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h.sie
03-10-10, 12:43 PM
Since SH5 seems to be a desaster (I didn't play it, but heard so much negative comments): Isn't this a motivation for the GWX team (or the rest of it) to restart their work in GWX4 for SH4.

I also bought SH4 because GWX4 was announced. Never played it vanilla. Tried OpMonsun which (for me) didn't have that "Das Boot" feeling as Sh3/GWX has.

Come on guys, demonstate UBIsoft how to make the ultimate simulation.

Gilbou
03-10-10, 01:38 PM
I would be willing to pay to see GWX adapted from SH3 to SH4.
Around $100 easily...
And I guess I would not be the only one.

Jimbuna
03-10-10, 03:55 PM
I would be willing to pay to see GWX adapted from SH3 to SH4.
Around $100 easily...
And I guess I would not be the only one.

Did I ever forward you my banking details? :hmmm:

:D

Madox58
03-11-10, 09:45 PM
Uh,
I get my cut right Chief?
:hmmm:

Jimbuna
03-12-10, 09:37 AM
Uh,
I get my cut right Chief?
:hmmm:

Your cheque was sent in the post a month ago......didn't you receive it? :DL

Madox58
03-12-10, 08:20 PM
So your saying
'The Check is in the Mail'
:haha:

I'd have believed nearly any story but THAT one!
:har:

I've heard that one for nearly a year now!
And all I get is empty Mailers!!
:o

Sailor Steve
03-13-10, 01:06 PM
Um, that guy who showed up wearing the funny outfit?

That was your Czech.

Jimbuna
03-13-10, 02:43 PM
Bloody US postal service....you can never rely on them :hmmm:

http://img35.imageshack.us/img35/6305/liaranimatedanimationli.gif

Rrannett
03-25-10, 05:37 PM
As often in the past, it seems that I arrive a little late. I would, however, like to add my very deepest and heartfelt thanks to the GWX Team for a mod that added hours and hours of pleasure to what was a relatively mediocre game. I will certainly NOT acquire SH5, for obvious reasons, but i WILL make an additional contribution to SubSim on your behalf.

The very best to you all in your future endeavors and thank you once again!:up:

Jimbuna
03-25-10, 07:56 PM
As often in the past, it seems that I arrive a little late. I would, however, like to add my very deepest and heartfelt thanks to the GWX Team for a mod that added hours and hours of pleasure to what was a relatively mediocre game. I will certainly NOT acquire SH5, for obvious reasons, but i WILL make an additional contribution to SubSim on your behalf.

The very best to you all in your future endeavors and thank you once again!:up:

I'm sure Neal will be very appreciative......thank you on behalf of the Grey Wolves http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

MILLANDSON
05-04-10, 08:36 PM
Aye, seems I've arrived late too, but for what it's worth, thanks for all the hard work you put into GWX for SH3. If it wasn't for that mod, I probably wouldn't still be playing the game.

Thanks guys, and good job!

Jimbuna
05-05-10, 08:04 AM
SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Jim Beam
05-25-10, 07:33 PM
Thanks a million Grey Wolves. It won't be the same without people who made SH3 even much bigger. Respectfully to other modders, I would like to be wrong if I say nobody can do with SH5 the massive improvement the Grey Wolves did with SH3.

I know it's a bit late, but I salute you. Have a worthy and happy life, you deserve it.

S!

P.D. Of course, I prefer a trillion times SH3 plus Grey Wolves than the last Ubisoft abort named SH5.

Sailor Steve
05-25-10, 09:40 PM
WELCOME ABOARD!:sunny:

Respectfully to other modders, I would like to be wrong if I say nobody can do with SH5 the massive improvement the Grey Wolves did with SH3.
You might end up being surprised. Former members of several teams and several independent modders are looking at SH5 and discussing what can be done. Don't expect a reuniting of any particular team, but expect a collaboration of all sorts of folks to see what they can accomplish.

The future is not all gloom and doom.:ping:

Jimbuna
05-26-10, 03:06 AM
Thanks a million Grey Wolves. It won't be the same without people who made SH3 even much bigger. Respectfully to other modders, I would like to be wrong if I say nobody can do with SH5 the massive improvement the Grey Wolves did with SH3.

I know it's a bit late, but I salute you. Have a worthy and happy life, you deserve it.

S!

P.D. Of course, I prefer a trillion times SH3 plus Grey Wolves than the last Ubisoft abort named SH5.

WELCOME ABOARD!:sunny:


You might end up being surprised. Former members of several teams and several independent modders are looking at SH5 and discussing what can be done. Don't expect a reuniting of any particular team, but expect a collaboration of all sorts of folks to see what they can accomplish.

The future is not all gloom and doom.:ping:

I think Steve sums it up pretty accurately http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

ryanglavin
06-09-10, 09:43 PM
As long as Jim is still around, we can't be all gloom. He forces us to be happy

Sailor Steve
06-09-10, 11:03 PM
He does seem to have that affect, doesn't he? :sunny:

raymond6751
06-10-10, 07:21 AM
As often in the past, it seems that I arrive a little late. I would, however, like to add my very deepest and heartfelt thanks to the GWX Team for a mod that added hours and hours of pleasure to what was a relatively mediocre game. I will certainly NOT acquire SH5, for obvious reasons, but i WILL make an additional contribution to SubSim on your behalf.

