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View Full Version : NYGM 2.2 Torpedo impact/magnetic button problem


silentwayIII
09-26-06, 07:00 PM
Downloaded the new NYGM 2.2 upgrade last night and loaded it on top on ver. 2.0. Everything seems to work except the switch that allows you to pick which way the torpedo detonates. The switch is turned to the right (magnetic) and won't switch to impact. Has anyone else experience this problem? Is it a bug or my machine?

Thanking you in advance for help on this rather crucial problem.

baxter
09-26-06, 07:04 PM
Check the documentation...I think it's a feature of the mod to reduce torpedo reliability.

Deimos01
09-26-06, 08:24 PM
Yes, its a feature, not a bug. Check this thread for details..

http://www.subsim.com/radioroom/showthread.php?t=98510