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Drebbel
09-23-06, 04:51 AM
I noticed that the official SHIV website does not show all available SHIV screenshots. therefore decided to post all screenies that I know off in this thread.

Whenever you locate another SHIV screenie please add it to this thread

Drebbel
09-23-06, 05:06 AM
http://img168.imageshack.us/img168/4182/4666af5.jpg

Drebbel
09-23-06, 05:07 AM
http://img125.imageshack.us/img125/9563/43568co7.jpg

Drebbel
09-23-06, 05:07 AM
http://img125.imageshack.us/img125/7682/45444of0.jpg

Drebbel
09-23-06, 05:09 AM
http://img168.imageshack.us/img168/3121/46777as7.jpg

Drebbel
09-23-06, 05:09 AM
http://img109.imageshack.us/img109/5269/54776ob5.jpg

Drebbel
09-23-06, 05:10 AM
http://img125.imageshack.us/img125/6240/67666lz9.jpg

Drebbel
09-23-06, 05:12 AM
http://img109.imageshack.us/img109/7655/67858ks3.jpg

Drebbel
09-23-06, 05:13 AM
http://img109.imageshack.us/img109/8208/97577xw3.jpg

Drebbel
09-23-06, 05:23 AM
http://img125.imageshack.us/img125/8794/111111wl4.jpg

Drebbel
09-23-06, 05:23 AM
http://img181.imageshack.us/img181/1494/57u877vj3.jpg

Drebbel
09-23-06, 05:24 AM
http://img238.imageshack.us/img238/4764/575745zb9.jpg

Drebbel
09-23-06, 05:25 AM
http://img238.imageshack.us/img238/5373/4554545gd5.jpg

Drebbel
09-23-06, 05:26 AM
http://img125.imageshack.us/img125/3941/43674367la1.jpg

Drebbel
09-23-06, 05:26 AM
http://img125.imageshack.us/img125/1331/678777ri9.jpg

Drebbel
09-23-06, 05:27 AM
http://img238.imageshack.us/img238/4246/5667787by0.jpg

Drebbel
09-23-06, 05:28 AM
http://img125.imageshack.us/img125/3997/3245767go9.jpg

Drebbel
09-23-06, 05:28 AM
http://img181.imageshack.us/img181/4765/3457777zc1.jpg

Drebbel
09-23-06, 05:29 AM
http://img181.imageshack.us/img181/2638/5747676ut7.jpg

Drebbel
09-23-06, 05:29 AM
http://img125.imageshack.us/img125/8935/578666sp4.jpg

Immacolata
09-23-06, 05:31 AM
Whoa! Where'd those come from? I especially like the binoc view of the tropical morning setting over the palm trees.

Drebbel
09-23-06, 05:32 AM
Whoa! Where'd those come from? I especially like the binoc view of the tropical morning setting over the palm trees.

That one comes from this article:
http://www.subsim.com/ssr/sh4/sh4_interview1.php

Drebbel
09-23-06, 06:25 AM
http://img242.imageshack.us/img242/4743/57866fu4.jpg

Drebbel
09-23-06, 06:26 AM
http://img75.imageshack.us/img75/5/57878ol0.jpg

Drebbel
09-23-06, 06:26 AM
http://img79.imageshack.us/img79/2483/57888au3.jpg

Drebbel
09-23-06, 06:27 AM
http://img75.imageshack.us/img75/5010/67888ga1.jpg

Drebbel
09-23-06, 06:28 AM
http://img75.imageshack.us/img75/4397/355555nt1.jpg

Drebbel
09-23-06, 06:30 AM
http://img75.imageshack.us/img75/9828/578888po6.jpg

Note the floating debris :up:

Drebbel
09-23-06, 06:34 AM
http://img172.imageshack.us/img172/1324/7y9555by6.jpg

Drebbel
09-23-06, 06:37 AM
http://img172.imageshack.us/img172/6297/78758wm5.jpg

Drebbel
09-23-06, 06:37 AM
http://img20.imageshack.us/img20/9453/6895647gm3.jpg

Drebbel
09-23-06, 06:39 AM
http://img20.imageshack.us/img20/1103/9865756wp6.jpg

Safe-Keeper
09-23-06, 06:48 AM
Note the floating debris :up:It looks strangely familiar;).

The General
09-23-06, 07:32 AM
I noticed that the official SHIV website does not show all available SHIV screenshots. therefore decided to post all screenies that I know off in this thread.

Whenever you locate another SHIV screenie please add it to this threadI just wnated to say thanks to Drebbel for posting some screenshots that I hadn't seen yet. So, thanks Drebbel and keep it comin'.

I really love the detail on the new models and the other graphical improvements, still doesn't look like I'm gonna get my beloved transparent water, oh well.

AG124
09-23-06, 09:03 AM
I've seen all of those before scattered all over the internet, but now that they are in one place, I can see them more closely. These are the ships I can see:

Battleships:
Definitely Yamato class.
Definitely Fuso class.
Maybe Kongo class? (no clear shot, and only visible in a couple)

Carriers:
These are only in the background, but I can see one which definitely looks like a Shokaku class carrier. In one shot, I think I can see a Junyo next to the Shokaku, but my eyes might be playing tricks on me since I just got out of bed.:doh:

Heavy Cruisers:
- Definitely Takao class.
- Maybe Mogami class? Almost positively certain that is what it is.

Plus destroyers, which I cannot identify right now.

Does anyone see enything else here?

BTW - although there has been debate over whether or not these are actually screenshots, I think that at least most of them actually are.:up:

Safe-Keeper
09-23-06, 09:19 AM
Does anyone see enything else here?I think I spotted a submarine or two:p.

TDK1044
09-23-06, 10:22 AM
You should add a bubble to the shot of Dan reading his book and ask for suggestions. Mine would be "What is this AI they all keep talking about?"

Just kidding, Dan!!!

CCIP
09-23-06, 12:22 PM
I noted some neat graphical things which I can't quite figure out -

Look carefully at the waterline of the ships/subs. What does it look like to you?

It seems to me like they added some 'shiny' effect from when water had just washed over a metal surface, and/or a partially transparent water surface....

Or am I seeing things?

Safe-Keeper
09-23-06, 12:42 PM
It seems to me like they added some 'shiny' effect from when water had just washed over a metal surface, and/or a partially transparent water surface....If you mean that it looks as if the water runs off of the hull of the ships after waves hit them, then yes, I've noticed that, too. See the submarine in post eight.

It might just be my imagination, though.

Bah, what I'm waiting for is cooling-water outlets on the sides of the boats and ships:p.

DanCanovas
09-23-06, 05:08 PM
wow thanks. some ones ive not seen yet drebbel. the ships and subs look fantastic but are we sure these are "in game" shots. Also is it me or does the sea look a bit dark and naff with little detail? (on the surface) maybe its just the screens.

Sailor Steve
09-23-06, 05:41 PM
Bah, what I'm waiting for is cooling-water outlets on the sides of the boats and ships:p.
And water draining out of vent-holes as we surface, and water running out of scuppers when surface ships plow through rough seas, and...

Maybe in the next generation of sims. Hope I'm alive to see it.

Payoff
09-24-06, 04:51 AM
I cant wait to start seeing some interior shots. :ping:

Steeltrap
09-24-06, 09:28 PM
Bah, what I'm waiting for is cooling-water outlets on the sides of the boats and ships:p.
And water draining out of vent-holes as we surface, and water running out of scuppers when surface ships plow through rough seas, and...

