saintpietro
02-27-12, 06:15 PM
Sometimes we all need a little "realistic". for example trun on the limited battery option.
Thant means you could only range 100plus miles at a few knot.
I've been looking for the way to increase battery capacity.
If we change the value (range speed) in sim file. I bet a lots of guys here have done this. The capacity of battery bigger but meanwhile recharge time will become extremly long.
Thus I tryed dozens of time in SpecialAbilities file try to figure out a way to change crew skill. Both extend battery capacity but keep stock recharge speed.
Here's my work and it has been proved simple easy and efficient.
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open SpecialAbilites use Notepad.
find:
[SpecialAbility 10]
ID=Ability-Active-Overcharge-Electric
Here's my work:
[SpecialAbility 10]
ID=Ability-Active-Overcharge-Electric
NameDisplayable=Ability-Active-Overcharge-Electric-Name
Description=Ability-Active-Overcharge-Electric-Description, Ability-Active-Overcharge-Electric-Description, Ability-Active-Overcharge-Electric-Description
Levels= 3
AbilityType=BatteryConsume ;reduce battery consumption (in percents)
AbilityValue= -20, -30, -50 ; this value could range from 0-100(100 means nuke sub)
AbilityInternalValue= -20, -30, -50 ; factor: 1.0
RunOnActivate= IfIsSubmerged, SpeedAheadOneThird ; could change any speed or delete it.
PointsRequirement= 0, 0, 0
AbilityRequirements= 0, 1, Ability-Active-Overcharge-Electric, 1, 1, Ability-Active-Overcharge-Electric, 2
LevelUpTree= 2, 3, 0
MoraleCost= 1, 2, 3 ; can change to 1,1,1 even 0,0,0
PointsCost= 2, 2, 2
AbylityActsIn= ALL
Activation=OnOff ;change OnDemand to OnOff means you can activate the skill all the time when submerged.
Duration=1200, 2400, 3600 ; duration time on longer useful
Cooldown=4320, 2880, 1440
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reduce 50% BatteryConsume means double the Battery and range. but when you surface the boat. the recharge time unchange.
I've tried 80% but totally lost the fun.
Anyway it's just a game. If you felt submerge range harass you. then try this.
free to use. have fun!!
Thant means you could only range 100plus miles at a few knot.
I've been looking for the way to increase battery capacity.
If we change the value (range speed) in sim file. I bet a lots of guys here have done this. The capacity of battery bigger but meanwhile recharge time will become extremly long.
Thus I tryed dozens of time in SpecialAbilities file try to figure out a way to change crew skill. Both extend battery capacity but keep stock recharge speed.
Here's my work and it has been proved simple easy and efficient.
-----------------------------------------------------------------
open SpecialAbilites use Notepad.
find:
[SpecialAbility 10]
ID=Ability-Active-Overcharge-Electric
Here's my work:
[SpecialAbility 10]
ID=Ability-Active-Overcharge-Electric
NameDisplayable=Ability-Active-Overcharge-Electric-Name
Description=Ability-Active-Overcharge-Electric-Description, Ability-Active-Overcharge-Electric-Description, Ability-Active-Overcharge-Electric-Description
Levels= 3
AbilityType=BatteryConsume ;reduce battery consumption (in percents)
AbilityValue= -20, -30, -50 ; this value could range from 0-100(100 means nuke sub)
AbilityInternalValue= -20, -30, -50 ; factor: 1.0
RunOnActivate= IfIsSubmerged, SpeedAheadOneThird ; could change any speed or delete it.
PointsRequirement= 0, 0, 0
AbilityRequirements= 0, 1, Ability-Active-Overcharge-Electric, 1, 1, Ability-Active-Overcharge-Electric, 2
LevelUpTree= 2, 3, 0
MoraleCost= 1, 2, 3 ; can change to 1,1,1 even 0,0,0
PointsCost= 2, 2, 2
AbylityActsIn= ALL
Activation=OnOff ;change OnDemand to OnOff means you can activate the skill all the time when submerged.
Duration=1200, 2400, 3600 ; duration time on longer useful
Cooldown=4320, 2880, 1440
-------------------------------------------------------------------------
reduce 50% BatteryConsume means double the Battery and range. but when you surface the boat. the recharge time unchange.
I've tried 80% but totally lost the fun.
Anyway it's just a game. If you felt submerge range harass you. then try this.
free to use. have fun!!