The very best to you all in your future endeavors and thank you once again!:up:

I echo the sentiments for GWX but don't think anyone should write of SH5. Just look at the difference made in SH3 by modders. Given time, the latest Ubi half-finished product will be a valuable experience.

My copy sits waiting.

Jimbuna
06-10-10, 07:58 AM
As long as Jim is still around, we can't be all gloom. He forces us to be happy

Well thank you sir....those kind words are very much appreciated http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

He does seem to have that affect, doesn't he? :sunny:

You don't do too badly yersel matey :sunny:

Jimbuna
06-10-10, 07:59 AM
I echo the sentiments for GWX but don't think anyone should write of SH5. Just look at the difference made in SH3 by modders. Given time, the latest Ubi half-finished product will be a valuable experience.



Indeed so http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Gorshkov
06-14-10, 02:37 PM
So go back and create GWX for SH5 fixing this half-made game by the way!

Madox58
06-14-10, 03:47 PM
Ya.
I'll jump right on that.
:nope:
Seriously?
Post stuff about SH5 in SH5 threads and areas.

Thank you.

Gorshkov
06-15-10, 10:01 AM
Seriously? So jump there and create "GWX for SH5" thread yourself, GWX Team. I will surely post then. :rock:

Sailor Steve
06-15-10, 12:40 PM
Seriously? So jump there and create "GWX for SH5" thread yourself, GWX Team. I will surely post then. :rock:
This is a thread announcing the end of the GWX team. Privateer is already posting in the SH5 mods forum. He and many others are doing what they can there. His point is that this is not the place to be talking about SH5 or 'GWX5', even if there was going to be one, which there almost certainly isn't.

Gorshkov
06-15-10, 03:42 PM
Sorry I did not notice GWX Team is definitely gone because Privateer's GWX signature is not watermarked "RETIRED". Thus I thought GWX Teams is still active.

Anyway maybe it would be a good idea to fund some new GWX Team (including some personalities from the old one) for SH5 improving effort? Well, now it looks like abandoning of GWX for SH4 was a bad idea because stock SH5 is dead in the water.

Sailor Steve
06-15-10, 05:13 PM
I agree with you on that. There was a lot of stuff going on for GWX4 that I would love to see implemented, as SH4 is definitely better than SH3 for that sort of thing. But SH3 is still getting new mods and SH4 gets ignored.
I keep hoping that will change, but after a year or two hopefully SH5 will be everything it can be.

Gorshkov
06-15-10, 05:49 PM
I am not familiar with latest SH3 mods but as I remember what makes this game not very playable now is: old-fashioned graphics, low 1024x768 resolution and lack of wide-screen support.

I would also be glad if SH5 became "finished" product but I am not sure if it is possible without constant and large developer's support. This support seems to decline now so all hope is in modders' effort. The question is whether modders alone are able to repair SH5 ver. 1.2 to be on par with SH3+GWX or SH4+RFB...

h.sie
06-16-10, 02:22 AM
by the way: what happened with the whole work the GWX-team already invested for SH4/GWX4? did they give it to lurker_hlb for his OPS_MONSUN? if I'm informed right, they were almost ready with their work and one reason to stop their work was the forthcoming SH5.

Gorshkov
06-16-10, 05:46 AM
Oh ****! Didn't they wait for SH5 release to see what a poor game it is??? Now GWX 4 would be a sub-simmer's salvation!

Barbac
07-07-10, 04:56 PM
My friends,

(This is going to hurt.)

Apologies for making a new thread for this post... but I think you'll understand after you've read it.

After days of agonizing over the GWX-related discussion/tasks at hand for this weekend... it is clear to me that there is really only one choice left to us.

In the light of Ubisoft's SH5 preview announcement and impending release... and given the now-reduced manpower available to the GWX dev team...

...we are clearly no longer capable of executing our mission to develop GWX4. Even if we were able to do so, many of the objectives we intended to execute, (as stated on our website and elsewhere) would likely be mirrored only a short time later with the release of SH5... rendering our work obsolete. Just as we've done our dead-level-best to impliment things most sought after by the community... it is clear that the Silent Hunter Devs have been listening to you. This is a good thing guys. It is rather logical that parallel courses were eventually steered into in many ways...

Try not to be angry at us when considering all the things we 'could have done'... or 'should have done' during the development of GWX. Please understand that many of the good people of the GWX dev team have given the final measure of all they could given the circumstances presented by familial obligations, faltering relationships at home, the failed economy, loss of jobs, the demands of school, increased workloads placed on our numbers by employers that sign our real life paychecks, ... and the limitations of simply being human. The stresses of developing GWX have always been very real, and often very painful... in addition to all the things spoken of above.

The only thing that could ever really harm us... REAL LIFE... has made the decision for us. Admitting it... is simply miserable. However, sometime in the night while we were sleeping, we passed the point of no return. Though just a few weeks ago, it seemed we could still get the job done, the engine has stopped because Real Life is demanding its payment.

