Aces
07-24-10, 09:31 AM
http://img823.imageshack.us/img823/1097/acesstnazairenumberedsu.jpg
Hi Chaps here it is,
This mod started out to add numbers to the Sub pens at St.Naziare but there's a lot more in v2.0
Download Link:
http://www.filefront.com/17142268/Aces'%20St.%20Nazaire%20Numbered%20Sub%20Pens%20v2 .0.rar
ReadMe:
What's new in the new version?, well a lot, this has taken several weeks of work to complete!:
Greetings,
This mod add numbering to the u-boat pens at St.Nazaire. It includes an edited harbor_kit.dat file from HanSolo's most excellent WAC animated sub-pens with the following additions.
1. Each Pen has external numbering on the front eg. "B 12 A" on the front as did the St. Nazaire pens.
2. Each Pen has numbering above one of the doorways leading to the next pen.
3. The mod includes a new "center" pen model (pens 2-13) which enables each pen to be inter-connected.
4. I have included a new ceiling texture for the pens based on wartime photographs.
Please enable the mod using JSGME.
You will require HanSolo's Animated Sub Pen / WAC4.1 SubPen_animated_18.02.2010 (link below) and my mod should be enabled AFTER the animated sub-pens mod.
Download link for animated sub-pens :
http://www.filefront.com/15615751/WAC4.1-SubPen_animated_18.02.2010.7z/
------
Changelog from v1.0:
Changes to sub pen exterior/models.
I have redone the sub pen models again and, as well as the individual sub pen numbers on the front and inter-connecting pen numbering, I have added the following:
1. New roof to try and replicate the "Fangrost" bomb-proof roof structure.
2. New pen ceiling texture.
3. New entrances to pens 1 and 14 with large armoured steel doors.
4. New railings on the top of the pens.
5. New animated flag and flagpole on top of the pens.
Additons to the pen interiors:
1. A railway line that runs the length of the pens complete with a locomotive, freight carriages and torpedos on flat cars.
2. Trucks, kubelwagons (all with Kriegsmarine number plates) and a motorbike and a group of soldiers etc..
3. Added many signs such as "Rauchen verbotten", "mitte turm" (middle of the conning tower marks for docking) etc. as well as adding several posters.
4. Edited the 3d model to increase the crew on deck and changed them to include three officers and also re-done the uniform texture and changed the enlisted men to wear sidecaps and u-boat war badges and removed their white gloves and the new officers wear caps.
5. Gangplanks added to docked u-boats.
6. Edited the 3d model and changed the hat on the "Kaleun" figure to the white style and also added a u-boat war badge.
7. Edited "Werner's" 3d model to include a cap, a camera and strap (after all he is a Kriegsberichter) and added his kit bag.
8. Added various other objects and textures such as oil drums, crates, oranges and bread crates on deck.
9. Reduced the number of working cranes and changed the timings so that they are not all in-sync and also added new loads for them.
10. Added MG emplacements to some pens.
---------
Credits:
HanSolo for his fantastic animated sub-pens mod.
Torpedo textures and Kaleun's cap texture by Vennatore.
Kit bag texture by Diving duck.
Aergistal for his help and inspiration with the ceiling texture.
------------
Permissions:
NOT to be used in any payware\commercial addon
May be used in any freeware mod with credits.
----------
Best Regards
Aces
http://img251.imageshack.us/img251/7739/newsubpens2.jpg
More development pics in this thread: http://www.subsim.com/radioroom/showthread.php?t=171532
My current activated mods list, GWX3 plus:
Generic Mod Enabler - v2.5.0.150
[C:\Program Files\Ubisoft\SilentHunterIII\MODS]
LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
SH-5 Water for GWX 3.0 V0.6 Atlantic campaign (default)
Searchlights_Removed
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Pascal_Port_People
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5 [Without Red Circle]
Aces' Radio Room Postcards
Rapt0r's Das Boot Skin
b25_ConningTower_Mid
Ricks_GWX_Rec_Man_Final
Sobers 3D waves
SOF_Scope
TeifeMkI(German)
Wooden_Lifeboats_Mod
Officer symbol
Rapt0r's Uniforms V2.0 [Grey]
Subphones
No Medals On Crew [Patch]
Kaleun's Cap
Aces' Multimod compatability fix release v1.3 public beta
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
Q Ship mod GWX3.0
Materials file for Aces' multi-mod v1.3
Aces' St. Nazaire Numbered Sub Pens v2.0
Hi Chaps here it is,
This mod started out to add numbers to the Sub pens at St.Naziare but there's a lot more in v2.0
Download Link:
http://www.filefront.com/17142268/Aces'%20St.%20Nazaire%20Numbered%20Sub%20Pens%20v2 .0.rar
ReadMe:
What's new in the new version?, well a lot, this has taken several weeks of work to complete!:
Greetings,
This mod add numbering to the u-boat pens at St.Nazaire. It includes an edited harbor_kit.dat file from HanSolo's most excellent WAC animated sub-pens with the following additions.
