Log in

View Full Version : [REL] Large Optics for TDW UIs


radcapricorn
11-26-13, 04:25 AM
Hello fellow subsimers!

Real life gone and took me away from SH5 and this wonderful community for a good 1.5 years, but now I'm hopefully coming back to play and mod SH5. And I bring a little present :)

Large Optics for TheDarkWraith's NewUIs v 7.4.2
Version 1.0

http://imageshack.us/a/img46/9522/9ewx.th.png (http://imageshack.us/photo/my-images/46/9ewx.png/)http://imageshack.us/a/img23/3837/bgpb.th.png (http://imageshack.us/photo/my-images/23/bgpb.png/)http://imageshack.us/a/img443/4038/ad1z.th.png (http://imageshack.us/photo/my-images/443/ad1z.png/)http://imageshack.us/a/img23/606/tmip.th.png (http://imageshack.us/photo/my-images/23/tmip.png/)http://imageshack.us/a/img23/937/2rxp.th.png (http://imageshack.us/photo/my-images/23/2rxp.png/)

Description

This mod provides larger (thus more accurate) oculars for your binoculars, UZO and periscopes. Arclight's scopes were always my choice for TDW's UIs, since they resemble the actual graticules that can be seen described in various reports. But I always felt kind of limited with those tiny oculars. After all, our discrete image on screen is nowhere near what could be seen through real optics, so why limit yourselves further by decreasing visible area? Thus I went and created this mod :)

Binoculars and periscopes have markings utilizing milliradians system (if you don't know what that is, see "Range estimation" below). Thus RAOBF markings are disabled: use scope's markings instead.
UZO does not have any markings at all, except vertical bearing line (and stock game's waterline).

There are no "scratches" on the images. Reason being that if your lens or ocular is scratched, you won't actually see anything useful.

Binoculars are huge :) After all, it's a commander's 8x (largest magnification amongst all optical devices on your boat), 7.1 degree field of view piece, your main means for observation at surface. Very helpful if you have IRAI installed, because you now can take your readings before those pesky destroyers spot you :) Vertical field of view is somewhat limited due to clipping, but do you really want to marvel at those airplanes heading your way when you should already be under? There's also no magical bearing indicator. Use binoculars for observation/range estimation and UZO if you need accurate bearing readings.

Due to scaling, RAOBF gets clipped a little at the top and bottom. Personally, I don't see this as a huge problem since markings for 90, 100, 110 and 120 at the top are still visible, and measurement markings at the bottom are used extremely rarely, if at all.

This mod is best used with:


TDW's "Toggle Marking Lines" code patch installed
HideTDCDialsWhenUsingRAOBF option set to True in TheDarkWraithUserOptions.py file
gap's HD 1 deg Scope Bearing v 1.0 mod


Range estimation

Binoculars and scopes have milliradian scales that allow to estimate/measure distances: "10" on the attack scope corresponds to "100" on the observation scope and represents roughly 100 milliradians (~5.73 degrees at low power magnification, at high power it's 4 times less: 25 milliradians or ~1.43 degrees).
One large mark on the binoculars represents roughly 10 milliradians (~0.573 degrees).
The markings are used as follows: given a target of height H that takes up M markings, its range R can be calculated:

R = H*k/M

where k is:

100 for attack scope low power and binoculars
400 for attack scope high power
1000 for observation scope low power
4000 for observation scope high power


Example:

Imagine you're observing a Liberty Cargo (mast height ~26m) through an observation scope at high power and ship's mast reaches "100" mark. Then the range will be:

26 * 4000 / 100 = 26 * 40 = 1040 meters

If you'd go up to conning tower and observe the ship through attack scope now (don't forget high power), its mast will reach "10" mark. Let's check the range:

26 * 400 / 10 = 26 * 40 = 1040 meters

RAOBF should give you something close to this value (between "10" and "11" on the range ring).

