View Full Version : Loading Bar Colour?
Feuer Frei!
03-06-13, 06:44 AM
Does anybody know where the loading bar colour(red) is set?
What file or location are the settings or is the call made from?
Thanks.
Madox58
03-06-13, 09:11 AM
:hmmm:
Seems I recall seeing it on a tga file.
But don't hold me to that!
I'd start in the Menu folder.
I thought this was encoded :hmmm:
Madox58
03-06-13, 09:15 AM
Now you really have me confused!
:doh:
I think it's the Point.tga file in Data/Menu/Loading.
I think it's the Point.tga file in Data/Menu/Loading.
That's for the MAP screen prior to the final load.
Dind't know that.
But since Feuer Frei! is making new campaign and single mission load screens, I think that's what he needs.
fitzcarraldo
03-06-13, 03:31 PM
Uhmmm...In SH4 there is a file (but I donīt remember where is it), with the bar colour. It seems there is some similar file in SH3. Not hardcoded, I think.
Regards.
Fitzcarraldo :salute:
blueduck
03-07-13, 08:43 AM
Uhmmm...In SH4 there is a file (but I donīt remember where is it), with the bar colour. It seems there is some similar file in SH3. Not hardcoded, I think.
Regards.
Fitzcarraldo :salute:
Hallo mates,
I guess fitzcarraldo thinks of "progressbar_fill_texture.tga".
Copied it to SH3-Folder and changed the colour - no effect!
So it seems to bee hardcoded...
Regards
Blueduck
Jimbuna
03-07-13, 05:14 PM
Hallo mates,
I guess fitzcarraldo thinks of "progressbar_fill_texture.tga".
Copied it to SH3-Folder and changed the colour - no effect!
So it seems to bee hardcoded...
Regards
Blueduck
There be the answer :yep:
Seeadler
03-08-13, 08:14 AM
I think it's hardcoded because I have a dll that dump out all the textures the game used at runtime and a texture for this loading bar is not present.
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