View Full Version : Assign sound file to a command
John Pancoast
12-30-20, 12:17 PM
Is there a way to take any sound file and assign it to whatever game command one wishes to ? Or is that controlled via the .exe ?
I looked in S3D and the seperate SDL editor and couldn't see how.
I'd like to assign the "dive" sound file to a command I setup for radar detection.
ivanov.ruslan
12-30-20, 12:38 PM
To my minimum knowledge, look at Library/Pump.dat
And judging by "Smoke on the horizon", maybe in Sh3 sound.act
You better wait for someone who is really into things, because it is possible to lead you in the completely wrong direction
John Pancoast
12-30-20, 06:26 PM
To my minimum knowledge, look at Library/Pump.dat
And judging by "Smoke on the horizon", maybe in Sh3 sound.act
You better wait for someone who is really into things, because it is possible to lead you in the completely wrong direction
Thanks I already checked out pump.dat, no luck. Have to look at the .act file.
ivanov.ruslan
12-31-20, 01:33 AM
https://www.subsim.com/radioroom/showpost.php?p=1741166&postcount=9
John Pancoast
12-31-20, 09:51 AM
https://www.subsim.com/radioroom/showpost.php?p=1741166&postcount=9
Thanks ! Have to do some more experimenting.
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