I hope you'll allow us to end our voyage with our honor intact. I think that we all knew that the hardest part of our journey... would be that someday we would have to end that journey.

Without a doubt, we can sit as I've done the last few days... and rethink our choices a million times over... but the writing really is on the wall.

This project has become a part of who we are... and for that reason, letting go is heart-breaking. In so many ways, this has become SO MUCH MORE than "just a game." This project has been about PEOPLE... and TEAMWORK... and the WILLPOWER to build SOMETHING out of NOTHING... and about being SUCCESSFUL in the face of adversity.

In the end, we must thank our enemies too... as they helped drive our team to succeed.

Most importantly though, our project has come to represent a global friendship... and PROOF that a few good and determined people can change their surroundings for the better.

We have stood on top of the world... and the view was breathtaking... but no one can stay there for long, and no-one can march forever. The air is very thin there... and if you stay... a storm will take you.

Going forward...

Effective immediately, we are retiring the GWX4 project and I am releasing the GWX team from all actual or implied developmental responsibilities.

We do reserve the right to hold the titles "The Grey Wolves Project" and/or "GWX" for future consideration... (I think that after all this time we've earned the rights to our own name.) Myself and Jimbuna will continue to oversee GWX interests that remain (detail management following the closure of the project) but without any expectation or obligation to start again with Silent Hunter V at some date in the future.

I also humbly ask that you in the community will lend your morale support to the above requests.

Here and now, the idea of re-assembling the team for SH5 when the time comes, just doesn't seem to be a viable concept... The people on our team are very tired and from what I understand of SH5, it is to be built on a totally new engine... and its files may subsequently be completely alien to us.

All we can really do is speculate concerning how the release and possible patching of SH5 will go anyway.

The coming days will be very difficult for us... and I personally feel a great deal of hurt for those on the GWX dev team who have poured so much work into all things GWX4 over the last few months... and am absolutely gutted for those of you who have followed our work and encouraged us again and again over the years.

This weekend we take the train 'home to Berlin'... knowing we gave it all we had... For all our faults and shortcomings we hold the simple hope that the paw-prints we leave behind, and the marks we made on the history of the submarine simulation genre... are in the end, viewed as 'well done.'

Its time to end this letter now, and tend to the details of our demobilization... and its getting hard to see anyway...

... and so I'll save my last words for The Grey Wolves dev and crew...

With hand on a heavy heart...

I THANK YOU ALL!!!

~SALUTE!~

:cry:

http://i46.photobucket.com/albums/f117/KptLehmann/EOM11.jpg

Thank you so much for what you did with GWX, such an amazing work, by amazing guys, an amazing team spirit. Was so great in the Old days ...
Wish you all the best to all of you
Barbac

Sailor Steve
07-07-10, 06:10 PM
by the way: what happened with the whole work the GWX-team already invested for SH4/GWX4? did they give it to lurker_hlb for his OPS_MONSUN? if I'm informed right, they were almost ready with their work and one reason to stop their work was the forthcoming SH5.
Sorry I missed this for so long. No, Op Monsun was made (or at least started) a long time ago. The stuff the GWX team was working on at the time they stopped production involved things that have nothing to do with what Lurker has accomplished.

Reece
07-07-10, 09:54 PM
I agree with you on that. There was a lot of stuff going on for GWX4 that I would love to see implemented, as SH4 is definitely better than SH3 for that sort of thing. But SH3 is still getting new mods and SH4 gets ignored.
I keep hoping that will change, but after a year or two hopefully SH5 will be everything it can be.
With IABL working on a WW1 project for SH4 and Ducimus working on another I have new hopes for SH4, there are some game breaking faults imo that need to be addressed, one being that in rough weather the boats almost fly and the watch crew keep appearing and disappearing, very annoying!!:doh::cry:
I have SH4 and UBM and have installed/uninstalled several times but never actually played a campaign due to these problems, hopefully they will be fixed soon!:yep:

Sailor Steve
07-07-10, 11:27 PM
...in rough weather the boats almost fly and the watch crew keep appearing and disappearing, very annoying!!:doh::cry:
I don't recall having that problem with Op Monsun. It's possible I just haven't played it enough, but I have seen some heavy weather, and I was looking for it.

Kipparikalle
09-19-10, 03:58 PM
As heartcrushing as the news were, I understood that it was for the better.
THREAD MUSIC (http://www.youtube.com/watch?v=7IdprQFEg34)

Bluejacket
10-02-10, 01:11 PM
Thank you GWX team for all your hard wok and time on SH3. SH5 is such a poor product right now IMHO that it is nice that my SH3 mod'ed game with GWX is still on my hard drive.

It is a shame that SH4 did get your attention. It would have benefited from all of the GWX teams talents!:DL

Thank you again for a great mod!!!

Salute!

Jimbuna
10-02-10, 04:12 PM
Thank you GWX team for all your hard wok and time on SH3. SH5 is such a poor product right now IMHO that it is nice that my SH3 mod'ed game with GWX is still on my hard drive.

It is a shame that SH4 did get your attention. It would have benefited from all of the GWX teams talents!:DL

Thank you again for a great mod!!!

Salute!

