germannoob
01-25-12, 09:35 AM
Hey there,
I'm back at silent hunter again (have played SH4 with TMO and stock SH5) and I am confused with all that mod's out there.
TDW has a MegaMod WIP, and he stated one year ago "Version 0.5 will be released soon". Is the mod gone?
I followed this tutorial http://www.subsim.com/radioroom/showthread.php?t=190656 to get things rolling but after applying all the mod's I want, starting a new career I found me in my sub with a messed up interface.
Some mod dev's write in which order the mods should be enabled other's not. Maybe if there is not any mod compilation or megamod out there, someone can help me? :06:
What I want is a real historical accurate Sub (dive times, dive depths, range/speed), but NOT a real manual targeting. I do not want to get me in pause-mode just to calculate my solution. In real life you had some guy's helping you where in SH5 you're alone (at least nobody is "thinking" for you), so I think it's okay to get the solution by your first officer (as in SH3) or to use the original TAI with that numbers where you can aim.
For now I activate some mods in this order:
1. Equipment Upgrades + Fixes and patches
2. MightyFine Crew Mods
3. MFCM OPTIONAL crash_dive workaround
4. SteelVikings Interior Mod V1.2
5. NewUI_TDC_6_9_0 by TDW
6. U-boat Historical Specifications 1.7 for TDW Mods
7. OpenHorizons 2
8. IRAI_0_0_30 by TDW
9. Depth_Keeping_Problem_UHS
10. OH II Minefield map for TDWs UI
11. Real Environment Rev 3 (as dynamic environment overwrote much too much other data from other mods. will it be safe to use dynamic environment with these mods?)
12. TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
13. MCCD_1.04_MFCDM_1.2.1_compatible
14. MCCD_1.04_GER
15. No magic skills v1.5 MCCD compatible
16. Stormys DBSM Mods
17. Stormy_option_files_for_new_UIs_6.8.0_using_SDBSM
18. SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TD W (I think from real environment)
Is this the correct order? I do not think so, or the mods aren't compatible with another as there are many files to be overwritten by others.
Thanks for you help in advance. I'm a bit confused :wah:
I'm back at silent hunter again (have played SH4 with TMO and stock SH5) and I am confused with all that mod's out there.
TDW has a MegaMod WIP, and he stated one year ago "Version 0.5 will be released soon". Is the mod gone?
I followed this tutorial http://www.subsim.com/radioroom/showthread.php?t=190656 to get things rolling but after applying all the mod's I want, starting a new career I found me in my sub with a messed up interface.
Some mod dev's write in which order the mods should be enabled other's not. Maybe if there is not any mod compilation or megamod out there, someone can help me? :06:
What I want is a real historical accurate Sub (dive times, dive depths, range/speed), but NOT a real manual targeting. I do not want to get me in pause-mode just to calculate my solution. In real life you had some guy's helping you where in SH5 you're alone (at least nobody is "thinking" for you), so I think it's okay to get the solution by your first officer (as in SH3) or to use the original TAI with that numbers where you can aim.
For now I activate some mods in this order:
1. Equipment Upgrades + Fixes and patches
2. MightyFine Crew Mods
3. MFCM OPTIONAL crash_dive workaround
4. SteelVikings Interior Mod V1.2
5. NewUI_TDC_6_9_0 by TDW
6. U-boat Historical Specifications 1.7 for TDW Mods
7. OpenHorizons 2
8. IRAI_0_0_30 by TDW
9. Depth_Keeping_Problem_UHS
10. OH II Minefield map for TDWs UI
11. Real Environment Rev 3 (as dynamic environment overwrote much too much other data from other mods. will it be safe to use dynamic environment with these mods?)
12. TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
13. MCCD_1.04_MFCDM_1.2.1_compatible
14. MCCD_1.04_GER
15. No magic skills v1.5 MCCD compatible
16. Stormys DBSM Mods
17. Stormy_option_files_for_new_UIs_6.8.0_using_SDBSM
18. SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TD W (I think from real environment)
Is this the correct order? I do not think so, or the mods aren't compatible with another as there are many files to be overwritten by others.
Thanks for you help in advance. I'm a bit confused :wah: