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WarlordATF
07-23-10, 08:35 AM
Any chance to talk you into one more interior overhaul? The Nine Delta Two Interior is awsome, but it would be great if you worked your clickable magic on it!

In any event, I love these Interiors, couldn't imagine playing without them! Thanks Again!

vickers03
07-23-10, 01:51 PM
Any chance to talk you into one more interior overhaul? The Nine Delta Two Interior is awsome, but it would be great if you worked your clickable magic on it!
sorry, no uboats..

Ducimus
07-23-10, 02:55 PM
Any chance to talk you into one more interior overhaul? The Nine Delta Two Interior is awsome, but it would be great if you worked your clickable magic on it!


I could do clickable objects if i wanted to. I just chose not to because i had enough to work on as it was.

As an aside, working on just a single interior is alot of work. Vickers has overhauled FOUR of them. Give the guy a break. :salute:

razark
07-23-10, 04:13 PM
As an aside, working on just a single interior is alot of work. Vickers has overhauled FOUR of them. Give the guy a break.
It's his own fault, really. If he hadn't done such great work, nobody would be asking for more. :D

vickers03
07-23-10, 05:54 PM
It's his own fault, really. If he hadn't done such great work, nobody would be asking for more.
you can ask me about fleetboats anytime:D

WarlordATF
07-23-10, 11:52 PM
Ok, I Had to try. :doh:

Thanks for the ones you have completed, they are great! :rock:

arnahud2
07-24-10, 05:52 AM
As an aside, working on just a single interior is alot of work. Vickers has overhauled FOUR of them. Give the guy a break. :salute:

Yes, many thanks, Vickers03, for these four beautiful overhauled subs interior, espescially for the S class, really, really nice.

fitzcarraldo
08-02-10, 02:04 PM
This work is awesome! Many thanks, Vickers! :yeah:

Questions:

-What is the effective order of application in JSGME for all the interiors?

-I use TMO 2.0...Compatibility with this mods?

My configuration (UP: first application; DOWN: last application):

SH4 1.5

JSGME:

TMO 2.0
S-Class interior
Porpoise interior
Sargon interior
Gato interior
Drum interior
RSRDC last version.

Is it correct? All works fine with this order in my SH4, but only I make a few tests.

Many thanks.

Fitzcarraldo :salute:

vickers03
08-02-10, 02:18 PM
Is it correct? All works fine with this order in my SH4, but only I make a few tests.
looks good.

fitzcarraldo
08-02-10, 03:19 PM
looks good.

Thanks for the quick response. The combination works fine for me. In another installation I have of SH4, with FOTRS, the combination works too. How can I select the SS Drum? I want to view that interior!

I havenīt impact on FPS: all the same as SH4 plus TMO.

Regards.

Fitzcarraldo :salute:

NorthBeach
08-02-10, 04:43 PM
Remove the Gato interior mod, and leave the Drum. That way both Gato and Balao interiors will defalt to the Drum interior mod.

vickers03
08-02-10, 04:51 PM
Remove the Gato interior mod, and leave the Drum. That way both Gato and Balao interiors will defalt to the Drum interior mod.
latest drum file has separate interiors so that you don't
have the drum in every boat.

NorthBeach
08-02-10, 06:01 PM
From the horse's mouth...

Ok then, I'm working with an outdated configuration... :timeout:

I'll have to update the file and reconfigure JSGME.

Never mind... :D

fitzcarraldo
08-02-10, 07:14 PM
latest drum file has separate interiors so that you don't
have the drum in every boat.

Thanks. Watching a comission on Drum or...How to select the Drum? :cry:

Regards.

Fitzcarraldo :salute:

John Channing
08-02-10, 07:21 PM
Ummmm... your sig's a little on the big side there!

Nice, but big.

JCC

Travis Reed
08-03-10, 02:48 AM
It's nice to finally have working dive angle indicators. :up:

I do wish they were easier to see, though...

Sailor Steve
08-03-10, 10:09 AM
Ummmm... your sig's a little on the big side there!

Nice, but big.

JCC
:yep:

http://www.subsim.com/radioroom/faq.php?faq=how_stuff_works_faq#faq_signature_imag e_faqs

fitzcarraldo
08-03-10, 01:11 PM
Ummmm... your sig's a little on the big side there!

Nice, but big.

JCC

Correct now? :yep:

Many thanks!

Fitzcarraldo :salute:

fitzcarraldo
08-06-10, 01:51 PM
Are the interiors compatible with RFB 2? :hmmm:

Many thanks!

Fitzcarraldo :salute:

ichso
08-06-10, 03:22 PM
Yes.
Just don't click on the door to the captain's cabin.

TheBeast
08-07-10, 09:35 AM
Shelfed SH5, Tired of all the random CTD's and @#$-blockers.