Danke Kaleun http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Legionary74
10-02-10, 08:57 PM
---

Sailor Steve
10-03-10, 12:11 AM
This means the GWs wont be making mods anymore?

God damn...

If there anything I can do, mates...
The GWX team broke up more than a year ago. Individual members still make mods.

Please tone the language down, this is a family-friendly forum. :sunny:

Legionary74
10-03-10, 01:02 AM
---

Pablo
10-03-10, 09:49 PM
Didnt see the date :haha:

Not to threadjack, but damn isnt a curse :P

Hi!

Actually, whether it is a curse or not doesn't really matter. Neal has asked the moderators (including me) to "rigidly and assertively" enforce the forum guidelines. You can read the language guideline here (http://www.subsim.com/radioroom/faq.php?faq=vb_faq#faq_new_faq_item_language), but the money quote is: "Please use language that you would use around your mother. No vulgarities, obscenities, hate speech, or foul language. Do not use *******ing w*rds with aster*cks, that's the same thing as vulgar languge. Express yourself with respect to others.
Now, I don't know what kind of language you used around your mother, so I enforce the guidelines based on the language I would have forum members you use around my mother.

In this case, I think we would all do well to heed Sailor Steve's caution.

Thanks! :)

Pablo

Madox58
10-05-10, 09:27 AM
The GWX team broke up more than a year ago. Individual members still make mods.


Yep.
I just posted an attempt at fixing the 'Bottoming' issue with SH5.
So we do still Mod from time to time.
:03:

Sailor Steve
10-05-10, 12:51 PM
Didnt see the date :haha:

Not to threadjack, but damn isnt a curse :P
No, but the word combination is an insult to people who believe in God. And it's unnecessary. And there are underage children who read these forums. It's not about rules, it's about respect.

[edit] Actually it ocurred to me to check, and atually "damn" is a curse. The dictionary definition of curse is "the expression of a wish that misfortune, evil, doom, etc., befall a person, group, etc.", and "God damn" is specifically a request or wish that God would condemn someone to hell. Is that how you feel?

Schwieger
10-05-10, 03:32 PM
No, but the word combination is an insult to people who believe in God. And it's unnecessary. And there are underage children who read these forums. It's not about rules, it's about respect.

[edit] Actually it ocurred to me to check, and atually "damn" is a curse. The dictionary definition of curse is "the expression of a wish that misfortune, evil, doom, etc., befall a person, group, etc.", and "God damn" is specifically a request or wish that God would condemn someone to hell. Is that how you feel?

With that definition you could make anything a curse :hmmm: not defending him, just saying :shifty:

Packerton
12-21-10, 03:12 AM
Can't believe I never chimed into this topic, I have not been on subsim for a long time, at any case, it was sad when the journey had to end last year, I was glad to be a part of the last SH 3 release, lots of time and hard work was spent testing it.

TheBeast
12-22-10, 09:32 AM
I think The Grey Wolf Crew is still alive and kicking but taking a breather. I still see The Grey Wolf Crew Sig's on new forum posts all over the place. If the crew was truely disbanded why is the crew still flying colors?:hmmm: "Because they are "still" part of the crew.":rock:

Sailor Steve
12-22-10, 12:45 PM
I think The Grey Wolf Crew is still alive and kicking but taking a breather. I still see The Grey Wolf Crew Sig's on new forum posts all over the place. If the crew was truely disbanded why is the crew still flying colors?:hmmm: "Because they are "still" part of the crew.":rock:
Hitman still sports his "Pacific Aces" avatar, which was a team that made a Pacific mod for SH2. Do you think they are still together?

Sorry, The Grey Wolves are indeed disbanded. Some of them still mod, alone or with others. Some of them haven't been heard from, even by other GWs, for a year or more. The ones who are still around "fly the colors" because they are proud of what they were and what they did.

Your wishful thinking won't make it so.

mookiemookie
12-22-10, 01:42 PM
Hitman still sports his "Pacific Aces" avatar, which was a team that made a Pacific mod for SH2. Do you think they are still together?

Sorry, The Grey Wolves are indeed disbanded. Some of them still mod, alone or with others. Some of them haven't been heard from, even by other GWs, for a year or more. The ones who are still around "fly the colors" because they are proud of what they were and what they did.

Your wishful thinking won't make it so.

:o Bad day, Steve? :03:

FIREWALL
12-22-10, 03:15 PM
The GWX team broke up more than a year ago. Individual members still make mods.

Please tone the language down, this is a family-friendly forum. :sunny:

Didnt see the date :haha:

Not to threadjack, but damn isnt a curse :P

Hi!

Actually, whether it is a curse or not doesn't really matter. Neal has asked the moderators (including me) to "rigidly and assertively" enforce the forum guidelines. You can read the language guideline here (http://www.subsim.com/radioroom/faq.php?faq=vb_faq#faq_new_faq_item_language), but the money quote is:
"Please use language that you would use around your mother. No vulgarities, obscenities, hate speech, or foul language. Do not use *******ing w*rds with aster*cks, that's the same thing as vulgar languge. Express yourself with respect to others.
Now, I don't know what kind of language you used around your mother, so I enforce the guidelines based on the language I would have forum members you use around my mother.

