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Markovnikov
04-29-19, 02:12 PM
ahhh well thank you for clarifying that :)

Aktungbby
04-29-19, 02:31 PM
Markovnikov!:Kaleun_Salute:

maxxe
05-05-19, 08:40 AM
:Kaleun_Salute:

sadly my installation for TWoS doesn't work. I'll try to provide as much info as possible. The main issue is a popup window in the main menu and when loading into a game. Both popups cannot be closed. I tried several fresh reinstalls with administrative prividledges as described in the manual. Sadly, this doesn't work either.


1. Operating System, System spec ?
Win 10 Pro, 32GB RAM, GeForce 970

2. What is your version of the game ? (DVD, Uplay download, Steam, other ?)
Steam - WoS Steam patch ran successfully (at least it said so).

3. Confirm that your game is updated to official v1.2.0 version and that the vanilla game works without problems.
Confirmed.

4. Provide a screenshot which will show all content and installation path of your main Silent Hunter 5 install folder.
Would love to but can't.

5. Describe briefly your mod installation process and specify any error messages you've got during the installation.
Followed the manual to the tee, with admin privilegdes and all.

6. Confirm that you have checked for solution in provided install instructions and other documentation?
Yes, even in the forum. The suggested solutions here don't work.

7. Specify mods you're using and state your mod order (do not type the list manually, use "Export activated mods list to" JSGME function).
No additional mods are active.

8. If you use any unsupported mods, remove them, reinstall your game/TWoS completely according to install instruction, start new campaign and make sure that the issue still persist.
See above.

9. Make sure to provide as much details as possible when describing situation where problem/bug/CTD can be observed. What should we do in order to reproduce this issue?


10. Upload several screenshots and gamesaves where problem can be observed.
https://imgur.com/a/3GjRV1v
Screenshot 1 is from the main menu,
screenshot 2 is the view when I load into a game,
screenshots 3 & 4 are the contents of my SH5 directory,
screenshot 5 are my enabled mods (none).

EDIT: I tried uploading screenshots but couldn't find out how to. Do you guys have any ideas?
2nd EDIT: provided the screenshots under point 10. Thanks for your help!

kapuhy
05-05-19, 09:39 AM
I tried uploading screenshots but couldn't find out how to. Do you guys have any ideas?

Bandicam or Fraps, get screenshot while in game. Then Imgur -> upload image -> get share links -> paste link into your post.

XenonSurf
05-05-19, 10:16 AM
@maxxe,
what do you mean by 'installation doesn't work'? Will it abort, or will it conclude but you cannot start game? Or when you start game it's still the stock game?

maxxe
05-05-19, 12:07 PM
@maxxe,
what do you mean by 'installation doesn't work'? Will it abort, or will it conclude but you cannot start game? Or when you start game it's still the stock game?

I've edited my post to describe my issues further.

XenonSurf
05-05-19, 12:24 PM
I've edited my post to describe my issues further.


Did you completly shut down Steam / U-Play before starting the WoS install?
Also try to start game without Steam /U-Play, with the SH5.exe directly. SH5.exe must be in Admin Mode and Win7 Comptibility (if you play in Win10).

maxxe
05-05-19, 12:30 PM
Did you completly shut down Steam / U-Play before starting the WoS install?
Also try to start game without Steam /U-Play, with the SH5.exe directly. SH5.exe must be in Admin Mode and Win7 Comptibility (if you play in Win10).

I tried both of that.

XenonSurf
05-05-19, 12:36 PM
I tried both of that.


Ok, I cannot help you further, you need to wait Veko comming here. In the meantime I suggest you read again the stuff before 'Step 1' in the instructions, problem is if you do that wrong WOS will install anyway and it won't work later.

maxxe
05-05-19, 12:39 PM
The popup in the main menu is the same as in this issue:

Hi There


I have a problem in the menu and every messagebox, like you can see in the picture. The buttons are clickable, but nothing happens.







https://www.bilderload.com/daten/unbenannt8ABHG.jpg


There was a suggested solution


delete all *******_Draggables.TDW files from the SH5 main folder and should solve your problem...


But there are no ***_Draggables.TDW in my SH5 main folder.

@XenonSurf
No worries - thanks for your help!

Aktungbby
05-05-19, 12:44 PM
Maxxe!:Kaleun_Salute: after a long silent run!

XenonSurf
05-05-19, 12:51 PM
@maxxe,
there should be draggable.TDW files in your directory when launching game, else your directory is write-protected and it should not. See, I said the stuff before 'step 1' is what counts...

The version 2.2.9 is not the newest one, go with the new 2.2.12, the *Full* package. Before that, make sure you de-install everything and remove all old folders.


Alternatively, just to see if it resolves, download the (smaller) Updated package 2.2.12 and install over your current install. The misplaced pop-up in your picture is not Steam or U-Play related, it's from TDW which is contained in the WoS mod. After the install click on all files and folders in your game dir and make everything not write-protected.

maxxe
05-05-19, 01:01 PM
Maxxe!:Kaleun_Salute: after a long silent run!

Thanks for having me!

@maxxe,
there should be draggable.TDW files in your directory when launching game, else your directory is write-protected.

The version 2.2.9 is not the newest one, go with the new 2.2.12, the *Full* package. Before that, make sure you de-install everything and remove all old folders.


Alternatively, just to see if it resolves, download the (smaller) Updated package 2.2.12 and install over your current install. The misplaced pop-up in your picture is not Steam or U-Play related, it's from TDW which is contained in the WoS mod.


This is the screenshot from a couple of years ago from a guy who had the same exact issue. I have version 2.2.12 installed.

XenonSurf
05-05-19, 01:08 PM
Thanks for having me!




This is the screenshot from a couple of years ago from a guy who had the same exact issue. I have version 2.2.12 installed.


Oh that's interesting but won't get us further... Do anyway the thing with the files and folders I said (updated my post so you may have missed it, sorry).

maxxe
05-05-19, 01:37 PM
Oh that's interesting but won't get us further... Do anyway the thing with the files and folders I said (updated my post so you may have missed it, sorry).

I just downloaded the WoS update and installed it. Before that, I made sure Steam nd Uplay were off and no write protections were active. Sadly, the issue is still there.

THEBERBSTER
05-05-19, 02:47 PM
A Warm Welcome Back To The Subsim Community > maxxe
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

vdr1981
05-05-19, 03:33 PM
The popup in the main menu is the same as in this issue:



There was a suggested solution



But there are no ***_Draggables.TDW in my SH5 main folder.

@XenonSurf
No worries - thanks for your help!
From what I've seen before, your problem would always be somehow magically solved by it self, after several game reinstallation. I personally never had it.

maxxe
05-06-19, 10:59 AM
From what I've seen before, your problem would always be somehow magically solved by it self, after several game reinstallation. I personally never had it.

I just tried another reinstall, several restarts and followed everything in the manual to the tee. The issue is still there.

Aldarean
05-08-19, 04:04 PM
Hi,


I am running the newest WoS (2.2.12) and I have much problems to select my speed. When I push "3" for half speed, the control arrow jumps to "2" and the "3" is illuminated. There are other problems with the speed controls and I can't really play this way. The shown speed does often not fit with my input. When I take a look at the games speed controls all of them are on the right position but the HUD controls are buggy.


Edit: Problem solved after a fresh installation.

TheEvilChicken
05-10-19, 04:50 AM
I just followed the instructions on how to install the mod and everything seemed to work out nicely but when I launch the game it's just the base version.

BTW I have windows 10 and the Gold Version as Uplay code

edit: nevermind, the issue just disappeared after a quick reinstall

Aktungbby
05-10-19, 12:17 PM
TheEvilChicken!:Kaleun_Salute:

XenonSurf
05-10-19, 01:46 PM
I just followed the instructions on how to install the mod and everything seemed to work out nicely but when I launch the game it's just the base version.

BTW I have windows 10 and the Gold Version as Uplay code

edit: nevermind, the issue just disappeared after a quick reinstall


This means without any doubt that you did it wrong with 'Step 1' in the instructions, you have installed WoS in the wrong directory, you must install it where your sh5.exe is located and the files therein must not be write-protected. Also read carefully what comes before 'step 1'. If you can't do that you won't get any further help I'm afraid because nobody can.

Galland_me
05-12-19, 02:11 AM
I'm impressed by this megamod. Almost everything is fine after installation except some missing German voices, like the number of torpedo tube, the "closing tube" voice, etc... I wonder if it is a bug? If so, then how to fix it?:hmmm:

vdr1981
05-12-19, 03:23 AM
I'm impressed by this megamod. Almost everything is fine after installation except some missing German voices, like the number of torpedo tube, the "closing tube" voice, etc... I wonder if it is a bug? If so, then how to fix it?:hmmm:

Not a bug. Those sounds are removed intentionally because they were repeatable and annoying...

Galland_me
05-12-19, 04:47 AM
Not a bug. Those sounds are removed intentionally because they were repeatable and annoying...
Thanks!:Kaleun_Cheers:

THEBERBSTER
05-12-19, 02:50 PM
A Warm Welcome To The Subsim Community > TheEvilChicken & Galland me
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

LordInquisitor
05-13-19, 12:58 PM
Anybody knows how to fix broken text and save issues ? my issues are threeheaded dragon



1. Save. Game works decently and it seems to save well in port but when at sea it saves and then on reload Uboat outline is black, I managed to witness something i would describe as game loading well but then putting black filter over it as suddenly the sea wasnt blueish but more blackish and submarine wasnt grey but pure black along with characters on the top. It also seems if the subs dives then undives after save without me ordering anything.


2. Some of the text when talking to crew is missing it only shows. 4. 5. Instead of 4. 5 and relevant text. It seems to happen with Orders, some characters are fine completely some partially and some not at all. Doesnt seem to affect dialogue choices so far.


3.And the maps seems to bug out if i zoom out too much and attempt to move the mouse so for example i have text saying Australia in Middle of Mexico.



Win 7. Set on Administrative Privileges.

XenonSurf
05-13-19, 01:04 PM
Anybody knows how to fix broken text and save issues ? my issues are threeheaded dragon



1. Save. Game works decently and it seems to save well in port but when at sea it saves and then on reload Uboat outline is black, I managed to witness something i would describe as game loading well but then putting black filter over it as suddenly the sea wasnt blueish but more blackish and submarine wasnt grey but pure black.


2. Some of the text when talking to crew is missing it only shows. 4. 5. Instead of 4. 5 and relevant text.


3.The Briefing Worked fine with English Text and German voice the first time, but the second time even after starting new campaign it didnt play. And the maps seems to bug out if i zoom out too much and attempt to move the mouse so for example i have text saying Australia in Middle of Mexico.



Win 7. Set on Administrative Privileges.


Hi LordInquisitor,


saving games in SH5 must go like this to avoid trouble:


When starting campaign (or chapter), you must save in bunker in a separate slot when entering the first time, then go to main menu and reload that save. This is necessary for the campaign to start correctly.

Never use autosaves. You can delete these slots when you chose to save game.

Always save in a separate slot, do not overwrite game slots. Again you can delete old slots by chosing save game.

Don't save game when enemies or airplanes are nearby, this can spell trouble.

Then, in order to avoid grafic glitches and malfunctions: do not ALT-TAB out of the game.
I hope this helps you, cheers!
:Kaleun_Cheers:XS

LordInquisitor
05-13-19, 01:06 PM
Hi LordInquisitor,


saving games in SH5 must go like this to avoid trouble:


When starting campaign (or chapter), you must save in bunker in a separate slot when entering the first time, then go to main menu and reload that save. This is necessary for the campaign to start correctly.


Never use autosaves. You can delete these slots when you chose to save game.


Always save in a separate slot.


Don't save game when enemies or airplanes are nearby, this can spell trouble.




I hope this helps you, cheers!
:Kaleun_Cheers:XS
didnt seem problematic on Vanilla but im going to try it. Hopefully missing text can be solved as well. i can tolerate the map just constantly using zoom out to fix it and crawl in lower zoom.

XenonSurf
05-13-19, 01:13 PM
didnt seem problematic on Vanilla but im going to try it. Hopefully missing text can be solved as well. i can tolerate the map just constantly using zoom out to fix it and crawl in lower zoom.


And do not ALT-TAB out of the game, or you get malfunctions and grafic errors.

LordInquisitor
05-13-19, 01:19 PM
Seems it made it worse.


Black screen and CAMERA IS OUT OF SECTORS. second reload attempt did the same as previously seems to load normal then goes with black filter Text still ****ed up and same with maps.

vdr1981
05-13-19, 01:27 PM
Anybody knows how to fix broken text and save issues ? my issues are threeheaded dragon



1. Save. Game works decently and it seems to save well in port but when at sea it saves and then on reload Uboat outline is black, I managed to witness something i would describe as game loading well but then putting black filter over it as suddenly the sea wasnt blueish but more blackish and submarine wasnt grey but pure black along with characters on the top. It also seems if the subs dives then undives after save without me ordering anything.


2. Some of the text when talking to crew is missing it only shows. 4. 5. Instead of 4. 5 and relevant text. It seems to happen with Orders, some characters are fine completely some partially and some not at all. Doesnt seem to affect dialogue choices so far.


3.And the maps seems to bug out if i zoom out too much and attempt to move the mouse so for example i have text saying Australia in Middle of Mexico.



Win 7. Set on Administrative Privileges.

Most likely an installation problem. I don't recognize any of mentioned issues...

Also, check first post of this thread if you want any further assistance. It's quite pointless otherwise. Cheers!

THEBERBSTER
05-13-19, 02:02 PM
A Warm Welcome To The Subsim Community > LordInquisitor
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Aktungbby
05-13-19, 04:03 PM
Galland!:Kaleun_Salute:& Lordinquisitor!:Kaleun_Salute:

XenonSurf
05-13-19, 08:16 PM
Seems it made it worse.


Black screen and CAMERA IS OUT OF SECTORS. second reload attempt did the same as previously seems to load normal then goes with black filter Text still ****ed up and same with maps.



With 2.2.10 I also get the camera out of sectors sometimes immediately after loading a save, in this case I hit twice F2 to correct (external camera) and the view returns to normal. Didn't happen in previous TWoS versions.


Also do not use the teleporter feature before going up and down the ladders at least once, or it will not work getting the camera out of bounds. I find it good to shortly walking through the sub after loading a save to 'fill the memory cache'.

LordInquisitor
05-14-19, 04:23 AM
The problem with map is apparently that when zoomed out on Three highest levels of zoom out its the land that moves not the map.