If you now surface and observe the target through your binoculars, it will take up 2.5 marks:

26 * 100 / 2.5 = 1040 meters

Mental rule for k:

"Normally x100, additional 0 for observation scope, additional x4 for high power magnification" ;)

Take note that horizontal scale on the observation periscope is in degrees. I don't know for sure why that is, and the sources are scarce, but I believe this could be helpful for navigation and for estimating target's angular size i.e. to set salvo spread angle.

Installation

Install with JSGME after TDW's UI mods, noting the following:

The mod consists of two parts: main mod and a supplement for specific display aspect ratio.
Supplements for different aspect ratios are provided, pick one that fits your display (or resolution).

Additionally, alternative versions of periscopes are provided:


alternative attack scope: attack periscope with horizontal marks at the top
darkened scopes: oculars of the observation and attack periscopes are darkened to simulate loss of light (especially noticeable in attack scope, put those night filters to good use!)
darkened scopes alternative attack scope: darkened attack periscope with horizontal marks at the top


When installing darkened scopes, install main mod first, then Darkened Scopes, and Darkened Scopes Alternative Attack Scope last.

Example mod order:


...arbitrary mods...
NewUIs_TDC_7_4_2_ByTheDarkWraith
...additional NewUIs mods...
...some more arbitrary mods...
Large Optics for TDW UI
Large Optics for TDW UI 4 by 3 (OR "...8 by 5", OR "...16 by 9")
Large Optics for TDW UI Darkened Scopes
Large Optics for TDW UI Darkened Scopes Alt Attack Scope
...some more mods (but see "Compatibility" below)...


Compatibility

This mod is incompatible with any mod that changes either of:


Data/Library/Cameras.cam
Data/Menu/Pages/Page attack periscope.ini
Data/Menu/Pages/Page binocular.ini
Data/Menu/Pages/Page obs periscope.ini
Data/Menu/Pages/Page TDC.ini
Data/Menu/Pages/Page UZO.ini
Data/Menu/Skins/German/Gui/Layout/Periscope_Mask_1024_SH5.dds
Data/Menu/Skins/German/Gui/Layout/Periscope_Mask_1024_SH5_OBS.dds
Data/Menu/Gui/Binocular.dds
Data/Menu/Gui/Layout/TBT_1024.dds


If any mod installed after Large Optics changes any of those files, you will get wrong images and/or inaccurate markings.

TODO


Deck gun optics


Permissions

Feel free to use image and/or .cam files from this mod as you see fit (e.g. in your own mods). Credit me if you feel like it :)
Keep in mind that .ini files in Data/Menu/Pages are based off TheDarkWraith's UI mods and thus are subject to whatever terms he deems necessary.

Credits

TheDarkWraith for his excellent mods and patches
Arclight for his periscope mods (this mod is greatly inspired by his work)
Subsim.com community for its awesomeness
skwas for Silent 3ditor
Ubisoft for Silent Hunter games
Inkscape developers for Inkscape
GIMP developers for GIMP
Shawn Kirst for GIMP DDS plugin

Downloads

Download v1.0 for TDW NewUIs v7.4.2 (http://www.mediafire.com/download/k2g7auefiu0qnhh/Large%20Optics%20v1_0%20for%20TDW%20NewUIs%20v7_4_ 2.7z)

Trevally.
11-26-13, 08:51 AM
Ooooooo

:Kaleun_Applaud:

arnahud2
11-26-13, 09:06 AM
Thank you Radcapricorn. Maybe a must-have mod ! :up:

gap
11-26-13, 11:19 AM
:yeah:

vdr1981
11-27-13, 03:07 PM
Very nice! Tnx! :up:

The mod works fine with TDW UI's 7.5.0 also...

Few questiuons...
No changes for UZO station?
Upper and bottom side of the RAOBF aren't visible on the screen, this can be spotted on your screenshots also...Those areas are necessary for manual speed and range estimation. Orange horizontal and vertical marks from RAOBF screen are also removed. It would be nice if You can fix this...:up:

THE_MASK
11-27-13, 04:17 PM
Added to sobers mega mod list :up:

THE_MASK
11-27-13, 04:51 PM
Very nice! Tnx! :up:

The mod works fine with TDW UI's 7.5.0 also...