Reinstalled SH4 and your interior MODs were at the top of my list of things to download.:rock:

Thank you for all your time and efforts!:salute:

fitzcarraldo
08-07-10, 12:44 PM
Yes.
Just don't click on the door to the captain's cabin.

Many thanks. Works fine! :yeah:

Fitzcarraldo :salute:

Whippy
08-17-10, 08:53 PM
Thank you very much, I LOVE these textures :)

fitzcarraldo
08-25-10, 06:43 AM
I tried the interiors with FOTRS, they work fine (no CTDs), but I havenīt the captain cabin and the radio room iluminated...They appear without lights, but the rooms are there :hmmm:...Some solution?

Many thanks!

Fitzcarraldo :salute:

vickers03
08-25-10, 01:33 PM
but I havenīt the captain cabin and the radio room iluminated...They appear without lights, but the rooms are there :hmmm:...Some solution?sorry, these rooms are not my work, so tmo only.

fitzcarraldo
08-25-10, 03:23 PM
sorry, these rooms are not my work, so tmo only.

Iīm Sorry, Vickers...Your work in the interiors is great!!! They work fine in FOTRS.

Thanks!

Fitzcarraldo :salute:

pzfaus
06-26-11, 08:05 AM
Congratulations Vickers for your outstanding work. Really fine mod.:yeah:

[Leo_Fox]
10-06-11, 06:13 PM
Hm, hate to bump this, but the download link no longer seems to work for any of the classes.

vickers03
10-07-11, 12:20 AM
Hm, hate to bump this, but the download link no longer seems to work for any of the classes.
sorry filefront deleted everything, will be restored soon.
(this mod is part of TMO, btw.)

IonicRipper
01-11-12, 12:03 AM
Love this mod, i dont use TMO simply because i like to have 100% control over every single mod i have installed.

My only complain would be where i stand in the command room and conning tower. Is there a way to revert this to the original position?

fitzcarraldo
01-11-12, 06:42 AM
sorry filefront deleted everything, will be restored soon.
(this mod is part of TMO, btw.)

...and RFB also has some interiors of this mod...

Regards.

Fitzcarraldo :salute:

spooks2k1
02-04-12, 06:05 PM
Thanks, this is some seriously good eye candy, but why would this one single mod slow my PC down to a crawl ?
I'm running vanilla SH4 1.4, on a pretty low end PC, and installed the Salmon mod, inside is fine and all looks very smart, but on the bridge and periscope views the game slows down to 1 FPS.
What part of this mod is very CPU intensive ? and can the mod do without whatever might be causing the slowdown ?

tia

Capt. Morgan
02-07-12, 02:34 PM
Hi spooks2k1, First things first: :salute:welcome aboard:salute:

...this is some seriously good eye candy, but why would this one single mod slow my PC down to a crawl ?
I'm running vanilla SH4 1.4, on a pretty low end PC, ...

Part of the problem could be that you are running v1.4 while this mod was actually designed to work in a v1.5 environment (TMO 1.9 was written for SH4 v1.5 IIRC).

Secondly, seriously good eye candy is expensive in terms of computer resorces. What are your computers specs (it runs fine on my low-endish box - 2ghz dual-core Athlon, 2G system memory, 1G video memory on Nvidia GT230 card).

Lastly, what mods do you have installed, in what order? Providing more information will allow better heads than mine to help you.;)

spooks2k1
02-07-12, 02:59 PM
Hi Capt, :salute:

Hmm, ok, maybe I should have a said VERY low endish, :oops: it's on an old system I dug out of the shed.
I'm now running v1.5 U-Boat Missions

P4 3.4 ghtz
2 gig mem (PC3200 400mhtz)
ATI X850 (AGP)

Mods:

GFO 1.1
Webster's New Orders Bar Menu for v1.5

I'm running in 1024 x 768 with AA x2 Temporal

The slow down only happens when I turn the view to point to 180 degrees when stood on the bridge, otherwise all it running fine.
I know this system is limited, but was thinking maybe the animated fans were the culprit, but they seem to be included in GFO and my FPS is fine. :hmmm:
I'm looking into modding this game, so I'll figure it out eventually, but was hoping i could disable something in the mod in the meantime.

thx

Capt. Morgan
02-08-12, 04:29 AM
Well your computer matches the published system requirements almost exactly - although they usually describe the least powerful computer that can possibly handle the game. Minimum video memory was 256K, so I assume you're good there as well.

GFO is a pretty light mod so perhaps this one is just one mod too many.

...The slow down only happens when I turn the view to point to 180 degrees when stood on the bridge, otherwise all it running fine.

There is an old trick of rotating the Captains view from the bridge a full 360d to read all the scenery data into memory. I know that on my old computer i had to do that if I was in harbor before the frame-rate would be playable. If I stopped at 180, the FR would remain slow.

Sorry, I but that's all I can think of.

spooks2k1
02-08-12, 08:14 AM
Thanks Capt, No worries, I think it must be the animated fans, they're not in GFO as I thought.