Problem with Text is fixed I think i might soon solve the Graphic problem.


However Advance Campaign tool screams at me that there is problem with Campaign advance no matter what i do.

vdr1981
05-14-19, 04:30 AM
However Advance Campaign tool screams at me that there is problem with Campaign advance no matter what i do.

Did you read the description of "Campaign Advance Verifier Testing" addon? No? Especially "more info" part?

LordInquisitor
05-14-19, 04:44 AM
okay the text and graphic problem solved. it appears its some mods. Anyone can tell me how do you use GoblinEditor ? Lets disregard the Campaign advance for now.


The maps is still problem on three highest zoom outs but its managable. and im almost certain its in one of the three MQK submods.

vdr1981
05-14-19, 04:54 AM
okay the text and graphic problem solved. it appears its some mods. Anyone can tell me how do you use GoblinEditor ? Lets disregard the Campaign advance for now.


The maps is still problem on three highest zoom outs but its managable. and im almost certain its in one of the three MQK submods.

Open a separate topic mate...You are spamming this thread with irrelevant informations about your custom and probably broken modlist...

XenonSurf
05-14-19, 09:28 AM
However Advance Campaign tool screams at me that there is problem with Campaign advance no matter what i do.


Why did you install this? Are you a tester? You should not use it during normal play.

Salvadoreno
05-14-19, 12:18 PM
Hi LordInquisitor,


saving games in SH5 must go like this to avoid trouble:


When starting campaign (or chapter), you must save in bunker in a separate slot when entering the first time, then go to main menu and reload that save. This is necessary for the campaign to start correctly.

Never use autosaves. You can delete these slots when you chose to save game.

Always save in a separate slot, do not overwrite game slots. Again you can delete old slots by chosing save game.

Don't save game when enemies or airplanes are nearby, this can spell trouble.

Then, in order to avoid grafic glitches and malfunctions: do not ALT-TAB out of the game.
I hope this helps you, cheers!
:Kaleun_Cheers:XS

CRAP I've been doing all that (aside from your first point)!! So far doesn't seem like it has broke anything but... Good to know. That's a LOT of save games!

XenonSurf
05-14-19, 12:29 PM
CRAP I've been doing all that (aside from your first point)!! So far doesn't seem like it has broke anything but... Good to know. That's a LOT of save games!


Good, so you have no reason to complain later...
Also good to know is:


Don't save in your patrol zone, that's futile because your patrol time in the zone is reset when you quit game denying you any renown or morale points. You must play your ordered patrol zone all in one session and save outside the zone.
Besides, I'm not inventing the wheel, it's ALL in the WoS documentation, we should not even speak about that :)

Salvadoreno
05-14-19, 01:30 PM
Good, so you have no reason to complain later...
Also good to know is:


Don't save in your patrol zone, that's futile because your patrol time in the zone is reset when you quit game denying you any renown or morale points. You must play your ordered patrol zone all in one session and save outside the zone.
Besides, I'm not inventing the wheel, it's ALL in the WoS documentation, we should not even speak about that :)


::frantically opening up documents in WoS folder:: Oh ya I knew that!

fitzcarraldo
05-14-19, 08:37 PM
Why did you install this? Are you a tester? You should not use it during normal play.

It is an addon of TWoS and I use it. Only you need to be alert to the false positives or negatives. In general, it works for me.

Regards.

Fitzcarraldo :salute:

XenonSurf
05-14-19, 09:20 PM
It is an addon of TWoS and I use it. Only you need to be alert to the false positives or negatives. In general, it works for me.

Regards.

Fitzcarraldo :salute:


TWoS will advance the campaign in all cases now (you receive red messages during game telling you what to do). I'm 99% sure WoS works without this tool, so you can cheerfully uninstall it, you don't need to deal with all these additional messages given by the 'tool'. :03:


I know, because I have just made a custom 'Advance Campaign Messages' for my own special modlist :)

Sjizzle
05-15-19, 12:30 AM
Good, so you have no reason to complain later...
Also good to know is:


Don't save in your patrol zone, that's futile because your patrol time in the zone is reset when you quit game denying you any renown or morale points. You must play your ordered patrol zone all in one session and save outside the zone.
Besides, I'm not inventing the wheel, it's ALL in the WoS documentation, we should not even speak about that :)


some players at too lazy to read or they think that they know all and don't need to read the documentation...

fitzcarraldo
05-15-19, 07:22 AM
TWoS will advance the campaign in all cases now (you receive red messages during game telling you what to do). I'm 99% sure WoS works without this tool, so you can cheerfully uninstall it, you don't need to deal with all these additional messages given by the 'tool'. :03:


I know, because I have just made a custom 'Advance Campaign Messages' for my own special modlist :)

Ok, Many thanks!

Regards.

Fitzcarraldo :salute:

kapuhy
05-19-19, 07:11 AM
Hi Vecko,

I've noticed a possible glitch:

https://i.imgur.com/Fo6fRKX.jpg

This should be easily reproduced in Museum, just by waiting for plane to start turning. It looks like game treats entire tail section as rudder.

vdr1981
05-19-19, 07:41 AM
Hi Vecko,

I've noticed a possible glitch:



This should be easily reproduced in Museum, just by waiting for plane to start turning. It looks like game treats entire tail section as rudder.

Thanks kapuhy. I observed the same before. Not sure can it be fixed though...

kapuhy
05-19-19, 07:48 AM
Thanks kapuhy. I observed the same before. Not sure can it be fixed though...

I'm currently trying to import a SH3 plane into SH5 and have the exact same problem with its tail, so if I find a solution I'll let you know.

gap
05-19-19, 01:19 PM
Hi Vecko,

I've noticed a possible glitch:

This should be easily reproduced in Museum, just by waiting for plane to start turning. It looks like game treats entire tail section as rudder.

Thanks kapuhy. I observed the same before. Not sure can it be fixed though...

I'm currently trying to import a SH3 plane into SH5 and have the exact same problem with its tail, so if I find a solution I'll let you know.

I might have a look into it. I think I know what's going on and how to fix it, but the fix might require exporting aircraft meshes and re-importing them in another GR2 file.

kapuhy
05-19-19, 01:38 PM
I might have a look into it. I think I know what's going on and how to fix it, but the fix might require exporting aircraft meshes and re-importing them in another GR2 file.

Actually, these are .dat models. This glitch is a common occurence when attempting to use unchanged .dat model from SH3 in SH5, but I still don't know which part of dat model would have to be modified (and how) to fix it. Unless you mean that the fix involves transferring model from .dat to .gr2 format?

gap
05-19-19, 03:23 PM
Actually, these are .dat models. This glitch is a common occurence when attempting to use unchanged .dat model from SH3 in SH5, but I still don't know which part of dat model would have to be modified (and how) to fix it. Unless you mean that the fix involves transferring model from .dat to .gr2 format?

No, I will try to explain here and actually the fix is easier for dat units than it is for gr2 ones.

The unit_Airplane (in the sim file of each aircraft) has a unit_Ship\Rudders field where the name of the rudder mesh (in the 3D model) must be specified. If you open one of the stock SH5 aircraft in Goblin Editor or in TDW's GR2 Editor, you will notice that its rudder is separated from the rest of the tail section; that means that when the aircraft turns the rudder (and only the rudder) turns too.
I think that SHIII didn't have this "turning rudder" feature, so some of the aicraft made for the latter game had their rudder combined with the rest of the tail section, and the name of the tail section specified in the 'rudder' field of the corresponding unit_Airplane controller. That makes the whole tail, not only the rudder, to turn around its center when the aircraft is turning.
If my diagnosis is correct, there are two possible fixes:


the easiest one is simply leaving the 'rudder' field blank. That will lead to loss of feature at best (the aicraft will keep turning normally even though its rudder is destroyed) and to a game crash in the worst case (the came is trying to check if the aircraft ha its rudder in place, and it can't find essential information on the name of the said part);


the longest but best fix is separating the rudder from the tail section and importing it in the dat/gr2 file as a different mesh with its one name which must be used in the 'rudder' field instead of aircraft tail's name.


If you are importing the aircraft as a dat unit, the latter method is not that complicated actually. The one thing that you must be careful with, is rudder's vertex coordinates in the 3D space, as they will dictate its pivot point in game. To do that, you must move the rudder in Blender or Wings3D so that the edge that gets hinged to the vertical stabilizer has the Z coordinates of its vertices as close as possible to 0. Doing that will misplace the rudder once it is imported again in the dat file. In order to put it in its right place again, you must offset its node by an amount of units equal to the offset you applied to the part in your 3D editing program. I hope I have been clear, otherwise don't hesitate asking for further clarification :salute:

kapuhy
05-20-19, 04:14 PM
Thanks for a very detailed explanation!

And yes, your diagnosis is correct. As for fixing, I tried leaving "rudder" field blank and it's a no go unfortunately - the aircraft will refuse to make any maneuvers except flying along assigned waypoints - no attacks, no altitude changes. This leaves the second method.

gap
05-20-19, 05:09 PM
Thanks for a very detailed explanation!

My pleasure :03:


And yes, your diagnosis is correct. As for fixing, I tried leaving "rudder" field blank and it's a no go unfortunately - the aircraft will refuse to make any maneuvers except flying along assigned waypoints - no attacks, no altitude changes. This leaves the second method.

Yep, I mentioned it for completeness, but I knew that the first method was too simple not to come with many undesired side effects.

Hopefully applying a proper fix won't be too complicated :)

kapuhy
05-22-19, 04:21 PM
Hmm... it might be more complicated than I thought.

So, I took Me 262 tail 3D model, separated rudder in Blender, and specified the new, separated rudder model in unit_Ship\Rudders field. The result...

https://i.imgur.com/SAUO13j.jpg

Not exactly what I hoped for. I double-checked if I didn't forget to save changes to sim file, but no - it shows the rudder, not the tail model.

Maybe merging actual tail with rest of the hull (as part of MainFrame model) and leaving only rudder as "tail" part will do the trick...

gap
05-22-19, 09:32 PM
Hmm... it might be more complicated than I thought.

So, I took Me 262 tail 3D model, separated rudder in Blender, and specified the new, separated rudder model in unit_Ship\Rudders field. The result...

https://i.imgur.com/SAUO13j.jpg

Not exactly what I hoped for. I double-checked if I didn't forget to save changes to sim file, but no - it shows the rudder, not the tail model.

Maybe merging actual tail with rest of the hull (as part of MainFrame model) and leaving only rudder as "tail" part will do the trick...

Have you replaced (in the 'rudder' field of the unit_Airplane controller) the name of the tail section with the name of the newly separated rudder? From the picture it seems you have not. Note that the rudder should be given a different name than the rest of the tail, and its node should be a child node of the tail node :yep:

kapuhy
05-23-19, 01:38 AM
Have you replaced (in the 'rudder' field of the unit_Airplane controller) the name of the tail section with the name of the newly separated rudder? From the picture it seems you have not. Note that the rudder should be given a different name than the rest of the tail, and its node should be a child node of the tail node :yep:

EDIT: (removed misleading info after finding my error): Tail works just as Gap was saying, only I didn't know how to save changes in sim file properly it seems... so anyone trying to fix similar issue, follow Gap's advice above.

gap
05-24-19, 08:12 AM
I don't know why merging the tail section with the rest of the aircraft fuselage should have fixed your problem. To the best of my knowledge, the only thing that matters as far as rudder rotation is concerned, is the name of the actual rudder part being stated in the aircraft controller.
If you don't want the tail to be one piece with the rest of the aircraft just keep it separated and import it in a new node set as a child node of the main fuselage. If my explaination is not clear enough, just look in stock game for an example of air units that have their rudder rotating correctly AND their tail breaking apart when hit :)

vdr1981
05-24-19, 08:44 AM
Guys, can you please move your discussion to the main TWoS thread? This thread is already becoming congested and loosing it's purpose...Thanks! :salute:

gap
05-25-19, 02:11 AM
Guys, can you please move your discussion to the main TWoS thread? This thread is already becoming congested and loosing it's purpose...Thanks! :salute:

Sorry Vecko, I thought the issue was TWoS-related as that aircraft is not obviously a stock unit.

@ kapuhy
If you still have doubts on how to properly fix that plane, just drop me an e-mail ;-)

BlackBass
05-27-19, 08:51 PM
Hello everyone, I have no hydro sounds other then the engine from my sub. At a dead stop its quite(no sound). I've installed TDW patches clicked all hydrophone fix's. I have the DVD copy of the game running on win10, I've updated the game before installing anything. I've searched the forums without any luck. Has anyone else had this happen?
Thanks:k_confused:

THEBERBSTER
05-28-19, 04:22 AM
Hi BB
I've installed TDW patches clicked all hydrophone fix's If you have restored the TWoS snapshot gps file to the patcher you should not need to make any further changes to it.

If you are at 25 meters and at all stop with a contact within your hydrophone range you should see and hear a result.
There is dead area behind the boat which can be seen when the sonar man is doing a sweep operating the hydrophone.

Peter

XenonSurf
05-28-19, 05:31 AM
Hello everyone, I have no hydro sounds other then the engine from my sub. At a dead stop its quite(no sound). I've installed TDW patches clicked all hydrophone fix's. I have the DVD copy of the game running on win10, I've updated the game before installing anything. I've searched the forums without any luck. Has anyone else had this happen?
Thanks:k_confused:


Judging by your description, you don't play with stock WoS because AFAIK it's nowhere written in the WoS doc that you need to make the changes you mention (changing hydrophone settings). If you play without WoS - or a modified WoS - you need to publish your exact JSGME modlist and open a separate thread.


.

BlackBass
05-28-19, 07:31 PM
Thanks for the reply guys.
I have no mods installed just WoS and it's update. The only changes that where made is with the TDW_GenericPatcher for the Hydro Fix's. I thought that was a must have patch. I'll try to turn off the AV and see if that helps.


:Kaleun_Cheers:

Thanks

XenonSurf
05-28-19, 07:44 PM
Thanks for the reply guys.
I have no mods installed just WoS and it's update. The only changes that where made is with the TDW_GenericPatcher for the Hydro Fix's. I thought that was a must have patch. I'll try to turn off the AV and see if that helps.


:Kaleun_Cheers:

Thanks


Yes it will for sure help, all these values in the TDW Patcher are set for a reason, mostly to correct game bugs, and should not be changed :yep:
If you want to change TWoS to your taste, then use the OFEV instead.

vdr1981
05-29-19, 02:05 AM
Thanks for the reply guys.
I have no mods installed just WoS and it's update. The only changes that where made is with the TDW_GenericPatcher for the Hydro Fix's. I thought that was a must have patch. I'll try to turn off the AV and see if that helps.