Few questiuons...
No changes for UZO station?
Upper and bottom side of the RAOBF aren't visible on the screen, this can be spotted on your screenshots also...Those areas are necessary for manual speed and range estimation. Orange horizontal and vertical marks from RAOBF screen are also removed. It would be nice if You can fix this...:up:From the first post ''Binoculars and periscopes have markings utilizing milliradians system (if you don't know what that is, see "Range estimation" below). Thus RAOBF markings are disabled: use scope's markings instead.''

radcapricorn
11-28-13, 02:58 AM
@Trevally, arnahud2 and gap:

:salute:

Very nice! Tnx! :up:

The mod works fine with TDW UI's 7.5.0 also...


That's good to hear. I haven't been able to test with 7.5.0, but so long as those .ini files are the same as in 7.4.2, it should indeed work as intended.


Few questiuons...
No changes for UZO station?


What do you mean? UZO "buttocks" ocular with american graticules should be replaced with round one of the same size as the scopes. If it's not, then there's a bug. Please post a full screenshot so I can see what resolution you're using and determine what should be fixed.


Upper and bottom side of the RAOBF aren't visible on the screen... Orange horizontal and vertical marks from RAOBF screen are also removed. It would be nice if You can fix this...:up:

sober already beat me to it :)

Added to sobers mega mod list :up:

Wow, thanks, sober! :woot:


Request to anyone interested in this mod:

I have only been able to test thoroughly for 4:3 and 16:10 aspect ratios, 16:9 was only confirmed by a friend of mine, though I haven't seen it in work myself. If you find any discrepancies in ocular sizes and/or inaccurate calculations (via manual estimations or RAOBF), please post screenshots with descriptions of what doesn't work.

Also, original scope mods (Arclight, emtguf, Manos) provide .cam files for more aspect ratios. If anyone could install the mod at those funky resolutions and post screenshots of each station (both scopes, UZO, binoculars), I could brew up .cam files for those as well. Calculating them is easy, but I'd like to make sure I correctly understand how the image scaling works in TDW's UI in different resolutions.

radcapricorn
11-29-13, 01:01 AM
You're welcome, Dida44 :)

I didn't change anything regarding target selection (don't know if I even could do it). Spacebar should work just fine, it does for me.

vdr1981
11-29-13, 04:11 AM
sober already beat me to it :)




OK, that's for range finding but I really get used to calculate targets speeds with RAOBF and right now I cant see clearly ships lengths between 70 and 130 meters (upper invisible part)...
My question is simple, can you make RAOBF wheel just a littlebit smaller without changing periscope size so that everything of previous functionality could be preserved?

vdr1981
11-29-13, 04:16 AM
What do you mean? UZO "buttocks" ocular with american graticules should be replaced with round one of the same size as the scopes. If it's not, then there's a bug. Please post a full screenshot so I can see what resolution you're using and determine what should be fixed.



ok, standby...

This is how the mod is installed, last in my list...

Large Optics for TDW UI
Large Optics for TDW UI 8 by 5
Large Optics for TDW UI Darkened Scopes Alt Attack Scope

...and this is what I got...
http://s6.postimg.org/rhbns5m9d/SH5_Img_2013_11_29_10_23_35.jpg

radcapricorn
11-29-13, 04:50 AM
Thanks for answering...
Sorry to assign the issue to your mod, it's a good work and is happy to use.

No worries. With big mod compilations there's almost always some kind of issue showing up now and then ;) Glad you like the mod!

OK, that's for range finding but I really get used to calculate targets speeds with RAOBF and right now I cant see clearly ships lengths between 70 and 130 meters (upper invisible part)...
My question is simple, can you make RAOBF wheel just a littlebit smaller without changing periscope size so that everything of previous functionality could be preserved?

