View Full Version : Where's the option to change time acceleration near land?
jpinard
07-13-05, 12:19 PM
Someone mentioned you can change the distance to land that tiem acceleration is adjusted. What file is this in?
jpinard
07-13-05, 12:28 PM
Actually I want to do time compression when enemies are sitting on me. Any way I can get it up from 1?
Easily. Go to "My Documents/SH3/data/cfg" and edit main.cfg's max TC settings. Make sure they're in powers of 2 though, just to avoid problems.
jpinard
07-13-05, 11:17 PM
Easily. Go to "My Documents/SH3/data/cfg" and edit main.cfg's max TC settings. Make sure they're in powers of 2 though, just to avoid problems.
Which one do I edit so I can increase time compression when an enemy is sitting on top of me?
PrayState.
HunterState is for when you've sighted an enemy, but they haven't seen you yet.
jpinard
07-13-05, 11:52 PM
odd see next post...
jpinard
07-14-05, 12:02 AM
Ok this is strange. My praystate=8 but I cannot accelerate time at all when the enemy is above me.
Hmm? Not even to 8?
That's strange. The only time I've seen this is when I had LandProximity set to 1, and I was near the bottom while the enemy was above.
Maybe it's the critical damage TC kicking in?
jpinard
07-14-05, 12:24 AM
This is how mine looks right now (what do you suggest I change)?
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=4
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=1024
There's an easier way: use Wolfie's tweak pack and change "land proximity" to 64, for example
Stavinsky
07-21-05, 10:00 AM
Ok this is strange. My praystate=8 but I cannot accelerate time at all when the enemy is above me.
Just by curiosity, how close to the bottom are you ?
Seems there is something else than the preystate involved.
The most obvious seems to be the land proximity,
but also could be your crew efficiency ?
And for the suggestion
******************************
[TIME COMPRESSION]
TimeStop=0
RealTime=1
;LandProximity=4
LandProximity=16 ;*
CriticalDamage=1
CrewEfficiency=1
;AirEnemyDetected=1
AirEnemyDetected=4 ;**
SoundEffects=2
CharacterAnim=4
;EnemyDetected=8
EnemyDetected=32
;RadioReport=8
RadioReport=1
Particles=8
;PrayState=8
PrayState=64
;HunterState=32
HunterState=128
;3DRender=32
3DRender=64 ; ***
;Maximum=1024
Maximum=1024 ; ****
* i've tried over it but got my sub badly damaged, and even stranded" (if it's the right word to say i got it on the beach ;))
** tried higher value but not worth the risk when the Airplane start to be realy dangerous. You must have the time to react.
***64 or 128 are nice values if your computer can manage it
**** 1024, 2048 or 4096 same as before, depend if your computer can manage it. 4096 seems to be the maximum value, don't get over it.
Those are my value , but they are also adapted to the way i play.
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