:Kaleun_Cheers:

Thanks
Use the snapshot only and don't touch other options if you don't know what you are doing. Cheers!

Markovnikov
05-31-19, 12:29 PM
Hey guys, I have a question about my game since I'm not sure if this is a bug or how it is supposed to work.

So, I completed happy times and the campaign transferred successfully and I decided to go with western approaches instead of Mare Nostrum(Das Boot has permanently scared me away from Gibraltar). I had the choice of doing the type VIIC training near Kiel, which also went by smoothly until I was told to dock at Kiel, which for some reason I couldn't. Am I missing something here?

One more minor thing, I believe I was supposed to be transferred to the 6th flotilla, however on my map it says I'm in the 7th.

Windows 10, Gen 4 i7 + GTX 1070
Uplay version of the game, fully up to date

Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Silent Hunter 5\TWoS_Parts]

TWoS Remove Sub Flags
TWoS UI cmd_Auto Target ID
TWoS Encrypted BdU Orders
TWoS Map Contact Colors
TWoS FX_Reduc. Fires and Expl._Incr. Flooding via Zones

vdr1981
05-31-19, 12:38 PM
Hey guys, I have a question about my game since I'm not sure if this is a bug or how it is supposed to work.

So, I completed happy times and the campaign transferred successfully and I decided to go with western approaches instead of Mare Nostrum(Das Boot has permanently scared me away from Gibraltar). I had the choice of doing the type VIIC training near Kiel, which also went by smoothly until I was told to dock at Kiel, which for some reason I couldn't. Am I missing something here?
You should be able to dock...Get closer to the bunker. Maybe save/reload can help...

One more minor thing, I believe I was supposed to be transferred to the 6th flotilla, however on my map it says I'm in the 7th.

7th is correct flotilla for WA campaign chapter...:yep:

Markovnikov
05-31-19, 12:43 PM
You should be able to dock...Get closer to the bunker. Maybe save/reload can help...



7th is correct flotilla for WA campaign chapter...:yep:

I got really close and still couldn't dock. Is it possible to change the sub type in the game files? Thanks for clearing the flotilla thing up though!

vdr1981
05-31-19, 12:51 PM
I got really close and still couldn't dock. Is it possible to change the sub type in the game files? Thanks for clearing the flotilla thing up though!

Not possible...Still have type VIIB? Try save/reload for docking...

Markovnikov
05-31-19, 01:26 PM
Never had a type B. Thanks for all the help anyway:)

Hawkeyed
06-01-19, 04:27 AM
1. Windows 7 Home Premium, Intel Core i7-7700K CPU @ 4.20GHz
16.0 GB RAM
64-bit OS
2. Steam
3. Yes, it is.
4. There are no other mods.
5. Yes, it is.
6. https://i.imgur.com/WIf4Fi2.jpg
7. https://i.imgur.com/6tSlwaV.jpg
8. I can't change the letters on the Enigma wheels using the scroll mouse.
I even did macro first to replace scroll with keyboard arrow up and down and then tried to bind different buttons on my mouse to work as a scroll. These two made up solutions didn't work too. It worked in Windows or in different aspects of the TWoS.
But not on Enigma wheels.
The problem occurs at 5:46 in this video https://youtu.be/t-7-FrBU4fY?t=346. I can't change these letters no matter what I try.

vdr1981
06-01-19, 04:46 AM
Strange, everything looks fine here :hmmm:...Did you try to do clean reinstall of the game?

hauangua
06-01-19, 05:41 AM
Strange, everything looks fine here :hmmm:...Did you try to do clean reinstall of the game?

PCs are very strange! at times, I can't use the camera With twos or the game crashing on the desktop, it's impossible to find a solution, but this problem with the Enigma can be a bad download.
Vecko Have thought of including "md5 number code" in your downloads? Maybe it can help.
:salute:

Hawkeyed
06-01-19, 08:03 AM
Strange, everything looks fine here :hmmm:...Did you try to do clean reinstall of the game?

I did, and it is working now.
Thank you.
Was it because of NET Framework maybe?
But I already had 4.5 installed, so I doubt that was the reason.

Edit:
The only problem is I lost that radio message I was trying to decode, lol.

vdr1981
06-01-19, 11:50 AM
Was it because of NET Framework maybe?
But I already had 4.5 installed, so I doubt that was the reason.



Negative...Your net framework installation was rejected anyway. Happy hunting! :salute:

Ivanhoe03
06-01-19, 03:03 PM
When ordering silent running the crew keeps talking loud and doesn't whisper. This is not a huge gameplay problem bu it really breakes some of the immersion. Is there any way to fix this?

vdr1981
06-02-19, 03:40 AM
When ordering silent running the crew keeps talking loud and doesn't whisper. This is not a huge gameplay problem bu it really breakes some of the immersion. Is there any way to fix this?

Whispering voices are removed in order to prevent old SH cheat where your crew will always whisper if there's a enemy unit in the vicinity. Not very realistic...

Ivanhoe03
06-02-19, 04:41 PM
Whispering voices are removed in order to prevent old SH cheat where your crew will always whisper if there's a enemy unit in the vicinity. Not very realistic...
But they aren't whispering at all, evdn in silent running. Is there a way to bring back the whispering voices when playing with TWOS?

Eroxz
06-05-19, 09:29 AM
How come i dont get another uboat when its supposed to happen? whatever i do i still have the VIIB...

XenonSurf
06-05-19, 03:41 PM
How come i dont get another uboat when its supposed to happen? whatever i do i still have the VIIB...


Maybe take this optional VIIB starter mod out before you start a new campaign chapter ?

THEBERBSTER
06-05-19, 04:20 PM
A Warm Welcome To The Subsim Community > Eroxz
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Captain_AJ
06-05-19, 06:36 PM
what is the proper procedure to add torpedos from reserve to the torpedo room? it seems that the torpedo on the outside deck stays hung at 95% unloading .. it is making my old captain eyes very nervous. this was an update, that you had to click on Kurt to get him to load the reserve torpedo, but silly me I forgot that and clicked on the way I did so before, which was to move the torpedo icon to which tube I wanted it from the outside, what can I do to fix this ?

XenonSurf
06-05-19, 07:51 PM
what is the proper procedure to add torpedos from reserve to the torpedo room? it seems that the torpedo on the outside deck stays hung at 95% unloading .. it is making my old captain eyes very nervous. this was an update, that you had to click on Kurt to get him to load the reserve torpedo, but silly me I forgot that and clicked on the way I did so before, which was to move the torpedo icon to which tube I wanted it from the outside, what can I do to fix this ?


Hello Captain AJ!


If you didn't already, then you surely want to read this recent thread:
http://www.subsim.com/radioroom/showthread.php?t=241308


I don't know if you find your answers there, but the procedure is very well explained. The transfer should take very long and is dangerous because your sub is immobilized on the surface open to an air attack. Doing it at night should reduce this risk.


Cheers,
XS

Eroxz
06-06-19, 02:34 AM
Tried that to :( even silentotto wont help





Maybe take this optional VIIB starter mod out before you start a new campaign chapter ?

vdr1981
06-06-19, 06:44 AM
How come i dont get another uboat when its supposed to happen? whatever i do i still have the VIIB...

What is your current rating shown in KSD commander? Campaign date?
There is no specific date for new U-boat offer. It depends of your rating...

Aktungbby
06-06-19, 10:36 AM
Eroxz!:Kaleun_Salute: AFTER A LONG SILENT RUN!:Kaleun_Applaud:

Fidgety
06-29-19, 11:49 AM
Has anyone on the forum come across people with mouse problems in twos expansion or Silent hunter in general.
I have a few months ago bought a nice gaming mouse and have played around 6 other games with absolutely no issue whatsoever so I don't think this is a hardware problem.
When I am in game, after a little while its like the game overides my computers sensitivity settings and makes it incredibly frustrating to control your character. The slightest touch of the mouse can spin the camera.
After a few seconds of this it reverts back to my normal feel but it repeats again and again making this game basically unplayable for me.

Strangely enough, sometimes when it happens in the bunker before a patrol, this annoying problem is accompanied by what sounds like my character frantically trying to tap dance or stay on his feet. the echoing footsteps rapidly increase while my mouse gets hard to control.

Sigh I'm so fed up, I bought all the Silent hunter games in a package just to play TWOS.

vdr1981
06-29-19, 12:36 PM
Has anyone on the forum come across people with mouse problems in twos expansion or Silent hunter in general.
I have a few months ago bought a nice gaming mouse and have played around 6 other games with absolutely no issue whatsoever so I don't think this is a hardware problem.
When I am in game, after a little while its like the game overides my computers sensitivity settings and makes it incredibly frustrating to control your character. The slightest touch of the mouse can spin the camera.
After a few seconds of this it reverts back to my normal feel but it repeats again and again making this game basically unplayable for me.

Strangely enough, sometimes when it happens in the bunker before a patrol, this annoying problem is accompanied by what sounds like my character frantically trying to tap dance or stay on his feet. the echoing footsteps rapidly increase while my mouse gets hard to control.

Sigh I'm so fed up, I bought all the Silent hunter games in a package just to play TWOS.

I really don't remember anyone reported such problem. Did you try what is going on with ordinary entry level mouse?

Fidgety
06-29-19, 12:51 PM
Well I bought this gaming mouse due to my old one breaking. I guess I'll have to borrow one and give it a try. maybe the game hasn't installed correctly. I just installed an old dx93d installer and the game has graphically come to life. So the steam installation skipped that part it seems. Maybe something went wrong. I'll have to keep trying I guess. I already searched the forum to see if I could find any similar problems and I couldn't find anything.

Was really looking forward to coming back to Silent hunter. I spent thousands of hours on SH3 with grey wolves mega mod. Happy Times

XenonSurf
06-29-19, 01:44 PM
@Fidgety,
see your other post, I have answered. You cannot fix that, it's the TDW 7_x_x NewUIs mod which is part of TWoS and will cause mouse mis-behavior or failure. To unstuck hit NUM-ENTER twice, only solution. And don't ALT-TAB out of the game.

vdr1981
07-03-19, 08:52 AM
@Fidgety,
see your other post, I have answered. You cannot fix that, it's the TDW 7_x_x NewUIs mod which is part of TWoS and will cause mouse mis-behavior or failure. To unstuck hit NUM-ENTER twice, only solution. And don't ALT-TAB out of the game.

I don't think his problem has anything to do with that.
Re-read the post...

When I am in game, after a little while its like the game overides my computers sensitivity settings and makes it incredibly frustrating to control your character. The slightest touch of the mouse can spin the camera.
After a few seconds of this it reverts back to my normal feel but it repeats again and again making this game basically unplayable for me.

XenonSurf
07-03-19, 11:40 AM
I don't think his problem has anything to do with that.
Re-read the post...


Has anyone on the forum come across people with mouse problems in twos expansion or Silent hunter in general.






(...)


The mouse is a very hard thing to use with SH5. The only reason I have some functionality and can manipulate it like I do is because of DLL injection. I inject my TDWMouse.DLL into the game to 'take control' of the mouse per se. It's not perfect but it gives me the functionality I wanted (mousewheel control, ability to use any button on the mouse, etc.).



(...)



No need to re-read, I have a normal mouse and 1 time out of 3 my right mouse button won't work, I have to left-click, then right-click again, so this is definitly a problem. Happens less if I always use the mouse and not the keyboard or vice-versa. And it's TDW NewUIs for sure, if I take it away, guess, all works ok (the mouse, but not the game anymore, you have to make compromises...)

valves
07-05-19, 03:13 PM
Hello!

I'm having this image problem in a fresh and clean install of the Uplay

I know the problem is the MOD (NewUIs_TDC_7_4_2_ByTheDarkWraith)

Stand alone mod
http://www.subsim.com/radioroom/picture.php?albumid=1238&pictureid=10450

twos:
http://www.subsim.com/radioroom/picture.php?albumid=1238&pictureid=10451

-I made the change in Main. CFG
-I tried to exclude the draggables

Nothing has changed.

Can someone help me?

vdr1981
07-07-19, 04:22 PM
Hello!

I'm having this image problem in a fresh and clean install of the Uplay

I know the problem is the MOD (NewUIs_TDC_7_4_2_ByTheDarkWraith)

Stand alone mod
http://www.subsim.com/radioroom/picture.php?albumid=1238&pictureid=10450

twos:
http://www.subsim.com/radioroom/picture.php?albumid=1238&pictureid=10451

-I made the change in Main. CFG
-I tried to exclude the draggables

Nothing has changed.

Can someone help me?
- Uninstall the game and delete all traces from the main game folder and documents folder.
- Remove read only attributes from your game install location.
- Reinstall the game and the mod according to install instructions.

Cheers! :salute:

Aktungbby
07-08-19, 08:38 PM
Fidgety!:Kaleun_Salute:& valves!:Kaleun_Salute:

sthuacheng
07-09-19, 01:36 AM
i don't know why i can't find my recognized button ? "____"
Cpt: I think it's a tanker . bearing 122 , range 1000m spd .....
-------- ------

i can't click "tanker" this button ...... i reinstalled twice ..

Onkel Neal
07-09-19, 05:27 AM
i don't know why i can't find my recognized button ? "____"
Cpt: I think it's a tanker . bearing 122 , range 1000m spd .....
-------- ------

i can't click "tanker" this button ...... i reinstalled twice ..

sthuacheng, can you post a picture of the button you cannot push? Thank you.

Aktungbby
07-09-19, 09:17 AM
sthuacheng!:Kaleun_Salute:

vdr1981
07-09-19, 11:42 AM
i don't know why i can't find my recognized button ? "____"
Cpt: I think it's a tanker . bearing 122 , range 1000m spd .....
-------- ------

i can't click "tanker" this button ...... i reinstalled twice ..

From TWoS QS Manual and tips:

- How do you access a recognition manual that can feed TDC?
Press "E" key or notepad lookalike charts GUI button on the bar near the right edge of the screen. Recognition manual's "drag" tab will become visible near the left edge of the screen. Stock Rec. manual in XO dialog screen is disabled because it's incorrect and incomplete...