I see. I didn't think that would be that big of an issue, since I myself don't ever get down to a notch precision and I still could see the marks for 80-120 meters just fine (not the numbers, just the marks themselves). But I really shouldn't put my own perceptions before mod's usability now, should I? ;) I'll see what I can do.

ok, standby...
This is how the mod is installed, last in my list...


A-ha, this is with NewUIs 7.5.0, correct? It's gotta be an incompatibility in the ini files. I'll look into it later today, haven't even downloaded 7.5.0 yet.

vdr1981
11-29-13, 05:03 AM
I see. I didn't think that would be that big of an issue, since I myself don't ever get down to a notch precision and I still could see the marks for 80-120 meters just fine (not the numbers, just the marks themselves). But I really shouldn't put my own perceptions before mod's usability now, should I? ;) I'll see what I can do.

Exelent...And you're right, no need for numbers but it would be nice if RAOBF could be just a little bit smaller so we could see those marks clearly...


A-ha, this is with NewUIs 7.5.0, correct? It's gotta be an incompatibility in the ini files. I'll look into it later today, haven't even downloaded 7.5.0 yet.

Exactly, 7.5.0!. I can upload ini file for you if you like...

radcapricorn
11-29-13, 05:40 AM
:hmmm: This is a bit concerning. I've just downloaded 7.5.0 Test Version 5 and all relevant ini files are identical between 7.5.0 and 7.4.2, and when I install Large Optics over 7.5.0 all stations change correctly.

This means that somehow on your install either Data/Menu/Pages/Page UZO.ini or Data/Menu/Gui/Layout/TBT_1024.dds wasn't overwritten when you installed Large Optics (or maybe both weren't?). I can't think of any reason for this... Well, I can think of one, but you're not running SH5 on Linux through Wine, are you? :)

Can you upload both of those files somewhere so I could take a look at them? Preferably in two states: before and after installing Large Optics.

vdr1981
11-29-13, 05:45 AM
I use test version 12, the last one... Do you want to check this first?

radcapricorn
11-29-13, 05:47 AM
I very much do, but can you post a link to where I can download it? I found a link for Test Version 5 here on subsim in the Downloads section, and I don't see Test Version 12 there.

vdr1981
11-29-13, 06:06 AM
I very much do, but can you post a link to where I can download it? I found a link for Test Version 5 here on subsim in the Downloads section, and I don't see Test Version 12 there.

http://www.mediafire.com/download/52pr5d581wpwcc1/NewUIs_TDC_7_5_0_TheDarkWraith_Test_Version12.7z


; Edited by TheDarkWraith for NewUIs_TDC_7_4_0
; Edited on 5/19/2013 @ 1730



But , this is from 7.5.0 v12 uzo.ini file...:hmmm: It's probably the same files...

radcapricorn
11-29-13, 06:34 AM
Thanks for the link, I just downloaded Test Version 12 and... well there's the culprit: the changed Python script for UZO page. I'll have to investigate further because it has something to do with sextant and thus probably with .cam file calbirations, but for a quick fix I'd say:

- Uninstall Large Optics
- in MODS\Large Optics for TDW UI\Data\Menu\Gui\Layout copy file TBT_1024.dds and paste as TBT_1024_backup.dds
- Install Large Optics

Hope that helps for now, I'll be releasing a proper fix once I figure out if any additional changes are needed.

vdr1981
11-29-13, 07:38 AM
Thanks for the link, I just downloaded Test Version 12 and... well there's the culprit: the changed Python script for UZO page. I'll have to investigate further because it has something to do with sextant and thus probably with .cam file calbirations, but for a quick fix I'd say:

- Uninstall Large Optics
- in MODS\Large Optics for TDW UI\Data\Menu\Gui\Layout copy file TBT_1024.dds and paste as TBT_1024_backup.dds
- Install Large Optics

Hope that helps for now, I'll be releasing a proper fix once I figure out if any additional changes are needed.

This will give me periscope view at UZO station but I'm very much pleased with that...:up:

Sjizzle
11-29-13, 08:05 AM
nice mode Thx... can u make this mode to be compatible with magui interace too ?

have a nice day
Sjizzle

radcapricorn
11-29-13, 08:09 AM
That's pretty much how it should look like (see leftmost screenshot in the first post).