In this case, I think we would all do well to heed Sailor Steve's caution.

Thanks! :)

Pablo

No, but the word combination is an insult to people who believe in God. And it's unnecessary. And there are underage children who read these forums. It's not about rules, it's about respect.

[edit] Actually it ocurred to me to check, and atually "damn" is a curse. The dictionary definition of curse is "the expression of a wish that misfortune, evil, doom, etc., befall a person, group, etc.", and "God damn" is specifically a request or wish that God would condemn someone to hell. Is that how you feel?

With that definition you could make anything a curse :hmmm: not defending him, just saying :shifty:

HEY!!! Why don't you guys take the bible beating and thumping to A PM.. And let us discuss GWX.

Hitman
12-22-10, 03:49 PM
Hitman still sports his "Pacific Aces" avatar, which was a team that made a Pacific mod for SH2.Do you think they are still together?

The funny part about my avatar is that I never even requested it :88); One day in 2004 after the Pacific Aces release I woke up and there it was, along with my new moderator condition. So that's what you get for modding till your eyes bleed in Subsim.com, an avatar you did not choose and a 24-7-365 shift doing the dirty job here!! :haha:

Sailor Steve
12-22-10, 11:53 PM
:o Bad day, Steve? :03:
Not at all. The post I responded to seemed to indicate a belief that it was all a hoax and the GWX team was still together and doing things in secret. I just wanted to disabuse him of that incorrect notion.

HEY!!! Why don't you guys take the bible beating and thumping to A PM.. And let us discuss GWX.
1. I don't believe in the bible, so it's hard for me to "beat" or "thump". I do, however, believe in respect and politeness, and when someone breaks the rules, either of the forum or of common decency, I tend to say something.

2. I've talked about GWX here several times, including this page. You haven't posted or discussed it here in more than a year, so your righteous anger sounds a little hollow.

Nippelspanner
12-23-10, 04:43 AM
Uhm... Merry Christmas guys! :woot::D

Kpt. Lehmann
12-24-10, 01:30 PM
Merry Christmas, Nippelspanner old friend!!!

The funny part about my avatar is that I never even requested it :88); One day in 2004 after the Pacific Aces release I woke up and there it was, along with my new moderator condition. So that's what you get for modding till your eyes bleed in Subsim.com, an avatar you did not choose and a 24-7-365 shift doing the dirty job here!! :haha:

Cheers Hitman! "modding till your eyes bleed" I can't say that I miss that part of things at all!:up:

Some free advice from me to anyone who cares to listen: It is great, and in many ways rewarding, to give of yourself to a community. However, never let your hobby become "work" or you may end up intensely disliking your hobby.:damn:

I really hope this thread can get back to being calm and cool. Ending our project was in some ways, much harder than carrying it out. Just speaking for myself, I'll always have regrets that I couldn't do more... and carry things further.

At one time I had hopes of somehow consolidating many theaters and nationalities in the simulation... to enable a player to choose a nationality and sail a submarine in any major navy in WWII. Too many obstacles and too much resistance prevented it though. (...and it was certainly too much to expect from a team that worked without pay.)

Individually, some of the old GWX teamers still mod independantly and occasionally release some things to the community.

The GWX Project is truly over though. Some of us do still fly the colors and carry GWX signatures... because we are proud of what we did accomplish and where we've been.

All good things do come to an end, but we have all been given much... and we all have much to be thankful for.

Having been in the constant company of so many great people, on the GWX team and here at Subsim... will be with me forever!

:up::up::up:

Kind regards and Merry Christmas to you all,

KL

FIREWALL
12-24-10, 02:17 PM
I have a simple answer for that Steve. "GET A LIFE" !!! :DL

Kpt. Lehmann
12-24-10, 02:44 PM
< sigh >

Come on guys. Have a little class and forebearance. Its Christmas. Can we have a little peace on Earth? :-?

Nippelspanner
12-24-10, 03:06 PM
*grabbingmyguitar*
*bryanadamsmode-on*

"There's something about Christmas time
something about Christmas time
that makes you wish it..."

Allright, allright I stop! :nope:

glaude
02-15-11, 12:26 PM
Un grand merci pour l'énorme travail que vous avez effectué.
Je viens de découvrir votre mod et grace à lui, j'éprouve du plaisir à jouer sur SH3.
SH4 ne me plait pas, SH5 encore moins.

Vive SH3 et vive GWX 3 !

Glaude

A big thank to you for the tremendous work you have done.

I just found your mod and thanks to him, I have the pleasure to play SH3.

I do not like SH4, SH5 even less.

Vive SH3 et vive GWX 3 ! (in French)

Alex
02-15-11, 03:31 PM
Tiens, un compatriote, j'en croise pas tous les jours, ici. :)
Je me permets de prendre la parole en notre nom collectif pour te transmettre nos remerciements les plus émus pour ton intervention : notre boulot est disponible depuis un certain temps déjà, mais ça n'enlève rien au plaisir qu'on a de savoir que ce qu'on a fait continue d'être
apprécié. :03:

Cordialement,


Alex

tommo8993
03-16-11, 04:00 PM
This may seem like a daft idea but, seen as the devs have abandoned SH5 and its still a buggy,laggy piece of ****. Maybe GWX team could fix it?