DasBootSim
07-14-19, 07:23 AM
I have SH5 installed from STEAM on July 8, 2019. The TWoS (2.2.13) patcher displays an error of the length of the file sh5.exe (v1.2.0). Sorry if this is a FAQ

vdr1981
07-14-19, 07:51 AM
I have SH5 installed from STEAM on July 8, 2019. The TWoS (2.2.13) patcher displays an error of the length of the file sh5.exe (v1.2.0). Sorry if this is a FAQ

Did you accept steam conversion tool during the mod installation?

DasBootSim
07-14-19, 08:34 AM
Did you accept steam conversion tool during the mod installation?

Thanks for the response. That was the reason. I downloaded the corrupted self-extracting archive (TWoS promo.jpg check sum error) and tried to copy and then launch the patcher. I missed the steam conversion tool. I'm sorry. Re-downloaded and installed. Everything is good. Thank! :salute:

THEBERBSTER
07-14-19, 09:09 AM
A Warm Welcome To The Subsim Community > sthuacheng > Fidgety > valves > DasBootSim
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

vdr1981
07-14-19, 11:37 AM
Thanks for the response. That was the reason. I downloaded the corrupted self-extracting archive (TWoS promo.jpg check sum error) and tried to copy and then launch the patcher. I missed the steam conversion tool. I'm sorry. Re-downloaded and installed. Everything is good. Thank! :salute:

:up::salute:

Blithe
07-20-19, 11:36 PM
Hi, i just wanna know how uninstall only the TWOS and return to vanilla version of SH5?

XenonSurf
07-21-19, 05:29 AM
Hi, i just wanna know how uninstall only the TWOS and return to vanilla version of SH5?


For that you should have copied your entire vanilla game folder before installing WoS. If you have done that, replace the files...Else reinstall everything. And don't forget to remove/backup your savegames, they are not compatible with vanilla.

DasBootSim
07-21-19, 07:06 AM
Good day! I have a localizing patch for version 2.0.9. Can I apply it for version 2.2.13 with some modifications? I tried by replacing menu.txt. It was unfortunate (no suitable font). I apologize to the author if I violate his rights.:k_confused:

vdr1981
07-21-19, 10:28 AM
Good day! I have a localizing patch for version 2.0.9. Can I apply it for version 2.2.13 with some modifications? I tried by replacing menu.txt. It was unfortunate (no suitable font). I apologize to the author if I violate his rights.:k_confused:
I don't think so. You should ask the author of the localization patch in question...

risen1992
07-30-19, 09:51 AM
1.
cpu a10-7700k 4.1 Ghz / 4 cores
MB ASUS H81m-plus
RAM 8 GB
MSI Gforce 770 2 GB
Windows 10 Pro (Original)

i have fresh intaled game v1.2.0 and TWoS 2.2.14
everything is patch correctly ect.
today i have notice that when i'm using "silent runnig" no matter w/ or w/o
"silent boat mode" (F8) no matter what way i turn it on, my u-boot does not change speed and RPM. only icon that appers on top of screen tells me that we running silent w/ -55 rpm but nothing happens. need to adjust manualy 1 or 2 kn speed to slow down and reduce noise. I have reinstal OS,Uplay,Game,TWoS
(duble check paths/folder arguments) it just stop works in this update in my case :(.

:Kaleun_Salute:

THEBERBSTER
07-31-19, 04:11 AM
A Warm Welcome To The Subsim Community > risen1992
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Silent running automatically reduces the speed to 1 knot when F8 is used.
When silent running F8 is cancelled the boat will remain at 1 knot until you change the speed.
You can use the keyboard numbers to do this.

fitzcarraldo
07-31-19, 12:27 PM
1.
cpu a10-7700k 4.1 Ghz / 4 cores
MB ASUS H81m-plus
RAM 8 GB
MSI Gforce 770 2 GB
Windows 10 Pro (Original)

i have fresh intaled game v1.2.0 and TWoS 2.2.14
everything is patch correctly ect.
today i have notice that when i'm using "silent runnig" no matter w/ or w/o
"silent boat mode" (F8) no matter what way i turn it on, my u-boot does not change speed and RPM. only icon that appers on top of screen tells me that we running silent w/ -55 rpm but nothing happens. need to adjust manualy 1 or 2 kn speed to slow down and reduce noise. I have reinstal OS,Uplay,Game,TWoS
(duble check paths/folder arguments) it just stop works in this update in my case :(.

:Kaleun_Salute:

Welcome aboard!

In my installation of TWoS 2.2.14, silent running adjusts automatically the speed to 1 knot. No need to touch the speed manually.

Regards.

Fitzcarraldo :salute:

fitzcarraldo
07-31-19, 01:41 PM
Question:

What is the tonnage needed to gain some decorations in TWoS? I have many decorations in KSD but NOTHING in SH5. I sunk near 350.000 tons. in Happy Times, now in patrol December 1940.

Max. realism with external view and no Enigma.

Is there some way to modify the realism% or some other parameter inside the game for obtain a decoration in the game? KSD setting for historical awards, it works.

Best regards.

Fitzcarraldo :Kaleun_Salute:

Muckenberg
08-03-19, 11:20 AM
Greetings
I recently installed the latest update and unfortunately the radio operator's icon disappeared to send a submarine status and contact report. Is it okay or is it my fault? :k_confused:

Aktungbby
08-03-19, 11:43 AM
risen1922!:Kaleun_Salute:

vdr1981
08-04-19, 01:21 AM
Question:

What is the tonnage needed to gain some decorations in TWoS? I have many decorations in KSD but NOTHING in SH5. I sunk near 350.000 tons. in Happy Times, now in patrol December 1940.

Max. realism with external view and no Enigma.

Is there some way to modify the realism% or some other parameter inside the game for obtain a decoration in the game? KSD setting for historical awards, it works.

Best regards.

Fitzcarraldo :Kaleun_Salute:
Hey Fitz!
Ingame medals system can not really be mended to required realistic levels. Luckily, we have KSD for that...:yep:

vdr1981
08-04-19, 01:27 AM
Greetings
I recently installed the latest update and unfortunately the radio operator's icon disappeared to send a submarine status and contact report. Is it okay or is it my fault? :k_confused:
Check your optional addons for radioman UI commands or use WO/ radioman's interaction dialogs...

Muckenberg
08-04-19, 02:11 AM
Hi you were right. I did not have the mod installed, and I completely forgot that it is possible to issue an order via II.WO. Thank you for your help.
:Kaleun_Salute::Kaleun_Salute:

kapuhy
08-04-19, 04:35 AM
A weird glitch happens in my installation of TWoS to imported SH3 DC racks that French and Japanese destroyers use:

https://www.youtube.com/watch?v=sq_z7j4Wdb4&feature=youtu.be

They play this animation all the time, not just when dropping DCs.

vdr1981
08-04-19, 05:34 AM
A weird glitch happens in my installation of TWoS to imported SH3 DC racks that French and Japanese destroyers use:

https://www.youtube.com/watch?v=sq_z7j4Wdb4&feature=youtu.be

They play this animation all the time, not just when dropping DCs.
I'm aware of that. Not sure can it be fixed...

Nik05
08-04-19, 10:02 AM
I have just done a clean reinstall of 2.2.14. And the F8 key to toggle Silent Running does not work at all. When speaking with the EO and selecting Rig for Silent Running he says "nicht mφglich".
Before this version i was running version 2.2.9 and I am sure it worked back then.

kapuhy
08-04-19, 10:26 AM
I'm aware of that. Not sure can it be fixed...

A quick fix I just tested is to delete all animation related nodes in both DC rack and operator, in data\Library\DC_R_KG.dat file. The weapon still functions properly without the animation (and imo it looks better than with it constantly playing).

If you'd like to retain the animation but have it only play when it's appropriate, then I guess it would be more complicated. SH5 doesn't seem to recognize condition for starting the animation as it is defined in the SH3 dat file, and I have no idea how to properly set up a condition for animation start.

vdr1981
08-04-19, 11:31 AM
A quick fix I just tested is to delete all animation related nodes in both DC rack and operator, in data\Library\DC_R_KG.dat file. The weapon still functions properly without the animation (and imo it looks better than with it constantly playing).

If you'd like to retain the animation but have it only play when it's appropriate, then I guess it would be more complicated. SH5 doesn't seem to recognize condition for starting the animation as it is defined in the SH3 dat file, and I have no idea how to properly set up a condition for animation start.
Thanks kapuhy, I like your solution and I think I'll do just that in the next update...:yep:

vdr1981
08-04-19, 11:32 AM
I have just done a clean reinstall of 2.2.14. And the F8 key to toggle Silent Running does not work at all. When speaking with the EO and selecting Rig for Silent Running he says "nicht mφglich".
Before this version i was running version 2.2.9 and I am sure it worked back then.
Are you submerged? What about F7 key? JSGME screenshot?

Nik05
08-04-19, 04:29 PM
Are you submerged? What about F7 key? JSGME screenshot?


F7 works fine, but F8 doesn't worked submerged or when surfaced. I started my save game from Memel multiple times but couldn't get it working. After starting a new Campaign Silent Running does work...


I got the following TWoS mods enabled:
Real Nav
Food stocks
Encrypted orders
Advance verifier testing
Start VIIB
Reduc. Fires and Expl Incr Flooding
Harbor Chimney Smoke
Neutrals Illuminated Only...




I just had another problem. I shot down the Gryf Miner, with my first two torpedo's since a few months, from 4km with only using rough estimated using the ROABF :D. After that I also shot the destroyer with another torpedo. Right after I start the gramophone to celebrate the game crashes to desktop. :( But I guess this is just the buggy writing by Ubisoft.



There was an auto save with the destroyer half dead, when loading that one the destroyer is completely alive and heading for me. I shoot another two torpedoes without measuring just guessing and I sunk the damn thing again :D. With my tubes empty and start to reload and take a torpedo from the external reserve. (I had no idea that would take that long...)
I use TC128 and wait for the loading icon the disappear. Now it was time to had to my new base in Kiel. I start the engines and hear them but my boot keep laying completely still. I try to submerge and use the electrical engines but that also doesn't seem to work. What does happen is my boot leaking and dying almost instantly.


Luckily this time I had a save after killing the destroyer.


Was it SH3(GWX) that the crew was also celebrating the sinking of a ship or should I also hear it in TWoS?


Thank you for the fun game vdr1981, it is real fun again.:Kaleun_Salute:

vdr1981
08-05-19, 12:12 AM
Did you do save/reload when you appeared in the bunker for the first time Nik05? What about generic patcher (step 2 from install instructions)?
TWoS is very stable and some of the problems you've described really shouldn't be present in correctly installed game.

Regarding your request-no problems. :03: Thank you very much for your donation and happy hunting!

Nik05
08-05-19, 03:16 AM
Did you do save/reload when you appeared in the bunker for the first time Nik05? What about generic patcher (step 2 from install instructions)?
TWoS is very stable and some of the problems you've described really shouldn't be present in correctly installed game.

Regarding your request-no problems. :03: Thank you very much for your donation and happy hunting!
Yes, I have done the patching with the genric patcher and did the save/reload in bunker. I do have the steam version, which i fixed with the included steam conversion tool. Last year I didn't use that tool but copied sh5.exe from the v1.2 patch myself.


How do I know if my patching has been done correctly? Should I reinstall the game and are there any configs I should delete as well? I think I will do a reinstall again.

vdr1981
08-05-19, 03:19 AM
How do I know if my patching has been done correctly? Should I reinstall the game and are there any configs I should delete as well? I think I will do a reinstall again. Are there any config files I should delete

No, just follow provided install instructions...:yep:

fitzcarraldo
08-06-19, 08:56 AM
Hey Fitz!
Ingame medals system can not really be mended to required realistic levels. Luckily, we have KSD for that...:yep:

But the decorations system doesn΄t work at all or, after many many tonnage, puts some medals? It seems doesnt work, it is dead....

Many thanks!

Fitzcarraldo :Kaleun_Salute:

fitzcarraldo
08-06-19, 09:05 AM
Happy Times, December 1940, east of England coast. I meet a merchant, sunk it, a torpedo boat appears, it damage me before I crash dive.

Then...All (All!) the gauges of the 3D interiors became stuck....Nothing move....

The gauges in the UI (I tried with SH3 style and SH5 style), works as expected.

What is this? Consequence of the light damage? I saved and reloaded, several times, and reinstalled all the game with 2.2.14 full version (previous 2.2.13 with pacth to 2.2.14), and the gauges remain stuck after 2 weeks of navigation. I touched TDW Patcher to put collateral damage out (the two patches required).

Now I see the funkantenne is stuck in low position, and continues to rotate, over the lateral of the conning tower (living with that, but is lightly annoying).

Is this a correlate of the damage received (the crew didn΄t repaired the damages after 15 days).

First patrol I see this.

Only TWoS without Real Nav and Enigma, max. realism, and Rusted Glory skin.

Best regards.

Fitzcarraldo :Kaleun_Salute:

vdr1981
08-06-19, 09:50 AM
Known issue. That will sometimes happen when certain external equipment is damaged or destroyed, like radio or DF antenna for example. I'll try to trace this down and fix it in the future...Thanks.

fitzcarraldo
08-06-19, 10:53 AM
Known issue. That will sometimes happen when certain external equipment is damaged or destroyed, like radio or DF antenna for example. I'll try to trace this down and fix it in the future...Thanks.

Also the stuck gauges? The funkantenne is red in the damage screen. After that, all the gauges in the interiors ceased to work, included manual hydrophone (with mouse wheel). All stuck. I continue the patrol with the UI gauges, speed, depth, compass, etc, works.

Many thanks.

Fitzcarraldo :Kaleun_Salute:

vdr1981
08-06-19, 01:27 PM
Yes, I was talking about stuck gauges. Hydrophones, if not completely destroyed, should work fine on next game reload
or when repaired.

fitzcarraldo
08-06-19, 05:21 PM
Yes, I was talking about stuck gauges. Hydrophones, if not completely destroyed, should work fine on next game reload
or when repaired.

OK, many thanks!

Fitzcarraldo :Kaleun_Salute:

risen1992
08-07-19, 12:13 AM
Welcome aboard!

In my installation of TWoS 2.2.14, silent running adjusts automatically the speed to 1 knot. No need to touch the speed manually.

Regards.

Fitzcarraldo :salute:

So seems like its not the bug of TWoS but just some problem with my PC or broken files or something. :(

risen1992
08-07-19, 12:16 AM
A Warm Welcome To The Subsim Community > risen1992
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Silent running automatically reduces the speed to 1 knot when F8 is used.
When silent running F8 is cancelled the boat will remain at 1 knot until you change the speed.
You can use the keyboard numbers to do this.