I'll be doing some more research regarding 7.5.0, but I'm having relatives coming over this eve, so I don't know if I'll be able to release anything in a couple of days. But in any case, RAOBF fix and 7.5.0 support are coming :yep:

@Sjizzle: Thanks! I haven't got MaGUI yet, but I'll look into making a version for it once these current issues are resolved.

vdr1981
11-29-13, 08:14 AM
That's pretty much how it should look like (see leftmost screenshot in the first post).

I'll be doing some more research regarding 7.5.0, but I'm having relatives coming over this eve, so I don't know if I'll be able to release anything in a couple of days. But in any case, RAOBF fix and 7.5.0 support are coming :yep:

Yes , that's it..., Exactly the same like first screenshot. :up:

No need to hurry, just keep up a good work!

gap
11-29-13, 10:09 AM
No need to hurry, just keep up a good work!

:sign_yeah:

THE_MASK
11-29-13, 04:22 PM
No need to hurry . My campaign is at September 39 , I started playing 3 years ago . No need to hurry .

Targor Avelany
11-29-13, 04:55 PM
No need to hurry . My campaign is at September 39 , I started playing 3 years ago . No need to hurry .

:hmmm::doh::nope::oops::haha::har::rotfl2:

I can relate SO MUCH to the above statement. I don't think I have ever managed to get past November 39

vdr1981
11-29-13, 06:02 PM
No need to hurry . My campaign is at September 39 , I started playing 3 years ago . No need to hurry .

:rotfl2: I almost fell of my chair...

Actually, few months ago I manage to pass entire Total Germany campaign and to enter happy times...What do you say abouth that, ha?:cool:

zzz1
11-29-13, 09:12 PM
Thank you for this mod! Totally love it!:D

And by the way, did you guys talking about something like this??:har: :
http://imagizer.imageshack.us/v2/xq90/51/2lxh.jpg

http://imagizer.imageshack.us/v2/xq90/545/gdvy.jpg

radcapricorn
11-30-13, 01:29 AM
You're welcome, zzz1!

No need to hurry . My campaign is at September 39 , I started playing 3 years ago . No need to hurry .

:haha: For some reason, to me that sounds like something Der Alte ("Old Man", Das Boot) would say.

THE_MASK
11-30-13, 05:45 AM
If this is any help , I get the tilted camera view if I click on the cook in the galley as well .

quad5
01-19-14, 10:21 AM
Excellent work! Thank you very much!
Two question: how to make Binoculars less and how to make this?

Husksubsky
01-20-14, 10:50 AM
:rotfl2: I almost fell of my chair...

Actually, few months ago I manage to pass entire Total Germany campaign and to enter happy times...What do you say abouth that, ha?:cool:
I ve been at 31/8 the last four months. Managed to reached Mare Nostrum once some time back but then my feeble attempts of renewing my ancient modlist without srtarting new career brought me to CTD heaven.

Thanks for the great mod.:salute:
I have one small issue. On RAOFB tutorial I come up 10 percent shorter all the time compared to what the tutorial tells me. I use correctly 16:9. The ones I calculate are similar to the result I get by using the slider though. I only used attack scope


EDIT:I checked that I have this TDW's "Toggle Marking Lines" code patch installed, but how do I toggle?

diablo82
02-06-14, 01:47 PM
Hi, I have a problem with the size of RAOBF. Is not within me in the screen is too large. It looks like this:
http://imagizer.imageshack.us/v2/150x100q90/812/s5j5.jpg (https://imageshack.com/i/mks5j5j)
No it is in the middle of the scale of the Rings RAOBF. I can not properly perform the measurements. I activated the mod "The Wolves of Steel" + "The Wolves of Steel - Patch 1.01"
I wish my RAOBF look like this:
http://imagizer.imageshack.us/v2/150x100q90/839/85cp.jpg (https://imageshack.com/i/nb85cpj)
How to fix it or what to install?

