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bigboywooly
08-09-06, 01:58 PM
Hi all
Over at the German Ubi forum they have a mod thread similar to ours but on page one is a list of the majority of new ships released with download links

May be worthwhile bookmarking it and having a look regulary for new models

http://forums-de.ubi.com/eve/forums/a/tpc/f/2371008762/m/9831054534/p/1

mr chris
08-09-06, 02:06 PM
Bloodly hell never knew that there where that many ships availbe to download!:roll:
But alas with my track record of adding things to this game i think i might have to pass up the extra ships.:yep:

bigboywooly
08-09-06, 02:09 PM
Bloodly hell never knew that there where that many ships availbe to download!:roll:
But alas with my track record of adding things to this game i think i might have to pass up the extra ships.:yep:

The merchants just need to be added to the Sea and Roster files with the englishnames text updated - read the readme's included
No need to do anything else
The warships the same but also do as you did for the Roma in the scr

If you need a hand someone is always around to help out :up:

mr chris
08-09-06, 02:28 PM
Am just installing AG124 Pryo ammo merchant on to my game in the readme it says.
If you are using NYGM, then replace the .zon file in the NAMM folder with the one in the 'NYGM COMPATIBLE ZONE FILE' folder.
Iam using GW but does the above tex relate to the damage model you are using? As GW uses NYGM's damage model.
Thanks for any help.

bigboywooly
08-09-06, 02:40 PM
Am just installing AG124 Pryo ammo merchant on to my game in the readme it says.
If you are using NYGM, then replace the .zon file in the NAMM folder with the one in the 'NYGM COMPATIBLE ZONE FILE' folder.
Iam using GW but does the above tex relate to the damage model you are using? As GW uses NYGM's damage model.
Thanks for any help.

No I think that is for the new NYGM Mr C

mr chris
08-09-06, 02:41 PM
Ah thank you very much BBW.:up:

mr chris
08-09-06, 03:06 PM
All working and no major dramas. That must be first for me:rotfl: !

bigboywooly
08-09-06, 03:12 PM
All working and no major dramas. That must be first for me:rotfl: !

We all started like that m8
Well I did anyway :oops:

Myxale
08-09-06, 03:34 PM
Kudos to our fellow Kaleuns in germany. The amount of ships they produce makes us really happy!!:up::rock:
An amazing output of cools ships. The next update of the Mega-mods will be quite full of them i presume!:rotfl:

bigboywooly
08-09-06, 03:39 PM
Kudos to our fellow Kaleuns in germany. The amount of ships they produce makes us really happy!!:up::rock:
An amazing output of cools ships. The next update of the Mega-mods will be quite full of them i presume!:rotfl:

They are not all German made ships :nope: - a lot of them are done on here :yep: but that link is almost a one stop shop of where to D\L them

Hopefully the next major release will have most of the latest ones in

AG124
08-09-06, 05:08 PM
I've observed that thread many times as well, and think it is very good idea. However, there were a couple of problems with my section on that thread. In the first post, the picture that is posted for the Pyro is actually another picture of the Empire Celt. Also, I have a lot more WIP ships than are listed there - same thing with Iambecomelife. But it can be hard to keep track of WIP ships.

I can't speak German, so I can't point these things out there. But here is the bulk of my WIP list if anyone wants to show it to the maintainers of that thread (one or two are already there):

Belize Freighter
Caribou Passenger/Cargo
E.G. Seuber Tanker
Granville Freighter
Heavy Merchant
Kyle Coastal Mechant
Lake Ship
Lord Strathcona Cargo
Meigle Coastal Merchant
Nipiwan Park Tanker
Small Japanese Tanker
"Unnamed Tanker" (to be named later)

If anyone could do that for me, and point out the Pyro error, I would appeciate it. Thanks.

bigboywooly
08-09-06, 05:24 PM
I've observed that thread many times as well, and think it is very good idea. However, there were a couple of problems with my section on that thread. In the first post, the picture that is posted for the Pyro is actually another picture of the Empire Celt. Also, I have a lot more WIP ships than are listed there - same thing with Iambecomelife. But it can be hard to keep track of WIP ships.

I can't speak German, so I can't point these things out there. But here is the bulk of my WIP list if anyone wants to show it to the maintainers of that thread (one or two are already there):

Belize Freighter
Caribou Passenger/Cargo
E.G. Seuber Tanker
Granville Freighter
Heavy Merchant
Kyle Coastal Mechant
Lake Ship
Lord Strathcona Cargo
Meigle Coastal Merchant
Nipiwan Park Tanker
Small Japanese Tanker
"Unnamed Tanker" (to be named later)

If anyone could do that for me, and point out the Pyro error, I would appeciate it. Thanks.