I know that. As i said it stop working for me for some reason :(

RevReese
08-10-19, 12:41 PM
Hello,
I have just installed SH5 and thought i would try WoS mod.
I have a clean unmodded copy at 1.20
Windows 10 x64 8GB RAM GTX1050


I installed the mod correctly with no errors, pointing it at my copied install (F:\Silent Hunter 5 Wolves of Steel) and it installed the mod no problem.
I then installed the update, again no errors or anything.
Finally I click the sh5.exe within the modded copy of the game and it simply loads the vanilla game and Uplay.


I have tried this twice now from a fresh reinstall, and the same thing happens every time.


No updated splash screen or anything to show the mod is installed.


Can i not use this mod on a separate copy of the game? i wanted to keep a vanilla copy pristine in case i wanted to go back to it for some reason.


I read on here someone else had the same issue and was told it was because he had not followed step 1 (which i have done and correctly told the mod where to install).

Can anyone help me get this mod working as it sounds excellent but right now i am just thinking of uninstalling it and going back to SH3! :03:


Thank you for your time and i apologise in advance if this turns out to be some foolish action on my part! (which it probably is!).

fire-fox
08-10-19, 01:57 PM
don't know if this will be a Bug
running Twos 2.2.14 (realnav/port smoke/encoded)

Its 08/08/40 07:26 GMT
just inserted an agent of the fatherland! in a next bay to the west of Londonderry. and exiting to the north west.

came across a Intermediate Tanker (3500T) in a SSE/S course doing 11kts.

setup and ready to loss a tin fish but then notice its flying the German flag !?!?!

its in AM53 - 55' 56N/8' 2W (140km nor west of Londonderry). looks like it was making for Londonderry

that cant be right - right ? . . .

DasBootSim
08-10-19, 04:01 PM
Hello.
The recognition manual (SOAN) disappears when I close it by x. This happens when the SOAN right page is on the depth bar.
I suppose SOAN is hiding under the depth bar or goes far to the left because if SOAN above the depth bar, then a tail of SOAN remains (very small).
Helps save/load.
Does anyone know how to return it without save/load?
While me using E to hide SOAN.
Thanks.
ver 2.0.9 with localization.

DasBootSim
08-10-19, 04:11 PM
Hello,

Can i not use this mod on a separate copy of the game? i wanted to keep a vanilla copy pristine in case i wanted to go back to it for some reason.



Backup SH5 folder before install modpack.
Just delete the folder with the modpack and copy backup to it place when you'll want to go back to vanilla.

vdr1981
08-11-19, 02:08 AM
Hello,
I have just installed SH5 and thought i would try WoS mod.
I have a clean unmodded copy at 1.20
Windows 10 x64 8GB RAM GTX1050


I installed the mod correctly with no errors, pointing it at my copied install (F:\Silent Hunter 5 Wolves of Steel) and it installed the mod no problem.
I then installed the update, again no errors or anything.
Finally I click the sh5.exe within the modded copy of the game and it simply loads the vanilla game and Uplay.


I have tried this twice now from a fresh reinstall, and the same thing happens every time.


No updated splash screen or anything to show the mod is installed.


Can i not use this mod on a separate copy of the game? i wanted to keep a vanilla copy pristine in case i wanted to go back to it for some reason.


I read on here someone else had the same issue and was told it was because he had not followed step 1 (which i have done and correctly told the mod where to install).

Can anyone help me get this mod working as it sounds excellent but right now i am just thinking of uninstalling it and going back to SH3! :03:


Thank you for your time and i apologise in advance if this turns out to be some foolish action on my part! (which it probably is!).

SH5 and TWoS do not support multiple game installations. Make a clean SH5 installation , backup your stock game files if you wish, install TWoS a according to installinstructions
and happy hunting!:salute:

DasBootSim
08-11-19, 02:02 PM
Hello.
The recognition manual (SOAN) disappears when I close it by x. This happens when the SOAN right page is on the depth bar.
I suppose SOAN is hiding under the depth bar or goes far to the left because if SOAN above the depth bar, then a tail of SOAN remains (very small).
Helps save/load.
Does anyone know how to return it without save/load?
While me using E to hide SOAN.
Thanks.
ver 2.0.9 with localization.

Now checked on version 2.2.14. This bug has remained. :k_confused:

RevReese
08-11-19, 02:34 PM
SH5 and TWoS do not support multiple game installations. Make a clean SH5 installation , backup your stock game files if you wish, install TWoS a according to installinstructions
and happy hunting!:salute:


That's what i figured in the end after multiple tries! Backed up the stock game just in case and am now playing TWoS no problem!


Thanks! :salute:

vdr1981
08-12-19, 02:22 AM
Now checked on version 2.2.14. This bug has remained. :k_confused:

Delete all dragables.TDW files from your main Silent hunter 5 folder and start the game. Check some documentation as well...:03::salute:

DasBootSim
08-12-19, 06:25 AM
Delete all dragables.TDW files from your main Silent hunter 5 folder and start the game. Check some documentation as well...:03::salute:

Did not help. Files were restored and the behavior remained the same.
The problem is the inconsistency of displaying the opening and closing of the SOAN. We open and close the book with our left hand. The right page should appear on the cover and the left page should appear on the left. It closes in the same way - the left page should disappear and the cover should appear in place of the right page. I rummaged through the scripts and so far I have discovered a logical error here \Silent Hunter 5\data\Scripts\MenuPage\page layout.py.
if Pagelayout_SOAN.Handles.Length == 0:
handle = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle.SetSnapParent( Pagelayout_SOAN_Tab, MenuItemWrapper.LocationPresets.TopLeft )
size = Pagelayout_SOAN_Tab.Size
handle.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle.Resize( size.Width, size.Height, False )

handle2 = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle2.SetSnapParent( Pagelayout_SOAN_LeftTab, MenuItemWrapper.LocationPresets.TopLeft )
size2 = Pagelayout_SOAN_LeftTab.Size
handle2.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle2.Resize( size2.Width, size2.Height, False )

They (Tab and Left_Tab) are probably not handled properly in the future.
After recognizing the ship, it’s convenient to shift the manual to the left to see only reference numbers and work with RAOBF. :salute:

Addendum: This does not apply to modpack TWOS; it refers to the implementation of SOAN in a TDW mod.
Hint: In order not to dig deeply, a checkbox for SOAN is created in User Charts next to default - flags. Check on will put SOAN in the starting place.
Hint2: Move the X button to the left page. It will look like Mac. :)

DasBootSim
08-12-19, 11:17 AM
Did not help. Files were restored and the behavior remained the same.
The problem is the inconsistency of displaying the opening and closing of the SOAN. We open and close the book with our left hand. The right page should appear on the cover and the left page should appear on the left. It closes in the same way - the left page should disappear and the cover should appear in place of the right page. I rummaged through the scripts and so far I have discovered a logical error here \Silent Hunter 5\data\Scripts\MenuPage\page layout.py.
if Pagelayout_SOAN.Handles.Length == 0:
handle = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle.SetSnapParent( Pagelayout_SOAN_Tab, MenuItemWrapper.LocationPresets.TopLeft )
size = Pagelayout_SOAN_Tab.Size
handle.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle.Resize( size.Width, size.Height, False )

handle2 = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle2.SetSnapParent( Pagelayout_SOAN_LeftTab, MenuItemWrapper.LocationPresets.TopLeft )
size2 = Pagelayout_SOAN_LeftTab.Size
handle2.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle2.Resize( size2.Width, size2.Height, False )

They (Tab and Left_Tab) are probably not handled properly in the future.
After recognizing the ship, it’s convenient to shift the manual to the left to see only reference numbers and work with RAOBF. :salute:

Addendum: This does not apply to modpack TWOS; it refers to the implementation of SOAN in a TDW mod.
Hint: In order not to dig deeply, a checkbox for SOAN is created in User Charts next to default - flags. Check on will put SOAN in the starting place.
Hint2: Move the X button to the left page. It will look like Mac. :)

Selfmade change:
Now I myself have moved the "Close the Book" button to the upper left corner of the Unit group. I tried it and the result suits me. Although crooked, the rec. manual will not disappear. Don't need to do save/load during the patrol mission. :) :salute:

botske
08-14-19, 05:23 PM
My wolves of steel crashes to desktop after i take photo on photo recon mission. 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hauangua
08-15-19, 03:09 AM
Hi botske

it happens to me too, unfortunately I think there is no solution, tried everything, I also changed the graphics card, now it's 2GB, but nothing has changed, if someone has a solution for this problem it would be wonderful.

P.S. (However, this does not cause problems for the campaign, do not worry you avoid using the camera...and have fun!! )
:salute:

THEBERBSTER
08-15-19, 06:06 AM
A Warm Welcome To The Subsim Community > botske
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

DasBootSim
08-15-19, 09:12 AM
My wolves of steel crashes to desktop after i take photo on photo recon mission. Any solution? :timeout:

Remove ; before MenuEditor=Yes in file main.cfg in folder SH5/data/cfg
Run SH5
Run MenuEditor
Goto Menu - Page layout - Page Photos
Check field "Item material(s)" for all entries
Check if all dds files exist?

Aktungbby
08-15-19, 09:25 AM
botske!:Kaleun_Salute:

Tonci87
08-19-19, 04:19 PM
Hey VDR, can you please take a look at this mod:

[REL] Depth charge water disturbances
https://www.subsim.com/radioroom/showthread.php?p=2623285#post2623285

Can you figure out if something like this is really included in IRAI, or if this can somehow be included in the game?

blackjpal
08-22-19, 10:16 AM
Hi there, I'm a rookie. I installed TWOS. For a easier career, I cheated VIIC/41 and Fumo65 radar. And I edited radar range to 80km by GoblinEditor. but when I played, I found the radar can't work. The swept ship can't mark on NAV map when time compress higher than 32x. It can mark when time compress at 32x or lower.

I searched subsim, founded time compress can be changed at \Documents\SH5\data\cfg main.cfg

Here is my main.cfg

[TIME COMPRESSION]
; The first value is the default one, the second value is used when 'travel mode' is activated.
; The two values should be separated by a comma.
; If only one value is specified, that value is used for both default and travel mode.
TimeStop=0
RealTime=1
LandProximity=8,2048
CriticalDamage=1,1024
CrewEfficiency=128
AirEnemyDetected=1,8
SoundEffects=2
CharacterAnim=32
FriendDetected=32,2048
EnemyDetected=8,64
RadioReport=32,2048
Particles=2048
PrayState=8,2048
HunterState=8,2048
3DRender=32
Maximum=2048

But it doesn't work. I don't know how to do next. Can someone help. Thanks!

Tonci87
09-01-19, 03:06 PM
Might as well add this here:

Hi guys, I have an issue and I am at a loss at what to do.

My game reliably CTDs at 8AM GMT on the 24.05.1941

I can reproduce this every time. And now I can not continue my campaign.

Mods used to test the issue:

Generic Mod Enabler - v2.6.0.157
[C:\Spiele\Silent Hunter 5\TWoS_Parts]

TWoS Aspect Ratio Fix 8x5
TWoS Encrypted BdU Orders
TWoS FX_Reduc. Fires and Expl
TWoS Harbors Chimney Smoke
TWoS Real Navigation
TWoS Remove Sub Flags
TWoS SM Interior_Food Stocks
TWOS restore captain's icon 1 by JCWolf


Now could this have anything to do with the Bismarck sinking the hood? Is there any game event that gets triggered at that time?
BTW, I΄m near Tenerife, so nowhere near the Bismarck

vdr1981
09-01-19, 03:30 PM
Might as well add this here:

Could be radio file/event.ini problem. I'll check this these days. Thanks Tonci. :salute:

EDIT:



I'm sure you know what's this...
[EVENT]
StartDate=24.05.1941
StartTime=08.00.00
MediaFile=10 1941.ogg

Are you sure you have "10 1941.ogg" file in your events folder?

EDIT2:

I've confirmed the problem. It must be something related to radio events and 10 1941.ogg file...:hmmm:

EDIT 3 : SOLVED
The problem is blank space after the file extension ... MediaFile=10 1941.ogg_

I'll have to fix that...

Here is the new file which will be added in the next update...http://www.mediafire.com/file/21m6yuio97x2d4o/events.ini/file

Tonci87
09-02-19, 02:25 PM
Could be radio file/event.ini problem. I'll check this these days. Thanks Tonci. :salute:

EDIT:



I'm sure you know what's this...
[EVENT]
StartDate=24.05.1941
StartTime=08.00.00
MediaFile=10 1941.ogg

Are you sure you have "10 1941.ogg" file in your events folder?

EDIT2:

I've confirmed the problem. It must be something related to radio events and 10 1941.ogg file...:hmmm:

EDIT 3 : SOLVED
The problem is blank space after the file extension ... MediaFile=10 1941.ogg_

I'll have to fix that...

Here is the new file which will be added in the next update...http://www.mediafire.com/file/21m6yuio97x2d4o/events.ini/file

Oh my, what a silly little bug.... I didn΄t spot that.

Thank you very much for the quick fix! :Kaleun_Thumbs_Up:

WildBlueYonder
09-06-19, 08:47 AM
1. Windows 7 Ultimate SP1. GTX 960, i5-4460 3.2 GHz 8GB RAM
2. UPlay, key purchased online.
3. Yes.
4. Fresh install.
5. I haven't run JGSME or anything else since I am fearful it will worsen the situation.

While I was running the .exe to install the mod, I received this error, right at the very end of the installation:
"Some installation files are corrupt, please download a fresh copy and retry the installation.
CRC failed in data\Sound\Radio\Grossdeutscher Rundfunk\Events\04 1939.ogg
Unexpected end of archive"

https://imgur.com/a/jf6mVBf

What should I do?

Thanks in advance.

vdr1981
09-06-19, 02:28 PM
1. Windows 7 Ultimate SP1. GTX 960, i5-4460 3.2 GHz 8GB RAM
2. UPlay, key purchased online.
3. Yes.
4. Fresh install.
5. I haven't run JGSME or anything else since I am fearful it will worsen the situation.

While I was running the .exe to install the mod, I received this error, right at the very end of the installation:
"Some installation files are corrupt, please download a fresh copy and retry the installation.
CRC failed in data\Sound\Radio\Grossdeutscher Rundfunk\Events\04 1939.ogg
Unexpected end of archive"

https://imgur.com/a/jf6mVBf

What should I do?

Thanks in advance.
Download and try with new v2.2.15 full installer.

WildBlueYonder
09-06-19, 02:49 PM
Download and try with new v2.2.15 full installer.
Thank you, Vecko.