diablo82
02-12-14, 04:31 PM
Hi, I have a problem with the size of RAOBF. Is not within me in the screen is too large. It looks like this:
http://imagizer.imageshack.us/v2/150x100q90/812/s5j5.jpg (https://imageshack.com/i/mks5j5j)
No it is in the middle of the scale of the Rings RAOBF. I can not properly perform the measurements. I activated the mod "The Wolves of Steel" + "The Wolves of Steel - Patch 1.01"
I wish my RAOBF look like this:
http://imagizer.imageshack.us/v2/150x100q90/839/85cp.jpg (https://imageshack.com/i/nb85cpj)
How to fix it or what to install?

Can someone help me on this? Can not read the upper and lower values on the rings RAOBF. RAOBF is too large. There is no YELLOW scale in the middle of RAOBF.
I have installed mods from this thread http://www.subsim.com/radioroom/showthread.php?t=210703:
The Wolves of Steel 1.01
The Wolves of Steel 1.01 - Plotting Tools Fix v2
* The Wolves of Steel 1.01 - TDW Real Navigation_7_4_2
* The Wolves of Steel 1.01 - Tscharlii's Realistic_Hydrophone_1_1 _7_4_2
* The Wolves of Steel 1.01 - Sober's Realistic underwater FX2

Trevally.
02-12-14, 04:55 PM
@ Diablo

Install this patch at the end of your mod list
http://www.4sync.com/archive/BeA6mT4C/RAOBF_fix_for__Diablo82.html

please let me know if this works for you:up:

diablo82
02-14-14, 04:50 PM
@ Diablo

Install this patch at the end of your mod list
http://www.4sync.com/archive/BeA6mT4C/RAOBF_fix_for__Diablo82.html

please let me know if this works for you:up:

Good, graduation RAOBF already have. How to reduce the RAOBF now?

P. S. When I use RAOBF I can not rotate the periscope. I can also use the zoom. Is this normal?

Dielos
03-21-14, 05:37 AM
Hello,

Thanks for this great mod. I'm using real navigation, and using the UZO to get my bearings is a hassle due to it's instability.

Is there a way to recover the bearing indicator on the binoculars?

Rocko
04-26-14, 08:59 AM
One quick question:

When calculating AOB in RAOBF, it is necessary to measure the number of 'marks' for the target and sometimes is out of the high power of magnification field of view. So I have to measure the target in 'segments' one at a time and then add all observations.

I forgot how to use the number of marks at 'low' power of magnification. Please advise.

Thanks for this great mod !

vdr1981
04-26-14, 09:29 AM
If I remember correctly, in that case you should use black mark to read the speed, the one to the right...

Rocko
04-26-14, 10:18 PM
If I remember correctly, in that case you should use black mark to read the speed, the one to the right...

Hi vdr1981,

You are correct, the black mark to the right is for the speed at low power magnification.

My question was about AOB, how to calculate AOB if the target length surpasses the field of view at max. power magnification. I'm not sure if RAOBF-AOB ring is calibrated for target length readings at low power ...

vdr1981
04-27-14, 07:16 AM
Hi vdr1981,

You are correct, the black mark to the right is for the speed at low power magnification.

My question was about AOB, how to calculate AOB if the target length surpasses the field of view at max. power magnification. I'm not sure if RAOBF-AOB ring is calibrated for target length readings at low power ...

Sry, my bad...
Check out this thread, you should find there what you need...
http://www.subsim.com/radioroom/showthread.php?t=152590

THE_MASK
04-27-14, 03:06 PM
Is there a patch so I can use this with NewUIs_TDC_7_5_0_TheDarkWraith_Test_Version_17

vdr1981
04-27-14, 04:59 PM
Is there a patch so I can use this with NewUIs_TDC_7_5_0_TheDarkWraith_Test_Version_17

Check out post No 21 Sober, you can make it compatible very easy...:yep:
I already have properly named JSGME ready package , do you want me to upload it for you?

