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View Full Version : Download for Playable 688(i) Improved Los Angeles class mod


lrodgy
06-07-17, 02:06 PM
Hey, I was messing around with the game files, originally trying to just outright remove aircraft because they're broken atm but ended up trying to create a whole new vessel instead.

Now I am not an expert on the 688 and 688(i) by any means, and this is a pretty straight forward "Copy - Paste -Edit" mod using the base 688 so don't expect it to be perfect, but for just messing around it should do fine.

I'm also not an expert on the actual sensors on the 688(i), so I used some quick googling to try and get some sort of idea of what it would actually be carrying. If the sensors I've added are off, feel free to correct me.

You can download from here:

https://mega.nz/#!gmxmwDRQ!5UvXYyV0sFreDlNk02AOKrFcTWLr51NAcMvO4fs zMjk

Subsim download: http://www.subsim.com/radioroom/downloads.php?do=file&id=5230

Have fun!

Edit: Here are some pictures from In-Game.

http://imgur.com/a/zVnQ5

Onkel Neal
06-07-17, 03:50 PM
First, planes broken?

Second, you're all set for mod uploads

lrodgy
06-07-17, 03:58 PM
Planes are working just fine here.

Aktungbby
06-07-17, 07:16 PM
lrodgy!:Kaleun_Salute:

strykerpsg
06-08-17, 02:32 AM
Kudos on the quick mod....

Question. I downloaded and installed as instructed. It shows up. However, there's no VLS support on the mod?

ETR3(SS)
06-08-17, 11:34 AM
It's my understanding that VLS isn't modeled in the game, so therefore no VLS in the mod.

Deepmoc
06-08-17, 12:07 PM
VLS is modeled in the Game... Show the Oscar ssgn Juliet ssgn.

Look in thier vessel txt files.

Oscar ssgn as example

MissileType=wp_ss-n-16
MissilesPerLauncher=1,1



Then VLS is described in the Manual as System.. n Page 9 and 10

It is in the Game. Ships does have VLS too
Mostly is fot the AI in the Moment

ETR3(SS)
06-08-17, 02:29 PM
Sorry, I meant for the player in the UI specifically.