Should I delete/uninstall anything before I run the new installer?

vdr1981
09-06-19, 02:51 PM
Thank you, Vecko.

Should I delete/uninstall anything before I run the new installer?

If you've used v2.2.14 before then no. Just run the installer over your existing game.

WildBlueYonder
09-06-19, 03:29 PM
If you've used v2.2.14 before then no. Just run the installer over your existing game.

I haven't opened the game or any file at all after the error, so I'm not sure if it's installed, I just left it there and posted the report on the forum. Should I just run the installer over?

vdr1981
09-06-19, 04:12 PM
I haven't opened the game or any file at all after the error, so I'm not sure if it's installed, I just left it there and posted the report on the forum. Should I just run the installer over?

Yes...:yep:

vdr1981
09-11-19, 05:29 AM
A quick fix I just tested is to delete all animation related nodes in both DC rack and operator, in data\Library\DC_R_KG.dat file. The weapon still functions properly without the animation (and imo it looks better than with it constantly playing).



Kapuhy, can you please be more specific which nodes should I delete in order to kill the DC animations? :salute:

kapuhy
09-11-19, 05:46 AM
Kapuhy, can you please be more specific which nodes should I delete in order to kill the DC animations? :salute:

What worked for me was deleting all nodes named "notset" in S3D with "KeyFrameAnimStartParams" child nodes under them, like these in a screenshot below:

https://i.imgur.com/0HlBcEq.jpg

vdr1981
09-11-19, 08:33 AM
What worked for me was deleting all nodes named "notset" in S3D with "KeyFrameAnimStartParams" child nodes under them, like these in a screenshot below:



Thanks...:up::salute:

Barsy
09-13-19, 07:43 AM
Hey gents. Recently tried installing TWoS only to be constantly met with this issue.

https://i.imgur.com/GcEt21B.jpg
https://i.imgur.com/Ii1sIiq.jpg

I've got the steam version of the game so i feel like that may be the issue but i've tried literally everything that i could find but haven't seen any improvement.

Every time i try a new method of installation i have 100% totally uninstalled all trace of the game so i honestly don't know what else to try.

Any help at all would be greatly appreciated.

vdr1981
09-13-19, 08:38 AM
Hey gents. Recently tried installing TWoS only to be constantly met with this issue.

https://i.imgur.com/GcEt21B.jpg
https://i.imgur.com/Ii1sIiq.jpg

I've got the steam version of the game so i feel like that may be the issue but i've tried literally everything that i could find but haven't seen any improvement.

Every time i try a new method of installation i have 100% totally uninstalled all trace of the game so i honestly don't know what else to try.

Any help at all would be greatly appreciated.
Change game installation location and try again but with full administrations rights...Good luck! :salute:

Barsy
09-13-19, 09:16 AM
Change game installation location and try again but with full administrations rights...Good luck! :salute:

Tried it on 3 seperate drives already, still no luck.

melis
09-13-19, 09:58 AM
@Barsy i've got a same, then i gave in steam, and buy version in uplay. cheaper than steam.

vdr1981
09-13-19, 10:26 AM
@Barsy i've got a same, then i gave in steam, and buy version in uplay. cheaper than steam.

I dont think Steam was the problem but anyway, I'm happy you've managed to solve the problem...

propbeanie
09-13-19, 10:52 AM
Barsy's problem looks like a video driver / windows issue, or maybe missing one of the first steps of the install. I can't really see his images very well, partially due to my eyes not being able to see smaller images so well on this larger screen I now have... :roll: - oldmanitis. I am uglier than Jeff-Groves, btw... When I first went to do TWoS years ago on my Steam copy, I was attempting to update an SH5.exe file that was already updated. Similar to trying the same in SH3, that can "trash" the install and result in a failed mod install, though the game seemingly attempts to run. Doing the GFP correctly is imperative also. Read the "The Wolves of Steel X.x_Install instructions.pdf" thoroughly. :salute:

ssssnake529
09-14-19, 04:12 AM
Playing Wolves of Steel Mod.

I'm on patrol. Spotted a merchant.
Began working on calculating distance, angle, etc.
Switched back and forth between the UZO and the attack periscope, and the bridge, and somewhere in between these switching of perspective, I lost my TDC dials. All the dials on the left (settings for torpedo depth, speed, type, etc.) and on the right (stadimeter, periscope orientation, etc.) are all gone.

I must have inadvertently clicked on something that hid all the dials, but for the life of me, I can't figure out what I did.

Is there a "hide/show tdc dials" button somewhere that I have to press to get the dials back?


EDIT: SOLVED

There was a recent autosave. I reloaded, and my dials and everything are all back where they should be.

THEBERBSTER
09-14-19, 05:26 AM
A Warm Welcome To The Subsim Community > ssssnake529
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Aktungbby
09-14-19, 10:45 AM
ssssnake529!:Kaleun_Salute:

pinner2010
09-22-19, 11:28 AM
Hi all.
I appear to have a problem with the time TWOS takes to load.
It is documented as taking up to approx 5 mins. Ok on that. No problem there.


However, it can,and does, take anything from 20 to 30 mins for me to get game up and running.


SH5 is in protected list on my Kapersky antivirus, therefore there should be no problems there.


Any ideas,guys? :Kaleun_Salute:

vdr1981
09-22-19, 12:00 PM
Hi all.
I appear to have a problem with the time TWOS takes to load.
It is documented as taking up to approx 5 mins. Ok on that. No problem there.


However, it can,and does, take anything from 20 to 30 mins for me to get game up and running.


SH5 is in protected list on my Kapersky antivirus, therefore there should be no problems there.


Any ideas,guys? :Kaleun_Salute:

Hi pinner2010, :salute:

Are you talking about initial game loading or a campaign gamesave loading?

Please do a quick test: Start OFEV, find "SOAN" tab and disable SOAN option...Save. Now test your initial loading times...

Also post few random main game folder, game menu and in game screenshots so that I can verify that you have actually installed the game and the mod correctly...

SH5 Fan
09-24-19, 02:24 PM
Hi,

is it normal that i have strong banding-effect all over the place? I thought this was fixed with mods, like SteelViking's Sky Banding Mod.

vdr1981
09-24-19, 02:41 PM
Hi,

is it normal that i have strong banding-effect all over the place? I thought this was fixed with mods, like SteelViking's Sky Banding Mod.

Not sure what do you mean exactly. Can you post a screenshot?

SH5 Fan
09-24-19, 02:52 PM
https://ibb.co/Twjks9S
https://ibb.co/94pYgCK
https://ibb.co/b6hQq8H

dont know why the Pictures are so dark. ingame i have daylight in this screenshots and the banding is increased with brightness.

vdr1981
09-24-19, 04:07 PM
https://ibb.co/Twjks9S
https://ibb.co/94pYgCK
https://ibb.co/b6hQq8H

dont know why the Pictures are so dark. ingame i have daylight in this screenshots and the banding is increased with brightness.

Yes, those screenshots look pretty much normal to me...:yep:

kapuhy
09-27-19, 02:56 PM
Found a bug :) You might be aware of this, but in case you aren't: there's a problem with 3D model linked to DMG_col_ node of at least several imported ships. I noticed this while playing around with Schute_M1, and it is also present in Schute_M2 and I suspect some other ships as well.

This is Schute_M1 - highlighted part is the main node (hull) that has been linked to DMG_col_node as damage model:

https://i.imgur.com/yS01cMb.png

Because 3D model of the hull doesn't cover funnel, main bridge, boat and masts, you can shoot right through them like they aren't there. There is no way to deal damage to these parts unless their damage boxes overlap with hull 3D model and you happen to shoot at the overlapping part. You can test this easily - move funnel's damage box down until it overlaps with the cabin and then try shooting at the base of the funnel - you will be able to shoot it off.

The obvious solution would be to export all parts of the ship, make one object out of them in 3D application and link that model to DMG_col_ node. I'll try that with Schute_M1 this weekend and report how it went.

vdr1981
09-28-19, 05:26 AM
The obvious solution would be to export all parts of the ship, make one object out of them in 3D application and link that model to DMG_col_ node. I'll try that with Schute_M1 this weekend and report how it went.

That could be the solution but we could then, in theory, sink a ship just by shooting at the funnel with our AA gun, taking all of her "damage points" in the process? :)
In my opinion, this would be too much dance for something which is barely noticeable in normal game play...

EDIT:
On a second thought we couldn't actually sink the ship because her funnel would come off, right?:hmm2:

kapuhy
09-28-19, 08:22 AM
That could be the solution but we could then, in theory, sink a ship just by shooting at the funnel with our AA gun, taking all of her "damage points" in the process? :)

We can already do this by shooting any part of 3D model linked to DMG_col_ node - like repeatedly strafing cabin windows, tip of the bow or even railings. It's just impossible with larger ships due to limited ammo and impractical with smaller ones (because even with AA gun it's more efficient to shoot at waterline). The downside of my solution above would be that we could keep shooting at empty space where destroyed funnel used to be, and game would probably still count it as hit (because invisible damage model is still there).

In my opinion, this would be too much dance for something which is barely noticeable in normal game play...

How about simpler solution: extending damage boxes of destructible parts so that they do touch nearest parts of main 3D model (one that is linked to DMG_col_ ). It wouldn't be ideal, because bullets would still go through funnel or mast, but at least it would allow to destroy it by hitting its base or nearby wall.

This is already the case (intentional or not) on many ships - that's why you can shoot masts , boats and funnel off Akita, for instance.

vdr1981
09-29-19, 05:48 AM
How about simpler solution: extending damage boxes of destructible parts so that they do touch nearest parts of main 3D model (one that is linked to DMG_col_ ). It wouldn't be ideal, because bullets would still go through funnel or mast, but at least it would allow to destroy it by hitting its base or nearby wall.

This is already the case (intentional or not) on many ships - that's why you can shoot masts , boats and funnel off Akita, for instance.

Sounds good to me. I think I could deal with that in some of the future updates...

Tomek4494
10-19-19, 11:49 AM
<TWoS 2.2.16, DVD version, Win10>


I have started career with VIIB. Everything works almost fine, but i have one small bug. When I close, flood or fire torpedo tube officer doesn't say the number of tube. For example instead of: "Nummer eins feuer", "Roehre eins geschlossen" etc. I have: "nummer <pause, silence> feuer", "Roehre <pause, silence> geschlossen".


It is small bug but sometimes irritating.

rainiere
10-20-19, 05:33 AM
<TWoS 2.2.16, DVD version, Win10>


I have started career with VIIB. Everything works almost fine, but i have one small bug. When I close, flood or fire torpedo tube officer doesn't say the number of tube. For example instead of: "Nummer eins feuer", "Roehre eins geschlossen" etc. I have: "nummer <pause, silence> feuer", "Roehre <pause, silence> geschlossen".


It is small bug but sometimes irritating.

Same here, installation procedure followed to the letter.
Minor annoyance.

Modlist here: https://imgur.com/a/sXTdHIZ

vdr1981
10-20-19, 09:12 AM
Same here, installation procedure followed to the letter.
Minor annoyance.

Modlist here: https://imgur.com/a/sXTdHIZ

Those sounds are removed intentionally because they were too repetitive and annoying when changing torpedo tubes...

tpt27
10-26-19, 04:52 AM
Hi everyone,

I downloaded Silent Hunter 5 via Steam last week. After running it once to use the activation key, it automatically updated to v1.2. I then downloaded TWoS v2.2.16 (following TWoS 2.2 Install Instructions to the letter) and had 3 hours of pure bliss with everything running beautifully at full audio and high graphics setting showing 30-40 FPS (even up to 60 FPS):rock:...... then while I was going through the 4 bearing tutorial I had a CTD. No worries I thought. I went back through Steam, clicked 'Play', Uplay came up as normal and the game loaded (with the background music and videos playing smoothly in the menu).

I selected the four bearings tutorial from the 'Tutorial' menu and the 'Historical Missions' menu again and clicked 'Start'. My first hint that something wasn't right was when I noticed during the loading screen that radar scope in the bottom right corner was stuttering while it was spinning. The background music was still playing at this time and the FPS counter was bouncing between 100-220.

Then the screen went black, with the music still going, just before the tutorial was about to start. Then, the music just cut-out, the FPS dropped to 1 and the game faded-in in slow motion and with the mouse and the crew moving around the Control Room like time lapse photography. The FPS counter bounced between 3-8.:wah::wah:

To make it worse, there is no sound of any kind. No engine noise, crew voices or even the random background hum of the sub. Just total silence.

When I exit back to the main menu, the mouse moves at normal speed; however, there is still no sound, but the menu videos play at normal speed.

I have tried running SH5 via Uplay only and also by just double clicking on the sh5.exe file from its folder, but I get the same issues.

I have done the following to try and fix it:
- uninstalled and reinstalled both the Steam version of SH5 and the Ubisoft Game Launcher, three times
- Updated the NVIDIA drivers for my GTX1060 card to 440.97 (which was released on 22 Oct 19)
- Right clicked the SH5.exe file and:
- Ticked the "Run as Administrator" in the Compatibility Tab
- Ticked the "Disable fullscreen optimisation"
- Ticked the "Override high DPI scaling behaviour". Scaling performed by Application (I've also tried 'System' and 'System (enhanced)')
- Tried running the program in compatibility mode for:
- Windows 7
- Windows 8
- Windows XP (SP3)
- Windows Vista (SP2)
- Ran the 'detectionui_r.exe" file from the "Detection Tool" folder. This showed that I far exceed all minimum requirement to run SH5, except for the "Graphic Driver Version". It shows that I need to have the 191.07 or higher version, but I only have the 140.97 version (even though my GTX1060 drivers are at version 440.97?!??! To confuse me even more, when I run 'dxdiag' the driver version for the 1060 says 26.21.14.4097, dated 16 Oct 19). Anyway, I found the 191.07 version file, but when I tried to run the update a window popped up titled "NVIDIA Windows 7 [64-bit] Display Drivers", then I get an error message saying "The NVIDIA setup program could not locate any drivers that are compatible with your current hardware".
:damn::damn::damn:
Any advice to get this great game running is desperately needed. Help please!!

1. Operating System, System spec?
- Windows 10, 64-bit
- MSI "Apache" (laptop)
- i7-6700HQ CPU @2.60GHz
- 16 GB RAM

2. Version of the game ? (DVD, Uplay download, Steam, other ?)
- Steam v1.2.0.0: TWoS v2.2.16

3. Confirm that your game is updated to official v1.2.0 version and that the vanilla game works without problems.
- Yes it did. I tried one of the Historical missions and it worked great.

