Meldric
03-01-11, 05:16 PM
Hi!
I have a strange behaviour inside the boat concerning sound. I should hear the ambience sound inside the boat, but I do hear a very short sound (like turning a page in a book) every 3-4 seconds continuously... driving me crazy and I do not have any ambience sound... However, I thing I found the sound that is repeated again and again... it is in the following file:
amb_SubmarineInterior_Q.wav
(somewhere in the middle)
I was trying to find a config file (?), because I thought that something with the length of the file or the position was messed up... but I did not find it.
:(
My mods:
Generic Mod Enabler - v2.6.0.157
[C:\Spiele\Silent Hunter 5\MODS]
000_00_Antilag
001_00_RemoveLogoIntroTheDarkWraith
001_01_CommandKeys v1.02
001_02_SD_MapLocationNameFix_v1_2
002_01_Detailed Caustics v1.0
002_01_ShadowImprovement LR
002_03_ConusGraphicMod v1.1
002_04_OldStyleExplosions V1.1
002_05_SH3_to_SH5_sub_physics
002_06_NoDamnBubblesNoDamnHalo
002_07_Dooms Decks for VIIABC41 1.4
002_08_AilRain 1.0
002_09_AilClouds 3.0
002_99_CustomEmblem - Wolf
003_00_MightyFineCrewMod v1.2.1 - Alt w beards
003_01_MoraleMod
003_03_LiteCampaign v1.21
003_05_CriticalhitsTorpedos v1.1
004_00_CapthelmsAudioMod
004_01_DBSM_Speech_1_0_5
004_02_DBSM_Music_1_0_5
004_03_GrossdeutscherRundfunk
004_04_MightyFineLessAnnoyingFootsteps v1.0
004_05_Speech fixes and additions (german version) V1.0
006_00_NewUIs_TDC_6_3_7_ByTheDarkWraith
006_01_NewUIs_TDC_6_3_7_Das_Boot_Crew_Mod_by_Illyu strator
006_03_NewUIs_TDC_6_3_7_Manos Scopes-patch for 5x4
006_05_NewUIs_TDC_6_3_7_ERM_Reaper7_NightVision
006_06_NewUIs_TDC_6_3_7_ERM_Reaper7_NightVision_Bl ack_Skin
006_15_Krauters Automated Scripts (v5_0_0 compatible)
006_20_IRAI_0_0_30_ByTheDarkWraith
006_21_IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
006_50_Sub_Exhaust_1_0_4_byTheDarkWraith
006_51_SubFlags_0_0_5_byTheDarkWraith
007_00_IO_StrategicMap_3_0_for_TDW_6_3_6
007_01_IO_MapCourseLine_normal pencil_mod
007_03_IO_ShapeTexturesColor
007_10_Trevally Harbour & Kiel Canal Pilot v2.4
005_10_BRF 1.3 full
100_00_StoianmRealisticColorExterior (low color) v1
Mods concerning sound changes are in yellow. I found the file (with the annoying sound-piece), amb_SubmarineInterior_Q.wav in:
004_01_DBSM_Speech_1_0_5
The file is also contained in:
004_00_CapthelmsAudioMod
but there it is much shorter... So I thought that there might be an in-game setting about the length of the sound got confused?
It is ~35MB in size and if I play it in windows, it plays perfectly right... Only in the game a small portion of it seems to be repeated again and again...
If I enter the attack-scope and leave it again, the sound stops for a while but kicks in again very soon (I do not exactly now, when it comes back).
Any ideas? Mod-Soup?
Thank you very much!
Meldric
I have a strange behaviour inside the boat concerning sound. I should hear the ambience sound inside the boat, but I do hear a very short sound (like turning a page in a book) every 3-4 seconds continuously... driving me crazy and I do not have any ambience sound... However, I thing I found the sound that is repeated again and again... it is in the following file:
amb_SubmarineInterior_Q.wav
(somewhere in the middle)
I was trying to find a config file (?), because I thought that something with the length of the file or the position was messed up... but I did not find it.
:(
My mods:
Generic Mod Enabler - v2.6.0.157
[C:\Spiele\Silent Hunter 5\MODS]
000_00_Antilag
001_00_RemoveLogoIntroTheDarkWraith
001_01_CommandKeys v1.02
001_02_SD_MapLocationNameFix_v1_2
002_01_Detailed Caustics v1.0
002_01_ShadowImprovement LR
002_03_ConusGraphicMod v1.1
002_04_OldStyleExplosions V1.1
002_05_SH3_to_SH5_sub_physics
002_06_NoDamnBubblesNoDamnHalo
002_07_Dooms Decks for VIIABC41 1.4
002_08_AilRain 1.0
002_09_AilClouds 3.0
002_99_CustomEmblem - Wolf
003_00_MightyFineCrewMod v1.2.1 - Alt w beards
003_01_MoraleMod
003_03_LiteCampaign v1.21
003_05_CriticalhitsTorpedos v1.1
004_00_CapthelmsAudioMod
004_01_DBSM_Speech_1_0_5
004_02_DBSM_Music_1_0_5
004_03_GrossdeutscherRundfunk
004_04_MightyFineLessAnnoyingFootsteps v1.0
004_05_Speech fixes and additions (german version) V1.0
006_00_NewUIs_TDC_6_3_7_ByTheDarkWraith
006_01_NewUIs_TDC_6_3_7_Das_Boot_Crew_Mod_by_Illyu strator
006_03_NewUIs_TDC_6_3_7_Manos Scopes-patch for 5x4
006_05_NewUIs_TDC_6_3_7_ERM_Reaper7_NightVision
006_06_NewUIs_TDC_6_3_7_ERM_Reaper7_NightVision_Bl ack_Skin
006_15_Krauters Automated Scripts (v5_0_0 compatible)
006_20_IRAI_0_0_30_ByTheDarkWraith
006_21_IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
006_50_Sub_Exhaust_1_0_4_byTheDarkWraith
006_51_SubFlags_0_0_5_byTheDarkWraith
007_00_IO_StrategicMap_3_0_for_TDW_6_3_6
007_01_IO_MapCourseLine_normal pencil_mod
007_03_IO_ShapeTexturesColor
007_10_Trevally Harbour & Kiel Canal Pilot v2.4
005_10_BRF 1.3 full
100_00_StoianmRealisticColorExterior (low color) v1
Mods concerning sound changes are in yellow. I found the file (with the annoying sound-piece), amb_SubmarineInterior_Q.wav in:
004_01_DBSM_Speech_1_0_5
The file is also contained in:
004_00_CapthelmsAudioMod
but there it is much shorter... So I thought that there might be an in-game setting about the length of the sound got confused?
It is ~35MB in size and if I play it in windows, it plays perfectly right... Only in the game a small portion of it seems to be repeated again and again...
If I enter the attack-scope and leave it again, the sound stops for a while but kicks in again very soon (I do not exactly now, when it comes back).
Any ideas? Mod-Soup?
Thank you very much!
Meldric