Maybe in the next generation of sims. Hope I'm alive to see it.

Once we get to that level you'll need water cooling outlets on your PC, too!

kptn_kaiserhof
09-25-06, 03:12 AM
Drebbal Exelent Screen Shots When's Sh Iv Coming Out In Australia?

Drebbel
09-25-06, 04:45 AM
Drebbal Exelent Screen Shots When's Sh Iv Coming Out In Australia?

Silent Hunter 4 will probably be release in Spring 2007

elanaiba
09-26-06, 04:49 AM
You should add a bubble to the shot of Dan reading his book and ask for suggestions. Mine would be "What is this AI they all keep talking about?"

Just kidding, Dan!!!

What is AI anyway?! I think there was a movie about it...

TDK1044
09-26-06, 07:45 AM
Hee hee! Back to work, Dan. There's a forum here eagarly awaiting the end result of your endevors next Spring! Go, DEVS!

Gizzmoe
10-21-06, 01:27 AM
Added the three new "Dev Diary" screenshots. Thread stickied.

http://img216.imageshack.us/img216/8653/silenthunter4boatsatbackgroundxb4.jpg

http://img228.imageshack.us/img228/4889/silenthunter4officeratworket9.jpg

http://img216.imageshack.us/img216/7884/silenthunter4submersionxk4.jpg

_Seth_
10-21-06, 02:13 AM
Those pics..........WoW! I think im getting an erection..... :up::up::up::up::up::up:

( I have to get a life...:nope:)

Sailor Steve
10-21-06, 10:24 AM
All three shots are great, but I particularly like the interior pic. The sailors 'stovepipe' pants and chambray shirt are perfect. Brings back memories.:yep: :up:

CCIP
10-21-06, 05:19 PM
Lovely! I agree about the sailor's clothes; otherwise the interior is exactly what I expected - a direct carry-over from SHIII quality-wise, and that's a compliment since I don't think we could hope for a more detailed interior than SHIII (but we could hope for more compartments!). Really gives you a sense of being on a bigger boat - ain't no Type II :smug:

And the normal mapping really improves the look of the water, that's very good.

I don't see the 'wet hull' effect I saw on the previous ones, though... was it just concept art then?

Also, am I right that SHIV took a cue from mods and has a much longer view distance? The shots look like they use our beloved 16k view mod :D

Safe-Keeper
10-21-06, 06:08 PM
a direct carry-over from SHIII quality-wiseAren't the textures sharper:-??

Oh, and ships didn't have shadows in Silent Hunter III, did they? And now look at that huge black specimen by the US sub in the harbour shot! Is that a warship super-structure or am I missing something?
Nice either way.

Oh, and imagine if shadows are drawn on the sea-floor, too. Imagine the huge shadow of a battleship creeping across the sea-floor...

Sulikate
10-21-06, 07:45 PM
a direct carry-over from SHIII quality-wiseAren't the textures sharper:-??

Oh, and ships didn't have shadows in Silent Hunter III, did they? And now look at that huge black specimen by the US sub in the harbour shot! Is that a warship super-structure or am I missing something?
Nice either way.

Oh, and imagine if shadows are drawn on the sea-floor, too. Imagine the huge shadow of a battleship creeping across the sea-floor...
SHIII didn't have shadows, that's true (and a pity). I hope seafloor-drawn shadows are modeled... sweet:know:

JordanC
10-21-06, 09:00 PM
Has it been said if the entire interior of ships are being modeled or just a few of the stations?

Sulikate
10-22-06, 08:07 AM
Has it been said if the entire interior of ships are being modeled or just a few of the stations?
The Devs haven't told us anything that shows clearly if they will model the full boat, or just the same stations as in SHIII (I really hope they'll model the whole subs this time).

paul_mtl
10-22-06, 02:37 PM
Except the nice pictures blues under water :) ,
I don't like the others pictures, too dark, "artistic" and not realist. :-?

Thanks, now I can wait until 2008 or more.
:lol:

bookworm_020
10-22-06, 07:45 PM
Drebbal Exelent Screen Shots When's Sh Iv Coming Out In Australia?
Silent Hunter 4 will probably be release in Spring 2007

Which is Winter 2007 in the southern hemisphere.... Unless we get the release latter than you....:o:nope::nope:

Payoff
10-22-06, 10:37 PM
Is it just me? Or are that sailors shoes really large.



OH NO! Not the dreaded gay biker dude.:o

_Seth_
10-23-06, 01:16 AM
I noticed....: Do we actually have to unfold the diveplanes manually before diving in SHIV? or will it be automized? What do you think?

http://img207.imageshack.us/img207/2082/shiv1eu9.jpg

bookworm_020
10-23-06, 02:49 AM
It happens automaticily when you dive a XXI in SHIII, so it would most likley be the same in SHIV.

I'm getting excited from the new screen shots of SHIV. It's looking good! The dev's said it uses the same graphic engine and SHIII, but overhauled to improve frame rates and appearance.

I'm already saving for it, just have to get permission from the in-comming commader in chief (my future wife!).

_Seth_
10-24-06, 12:00 PM
It happens automaticily when you dive a XXI in SHIII, so it would most likley be the same in SHIV.

I'm getting excited from the new screen shots of SHIV. It's looking good! The dev's said it uses the same graphic engine and SHIII, but overhauled to improve frame rates and appearance.

I'm already saving for it, just have to get permission from the in-comming commader in chief (my future wife!).
Thank for the answer, mate! :up: How about SHIV as a wedding-gift? It would really put those toasters and vacum-cleaners in a poor light....:rotfl:

WilhelmSchulz.
10-27-06, 08:36 PM
http://img139.imageshack.us/img139/5738/ussbalaowebjv8.jpg

:rotfl:

TheSatyr
10-27-06, 09:10 PM
The amusing thing was that that sub in that movie was (loosely) based on the USS Seadragon. While on patrol out of Manilla early in the war her paint started peeling off revealing a redish pink undercoat (primer I suppose). They supposedly even got a mention from a Tokyo english language broadcast about the color....called them pirates...*lol*

Not sure how many patrols she actually did before she finally got a new coat of paint...since reddish pink isn't exactly the best camo in the world...*lol

R1fl3M4n
10-29-06, 11:55 AM
lol haha pink :))
yeah they are doing a very good job :up:
i really expect a good game from my romanian dudes

bookworm_020
10-29-06, 04:59 PM
It happens automaticily when you dive a XXI in SHIII, so it would most likley be the same in SHIV.

I'm getting excited from the new screen shots of SHIV. It's looking good! The dev's said it uses the same graphic engine and SHIII, but overhauled to improve frame rates and appearance.

I'm already saving for it, just have to get permission from the in-comming commader in chief (my future wife!). Thank for the answer, mate! :up: How about SHIV as a wedding-gift? It would really put those toasters and vacum-cleaners in a poor light....:rotfl:

I don't know if my wife to be would like it, she wouldn't see me for a long, long time.:lol:

stabiz
10-30-06, 09:38 AM
Me needs this! My precious!

Edit: Oh, what I wouldn`t give to this kind of graphics and german boats.

JU_88
10-31-06, 05:12 AM
Nice pics but that sailors feet are bit too big! :lol: Not that i really care I just want this game. :D
I really hope the huge smoke stacks are actually in the game and not photoshoped.