Sailor Steve
03-17-11, 01:14 AM
Yes, it does seem a bit daft. In case you missed the whole point of this thread, there is no GWX team anymore.

Some former members, and some former rivals, are working on SH4 and looking at SH5. What happens next remains to be seen.

Jimbuna
03-17-11, 07:12 PM
I'll simply qoute my friend on #304

jibouil
10-19-11, 09:45 AM
Thanks for all :)

fastfed
11-21-11, 03:22 PM
This may seem like a daft idea but, seen as the devs have abandoned SH5 and its still a buggy,laggy piece of ****. Maybe GWX team could fix it?



NO!!

GWX, was supposed to do SH4, They actually started to gather information and maybe even started coding certain things.. Dunno.


but when SH5 was being announced they thought, (because of the hype) it was going to be awesome..

Truth be told, its HORRRRRRIBLE!!!

So.. they should now go back and do SH4.. It was a great platform and would be great! NOT SH5.. Let that horrible game die in a great big explosion from a torpedo :)

Sailor Steve
11-21-11, 03:44 PM
So.. they should now go back and do SH4.. It was a great platform and would be great! NOT SH5.. Let that horrible game die in a great big explosion from a torpedo :)
Maybe you should read the thread. There is no GWX team and will almost certainly never be again. Former members are working with others on both SH4 and SH5.

Jimbuna
11-21-11, 04:04 PM
Maybe you should read the thread. There is no GWX team and will almost certainly never be again. Former members are working with others on both SH4 and SH5.

Rgr that http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Madox58
11-21-11, 05:00 PM
Former members are working with others on both SH4 and SH5.

And SWTOR (Yet to be released! :03:) and The First Templar.
:yep:

Hylander_1314
12-12-11, 11:32 AM
Reguardless of what happens, many thanks to the GW Team!

Everything you folks gave us for SH3 was the best thing that could have ever happened to SH3.

The circumstances for choosing to end the project, are understandable, reguardless of what happened with SH5.

From the looks of things, former members of the team are working on SH4 and SH5 anyways, so over time, I'm sure both will shine just like SH3 does and has for some time. It may just take a little longer, so thanks for the continueing work you guys do even individually.

You guys make, and have made the heart of the SH series really beat! :rock::rock::rock::rock::rock:

And since it's close enough now, have a Merry Christmas and Happy New Year!

Jimbuna
12-12-11, 04:49 PM
Reguardless of what happens, many thanks to the GW Team!

Everything you folks gave us for SH3 was the best thing that could have ever happened to SH3.

The circumstances for choosing to end the project, are understandable, reguardless of what happened with SH5.

From the looks of things, former members of the team are working on SH4 and SH5 anyways, so over time, I'm sure both will shine just like SH3 does and has for some time. It may just take a little longer, so thanks for the continueing work you guys do even individually.

You guys make, and have made the heart of the SH series really beat! :rock::rock::rock::rock::rock:

And since it's close enough now, have a Merry Christmas and Happy New Year!

On behalf of the team, thank you very much :sunny:

Merry Christmas and Happy New Year :sunny:

Admiral_Stealth
01-04-12, 12:56 PM
Your work on SH3 to make GWX was excellent, extremely professional, GWX is the flagship Sub Sim, enormous fun to use and as challenging as it gets. I profoundly thank you, there is nothing out there as good.

You alluded to SH5. Is there a real likelihood now that a GWX team, will take up arms and fix SH5 to SH5GWX mod?

My SH5 sits in the box awaiting SH5GWX. By the way I hate the SH5 torpedo solution system, not a scratch on your SH3 version. All navigation and tools far far superior in SH3.

To reward the team can you sell services to Ubisoft entertainment to fix SH5 and make it not only playable but at your quality standard?:shifty:

jaxa
01-04-12, 01:13 PM
IMHO it's a pity to waste GWX Team experience, knowledge and talent for doing nothing. SH5 never be a base for next GWX, but what about SH4? GWX Team tried to adopt SH4 for GWX second version, but project was cancelled after first infos about SH5 release plans. As we can seee now it was wrong decision. Why don't use this group of talented kaleuns for creating something good for SH4? SH4 is close to SH3 in philosophy of playing, much closer than SH5. There is a solid base - Operation Monsun. It's not necessary to start work from the beginning, with Lurker permission it will be easier to create addon for OM similar to GWX (drakkhen20 tried to start something, but without help from others it's impossible).
Don't you think the same mates?

Sailor Steve
01-04-12, 01:19 PM
It would be nice, but remember you're not talking to a team now, but rather individuals who have moved on to other things. Some of the members are working on other things, some of them don't even come around much anymore, and at least one key member has disappeared, seemingly off the face of the earth, and doesn't answer any messages from other members.

There is no GWX team anymore, and only one of them posts here on a daily basis. Another team might be assembled for SH4, and I wish someone would do that, but the 'mates' you're talking to don't even exist anymore.

mookiemookie
01-04-12, 01:28 PM
My SH5 sits in the box awaiting SH5GWX.