4. If you use any non-TWoS custom mods, remove them, reinstall your game/TWoS completely according to install instruction, start new campaign and make sure that the issue still persist!
- I don't use non-TWoS mods, but have reinstalled everything three times so far and the problem still persists

5. Confirm that the Generic Patcher is correctly activated and the snapshot is successfully restored (Install instructions, step 2).
- Confirmed. I followed the instructions from the TWoS 2.2 Installer document word for word.

6. Provide a screenshot of your main Silent Hunter 5 installation folder and it's content!
7. JSGME screenshot!


8. Make sure to provide as much details as possible when describing situation where problem/bug/CTD can be observed. What should we do in order to reproduce this issue?
- See above

9. Upload several screenshots and gamesaves on which problem can be observed.

THEBERBSTER
10-26-19, 07:26 AM
A Warm Welcome To The Subsim Community > tpt27
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below


I thought. I went back through Steam, clicked 'Play', Uplay came up as normal and the game loaded (with the background music and videos playing smoothly in the menu). When you installed STEAM through the TWOS STEAM conversion do you not now have another Silent Hunter 5 folder with the SH5.exe in it which is independent of STEAM?

Starting the game through STEAM and Uplay will IIRC from what I have read will update the game and causes problems and looks like your game could now be corrupted because of it?
I maybe wrong as I have no experience of using STEAM.

4 Bearing Method By Kuikueg > 4 YouTube Tutorials + Instructions (http://www.subsim.com/radioroom/showpost.php?p=2184956&postcount=22)

Using The 4 Bearing True Method By Trevally (http://www.subsim.com/radioroom/showpost.php?p=2194278&postcount=57)

propbeanie
10-26-19, 08:33 AM
@ THEBERBSTER and vdr1981 (or others): The only thing I noticed that tpt27 has not done yet is to clear the Save folder in "C:\Users \UserName \Documents \SH5". Does that work as well for SH5 as it does for SH4 & SH3? Or will the mod have to be re-done after that? :salute:

tpt27
10-26-19, 09:03 AM
A Warm Welcome To The Subsim Community > tpt27
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below


When you installed STEAM through the TWOS STEAM conversion do you not now have another Silent Hunter 5 folder with the SH5.exe in it which is independent of STEAM?


Starting the game through STEAM and Uplay will IIRC from what I have read will update the game and causes problems and looks like your game could now be corrupted because of it?
I maybe wrong as I have no experience of using STEAM.

4 Bearing Method By Kuikueg > 4 YouTube Tutorials + Instructions (http://www.subsim.com/radioroom/showpost.php?p=2184956&postcount=22)

Using The 4 Bearing True Method By Trevally (http://www.subsim.com/radioroom/showpost.php?p=2194278&postcount=57)
Thanks for replying Berbs,

No, I don't have a separate SH5 folder independent from Steam. I have read that you shouldn't install it to the C:/Program Files (x86) folder so my SH5 is nestled within the other Steam games I have in the SteamLibrary/steamapps/common folder, but it's on my D: drive.

It looks like you're right. SH5 must be corrupted. It's so frustrating because it worked perfectly for three whole hours until I had the CTD.

This sort of rubbish is exactly why I haven't even looked at SH5 until now, but once I saw the Youtube videos of the TWoS mod with Real Nav and encrypted Bdu orders I couldn't help myself. Guess I need to rummage in the bargain bins for a DVD version again.

vdr1981
10-26-19, 09:07 AM
Thanks for replying Berbs,

No, I don't have a separate SH5 folder independent from Steam. I have read that you shouldn't install it to the C:/Program Files (x86) folder so my SH5 is nestled within the other Steam games I have in the SteamLibrary/steamapps/common folder, but it's on my D: drive.

It looks like you're right. SH5 must be corrupted. It's so frustrating because it worked perfectly for three whole hours until I had the CTD.

This sort of rubbish is exactly why I haven't even looked at SH5 until now, but once I saw the Youtube videos of the TWoS mod with Real Nav and encrypted Bdu orders I couldn't help myself. Guess I need to rummage in the bargain bins for a DVD version again.
I don't think that your issue is game related at all. It's probably some system/drivers related problem or similar...Are you sure that your system is not overheating or something?

tpt27
10-26-19, 09:40 AM
@ THEBERBSTER and vdr1981 (or others): The only thing I noticed that tpt27 has not done yet is to clear the Save folder in "C:\Users \UserName \Documents \SH5". Does that work as well for SH5 as it does for SH4 & SH3? Or will the mod have to be re-done after that? :salute:

Thanks for the advice propbeanie. I didn't have a Save folder yet because I was only doing the tutorials to start with. I deleted the SH5 folder from C:\Users\UserName\Documents to see what would happen but I still have the same problem.

tpt27
10-26-19, 10:01 AM
I don't think that your issue is game related at all. It's probably some system/drivers related problem or similar...Are you sure that your system is not overheating or something?

I think you're right vdr, but I have very little idea about the technical side of computers. The temperature is fine and other games I have work normally.

Everything works fine when SH5 first loads up (i.e. the menu videos are smooth, music sounds crystal clear and mouse moves smoothly across the screen). Everything turns to crap when the loading screen for a mission turns to black and the music cuts out just before a mission starts. This is also the point the FPS numbers go from 190 to 3.

The drivers for my NVIDIA GTX1060 and the Intel(R) HD Graphic 530 are updated. Maybe the Graphic Driver Version I mentioned in my OP has something to do with the reduced FPS, but that wouldn't explain why sound cuts out.

THEBERBSTER
10-26-19, 10:36 AM
Hi tpt
Here are a few things to look at.

Changing The Nvidia GPU Settings > Essential Settings > Pictorial (http://www.subsim.com/radioroom/showpost.php?p=2330173&postcount=239)


Override High DPI Scaling Behavior > Pictorial (http://www.subsim.com/radioroom/showpost.php?p=2515223&postcount=412)

GPU Driver Roll Back To A Previous Version > Pictorial (http://www.subsim.com/radioroom/showpost.php?p=2482219&postcount=303)

STEAM > A Comprehensive Guide To Installing > By propbeanie (https://www.subsim.com/radioroom/showpost.php?p=2633825&postcount=8)



Peter

propbeanie
10-26-19, 11:00 AM
One thing I don't mention in that post Peter (which I'll update now), is matching the monitor's 'native' resolution, which Windows refers to as 'recommended' with the Windows resolution, and then the same resolution in the game, or if not possible, then either a double or half resolution (such as a 16:9 setting for a 16:9 display), or if you have an older laptop that has one of the interim "odd" WXGA resolutions that are closer to 16:10, which a person might have to "noodle" with various settings, or do a "Windowed" setting in the game, with a resolution smaller but close to the screen's 'native'. This would be in addition to the High DPI display scaling behavior setting in newer versions of Windows. Extensive experimentation might be necessary, unfortunately... As for SH5 and the TWoS mod, I have put them on probably at least a half-dozen computers over the years, and have never had issues with the display, so long as I match the monitor's 'native' resolution in Windows with the 'recommended' setting, and the SH5 install does the rest. In SH4, I have to choose the proper resolution in the game also, and SH3 I usually have to use a mod for that... :salute:

tpt27
10-28-19, 09:55 PM
I really appreciate the help guys. I'm actually away this week for work and don't have access to wifi, so I'll have a crack at starting from scratch this weekend following all your tips and advice.

Tomek4494
11-02-19, 02:41 PM
I have another question - does somebody also have strange bug that submarine alternately dives to 15 meters and surfaces when you order to move backwards?


I spotted this bug in TWoS 2.2.9 and now when i had installed TWoS 2.2.16. Crew and captain can be on deck but sub dives when you order to move backward. Very interesting :doh:

vdr1981
11-02-19, 03:02 PM
I have another question - does somebody also have strange bug that submarine alternately dives to 15 meters and surfaces when you order to move backwards?


I spotted this bug in TWoS 2.2.9 and now when i had installed TWoS 2.2.16. Crew and captain can be on deck but sub dives when you order to move backward. Very interesting :doh:

Maybe only if you are on "deck awash" depth. Hydrodynamic drag could force your sub to dive in that case. Otherwise, no...

wizard63
11-11-19, 04:24 PM
Hi:
I just installed the WS in my SH5 v 1.2 which runs perfectly in windows 10 64b.
I followed the installation steps and had no problem with it. the problem is that after I wait for the bar to load I pass a video that has different options. It doesn't matter which click I don't leave there and the video starts again. I would like to know if that is something simple to fix or else I do not complicate and uninstall everything.
If someone can guide me I am grateful. Thanks and best regards
https://imagizer.imageshack.com/img924/3396/Npjse7.jpg

vdr1981
11-11-19, 05:49 PM
Hi:
I just installed the WS in my SH5 v 1.2 which runs perfectly in windows 10 64b.
I followed the installation steps and had no problem with it. the problem is that after I wait for the bar to load I pass a video that has different options. It doesn't matter which click I don't leave there and the video starts again. I would like to know if that is something simple to fix or else I do not complicate and uninstall everything.
If someone can guide me I am grateful. Thanks and best regards
https://imagizer.imageshack.com/img924/3396/Npjse7.jpg

Hi wizard63. It's most likely an installation problem. Try clean game/mod reinstallation again but use full administration rights this time...:yep:

wizard63
11-11-19, 07:07 PM
Hi wizard63. It's most likely an installation problem. Try clean game/mod reinstallation again but use full administration rights this time...:yep:

Thank you for taking time to answer me. Whenever I install any program I do it as an administrator. Should I uninstall everything? Anyway I could not continue where it is in SH5, right?

Karakenna
11-15-19, 09:17 AM
Hi!

I reinstalled the game and mod 5 times already...
I have all admin rights and etc
Game version is 1.2

Every time I have this pop-up windows in menu and harbour...
https://cdn1.savepice.ru/uploads/2019/11/15/4cf888f3196c0a049b5ef61865534aff-full.png


What am I doing wrong? :k_confused:

vdr1981
11-15-19, 09:34 AM
Hi!

I reinstalled the game and mod 5 times already...
I have all admin rights and etc
Game version is 1.2

Every time I have this pop-up windows in menu and harbour...
https://cdn1.savepice.ru/uploads/2019/11/15/4cf888f3196c0a049b5ef61865534aff-full.png


What am I doing wrong? :k_confused:

Did you copy/paste your SH5 installation around your HDD?

Karakenna
11-15-19, 10:15 AM
Did you copy/paste your SH5 installation around your HDD?

nope. You think it maybe coz of HDD?

Just reinstalled to other SSD. Same windows

Karakenna
11-15-19, 01:02 PM
Thank you for taking time to answer me. Whenever I install any program I do it as an administrator. Should I uninstall everything? Anyway I could not continue where it is in SH5, right?

yo. did you fix your problem? Got the game

vdr1981
11-15-19, 07:30 PM
nope. You think it maybe coz of HDD?

Just reinstalled to other SSD. Same windows

I have no idea Karakenna since I could never reproduce that issue on my system. Your problem is common for SH5/TWoS newcomers and it usually disappears after game/mod reinstallation. Yet, no newcomer was ever able to explain what was the problem with his game in the first place...:hmmm:

My guess is that you have problems with write protected install location or administration rights...But it's just a guess.

Karakenna
11-16-19, 08:09 AM
I have no idea Karakenna since I could never reproduce that issue on my system. Your problem is common for SH5/TWoS newcomers and it usually disappears after game/mod reinstallation. Yet, no newcomer was ever able to explain what was the problem with his game in the first place...:hmmm:

My guess is that you have problems with write protected install location or administration rights...But it's just a guess.

Maybe. I see all the time the box in read only again is marked.
But I unchecked this.

https://cdn1.savepice.ru/uploads/2019/11/16/cff965c475b1189a359d2b808063fcdd-full.png

THEBERBSTER
11-16-19, 09:26 AM
Hi K
My Silent Hunter 5 folder is also read only.
Peter

Karakenna
11-16-19, 09:52 AM
Hi K
My Silent Hunter 5 folder is also read only.
Peter

Then I giving up :k_confused:

THEBERBSTER
11-16-19, 11:30 AM
Hi K
PM sent.
Peter

LMD
11-17-19, 06:02 AM
Hi 2 all!

It's been a while since I played SH5 and now I'm trying it with new TWoS. So far everything seems to be good except 1 disappointing message I have when in the bunker before campaign start.
But let's follow the treads rules before:
1. Operating System, System spec?
Windows 10 Pro 64 bit
I7-6700K 4.00 GHz, 32 Gb RAM, NVIDIA GeForce 1070 8 Gb GDDR5

2. Version of the game ? (DVD, Uplay download, Steam, other ?)
Uplay

3. Confirm that your game is updated to official v1.2.0 version and that the vanilla game works without problems.
Yes, it's v1.2.0 and plays well wo mods

4. If you use any non-TWoS custom mods, remove them, reinstall your game/TWoS completely according to install instruction, start new campaign and make sure that the issue still persist!
No custom mods are installed

5. Confirm that the Generic Patcher is correctly activated and the snapshot is successfully restored (Install instructions, step 2).
Confirm and snapshot was restored successfully

6. Provide a screenshot of your main Silent Hunter 5 installation folder and it's content!

https://www.subsim.com/radioroom/picture.php?albumid=1262&pictureid=10713

7. JSGME screenshot!

https://www.subsim.com/radioroom/picture.php?albumid=1262&pictureid=10711

8. Make sure to provide as much details as possible when describing situation where problem/bug/CTD can be observed. What should we do in order to reproduce this issue?
When I start new campaign I make a fresh savegame, then quit the game, reload the savegame and the message with campaign advance problem appears. See step 9 for screenshot.


9. Upload several screenshots and gamesaves on which problem can be observed.

https://www.subsim.com/radioroom/picture.php?albumid=1262&pictureid=10712

Previously I read here on the forum that it's still in a test phase so not to worry about https://www.subsim.com/radioroom/showpost.php?p=2467358&postcount=2245
So the question is it still in testing phase and I really don't need to worry about? Or did I smth wrong with installation and can I fix it?

Thank you in advance!

THEBERBSTER
11-17-19, 06:13 AM
Hi LMD
Disable Mod 3 and try again.
Peter

vdr1981
11-17-19, 09:32 AM
So the question is it still in testing phase and I really don't need to worry about? Or did I smth wrong with installation and can I fix it?

Thank you in advance!