1mPHUNit0
11-04-06, 08:31 PM
CAOD better than SHIII SHII and what else.
Or graphics it's all?

DanCanovas
11-05-06, 04:20 AM
everytime I see someone has replied to this thread I get excited :cry:

Sulikate
11-05-06, 10:48 AM
everytime I see someone has replied to this thread I get excited :cry:
Me too.

DanCanovas
11-05-06, 04:02 PM
everytime I see someone has replied to this thread I get excited :cry:
Me too.

oops i got excited again! :rotfl:

1mPHUNit0
11-05-06, 10:40 PM
To much viagra men!!!

bookworm_020
11-05-06, 11:13 PM
Or too much time in front of a computer and too little time with a real flesh and blood woman. It does mean less SHIII, but you get more encouagement than BDU ("keep up the good work!") and I've got one that can cook (untill there is a computer that can turn out a fully cooked dinner and desert, women will all ways win hands down!:up:

Thats on top of all the wonderful things that women can do that no computer can do. How many computers can give you a good back scratch?????

Nokia
11-06-06, 10:28 AM
Somebody please kill me! I can't wait! If i don't get SHIV whitin a day after it's released I'm going to die! :D

LZ_Baker
11-06-06, 12:45 PM
Did anyone see the last episode of South Park where Cartman tries to freeze himself for 3 weeks because he can't wait for Nintendo Wii to come out? Yea..... ;)

Nokia
11-07-06, 09:56 AM
Did anyone see the last episode of South Park where Cartman tries to freeze himself for 3 weeks because he can't wait for Nintendo Wii to come out? Yea..... ;)
I'll try that now;)! I hope someon unfreeze me when SH4 is released!:D

Sulikate
11-07-06, 04:08 PM
Did anyone see the last episode of South Park where Cartman tries to freeze himself for 3 weeks because he can't wait for Nintendo Wii to come out? Yea..... ;)
I'll try that now;)! I hope someon unfreeze me when SH4 is released!:D I second that, and... Wii are the champions! .

Sea Demon
11-10-06, 12:18 AM
So far the screenshots look great. Great ship and submarine models. I only have one question. Isn't the Pacific theatre supposed to be alot brighter and blue as compared to the dreary, gray and dark Atlantic theatre from SH3? The water and sky backgrounds look almost like what we saw in SH3 in the Atlantic. I was thinking the Pacific would look alot brighter, sunny, and blue. Well at least when the weather is good.

1mPHUNit0
11-14-06, 04:30 PM
the weather is good...so.......TORA! TORA!! TORA!!!
hehhehhehehe

AJ!
12-05-06, 02:39 PM
So far the screenshots look great. Great ship and submarine models. I only have one question. Isn't the Pacific theatre supposed to be alot brighter and blue as compared to the dreary, gray and dark Atlantic theatre from SH3? The water and sky backgrounds look almost like what we saw in SH3 in the Atlantic. I was thinking the Pacific would look alot brighter, sunny, and blue. Well at least when the weather is good.

I was thinking that too. Looks alot darker then it should. If you look though, most of these are at dusk/dawn so it would be darker. The water does look alot darker then it should though

AJ!
12-06-06, 02:17 PM
Also from the looks of the screenshots we are gona see some huge set peice naval battles :D

Anyone know if there will be random encounters between fleets during missions,I mean non scripted events?

AG124
12-06-06, 02:59 PM
The battles in the shots do not necessarily mean that there will be such epic battles in the campaign. Those have probably only been set up for demonstration purposes, although I think we can assume there will be at least some historical battles in the SHIV campaign.

WilhelmSchulz.
12-26-06, 07:58 PM
It happens automaticily when you dive a XXI in SHIII, so it would most likley be the same in SHIV.

Yea but they dont retract.

Sea Wolf
12-30-06, 04:37 AM
The outside world looks unreal, too cinematic, though nice graphics.

Paajtor
12-30-06, 11:29 AM
http://img125.imageshack.us/img125/8794/111111wl4.jpg
Is this actually ingame? :o

Sea Wolf
12-30-06, 12:26 PM
it's a concept drawing ;)

Paajtor
12-30-06, 04:10 PM
:cry: To bad...really wish SH4 would have this kind of surprises.

Won't keep me from buying it, though! :D

Sea Wolf
12-31-06, 03:37 AM
btw (sorry for being new here) when is SHIV projected to be released? Don't give me any like when it's done stuff please. Like Q3 2007?



Yea it would be cool if that was it, maybe Silent Hunter XVIII ;)

Safe-Keeper
12-31-06, 12:00 PM
As early as Q1 2007.

Sea Wolf
12-31-06, 12:09 PM
wow! I almost got an erection....

Bring on the Pacific :D

sparky3153
01-03-07, 10:23 AM
Hi all.

Does anyone know if there will be realistic weather conditions mainly typhoons and severe thunderstorms which are common in the pacific?
That sort of effect would have a massive effect on the way the game is approached as far as planning an attack on a task force for example.

Any ideas????

(great pics by the way)!!!!!!

Lionman
01-05-07, 02:24 PM
I sure hope so, as my only criticism of the weather in SH III (having lived and worked in the North Sea for 18 years myself) was that bad weather was scarcely modelled above force 4, whereas in the real North Sea the bad weather in winter was almost constantly far far worse with very large waves indeed, poor visibility and driving winds creating white spume from wave tops.
:arrgh!:
Ahar ye lanlubbers! I tell 'ee thee has no conception of the power of that wild ocean!

In the Pacific I guess it was even worse on occasion. IMO "Stormy Weather" could and should be a major feature of an ocean combat simulator, maybe with a switch for those with lower powered systems that can't handle modelling it.

The first enemy of any skipper is the ocean itself and both the North Sea and the Southern Ocean are notorious for frequent monsterous weather.

Kapitan_Phillips
01-05-07, 02:45 PM
http://img109.imageshack.us/img109/5269/54776ob5.jpg




I refuse to believe thats ingame footage. It cant be. :doh: :doh: :doh:

Biggles
01-05-07, 05:30 PM
I take a look at the boxes and...well....I think that's pretty much what we'll get.

Gezoes
01-06-07, 09:32 AM
I tend to agree with Philips.

However, look closely at the front of the sub.

"Hey, that would smooth out a bit more with some anti-aliasing".

There is rendering going on there if I am not mistaken.

sparky3153
01-06-07, 09:40 PM
I take it you worked on the "rigs" Lionman??

They will probably go for gameplay rather than "realistic weather".
But its nothing that a decent modder cant sort out I guess!!!
You mite be onto somethin with the toggle switch to enable realistic weather for people with high end systems!!! (unlike mine which was out of date within 6 months of building it)!!! Oh well, credit card needs a bashin anyway!! ha ha

As far as the pics go, i think we are all going to be dissapointed with the "actual" game graphics!?! They just all seem a little bit too touched up to me!!!
As if an artist has had a go at em!!

Just my opinion though.

The shot posted by Kapitan_Phillips looks a lot more like the sort of in-game graphics we are going to see (even though He doesnt believe it himself)!! No offence mate.