Your SH5 is going to have a mighty long wait.

IMHO it's a pity to waste GWX Team experience, knowledge and talent for doing nothing. SH5 never be a base for next GWX, but what about SH4? GWX Team tried to adopt SH4 for GWX second version, but project was cancelled after first infos about SH5 release plans. As we can seee now it was wrong decision. Why don't use this group of talented kaleuns for creating something good for SH4? SH4 is close to SH3 in philosophy of playing, much closer than SH5. There is a solid base - Operation Monsun. It's not necessary to start work from the beginning, with Lurker permission it will be easier to create addon for OM similar to GWX (drakkhen20 tried to start something, but without help from others it's impossible).
Don't you think the same mates?

No. There is no more GWX team. They're gone, they're not coming back. Making it sound like the GWX team are the only ones who can improve upon the SH games is very disrespectful to the folks who have done awesome things with SH4 and SH5.

jaxa
01-04-12, 01:53 PM
Your SH5 is going to have a mighty long wait.



No. There is no more GWX team. They're gone, they're not coming back. Making it sound like the GWX team are the only ones who can improve upon the SH games is very disrespectful to the folks who have done awesome things with SH4 and SH5.

I don't want to disrespect any people creating addons for SH4, they make superb works, like lurker for instance. I only wanted to say that it was fantastic work doing something with GWX Team. I know it's a past and never return, but some of team members still exist on this forum and could be helpful with this work.
There is no info about any new simulator of Uboot in close future, so facelifting of SH4 ATO would be strongly appreciated.

Admiral_Stealth
01-04-12, 02:07 PM
Jaxa you are right in what you say.
SH4 is excellent I agree and indeed a stronger more substantial sim than SH5, and SH5 more disappointing than was expected.

Added to your argument a generous amount of work on the SH4GWX mod is already done, and at present wasted. Indeed the task of finishing the SH4GWX mod is likely to be far simpler and more likely to succeed in a short timescale. Whereas an SH5 undertaking could last a long time, and require completely redesigning the sim.

However the potential of a first person type SH5 appeals, although in practice as presented it is very fiddly and interactions boring. How many of us couldnt get down that hatch from the bridge fast enough, indeed got stuck using the mouse to get into it! However well my missions went due to the game glitches I never got out of British waters!

I think the potential for that the game could be brilliant, and with more sub classes; but at present its a mess. And a lot of necessary tools available in SH3GWX just arnt there. The present limitations are so severe that I doubt its possible to take on a decent destroyer or group of them, or aircraft!!!!! and survive as can be achieved by a good captain in SH3GWX with skill.
One often has to listen to the sounds oneself to judge evasions, to have have the right information available; alas the separation of the periscope up the ladder from the sound sensor is so far....

OK better have an excellent SH4GWX mod please!:sunny:

Admiral_Stealth
01-04-12, 02:46 PM
mookiemookie
Interesting to read your thread to Jaxa concerning the very many people who are also making superb mods. What do you think is the way forwards for these subsims?

mookiemookie
01-04-12, 03:11 PM
mookiemookie
Interesting to read your thread to Jaxa concerning the very many people who are also making superb mods. What do you think is the way forwards for these subsims?

I think as Dark Wraith makes progress in his GR2 tool, we get closer and closer to allowing many things to be changed in SH5. The one thing keeping me away from it is the pitiful selection of merchant shipping...once people are allowed the ability to add and change ship models, I think the floodgates will be opened on that.

Madox58
01-05-12, 05:52 PM
Added to your argument a generous amount of work on the SH4GWX mod is already done, and at present wasted.
Any work done on a GWX version for SH4 was trashed long ago.
In some ways I regret deleteing all the good stuff, but it's done and no one can change that fact.



Indeed the task of finishing the SH4GWX mod is likely to be far simpler and more likely to succeed in a short timescale.
Without the ORIGINAL work done for GWX 4?
How could it be simpler?
At the time the project was ended?
We projected AT LEST 1 more year before testing even started on an Alpha!
I don't consider that a short time scale.

There is NO GWX TEAM anymore.
There are very few GWX 4 original files anymore.
There are very few GWX Devs who even Mod SH series of games now.

So to put it bluntly?
If you poop in one hand and wish in the other?
Which one gets full first?

Ducimus
01-05-12, 06:39 PM
I've noticed something as supermods go. Generally speaking (and i realize i'm painting with a fairly wide brush ), most the people behind the supermods from SH3, SH4, and i believe, even Sh5, are all from the same "generation" of subsim members/modders. In fact, some of these people have even worked on the most widely used supermods from both Sh3 and SH4. As the old timers go, their ranks have gotten progressively thinner with each sequal of the SH series.

My point is, as time goes on, people move on to new pursuits. So maybe it's time for a new generation of modders to step forward instead of everyone perpetually relying on the same old crowd of people who have moved on to other pursuits or hobbies.

Madox58
01-05-12, 06:44 PM
I'll second that thought!
:rock:
I only like doing simple things for others here and there myself.
I keep waiting for the 'next' Guy to really step up and go for it instead of demanding or begging for this or that.