It's OK. That will happen sometimes with enabled " Campaign Advance Verifier Testing" addon. :yep: Read it's description and disable it for now...

LMD
11-17-19, 03:09 PM
Ok, guys, thank you for replies. You helped me to get rid of that annoying message :)
So I re-installed game with non-Uplay exe file (thank you so much THEBERBSTER) and ready to go sink'em all:arrgh!:

THEBERBSTER
11-17-19, 04:36 PM
oop's :oops:

wizard63
11-17-19, 08:31 PM
Hi:
My sh5 v 1.2 (installed by DVD) is in Spanish. Would that be a problem to install TWOS? I ask to avoid an uninstall.
Thanks greetings

THEBERBSTER
11-18-19, 07:00 AM
Hi w63
You may need this.
How To Re-Install A SH5 DVD Following Uplay’s Update Instructions For TWoS Players > Pictorial (https://www.subsim.com/radioroom/showpost.php?p=2568508&postcount=453)
Peter

tpt27
11-22-19, 06:51 AM
Hi tpt
Here are a few things to look at.

Changing The Nvidia GPU Settings > Essential Settings > Pictorial (http://www.subsim.com/radioroom/showpost.php?p=2330173&postcount=239)


Override High DPI Scaling Behavior > Pictorial (http://www.subsim.com/radioroom/showpost.php?p=2515223&postcount=412)

GPU Driver Roll Back To A Previous Version > Pictorial (http://www.subsim.com/radioroom/showpost.php?p=2482219&postcount=303)

STEAM > A Comprehensive Guide To Installing > By propbeanie (https://www.subsim.com/radioroom/showpost.php?p=2633825&postcount=8)



Peter

Hi Pete,

Unfortunately I don't have any of those options outside of the '3D Settings' in my NVIDIA control panel. Maybe because I'm running SH5 on my laptop.

However after I went nuclear on the uninstall of both SH5 and Uplay, I updated all drivers on my laptop (everything from video cards through to the touchpad) and did a reinstall via Steam. I also reinstalled Uplay. I successfully tested the vanilla SH5 then followed prop's instructions to install the TWoS mod. I am ecstatic to report that SH5 TWoS is running beautifully again.:Kaleun_Party:

The only things I did differently was:
- install SH5 to a folder on my D: instead of the C:
- Before running SH5 the first time, I setup Uplay to ensure it is always Offline
- Unchecked the 'read-only' box on the SH5 folder before I installed TWoS
- I only run SH5 by double-clicking on the desktop icon.

Let the hunt begin! :Kaleun_Cheers:

THEBERBSTER
11-22-19, 07:30 AM
Hi tpt
Glad to hear you are up and running.
Peter

Kallale
12-02-19, 08:05 AM
Edit: So I found a copy of the DVD SH5.EXE. It must have fallen off the back of a truck. Here's what I notice. In file properties all three SH5.EXE files I have show the same version. All three files are not the same. Not the same checksum, not the same size. My old SH5.exe is from Jun 2018, well before the problems cropped up but it is not the same file as the dvd version of the SH5.exe. I'm gonna try the DVD version out and see what happens.

Has anyone see this before? Hours long sessions result in the corruption shown in the image, almost always followed by a crash when I try to save after the corruption starts happening. My initial SH5 install is from a a backup I had the foresight to make. It's completely clean (never run) copy downloaded from UBISoft with the 1.2.0.0 sh5.exe. I extract it to a directory, then "locate install" from UPlay. Then I run it once to initialize it and decline the update, entering into offline mode.

Would it be a better practice if I just downloaded the game again from ubisoft and then replaced sh5.exe with my 1.2.0.0 version?

I'm approaching my first patrol area and I fear I will not be able to actually complete a patrol in one session. This doesn't happen if I restart the game periodically.

Maybe I should try turning GSYNC off and disable my second screen when playing? My system runs it at over 100 fps unless im in Kiel.

https://i.imgur.com/bGRaPG2.png

Aktungbby
12-02-19, 11:15 AM
Kallale!:Kaleun_Salute:

THEBERBSTER
12-02-19, 12:56 PM
A Warm Welcome To The Subsim Community > Kallale
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below


How To Re-Install A SH5 DVD Following Uplay’s Update Instructions For TWoS Players > Pictorial (https://www.subsim.com/radioroom/showpost.php?p=2568508&postcount=453)

Belmondo
12-07-19, 05:00 AM
Hello, I have a problem with the sounds in the game, that is, they are not fully played, they interrupt in the file, they work as I need, I have Windows 10.
In addition, why I, as a captain, have to get under the deck sooner than the crew. Every alarm draft must be under the deck

Wolfcat
01-04-20, 09:42 AM
My sonarman still reports the nearest sound contact even after surfacing. Is this due to alt-tabbing? It only happened to me once and it happens when my crew are missing on the bridge.

Wolfcat
01-04-20, 03:36 PM
I just ran into a in-game crash that I can reliably reproduce.

1. The 1st campaign: coastal
2. Once the harbor pilot is off
3. Have navigator do a dead-reckon positioning.
4. When you see the new position mark, put a supermark right next to it. The game would freeze up.

Cyborg322
01-05-20, 08:15 PM
My sonarman still reports the nearest sound contact even after surfacing. Is this due to alt-tabbing? It only happened to me once and it happens when my crew are missing on the bridge.

Hi Wolfcat :Kaleun_Salute:

It can do this in rough seas sometimes no so rough it has the effect of raising the sea level over the waterline similar to decks awash which for the same reason the crew are below decks. Alt tabbing can cause issues too like not replenishing air its not advisable to do so

soji
01-15-20, 06:42 AM
When ordering the boat to surface or when ordering a dive the speed setting resets to zero. E.g if I'm on the surface at flank speed and order the boat to dive, when the boat switches to electric motors the speed order resets to zero so I have to give a new order again.

THEBERBSTER
01-15-20, 10:39 AM
A Warm Welcome To The Subsim Community > soji
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Unfortunately that happens as well as showing one speed lower than you select.

Aktungbby
01-15-20, 10:40 AM
SOJI!:Kaleun_Salute:

vdr1981
01-15-20, 11:01 AM
My sonarman still reports the nearest sound contact even after surfacing. Is this due to alt-tabbing?
Absolutelly...You should never alt-tab active game...


I just ran into a in-game crash that I can reliably reproduce.

1. The 1st campaign: coastal
2. Once the harbor pilot is off
3. Have navigator do a dead-reckon positioning.
4. When you see the new position mark, put a supermark right next to it. The game would freeze up.
I'll try to reproduce this right away...


When ordering the boat to surface or when ordering a dive the speed setting resets to zero. E.g if I'm on the surface at flank speed and order the boat to dive, when the boat switches to electric motors the speed order resets to zero so I have to give a new order again.
Are you sure that you're talking about TWoS the speed order does not reset to 0 in my game...:hmmm:

wien
01-16-20, 02:49 PM
Halo friends i intal soobers meg.mode yesterday .
Everithing oke , but i dont get out of the bunker .
Dit not know how to move .
Today try wolves of steel .
Now game dont start anymore load error 5:0000065434
Anny thing i can do ?:wah:

soji
01-19-20, 09:09 AM
Are you sure that you're talking about TWoS the speed order does not reset to 0 in my game...:hmmm:

Yep Twos latest version. Clean install of sh5 steam version. Game works perfectly apart from this.

RipTorn
01-22-20, 02:24 PM
Operating System: Windows 10
Sh5 version 1.2 via Steam.
started a career after steam install.
download latest WOS to the install folder.
Ran as Admin. All folders have admin priv.
Followed all instructions to the letter.
Started new career and saved/reloaded at dock


I'm having a problem with advancing to the next mission after Baltic Operations. I completed both objectives and was told to dock at Kiel, which I did. I saved and reloaded as per normal.

When I tried to get a new mission, the only one on the map was still Baltic Operation.

So I exited out and went and activated the TWos mod to verify mission advancement. sure enough when I reloaded the save, it said there was a problem detected for mission advancement.

What is usually the cause of this?
Thanks in advance
RipTorn

vdr1981
01-23-20, 07:08 AM
Operating System: Windows 10
Sh5 version 1.2 via Steam.
started a career after steam install.
download latest WOS to the install folder.
Ran as Admin. All folders have admin priv.
Followed all instructions to the letter.
Started new career and saved/reloaded at dock


I'm having a problem with advancing to the next mission after Baltic Operations. I completed both objectives and was told to dock at Kiel, which I did. I saved and reloaded as per normal.

When I tried to get a new mission, the only one on the map was still Baltic Operation.

So I exited out and went and activated the TWos mod to verify mission advancement. sure enough when I reloaded the save, it said there was a problem detected for mission advancement.

What is usually the cause of this?
Thanks in advance
RipTorn


This is from included TWoS Quick Start Manual...


- I've arrived in Kiel but I cant select Eastern British Coastal Waters objective, only Danzing objective is available?
Campaign objectives are date controlled and EBCW objective will not be available until 4th September 1939.Make sure to read it if you want to avoid confusion. Also read the description of optional JSGME addons you use...

RipTorn
01-24-20, 10:08 AM
This is from included TWoS Quick Start Manual...


Make sure to read it if you want to avoid confusion. Also read the description of optional JSGME addons you use...

ok, got it, IMO though, we need a mod to change it to go by objectives met.

Another question. I don't know how this got into the WOS install as I never added the enigma mod but I am receiving coded messages.

Generic Mod Enabler - v2.6.0.157
[C:\Steam\steamapps\common\Silent Hunter 5\TWoS_Parts]

TWoS UI cmd_Auto Target ID
TWoS Aspect Ratio Fix 21x9
TWoS Env Settings - Brighter Nights
TWoS FX_Reduc. Fires and Expl._Incr. Flooding via Zones
TWoS Harbors Chimney Smoke
TWoS Map Contact Colors
TWoS Officer Icons as Stations
TWoS Neutrals Illuminated Only_Until [Date]
TWoS Remove Map Plastic Cover
TWoS Remove Sub Flags

Aktungbby
01-24-20, 12:30 PM
Riptorn!:Kaleun_Salute: some long silent runs since 2007!:yeah:

vdr1981
01-24-20, 01:15 PM
ok, got it, IMO though, we need a mod to change it to go by objectives met.
That wouldn't be a good idea due to old "tonnage bar" bug. Objectives can not work that way...




Another question. I don't know how this got into the WOS install as I never added the enigma mod but I am receiving coded messages.



Do I need to quote that Quick start manual again ? :)

THEBERBSTER
01-24-20, 02:45 PM
A Warm Welcome Back To The Subsim Community > RipTorn
Subsim <> Make A Donation <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Baraa22
02-12-20, 01:32 PM
Hello !

When i start a mission or a camping the top left corner of the screen be balck but the menu is normal.
Please help me captains

divemonkie
02-15-20, 06:06 PM
hello
when I select weapons officer than select para-scope far left to select ID Target clear target fire torp theirs a camera icon far right in that group.

if I click on it I get CTD. Happens every time in single mission. haven't tried it in campaign yet.

Zinmar
02-15-20, 11:23 PM
Is there a way to stop the rocking motion when in the exterior view of our boat? I enjoy watching the boat bouncing around but not the camera doing it as well. Not sure if that is an option in the Wolves of Steel Editor.

adrians69
02-16-20, 06:52 AM
Halo friends i intal soobers meg.mode yesterday .
Everithing oke , but i dont get out of the bunker .
Dit not know how to move .
Today try wolves of steel .
Now game dont start anymore load error 5:0000065434
Anny thing i can do ?:wah:

Before you install TWoS, uninstall everything to do with SH5 and the SH5 folder in documents and start again. Did you do this? Also are you running v1.2 of SH5 official patch?

Nhysalotep
02-24-20, 01:16 PM
Hi, I just joined the other day as I cannot progress with the SH5 story at all, so I installed TWoS in order to improve my lacklustre experience.

Unfortunately that hasn't worked.

My speciications are as follows:
OS: Win 10 x64
CPU: i7-9750H
RAM: 32 GB
GPU: RTX 2060


Game version was DEFINITELY 1.2.0, I checked multiple times.

My install was completely fresh, I had played without mods, but no other mods have been installed other than TWoS.

Generic patcher was activated and successfully restored the snapshot, however I will note that despite the fact the game was 1.2.0 the patcher claimed that the EXE version was 00000000000000, which differs from what it wanted.
Screenshots of my SH5 Root folder and my JSGME are attatched.

Issue occurs at load of any form of save, whether new or old, campaign or mission, just as the screen goes dark when it finishes loading.

Aktungbby
02-24-20, 01:23 PM
Nhysalotep!:Kaleun_Salute:

greenbalet
03-01-20, 06:15 AM
Hey guys,

I've just started my carrier in TWOS 2.2.17, and noticed that in the hydrophone panel the button on the bottom left was missing. And this also happens on all types of VII boat, when I open any of the historical missions...

Sorry I didn't upload the screenshot correctly, but is this normal? If the button has something to do with the sonarman's skill?https://i.postimg.cc/zBpBYjMh/Missing-Sonar-Button.jpg

Lugermann
03-01-20, 11:32 AM
Hi.

I'm owner of LG ultrawide monitor 21:9 with 2560x1080 native resolution. This is the same resolution in my Windows 10.

In SH5 with TWoS 2.2.1.7, in graphical options i have choose 2560x1080, but the initial screen and the binoculars not seen correctly.

Examples:

https://i.postimg.cc/28wn1hMk/IMG-4114.jpg
https://i.postimg.cc/dQSLp6bT/IMG-9510.jpg

Only happens with the binoculars. In the UZO, observation periscope, etc. its OK. I tried to activate the mod 21:9 with JSME but nothing happens...

Any suggestions?

Thanks in advance.

pinner2010
03-06-20, 11:40 AM
:Kaleun_Salute: Hello shipmates.

I have a couple of small problems in TWOS. Essentially, I need to stop the Navigator from driving me round the bend with constantly rattling on "We are in shallow waters".
There used to be a mod that cured this. Damned if I can find it in downloads.

Secondly, I am experiencing depth keeping problems as well.

Any help appreciated. :Kaleun_Cheers:

selvestad
03-06-20, 12:40 PM
Hello!

I have a problem with TWOS.. after doing some hours of campaign I saved and quitted. When I try to load it again it just crashes the game and sends me to my desktop. I have tried to load all three of my different saved games, all ending with the same result.

Does anyone have a clue of what might be wrong? I am running the game as an admin on W10 x64.

Regards
Simen