of DD's OpenHatch V.3.09 original file

about the problems with the camwill be fixed in version 0.7 that will release this evening or tomorrow morning

Okay, thank you for the answer !

Best regards,
Magic

lucagaeta 01-04-10 04:11 PM

Quote:

Originally Posted by MG Mike (Post 1228860)
hello,

great work,

looks very good, but i have two problems with it:

1. If i am on the bridge at the conning tower and want to go down inside the tower by clicking the right mouse button, i stick in the air one or two meters above my boat and it moves away and i´m unable to follow...

2. from the commandroom i can look through the open hatch up in the conning tower - but not from the conning tower down in command room - the open hatch is only black...

if this two points could be fixed, the mod would be perfect.

regards
MG Mike

ps: sorry for wrong grammar - i´m from germany and my english is not perfect...


download dat version the fist problem you mension as correct cam now work File http://www.filefront.com/15291461/Co...atch%20070.zip

for the second, black hole you see, the problem is just that for now I did not open the floor of the CT

[REL]Full open the Conning Tower Hatch 0.7.0
LAST VERSION 0.7.0 date 01-04-2009
open the Conning Tower Hatch type VII

Now you can impersonate the role of a true master

you can walk around the CR, RR, and now also the CT without clicking the Hatch Spots
in free cam inside control tower You can turn all gauge
used Ctrl + F2 to enter in free cam end use whatever, example if you enter periscope view or eny map end now you can return to the previous cam
pressing key numpad "0" and you will end before the periscope or the map that you had previously-selected

Very important for the full draft press this button key -numpad "0"

full Open the hatch beta 0.7.0 implements all the features of mod DD's OpenHatch V.3.09 and adds others additional:

0) now open the Conning Tower Hatch
1) now on CT, free cam you can see water level periscope works
2) now on CR you can see steering wheel depth full animate
3) CR add wheel for Blow ballast animated (for Blow ballast click on wheel,or press key E)
4) enable key numpad "0" for back to the previous cam

Magic1111 01-05-10 02:23 AM

Thank you for the update ! :rock:

Best regards,
Magic


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