JhonSilver
12-22-19, 04:18 PM
in
private bool CheckTargetInSensorCone()
add this code below line 23
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for (int j = 0; j < UIFunctions.globaluifunctions.playerfunctions.sens ormanager.noisemakerObjects.Length; j++)
{
if (this.CheckWithinSensorAngles(UIFunctions.globalui functions.playerfunctions.sensormanager.noisemaker Objects[j].gameObject.transform) && !this.passiveHoming)
{
this.targetTransform = UIFunctions.globaluifunctions.playerfunctions.sens ormanager.noisemakerObjects[j].transform;
this.DisableSnake();
return true;
}
}
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Can I give a link to my page here ?
private bool CheckTargetInSensorCone()
add this code below line 23
---------------------------------------
for (int j = 0; j < UIFunctions.globaluifunctions.playerfunctions.sens ormanager.noisemakerObjects.Length; j++)
{
if (this.CheckWithinSensorAngles(UIFunctions.globalui functions.playerfunctions.sensormanager.noisemaker Objects[j].gameObject.transform) && !this.passiveHoming)
{
this.targetTransform = UIFunctions.globaluifunctions.playerfunctions.sens ormanager.noisemakerObjects[j].transform;
this.DisableSnake();
return true;
}
}
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Can I give a link to my page here ?