conus00
05-07-10, 01:27 AM
Let's just say I open file XXX_xxx.dat
Goblin opens the file and uses texture embedded in the .dat file but the model has multiple textures in the folder directory
XXX_xxx_T01.dds (or .tga)
XXX_xxx_T02.dds (or .tga)
XXX_xxx_T02.dds (or .tga)
Is there a way how to change textures to display any of those alternate textures without opening the .dat file in Silent 3ditor re-embedding the image and re-saving the file?
Goblin opens the file and uses texture embedded in the .dat file but the model has multiple textures in the folder directory
XXX_xxx_T01.dds (or .tga)
XXX_xxx_T02.dds (or .tga)
XXX_xxx_T02.dds (or .tga)
Is there a way how to change textures to display any of those alternate textures without opening the .dat file in Silent 3ditor re-embedding the image and re-saving the file?