philjk
02-19-13, 06:17 AM
Hi to all,
I've been away from the SH scene for a while so please forgive me if this post has already been covered.
My question relates to an AA guns rate of fire and possibly modding an upgrade.
The last time I attempted this "if my memory serves me right" I followed this path;
//////weapons sim file, opened the wpn_cannon node, opened sub node and looked for "recoil time" and set the value to the lowest possible//////.
I remember it did increase R.O.F but to my liking. I was trying to achieve the effect of a phalanx/goalkeeper.
"http://www.youtube.com/watch?v=18G5ycZf-rc "
Will the SH4's game engine allow for this?
If so please can someone help?
Cheers for reading and possibly giving feedback
I've been away from the SH scene for a while so please forgive me if this post has already been covered.
My question relates to an AA guns rate of fire and possibly modding an upgrade.
The last time I attempted this "if my memory serves me right" I followed this path;
//////weapons sim file, opened the wpn_cannon node, opened sub node and looked for "recoil time" and set the value to the lowest possible//////.
I remember it did increase R.O.F but to my liking. I was trying to achieve the effect of a phalanx/goalkeeper.
"http://www.youtube.com/watch?v=18G5ycZf-rc "
Will the SH4's game engine allow for this?
If so please can someone help?
Cheers for reading and possibly giving feedback