It all comes down to what type of system you have at the end of the day.

oiler
01-19-07, 08:55 AM
some new to me. I found them on czech games tiscali ...
http://games.tiscali.cz/clanek/screen_detail.asp?id=11125&img=bogb.jpg

oiler
01-19-07, 09:01 AM
http://games.tiscali.cz//images/silenthunter4/bogb.jpg

oiler
01-19-07, 09:03 AM
http://games.tiscali.cz//images/silenthunter4/bogd.jpg

oiler
01-19-07, 09:03 AM
http://games.tiscali.cz//images/silenthunter4/bogc.jpg

oiler
01-19-07, 09:04 AM
http://games.tiscali.cz//images/silenthunter4/boge.jpg

oiler
01-19-07, 09:05 AM
http://games.tiscali.cz//images/silenthunter4/bogf.jpg

oiler
01-19-07, 09:05 AM
http://games.tiscali.cz//images/silenthunter4/bogg.jpg

oiler
01-19-07, 09:07 AM
http://games.tiscali.cz//images/silenthunter4/boga.jpg

oiler
01-19-07, 09:07 AM
http://games.tiscali.cz//images/silenthunter4/bogh.jpg

oiler
01-19-07, 09:08 AM
http://games.tiscali.cz//images/silenthunter4/bogi.jpg

KLCARROLL
01-24-07, 01:20 PM
What's with all the screenshots that show a sub cruising around on the surface in the middle of a fleet action???

I hope that's not the kind of gameplay they were thinking of when they said that the Narwhal Class boats wouldn't be included because "They don’t fit with the type of game play that they have prepared."

Paajtor
01-24-07, 03:00 PM
Ah, it's just to showoff, that's all.

KLCARROLL
01-24-07, 03:44 PM
Well....., every time I get even a little bit "cocky" with my TypeIID, .... I get sunk.

Cruising around on the surface within a couple of thousand yards of a BB is an order of magnitude past "cocky"!

Biggles
01-24-07, 04:32 PM
http://games.tiscali.cz//images/silenthunter4/bogh.jpg


I can't stop thinking that the guy in the middle (in the kaki-coloured shirt) looks like Captain Ahab of the Pequod......(at least how I imagined him.....)

Boris
01-24-07, 05:14 PM
http://www.moviegoods.com/assets/product_images/1020/301472.1020.a.jpg

Myxale
01-25-07, 08:27 AM
M' not suprised! After all Mody Dick is an American Classic.

But he looked more Lincoln-ish to me! Any way. The suminterior is amazing! I want that for SH3 too! :shifty:

Biggles
01-25-07, 09:45 AM
M' not suprised! After all Mody Dick is an American Classic.


but I wonder how many Romanians has read that book? I know I have, but I'm like the only one in my school:lol:

oh and I hope they will make this game playable in more than the 1024X768 resolution....it bugs me to hell in SH3!!!

AJ!
01-25-07, 10:30 AM
http://games.tiscali.cz//images/silenthunter4/boga.jpg

I think you will find most of those pics are rendered for the public. In all the gameplay vids so far bubbles and water particals havnt been seen...... hopefuly im wrong though and those were really old gameplay vids

StandingCow
01-25-07, 10:38 AM
I do not think they are rendered... and the only reason I say that is they mention an "old film mode" or something.. where you can record the action and play it back...

Very impressive graphics though, I am going nuts waiting for this game. :ping:

Myxale
01-25-07, 09:41 PM
The screens are indeed impressive! I can hear my poor G-Card packin' and movin' out!:shifty:

Boris
01-26-07, 04:34 AM
I saw a statement from the dev team somwhere that specifically said that these were unedited in game shots.

Safe-Keeper
01-26-07, 01:05 PM
I do not think they are rendered... and the only reason I say that is they mention an "old film mode" or something.. where you can record the action and play it back...Are you sure about the record-and-playback part? My impression was that you could change the mode in real-time, not just in playbacks.

I think you will find most of those pics are rendered for the public. In all the gameplay vids so far bubbles and water particals havnt been seen......You know, certain as I am about those being in-game shots, you do have a point there:-?.

GT182
01-26-07, 01:51 PM
Some of those shots would make great wallpaper backgrounds. :D

AJ!
01-26-07, 02:42 PM
Well lets hope im wrong and those are in game shots :p

In all fairness though if you do watch any of the current ingame videos you wont see that level of detail...... Bubbles, particals in the water and that level of detail on the sub exterior. I guess we will have to wait for screenshots from Neals review next week to clear this up :D

stabiz
01-26-07, 08:33 PM
Those are NOT ingame, havent you been watching the dev diaries? The videos show us a good looking enviroment, much better than SH3, but not this utopic elven submarine-world. Come on!

AJ!
01-27-07, 06:16 AM
Those are NOT ingame, havent you been watching the dev diaries? The videos show us a good looking enviroment, much better than SH3, but not this utopic elven submarine-world. Come on!

Well thats exactly what im getting at. All In game vids so far havnt looked as good as these screenshots.... But only time will tell :p

Iron Budokan
01-27-07, 01:30 PM
Superb screenshots, no two ways about that. But if the ingame detail is like we saw from the vids and these are just fancified eye candy I'm gonna be.. very disappointed.

hyperion2206
01-27-07, 05:54 PM
I don't believe that these screenshots are actual in-game pictures and I don't want them to be! To me the picture look too dark:nope:, the graphics of the videos are perfect for me.:smug:

StandingCow
01-29-07, 02:31 AM
I don't know.. from the description in: http://www.aotd-clan.de/phpkit/include.php?path=content/content.php&contentid=358 it seems like these could be real in game screen shots...

Guess we will find out.. *shrug*

THE_MASK
02-02-07, 06:53 PM
http://img166.imageshack.us/img166/3351/scr1fz0.jpg (http://imageshack.us)

http://img166.imageshack.us/img166/6338/scr2je1.jpg (http://imageshack.us)

DanCanovas
02-03-07, 04:30 AM
oh my god look at that bottom screen! its like a photo! :o

THE_MASK
02-03-07, 06:21 AM
http://img167.imageshack.us/img167/1629/scr3en0.jpg (http://imageshack.us)

http://img124.imageshack.us/img124/5305/scr4kz6.jpg (http://imageshack.us)

http://img295.imageshack.us/img295/8558/scr5qd4.jpg (http://imageshack.us)

http://img167.imageshack.us/img167/9104/scr6qq0.jpg (http://imageshack.us)

Nokia
02-03-07, 01:10 PM
Superb looking screenshots! I'll pre-order SHIV right away!

CCIP
02-03-07, 01:37 PM
I spy with my little eye..
http://img124.imageshack.us/img124/5305/scr4kz6.jpg

Lifeboats! :|\\

AG124
02-03-07, 01:53 PM
Some of the screenshots from Neal's preview here on SubSim (although I'm sure everyone here has already seen them):

http://www.subsim.com/sh4/images/c_screen_sh4_3.jpg

http://www.subsim.com/sh4/images/c_screen_sh4_2.jpg

http://www.subsim.com/sh4/images/sh4asset1.jpg

http://www.subsim.com/sh4/images/c_screen_sh4_5.jpg

http://www.subsim.com/sh4/images/c_screen_sh4_6.jpg

http://www.subsim.com/sh4/images/c_screen_sh4_8.jpg

http://www.subsim.com/sh4/images/c_screen_sh4_9.jpg

Safe-Keeper
02-03-07, 05:51 PM
Oh! Oh! Oh! Oh!
Is that a sailor there on the aft of that tanker?
http://i147.photobucket.com/albums/r292/safe-keeper/sailor.jpg

Please let it be! Please let it be me who spots something cool in a screenie for once;)!

hyperion2206
02-03-07, 06:01 PM
Oh! Oh! Oh! Oh!
Is that a sailor there on the aft of that tanker?
http://i147.photobucket.com/albums/r292/safe-keeper/sailor.jpg

Please let it be! Please let it be me who spots something cool in a screenie for once;)!