Hi AG
Have posted your message on the forum for you
You could have done it in English - as I have
It seems Roland Fischer updates the thread and he speaks English very well :up:
Better than my German :rotfl:
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AG124
08-09-06, 06:00 PM
Thanks.:up: Didn't know I could post English there though. :hmm:

Kruger
08-09-06, 06:41 PM
Can I install all those ships with the jsgme enabler ? Wouldn't want to mess up my newlly installed game....I tend to mess it up from time to time.

AG124
08-09-06, 07:47 PM
Most ships are JSGME compatible, some are not. Mine are among those which are not, but if you know the file path, you can set up the JSGME installation files yourself.

Jmack
08-09-06, 08:53 PM
im sorry but will all this ships work with Grey Wolves ?

mr chris
08-10-06, 07:03 AM
im sorry but will all this ships work with Grey Wolves ?

Hi Jmack
I have installed the following:
CVGrafZeppelin=Aircraftcarrier Graf Zeppelin
BCGneisenau=Battleship Gneisenau
BBHood=Battlecruiser Hood
CAPrinzEugen=Heavy Cruiser Prinz Eugen
BBRoma=Battleship Roma
AMM=Pyro Ammunition Freighter
RC=Rose Castle Ore Carrier
CVW=Converted Whale Factory

I use GW 1.1a and have had no problems just make sure you read the readme file and follow the install insurctions.
For the ship listed below to work you need to open the SCR File in the campaign folder and change a few things so they show up in the game.

BCGneisenau=Battleship Gneisenau
BBHood=Battlecruiser Hood
CAPrinzEugen=Heavy Cruiser Prinz Eugen
BBRoma=Battleship Roma

To add the Hood change the following:
[Group 5]
GroupName=Hood (Revenge7) <-------- Delete the bracketed stuff
CommandUnitName=Hood
Category=0
RandStartRadius=0.000000
DeleteOnLastWaypoint=true
EvolveFromEntryDate=true

[Group 5.Unit 1]
Name=Hood
Class=BBRevenge <--------- Change to BBHood
Type=11
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101

To add the roma:
Open your SCR in notepad and find "Class=ItalianBB"

Change that to "Class=BBRoma"

I believe there are around 6 entries to change

Once you have changed these entries you can delete the ItalianBB from the roster of italy and the sea folder.

Before changing anything in the SCR file, Make a back up before you do and only while in port
Oh and remember to rollback SH3commander if you have already used it

hope this helps.

bigboywooly
08-10-06, 08:15 AM
Hehe :up:
For the BCGneisenau and the CAPrinzEugen to show - the scr has to be changed in above manner too

Jmack
08-10-06, 10:45 AM
i hate editing stuff ... i always mess up ...btw
where do i get last version of GW

bigboywooly
08-10-06, 10:48 AM
i hate editing stuff ... i always mess up ...btw
where do i get last version of GW

Read the grey Wolves Sticky

http://www.subsim.com/radioroom/showthread.php?t=94544

GW1.1A is the latest version

macstu23
08-10-06, 01:31 PM
One question, if I make changes to the GermanNames and EnglishNames.cfg's, will I have to start a new campaign, or can I just continue my current campaign from my home port ?

When I first installed Grey Wolves I transplanted the Hood, Ark Royal, Prince of Wales, Duke of York and Rodney models from another mod pack, the name of which escapes me right now...But I was starting a new campaign fresh, so no problems there.

bigboywooly
08-10-06, 01:36 PM
One question, if I make changes to the GermanNames and EnglishNames.cfg's, will I have to start a new campaign, or can I just continue my current campaign from my home port ?

When I first installed Grey Wolves I transplanted the Hood, Ark Royal, Prince of Wales, Duke of York and Rodney models from another mod pack, the name of which escapes me right now...But I was starting a new campaign fresh, so no problems there.

As long as you are in port when you install ships\adjust .cfg you will be ok
Its when you carry out this stuff mid patrol you get problems
If you use SH3commander roll it back before doing any work :up:

macstu23
08-10-06, 01:53 PM
As long as you are in port when you install ships\adjust .cfg you will be ok
Its when you carry out this stuff mid patrol you get problems
I

Cheers, I recently came back to playing SH3 after a long absence, so i'm a little out of touch. Thought I'd better make sure before I tried anything.