1. Each Pen has external numbering on the front eg. "B 12 A" on the front as did the St. Nazaire pens.
2. Each Pen has numbering above one of the doorways leading to the next pen.
3. The mod includes a new "center" pen model (pens 2-13) which enables each pen to be inter-connected.
4. I have included a new ceiling texture for the pens based on wartime photographs.
Please enable the mod using JSGME.
You will require HanSolo's Animated Sub Pen / WAC4.1 SubPen_animated_18.02.2010 (link below) and my mod should be enabled AFTER the animated sub-pens mod.
Download link for animated sub-pens :
http://www.filefront.com/15615751/WAC4.1-SubPen_animated_18.02.2010.7z/
------
Changelog from v1.0:
Changes to sub pen exterior/models.
I have redone the sub pen models again and, as well as the individual sub pen numbers on the front and inter-connecting pen numbering, I have added the following:
1. New roof to try and replicate the "Fangrost" bomb-proof roof structure.
2. New pen ceiling texture.
3. New entrances to pens 1 and 14 with large armoured steel doors.
4. New railings on the top of the pens.
5. New animated flag and flagpole on top of the pens.
Additons to the pen interiors:
1. A railway line that runs the length of the pens complete with a locomotive, freight carriages and torpedos on flat cars.
2. Trucks, kubelwagons (all with Kriegsmarine number plates) and a motorbike and a group of soldiers etc..
3. Added many signs such as "Rauchen verbotten", "mitte turm" (middle of the conning tower marks for docking) etc. as well as adding several posters.
4. Edited the 3d model to increase the crew on deck and changed them to include three officers and also re-done the uniform texture and changed the enlisted men to wear sidecaps and u-boat war badges and removed their white gloves and the new officers wear caps.
5. Gangplanks added to docked u-boats.
6. Edited the 3d model and changed the hat on the "Kaleun" figure to the white style and also added a u-boat war badge.
7. Edited "Werner's" 3d model to include a cap, a camera and strap (after all he is a Kriegsberichter) and added his kit bag.
8. Added various other objects and textures such as oil drums, crates, oranges and bread crates on deck.
9. Reduced the number of working cranes and changed the timings so that they are not all in-sync and also added new loads for them.
10. Added MG emplacements to some pens.
---------
Credits:
HanSolo for his fantastic animated sub-pens mod.
Torpedo textures and Kaleun's cap texture by Vennatore.
Kit bag texture by Diving duck.
Aergistal for his help and inspiration with the ceiling texture.
------------
Permissions:
NOT to be used in any payware\commercial addon
May be used in any freeware mod with credits.
----------
Best Regards
Aces
http://img251.imageshack.us/img251/7739/newsubpens2.jpg
More development pics in this thread: http://www.subsim.com/radioroom/showthread.php?t=171532
My current activated mods list, GWX3 plus:
Generic Mod Enabler - v2.5.0.150
[C:\Program Files\Ubisoft\SilentHunterIII\MODS]
LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
SH-5 Water for GWX 3.0 V0.6 Atlantic campaign (default)
Searchlights_Removed
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Pascal_Port_People
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5 [Without Red Circle]
Aces' Radio Room Postcards
Rapt0r's Das Boot Skin
b25_ConningTower_Mid
Ricks_GWX_Rec_Man_Final
Sobers 3D waves
SOF_Scope
TeifeMkI(German)
Wooden_Lifeboats_Mod
Officer symbol
Rapt0r's Uniforms V2.0 [Grey]
Subphones
No Medals On Crew [Patch]
Kaleun's Cap
Aces' Multimod compatability fix release v1.3 public beta
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
Q Ship mod GWX3.0
Materials file for Aces' multi-mod v1.3
Aces' St. Nazaire Numbered Sub Pens v2.0