Yes, that's a sailor for sure. Good find, mate!:up:

THE_MASK
02-03-07, 06:04 PM
http://games.tiscali.cz//images/silenthunter4/boga.jpg

I think you will find most of those pics are rendered for the public. In all the gameplay vids so far bubbles and water particals havnt been seen...... hopefuly im wrong though and those were really old gameplay vids


QUOTE from ubi site "SH4 uses post processing for a cinematic feeling, and that uninformed viewer may think at first those screenshots are edited. The game looks indeed as good, though of course all screenshots and footage released are work in progress."

Can some one please explain to me when they say "SH4 uses post processing for a cinematic feeling, " what does this mean exactly .

Safe-Keeper
02-03-07, 06:12 PM
I have no idea, and judging from the lenght of the article I went to for help (http://en.wikipedia.org/wiki/Post-processing), neither does Wiki.

THE_MASK
02-03-07, 06:21 PM
Maybe SH4 is better than we can imagine. I get the feeling that i will need cutting edge DX9 card to take full advantage of these effects . Cutting edge DX10 card for a DX10 patch if it is released . Sheesh , where to get the money for this new pc system . Time is running out .

oiler
02-04-07, 06:49 AM
I read somewhere that dx10 patch could be released.

Hueywolf123
02-04-07, 07:36 PM
http://i97.photobucket.com/albums/l239/Huey_Wolf/cheese.jpg

Payoff
02-05-07, 12:40 AM
http://www.subsim.com/sh4/images/c_screen_sh4_9.jpg

Looking at this shot I cant help but think what a wonderful view we should have from the bridge. Unlike SH1 with the stock conning tower all the way round. Even in SHIII I think we've all longed for a better view of our deckgun crew in action. Looks like just a small handrail to obstruct our view this time out.

:ahoy:

THE_MASK
02-05-07, 04:51 AM
http://img239.imageshack.us/img239/8066/screenbv1.jpg (http://imageshack.us)

Konovalov
02-05-07, 08:31 AM
This is all too much eye candy for me to handle. :D

StandingCow
02-05-07, 07:21 PM
This is all too much eye candy for me to handle. :D
Tell me about it... first hour is going to me sitting here like a dummy with my mouth hanging open at the graphics. :)

_Seth_
02-05-07, 07:26 PM
http://games.tiscali.cz//images/silenthunter4/boga.jpg

there goes my repaint-career...:damn: How can anyone make the sub look better than this??? (I hope this is gameart...)

StandingCow
02-05-07, 07:27 PM
there goes my repaint-career...:damn: How can anyone make the sub look better than this??? (I hope this is gameart...)

There was a thread where people were trying to figure that out.. and I think ubi said it is all in game shots. :hmm:

Paajtor
02-05-07, 07:29 PM
Don't worry...it's only the new shaders that make it look so well. ;)
Still nice skin, btw.

THE_MASK
02-05-07, 07:30 PM
Seth , i am sure you will find something to repaint . Modders nightmare , a pc game so good it doesnt need modding . Yeah right , pigs will fly .

_Seth_
02-05-07, 07:33 PM
I hope so, Sober...i really do....I just hope the repaint is as easy as in SHIII, or else i will bother the c*@p out of Danlisa....:oops: If this is really ingame, and ubi has verified it + the new shaders......... WOW!!!!!!!!!:up::up:

THE_MASK
02-05-07, 07:36 PM
QUOTE from ubisoft "SH4 uses post processing for a cinematic feeling, and that uninformed viewer may think at first those screenshots are edited. The game looks indeed as good" . What is it ?

Safe-Keeper
02-05-07, 07:38 PM
[At the pic with the surfacing sub]
Transparent water is the greatest:up:.

thefretmaster
02-06-07, 01:29 PM
http://www.subsim.com/sh4/images/c_screen_sh4_9.jpg



isnt it just tempting to dive just to see what would happen :D the game this time round looks awesome!, is it still set for march?

Morts
02-06-07, 01:52 PM
does anyone know if ships will be able to sink from flodding in SH4 ?

hyperion2206
02-06-07, 02:08 PM
http://www.subsim.com/sh4/images/c_screen_sh4_9.jpg


isnt it just tempting to dive just to see what would happen :D the game this time round looks awesome!, is it still set for march?


Is it just me or does the outline ('shadow') of the diving plane on the subs hull look considerably larger than the diving plane?:hmm:

Sulikate
02-06-07, 04:03 PM
http://www.subsim.com/sh4/images/c_screen_sh4_9.jpg


isnt it just tempting to dive just to see what would happen :D the game this time round looks awesome!, is it still set for march?

Is it just me or does the outline ('shadow') of the diving plane on the subs hull look considerably larger than the diving plane?:hmm:
I'm not sure.. but it seems so.

Paajtor
02-06-07, 07:23 PM
I guess it's a shadow made by a light-reflection coming from the waves just beneath the dive-plane.
Guess you have to see a moving sub, to know it for sure.

Boris
02-06-07, 07:31 PM
why are the dive planes folded out?

Paajtor
02-06-07, 07:36 PM
Another guess....maybe they're picking up those men, and they're supposed to climb on the plane first?

sunvalleyslim
02-06-07, 07:44 PM
They wouldn't have them step on the dive planes. Usually there's a rope ladder to put over the side. The dive planes would be out if they wanted to dive fast after the pickup,,,,,,,,,

Boris
02-06-07, 07:47 PM
One things for sure, it's going to need a new skin... something that looks like it doesn't have feces thrown at it.

This one's looks like it's seen alot of action, but it doesn't look like in the screenshot.

http://www.navsource.org/archives/08/0828733.jpg

I hope fubar can come up with something.

sunvalleyslim
02-06-07, 07:52 PM
you're right Boris. The conning tower looks brand newly painted and the hull rust doesn't look real. I did a few paint jobs on the ol' USS Segundo (SS398) and most times the rust is around the corners and welds...........

DrMilton
02-07-07, 03:47 AM
So let's go to work then. The first skin mod will be out before the game itself... :rock:

(Seth: you worried about mods? ;) )

Capt. D
02-07-07, 11:25 AM
http://www.subsim.com/sh4/images/c_screen_sh4_9.jpg


isnt it just tempting to dive just to see what would happen :D the game this time round looks awesome!, is it still set for march?

Is it just me or does the outline ('shadow') of the diving plane on the subs hull look considerably larger than the diving plane?:hmm: I'm not sure.. but it seems so.
If one looks close at the tower's side you can see what seems to be some weathering. My concern (gasp if you wish when looking at the scene) is NO US Sub EVER left on a mission with it's anchor in place:huh:!!!!!! Also the deck post with lines attached, were never were in place either during a patrol :huh:!!!!!!!!! I hope this is a training mission as I would hate to be depth charged and have an anchor come off and it's chain rattle away my position or have one of the deck lines get caught in a mine cable while attempting to enter a harbor and drop of a UDT team :doh:!!!