It will be a nice project to begin modding this game , figuring out how to take out the fans and leave the rest intact.

I guess as usual there' a lot of trial and error involved ;)

There doesn't seem to be much "modding" info available or tutorials for that matter, but i reckon I can figure it out.

spooks2k1
02-08-12, 08:57 AM
Yup, it was the fans, I compared the original dat with the animated one and it was pretty easy to find to switch, I just deleted a couple of animation nodes.
Now I can enjoy these cool interiors on an inferior mosheen :)

Admiral Von Gerlach
02-10-12, 10:18 PM
Superb work on this Vickers. I have been on a number of boats from these classes as they came thru San Diego long ago, and my grandfather was a retired USN Commodore and knew many of the skippers and I can say your work is superb. I am looking forward to seeing these wonderful interiors in operation soon, as my shoreside activities have gone well and I am due for some sea duty soon. thank you for your amazing eye for detail, I am looking forward to sharing this work with a buddy of mine who lives nearby, he was ComSubPac in the late 1940s and tho he does not use computers he enjoys eyeballing the virtual wonders of the SH series. thanks again. the mod work on these titles continues to amaze me.

Capt. Morgan
02-13-12, 09:19 PM
I know this is a TMO mod, but I've been using it in RFB without problem. Others (http://www.subsim.com/radioroom/showpost.php?p=1837520&postcount=961) however have not been so lucky. has anyone else had problems with this interior mod in RFB? I love it because (great eye candy aside) it adds deep diving capabilities to RFB.

Yup, it was the fans, I compared the original dat with the animated one and it was pretty easy to find to switch...
:up: Good to hear you sorted this one out.

peterthegreeksailor
07-02-13, 06:41 PM
Vickers very cool mod but i have a problem in the S Class interior all the gauges are white any suggestion what might be the problem????:k_confused:

vickers03
07-06-13, 05:12 PM
Vickers very cool mod but i have a problem in the S Class interior all the gauges are white any suggestion what might be the problem????:k_confused:

that`s on purpose, some old s-boats had white gauges as seen on pics.

Bubblehead1980
07-08-13, 09:08 AM
that`s on purpose, some old s-boats had white gauges as seen on pics.


Any chance of an update so the ladder to the conning tower can be between the dive planesmen ? I never seen a photo of a Gato interior where the ladder is behind the diving officer.Not sure what UBI was going off of.I have also been on the USS Drum and the conning tower ladder is between the planesmen. I remember the RFB guys moved the Gato ladder to the historically correct position.While not the biggest deal, it's always bothered me.

Nuc
07-09-13, 06:39 AM
Not sure what UBI was going off of.

USS Cod:
http://www.flickr.com/photos/zuikosan/3648577318/in/set-72157620032940671

Bubblehead1980
07-09-13, 10:33 AM
USS Cod:
http://www.flickr.com/photos/zuikosan/3648577318/in/set-72157620032940671

Nice. Not sure how I missed it, seen photos of the Cod before, couldve swore it was between the dive controls as well. Any idea if that is the wartime position?

Nuc
07-11-13, 05:52 AM
Nice. Not sure how I missed it, seen photos of the Cod before, couldve swore it was between the dive controls as well. Any idea if that is the wartime position?

This would seem to be the kind of variation that could be determined by the boat's captain either during new construction, overhauls or refits. It wouldn't be a major task. Look at the first picture link below and note the planes men would come down the ladder from their lookout station and have to step around the ladder to rig out the planes and take their station. also the diving office has to position himself off to the side forward of the ladder and not directly behind the diving station.

http://upload.wikimedia.org/wikipedia/commons/8/89/Lcdr._John_R._Madison_prepares_to_go_up_ladder_fro m_control_room_of_USS_Muskallunge_(SS_262)_at_subm arine_base_New..._-_NARA_-_520835.jpg

Then look at this drawing and it appears the the diving station is directly accessible after descending the ladder and the diving officer is directly behind the planesmen

http://www.navsource.org/archives/08/0824810.jpg

Not a big deal but I could see why some COs might prefer it.

drakkhen20
07-11-13, 12:33 PM
Being that its made for tmo I would assume its in or will work with 2.5 tmo?? With rsrd mod?

Bubblehead1980
07-11-13, 12:34 PM
Being that its made for tmo I would assume its in or will work with 2.5 tmo?? With rsrd mod?

These interiors were incorporated into TMO 2.5, ickers excellent work is already there for all classes.

drakkhen20
07-11-13, 05:14 PM
well this is what im having problems with actually which is why I was looking at this thread. I have tmo 2.5 and when in the interior I have no gauges at all just blackness. so any ideas ?

my load out is
TMO
RSRD
RSRD Patch

and that's it.

drakkhen20
07-11-13, 06:05 PM
heres my thread with a picture of what its doing.

http://www.subsim.com/radioroom/showthread.php?t=205701