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View Full Version : A strange explosion why ?


Desga
04-02-10, 07:51 AM
People can you tell me why when I use the deck gun and the bullet hits the ship , I see appear this bright rectangle for few seconds. Is there any parameter that can be changed to make the normal light effect without this bright rectangle?:hmmm:
http://img189.imageshack.us/img189/8017/alonega.jpg (http://img189.imageshack.us/i/alonega.jpg/)

http://img249.imageshack.us/img249/7772/alonek.jpg (http://img249.imageshack.us/i/alonek.jpg/)
thank for help Desga:up:

Reece
04-02-10, 07:55 AM
What other mods are you running? If it was RB's FX mod I think that was not compatible with GWX3.:hmmm:

Jimbuna
04-02-10, 08:30 AM
Yeah....looks like an incompatability issue. Reece may be right but list the mods you've got installed.

Desga
04-02-10, 09:03 AM
I installed my MEG which includes the effects of racerboy for gwx2.1, then I installed the Urfischs_ModStrike_Beta1, but to keep the fumes of ships with damage , I have wiped out his particles.dat. and I left particles.dat of rb.
by this way now i have a mix of effects:fume's rb , urfish's explosion , but I get this strange effect.
the version of rb-effect that i use is not the last because i know that it is compatible with gwx2.1 but not with gwx3.0 my version is Rbs_SH4_effects_204f1
My wish : would be to import in the particles.dat of urfish-mod, the same smoke that is in meg and that you can see in the screenshoot ( i like more the rb-smoke without wind effect ) but I don't know the way to import and if that is possible :damn:
I don't use gwx3.0
thank mates for help me!!

Desga
04-03-10, 07:12 AM
Is there someone that know the answer at this question ?

My wish : would be to import in the particles.dat of urfish-mod, the same smoke that is in meg and that you can see in the screenshoot ( i like more the rb-smoke without wind effect ) but I don't know the way to import and if that is possible