Happy Hunting :ping:

Polak
02-07-07, 01:53 PM
Judging from other pictures the anchor is always there. I guess that you will have to live with it like I had to live with my UZO scopes being on the coning tower all the time in Silent Hunter 3. :nope:

flintlock
02-07-07, 02:58 PM
I hope this is a training mission as I would hate to be depth charged and have an anchor come off and it's chain rattle away my position or have one of the deck lines get caught in a mine cable while attempting to enter a harbor and drop of a UDT teamI don't think you need to concern yourself over this, as it's a pretty safe bet that this level of detail is not modelled within the game. Sure it would be nice to have everything modelled correctly, but in the grand scheme of things, I don't think this matters much at all.

Safe-Keeper
02-07-07, 03:22 PM
I think what he worries about is the historical inaccuracy.

sunvalleyslim
02-07-07, 03:28 PM
US Diesel boats all have the anchor on the outside of the hull. There is a anchor chain locker in the superstructure. As for the lifelines, during the 60's they were only put up while in port for safety. Underway I would think that they would be a sound problem, such as vibration giving your position away.

flintlock
02-07-07, 03:48 PM
I think what he worries about is the historical inaccuracy.I can appreciate that. Unfortunately, games seldom ever get every last little detail historically accurate. Even if a tltle is a labor of love and resources are allocated to research, invariably it always comes down to economics. While there are many issues which factor into the equation: a limited budget, resources and development cycle often lead to compromises. And unfortunately, historical accuracy usually suffers to a degree. Personally, this is one I can live with.

sunvalleyslim
02-07-07, 05:17 PM
At least it gives modders something to have fun with.....

Capt. D
02-08-07, 09:50 AM
I think what he worries about is the historical inaccuracy.I can appreciate that. Unfortunately, games seldom ever get every last little detail historically accurate. Even if a tltle is a labor of love and resources are allocated to research, invariably it always comes down to economics. While there are many issues which factor into the equation: a limited budget, resources and development cycle often lead to compromises. And unfortunately, historical accuracy usually suffers to a degree. Personally, this is one I can live with.

As can I.

I was just putting a different "twist" on some of the comments previously mentioned regarding weathering on the boat - or where rust was and wasn't. Thought mention of the anchor and deck lines was in line with the other comments.

stabiz
02-08-07, 10:26 AM
I think its strange we dont get more updates, the release is only a month away, no?

bart
02-08-07, 10:55 AM
Anyone know if the fugures on the deck and in the boat move around or are they fixed?

Will we see the forward hatch open and the figures climb out, inflate the boat climb in and paddle off?

It would :rock: if they do......

Sailor Steve
02-08-07, 11:16 AM
I think its strange we dont get more updates, the release is only a month away, no?
No. It was the same with SHIII; a note every great once-in-a-while, and nothing more.

hyperion2206
02-08-07, 01:14 PM
I think its strange we dont get more updates, the release is only a month away, no?

I guess the devs are 'polishing the cannonball';) and don't have to time to give us further updates.

rasmus1896
02-08-07, 01:36 PM
i think the spend much with fixig bugs or something


What do you think?

Payoff
02-08-07, 01:41 PM
Anyone know if the fugures on the deck and in the boat move around or are they fixed?

Will we see the forward hatch open and the figures climb out, inflate the boat climb in and paddle off?

It would :rock: if they do......

In the 3rd Dev Diary there is a flyby of the boat going by with Marines on the deck. If you watch the guy sitting on his butt, it looks like he is looking around. It's kinda like watching the Zapruder film, you gotta look close.

THE_MASK
02-08-07, 10:00 PM
http://img62.imageshack.us/img62/5801/silenthunter4ar4.jpg (http://imageshack.us)

bart
02-09-07, 06:37 AM
Anyone know if the fugures on the deck and in the boat move around or are they fixed?

Will we see the forward hatch open and the figures climb out, inflate the boat climb in and paddle off?

It would :rock: if they do......

In the 3rd Dev Diary there is a flyby of the boat going by with Marines on the deck. If you watch the guy sitting on his butt, it looks like he is looking around. It's kinda like watching the Zapruder film, you gotta look close.

Thanks, I'll take another look at it.......

The General
02-09-07, 09:15 AM
http://img239.imageshack.us/img239/8066/screenbv1.jpg (http://imageshack.us)This screenshot means I got my wish. A transparent surface! :up:

thefretmaster
02-09-07, 04:18 PM
and what a transparant surface it is!! isnt it just lovely, ive dreamed of that since i got sh3:up:

Safe-Keeper
02-09-07, 04:33 PM
I've seen lots of great screenshots for this game, but that transparent surface pic... it's simply hypnotizing.

Oh, and: Why do they keep surfacing near battleships:p?!


I like this ex-pack screenshot, though:
http://i147.photobucket.com/albums/r292/safe-keeper/atomictorpedoes.jpg
Finally some firepower! And...er... I won't touch the lifeboats.

DanCanovas
02-09-07, 04:36 PM
i've been going on about this for ages. I'm so excited by this feature! simply incredible.

Safe-Keeper
02-09-07, 04:42 PM
Atomic weapons or the transparent surface:rotfl:?

DanCanovas
02-09-07, 05:37 PM
lol, :rotfl: didn't notice that pic above my post

rodan54
02-10-07, 08:26 PM
Can never have enough of that water transparancy. :D

http://img116.imageshack.us/img116/6452/92697220070201screen005bx9.jpg

http://img249.imageshack.us/img249/6374/92697220070201screen002pf3.jpg

hyperion2206
02-11-07, 05:37 AM
Can never have enough of that water transparancy. :D


Makes me drool every time I see such pics. Thank you rodan54, now I can buy a new keyboard.... AGAIN!:p:lol:

DanCanovas
02-11-07, 11:01 AM
please post loads of the water transparency pics! im obsessed :up:

thefretmaster
02-11-07, 11:35 AM
one thaught... will they stop the damn flags waving underwater this time? lovely shot of a ship going down back first but the flag is waving.. and its waving the wrong way!

DanCanovas
02-11-07, 12:35 PM
one thaught... will they stop the damn flags waving underwater this time? lovely shot of a ship going down back first but the flag is waving.. and its waving the wrong way!

yeh good point, i suspect that we will have waving flags underwater

thefretmaster
02-11-07, 01:22 PM
couldnt they do the same as the spining radar mod someone made? its up when surfaced but as soon as you're underwater it dissappears

Sulikate
02-11-07, 04:21 PM
please post loads of the water transparency pics! im obsessed :up:
Me too:arrgh!:

_Seth_
02-11-07, 08:45 PM
Here we have an excellent in-game photo, showing the seafloor-texture aswell as the transparent water:
http://www.hereinreality.com/more_funny_pics/albums/userpics/10001/shark_attack.jpg
And if you notice...Hey, look! Its Bernard Dummkopf's cousin Ensign Parker! It looks like he is dumping the submarines garbage on the seafloor, so that the enemy wont find it floating around.... He is a clever sailor, Ensign Parker! He even brought two members of the crew to help him with....well, it looks like some kind of leftover meat or something.... Well, im sure Parker has it all under control! :up:

flintlock
02-12-07, 12:10 AM
Those last few screenshots are impressive. The translucent water is especially well done. Which begs the question, will oil slicks be modeled too? ;)

SubMonkey
02-12-07, 12:33 AM
Even with all my hooting and howling about the lack of interior compartments I have to admit... these screenshots look AMAZING!!! No wonder they haven't had time to do any more interiors.