EDIT: Here we go...
http://www.mediafire.com/download/ln7e3b5qhkcp2f0/Large+Optics+for+TDW+UI+for+NewUIs_TDC_7_5_0.rar
No need to tweak optional mods...

Don't forget this fix after the main mod which will slightle reduce size of the ROABF wheel just enough to fit to periscope view...
http://www.subsim.com/radioroom/showpost.php?p=2177250&postcount=330

THE_MASK
04-27-14, 05:24 PM
Check out post No 21 Sober, you can make it compatible very easy...:yep:
I already have properly named JSGME ready package , do you want me to upload it for you?

EDIT: Here we go...
http://www.mediafire.com/download/ln7e3b5qhkcp2f0/Large+Optics+for+TDW+UI+for+NewUIs_TDC_7_5_0.rar
No need to tweak optional mods...

Don't forget this fix after the main mod which will slightle reduce size of the ROABF wheel just enough to fit to periscope view...
http://www.subsim.com/radioroom/showpost.php?p=2177250&postcount=330Do all the calcs work with the smaller ROAFB wheel ? I will upload a patch without the smaller wheel and people can choose which one they want . Rad says you never use the bottom part of the RAOFB wheel :hmm2:

vdr1981
04-27-14, 05:47 PM
Do all the calcs work with the smaller ROAFB wheel ? I will upload a patch without the smaller wheel and people can choose which one they want . Rad says you never use the bottom part of the RAOFB wheel :hmm2:

Yes they do...
And yes, but you need upper side of the wheel frequently. Haven't noticed any side effects with Diablo's fix...

ZygfrydDeLowe
04-29-14, 11:54 AM
Hello there!

Could you give me advice on what component should I enable for 1280x1024 (5:4) resolution? Or is it not supported by this mod?

Defiance
05-03-14, 12:41 AM
Hiya,
http://en.wikipedia.org/wiki/Display_resolution

So yes it seems your correct at 5:4

So it looks like you're out of luck maybe, not being a ratio geek i don't know which to suggest other than 4:3 but obviously try and maybe ask for an edited version ?

Arclight's scopes support 5:4 but are not large as i recall, just edited to look very realistic (how compatible these are now with tdw's ui (i used them in the past @ 16:19) food for thought

http://www.subsim.com/radioroom/showthread.php?t=165408

Sorry i couldn't help further

ZygfrydDeLowe
05-03-14, 03:10 AM
Thank you for the response. I guess I will try 4:3 then. Anyway, it's high time to upgrade my monitor, I guess ;)

moha14881
06-18-14, 06:58 AM
OK! I'm at snorkel depth and choose the chief engineer and tell him to extend the snorkel and "snorkel unavailable"!!!! :o
Why's that????!

vdr1981
06-18-14, 03:47 PM
OK! I'm at snorkel depth and choose the chief engineer and tell him to extend the snorkel and "snorkel unavailable"!!!! :o
Why's that????!

Maybe because it's ..."unavailable"...:)
Really, what snorkel has to do with "large optics"?:hmm2:

vdr1981
06-18-14, 03:55 PM
And here's one more optional mod for Large Optics...
From readme:
This fix will slightly reduce size of the ROABF wheel just enough to fit periscope view. It also adds precision marks to RAOBF wheel.

Matched RAOBF marks size with those from Attack/obs scope. Now angle measurements with both scales will work correctly.

Made by diablo82, vdr1981


Install with JSGME anywhere after
"Large Optics for TheDarkWraith's NewUIs v 7.4.2/7.5.0"

DOWNLOAD (https://www.dropbox.com/s/76rpr3mlkwt5cwp/Large%20Optics%20for%20TDW%20UI%20RAOBF%20%2B%20No mograph%20Fix.rar)

http://s2.postimg.org/fti5m2oe1/RAOBF.jpg

moha14881
05-09-16, 06:00 PM
For some reason the UZO stays stock looking. Other mods failed to change it except Fifi's. The bearing was impossible to read unless it's night time.