Hmm.. far cry from SH1. :arrgh!:

rodan54
02-12-07, 02:10 AM
Couldn't find any more cool transperancy shots, but I think these should sufice for now.

http://img396.imageshack.us/img396/8567/92697220070201screen001pt9.jpg

http://img396.imageshack.us/img396/6254/92697220070201screen006uz2.jpg

http://img241.imageshack.us/img241/4332/92697220070201screen008by3.jpg

Boris
02-12-07, 02:54 AM
Well there's a bit of transparency to see on the middle one :up:

AJ!
02-12-07, 02:55 AM
Yeah these are defanatly some great screens... i think the spreading fire and smoke effect is great
shows DX9 with PS 2.0 still has alot of fight left :up:

tankeriv
02-12-07, 04:30 AM
Heck!! Well I wanted to stay on SH-3 because I liked the XXI and IX that much and I thought I couldn't be interested by US Sub's.

Well after this thread, just pre-ordered my copy of SH-4 right away. :D

Morts
02-12-07, 05:14 AM
are these sailors i have spotted :hmm:

http://i29.photobucket.com/albums/c297/morty-dk/fafa.jpg
http://i29.photobucket.com/albums/c297/morty-dk/fafafa.jpg
:hmm:

fire-fox
02-12-07, 05:32 AM
http://img125.imageshack.us/img125/1331/678777ri9.jpg

any one now what that book is?

The General
02-12-07, 08:49 AM
are these sailors i have spotted?It sure looks like it to me.

Boris
02-12-07, 09:46 AM
They're actually really easy to see on the carrier deck in the gamespot trailer, only thing is theres explosions all around and they just stand there doing nothing.

Morts
02-12-07, 10:02 AM
wich one
there are so many trailers/movies/ W/E

Jimbuna
02-12-07, 10:07 AM
http://games.tiscali.cz//images/silenthunter4/bogd.jpg

She looks awesome :rock: :up:

Boris
02-12-07, 10:08 AM
The one that goes 6mins 19 secs, from the New Trailer! thread. It's streaming, but
you can download a better quality version if you register at gamespot, and hi-res if you pay (but bugger that). It's just a bit further than halfway where the carrier is sinking.

Morts
02-12-07, 10:10 AM
She looks awesome :rock: :up:
god id like to ""bang"" her :rotfl: with my torpedo:rotfl:
god im bored:rotfl:

Morts
02-12-07, 10:10 AM
The one that goes 6mins 19 secs, from the New Trailer! thread. It's streaming, but
you can download a better quality version if you register at gamespot, and hi-res if you pay (but bugger that). It's just a bit further than halfway where the carrier is sinking.
aight
thanks:up:

The General
02-12-07, 10:35 AM
Thanks Boris!

Just saw the video. Holy toledo! That carrier went up like it was the 4th of July. Hot diggidy damn! I've thought of something else too, I know we could go on like this forever but; it'd be nice to see a spherical shockwave eminating out from an explosion of that magnitude. Why not throw in a bit of camera shake as the shockwave passes your P.O.V. too? Also, I always liked the 'speed of sound' Mods we saw for SHIII, it just made things that touch more realistic. I know things are getting silly with us asking for the Earth, but finishing touches that could be implemented in the next game maybe?

Morts
02-12-07, 10:42 AM
does anybody know if the ships will be able to sink from flodding ?
:hmm:

The General
02-12-07, 10:46 AM
What do you mean Morts? I thought that sinking from flooding was kind of an integral part of sinking in the first place?

Boris
02-12-07, 11:43 AM
Even the ships in stock SH3 sank from flooding to some degree.

I'd love to see speed of sound integrated into games. There's nothing cooler than seeing the flash of an explosion, followed by the bang seconds later. Not sure if you couls make this work dynamically in game. I also think sounds of gunfire should carry further. Just being picky really, but for a future game, I want it!

dean_acheson
02-12-07, 11:47 AM
http://img125.imageshack.us/img125/1331/678777ri9.jpg

any one now what that book is?

Looks like Friedman's book on the pre-45 boats....

Boris
02-12-07, 11:49 AM
useless post to beat the devil...

Kapitan_Phillips
02-12-07, 01:13 PM
Heehee, looking at our forum I see! :rock:

fire-fox
02-12-07, 01:38 PM
any one now what that book is?

Looks like Friedman's book on the pre-45 boats....[/quote]

hope saw as i took a gess and orded it just after i posted that last message.:D

AirborneTD
02-12-07, 10:25 PM
[quote=dean_acheson]

any one now what that book is
Looks like Friedman's book on the pre-45 boats


Yes it is. Pages 240-241. Nice book, but very heavy on the technical side of US Subs.

PANTERA999
02-13-07, 05:44 AM
http://img139.imageshack.us/img139/5738/ussbalaowebjv8.jpg

:rotfl:
what is the film TITLE somone pleas!!!????

wetgoat
02-13-07, 06:05 AM
operation petticoat I think

Jimbuna
02-13-07, 08:11 AM
operation petticoat I think

:lol:

Welcome aboard kaleun PANTERA999 :arrgh!:

Ark
02-13-07, 09:42 AM
operation petticoat I think

Yep!

"We sank a truck!"

(or something to that effect).

I love that movie. LOL

Ark
02-13-07, 09:44 AM
Even the ships in stock SH3 sank from flooding to some degree.

I'd love to see speed of sound integrated into games. There's nothing cooler than seeing the flash of an explosion, followed by the bang seconds later. Not sure if you couls make this work dynamically in game. I also think sounds of gunfire should carry further. Just being picky really, but for a future game, I want it!

A lot fo games have speed of sound modeled in-game. Steel Beasts Pro PE, WWII Online, etc.. etc..

I love that effect as well.

DanCanovas
02-13-07, 09:51 AM
Even the ships in stock SH3 sank from flooding to some degree.

I'd love to see speed of sound integrated into games. There's nothing cooler than seeing the flash of an explosion, followed by the bang seconds later. Not sure if you couls make this work dynamically in game. I also think sounds of gunfire should carry further. Just being picky really, but for a future game, I want it!

A lot fo games have speed of sound modeled in-game. Steel Beasts Pro PE, WWII Online, etc.. etc..

I love that effect as well.

wow i never thought of this, what a great idea.

Ark
02-13-07, 10:06 AM
Even the ships in stock SH3 sank from flooding to some degree.

I'd love to see speed of sound integrated into games. There's nothing cooler than seeing the flash of an explosion, followed by the bang seconds later. Not sure if you couls make this work dynamically in game. I also think sounds of gunfire should carry further. Just being picky really, but for a future game, I want it!

A lot fo games have speed of sound modeled in-game. Steel Beasts Pro PE, WWII Online, etc.. etc..

I love that effect as well.

wow i never thought of this, what a great idea.

Yeah, it's really nice to hear in-game. Very immersive as well.

From the devs. I've spoken to for other games, the effect isn't that difficult to integrate either. In fact, I think even Steel Beasts 1 had it, and that game came out close to 7+ years ago, IIRC.

I thought SH3 had this effect (thought I remembered hearing it when shelling some shipping from outside view from the targets perspective).

Boris
02-13-07, 10:39 AM
No SH3 doesn't have it, there was a small mod though that had a few seconds delay before the explosion sounds to simulate it.

But if it's not that hard to do, then i hope they've already done it.

Sailor Steve
02-13-07, 11:08 AM
The key I see is in Boris' word dynamic. The mod for SHIII added a second or two delay, which I didn't like because I always shoot from very close. A truly dynamic delay, having it start with none and get longer with growing distance, would be very cool indeed.

fire-fox
02-13-07, 11:52 AM
[quote=dean_acheson]

any one now what that book is
Looks like Friedman's book on the pre-45 boats


Yes it is. Pages 240-241. Nice book, but very heavy on the technical side of US Subs.

Good thats just what i need, and thanks:D

dean_acheson
02-13-07, 11:57 AM
this really isn't the forum for it, but the friedman book is really good, also, it is worth picking up the osprey book....

AJ!
02-13-07, 12:26 PM
The key I see is in Boris' word dynamic. The mod for SHIII added a second or two delay, which I didn't like because I always shoot from very close. A truly dynamic delay, having it start with none and get longer with growing distance, would be very cool indeed.

Thats the case, its no good having a 2 second delay when your right next to the gun

a delay and a huge bang would really add to the game.... Also having the screen shake if you freeview near a gun like that yamato when it fires would be awsome and really add to that feel of power from its 18 inch guns :p

Safe-Keeper
02-13-07, 05:12 PM
They are in-game, presumably showing the "Old Movie mode" you can set the game's graphics to.

Ark
02-13-07, 08:36 PM
The key I see is in Boris' word dynamic. The mod for SHIII added a second or two delay, which I didn't like because I always shoot from very close. A truly dynamic delay, having it start with none and get longer with growing distance, would be very cool indeed.

It is dynamic in those other games I mentioned. :)

bruschi sauro
02-14-07, 04:58 AM
FOR ME IS A GOOD WELL DONE JOB........I'M WAITING FOR IT............:rock: :yep: :sunny:

Kapitan_Phillips
02-16-07, 10:16 AM
Is there a way to group all these screenshots together so we dont have to hunt through all the pages trying to find them? :hmm:

DanCanovas
02-16-07, 10:27 AM
Is there a way to group all these screenshots together so we dont have to hunt through all the pages trying to find them? :hmm:

i was thinking that,

Paajtor
02-16-07, 03:34 PM
Here (http://images.google.nl/images?sourceid=navclient-ff&ie=UTF-8&rlz=1B2GGGL_nlNL177&q=Silent+Hunter+4) you go...:D

Jimbuna
02-16-07, 03:42 PM
thats cool, thanks Paajtor :up:

Safe-Keeper
02-16-07, 04:46 PM
Turned up in the Google search forthe game:

http://static.flickr.com/46/160737985_eb1d4efb38.jpg

Animal life! Gotta love the graphics quality, that's surely DirectX 10:up:?!

jafergon
02-18-07, 03:13 PM
I'm not sure if these screenshots are new: http://www.24flotilla.com/html/modules.php?name=Forums&file=viewtopic&t=19511

Sailor Steve
02-18-07, 03:16 PM
I haven't seen any of those before. Love the 'S'-boat shots, and the water running out of the ballast scuttles on all of them.:up: :rock: :sunny:

Tigrone
02-18-07, 03:21 PM
Wow, the first good screens of an S-boat! Some of them look like they may be early developement images, fine detail seems missing. Where did they come from?

Jimbuna
02-18-07, 03:22 PM
Yep...really great shots there :rock: :up:

flintlock
02-18-07, 03:23 PM
Thanks for that link, jafergon!

Just when I think SH4 can't look any better, I see these. I have to admit, it's been a while since I've been this excited for an upcoming PC title (there are a few others, but there's just something about subs...).

hyperion2206
02-18-07, 03:34 PM
I haven't seen any of those before. Love the 'S'-boat shots, and the water running out of the ballast scuttles on all of them.:up: :rock: :sunny:

I didn't realise that it was water running out of the ballast scuttles, to me it looked like smoke.:oops: But apart from that all the pics rock!!:rock:

flintlock
02-18-07, 03:36 PM
I didn't realise that it was water running out of the ballast scuttles, to me it looked like smoke.
Perhaps some of that may be steam too.

hyperion2206
02-18-07, 03:56 PM
I didn't realise that it was water running out of the ballast scuttles, to me it looked like smoke. Perhaps some of that may be steam too.

Hmm, but why would steam come out of the ballast scuttles?

flintlock
02-18-07, 04:04 PM
I have no idea, it's just a guess.

My assumption is based on the area in and around there may have some piping or other components that may get hot. That's a pretty large area that gets flooded, isn't it?

Anyone here able to shed some light on this?

Safe-Keeper
02-18-07, 05:57 PM
I remember musing, not even seriously, about how awesome it'd be if there was cooling water running out of a hole in the submarine, like in reality's boats and ships. I think it was Neal who replied with something like, "yeah, and water running off of the hull. Maybe in a next generation sub sim. Hoping I'm alive to see it". Well, that's one hope coming true, as he's to the best of my knowledge... still alive;).

Reminds me about how, in the days of the 1,4MB floppy disks, I joked about a future where disks were the size of a stamp. Of course it'd be impossible - you'd lose them in an instant - but it was fun to imagine nonetheless. That was in the nineties. Already today, in 2007, we've got those stamp-sized floppy disks - also known as 1 GB memory chips. Very handful for us digital camera users.

Paajtor
02-18-07, 06:01 PM
Dunno if you've seen this one?
*edit...it's already on page1....but this one's on higher resolution. :D



http://www.ubi.com/resources/binary/upload/Images/Sh4-announce%20screens-online%2023082006%20%288%29.jpg

Sailor Steve
02-18-07, 06:08 PM
I have no idea, it's just a guess.

My assumption is based on the area in and around there may have some piping or other components that may get hot. That's a pretty large area that gets flooded, isn't it?

Anyone here able to shed some light on this?
I don't think so. Foaming water is one of the hardest things to recreate graphically, along with proper flames. The outer hull is hollow, and water runs out of those scuttles (I'm not sure that's the proper term for them) all the time. I think they're just trying to make it look more real, and doing the best they can.

flintlock
02-18-07, 06:24 PM
You're probably right. It does seem like something that would be a challenge to model well. I guess I just have a vivid imagination.

Donner
02-18-07, 07:03 PM
I have no idea, it's just a guess.

My assumption is based on the area in and around there may have some piping or other components that may get hot. That's a pretty large area that gets flooded, isn't it?

Anyone here able to shed some light on this?

I think the only place that steam would be generated would be around the exhaust ports of the diesels while on the surface. I know of nothing (machinery, piping, etc) forward of those that would cause steam to be generated from wave action.

I'll check my library for more info.

Just FYI....:ping:

CCIP
02-18-07, 07:29 PM
Did anyone notice the new sprites which are evidently going to be attached to the flooding holes? :hmm:

http://i4.photobucket.com/albums/y122/Otohiko/gato_screenshot_01.jpg
http://i4.photobucket.com/albums/y122/Otohiko/pclass_screenshot_01.jpg

They look unfinished right now, but they could look very cool in the end!

flintlock
02-18-07, 11:34 PM
Did anyone notice the new sprites which are evidently going to be attached to the flooding holes? There was a discussion in another thread about it. I was convinced it was a steam, mist and water mixture -- but those in the know suggest just water. Agreed though, looks promising.