RustySubmarine
05-11-12, 07:11 AM
First a very BIG THANK YOU to the Grey Wolves Dev Team for making SHIII such a wonderful sim.

I think that the age of the Uboat Simulator is slowly coming to an end, after the introduction of SH5. This latest of the series was long over due, but didn't come up to the expectations that everyone expected. First there were all the bugs in the stock game and to top it all, the blasted DRM that made the game only playable on line, connected to Ubisoft servers. This was a great dissapointment, but has recently been overcome by the option to play off line, even though it is for single player only.

I have noticed that since SH5's release, the Modders have been busy at it again to try and make a decent job of SH5, although I don't think it will ever reach the following of SH3, which in my opinion is the most enjoyable version to play. Ok, you can't interact with the crew, but that is not the be all end all, it's what the game has to offer in reality, which is the most important and SH3 doesn't come much better than it can with GWX Gold.

I think SH5 will be the last Sub Sim in this series, regarding a German Uboat simulator from Ubisoft, unless some other company can come up with something better, which I very much doubt.

So it is time to take stock, of what has been available since Sub Sims first came on the scene and what we are left with. First we had Silent Service, SH1, Aces Of The Deep (still one of the best, but sadly out of touch with modern computers) Then SH2, became available for Windows 98. The ultimate SH3, then SH4, and finally SH5. The last three are obviously the ones most people still play and enjoy and these are still at the forefront of Submarine Simulation. I think that we have just got to carry on with these three and hope that SH5 will reach the goals that SH3 reached with GWX, but I doubt it will ever come up to the playable standards that we have all come to enjoy (and) my favorite, SH3. Unless SH6 should become possible to a standard that we have all yet to see, made perfect. Who knows what future technology may bring us. Remeber, Not so long ago, Silent Service was the bees knees.

guntherprien
01-16-13, 12:31 PM
GWX 3 Gold

If Carlsberg did mods................

Probably the best mod in the world,
I have played it regularly for years,and am still coming up against new ships/scenarios,utterly breathtaking.
I feel honoured to be a part of this community,and feel sorry for folk who are unaware.

I could never understand why the modders didn't form their own company and made their own games.

A sincere thanks to all you guys who made this SH3 such an enjoyable game.
You will never die,you have made a little bit of history,you are eternal.

Jimbuna
01-16-13, 12:35 PM
High praise indeed and much appreciated by those few of us who are still around http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

superstan
01-16-13, 04:03 PM
Thanks for your great work and efforts over all the years

xero.luck
01-26-13, 08:39 PM
I'm way late, but wanted to say a big Thanks for everything!

orengreen
01-28-13, 05:08 PM
It is never too late to say another big "Thank You" for the GWX team.
Your work will continue to be appreciated by many and for a long long time!

Leon1980
02-04-13, 03:00 PM
Please come back dear GWX!

dwassllir
02-25-13, 09:15 PM
Thanks GWX team for enhancing my gaming experience. You guys rock!

Lewis Wingerter
02-26-13, 09:28 AM
To the great GWX team I understand your reason for stopping GWX 4. I an hoping that you guys may do a reunion tour(like the rock band) and start again(wish full thinking).:yeah::yeah::yeah::yeah::yeah::yeah: Whatever happins thanks again. Regard LW

Jimbuna
02-26-13, 12:07 PM
SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Nightshift
03-24-13, 08:20 PM
A lil' late but just picked it up recently and wanted to say nice work! Although I must admit I probably just see the tip of the iceberg of work you've been putting into this.

Don't know how long I played any vanilla Silent Hunter except the first one. So I kinda want to post my long due respect to every modder out there making this series such a great experience. I'll probably still play this game when retired and teethless. Thanks to the modders.

Not just because you did the job that Ubisoft should have done but going far beyond it.

Salute!

ps: anybody knows the mod that linked the amount of food you could see inside the boat with the remaining fuel ? or was that just an idea..?

Nevermind found it:
OH_V3_RH

Jimbuna
03-25-13, 05:04 AM
Enjoy the GWXperience http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Kpt Foehammer
03-31-13, 06:19 PM
Cheers to you and your team, Kpt. Lehman for the many years of enjoyment that your wonderful mod has given me and the subsim community at large. I realize this post is a few years after the fact but, as you have so eloquently stated, life has a way of getting in the way sometimes.

Thanks again,
Kpt. Foehammer
:subsim:

RustySubmarine
03-31-13, 07:34 PM
Got to add my two penworth for such a brilliant mod as GWX 3.0, which without, SH3 would not have lasted as long as it has. So well done guys for giving us GWX. and keeping SH3 alive and kicking! :Kaleun_Applaud:

Greasel_burger
10-22-13, 09:06 PM
Long time coming, A great many thanks to the GWX team for their work!

Good hunting! :arrgh!:

Jimbuna
10-23-13, 08:36 AM
Long time coming, A great many thanks to the GWX team for their work!

Good hunting! :arrgh!:

Many thanks (on behalf of the team) and welcome :salute:

Kommandant_Wesser
06-30-14, 01:27 AM
Thank you GWX team for being awesome :Kaleun_Cheers: :Kaleun_Salute:

Jimbuna
06-30-14, 05:58 AM
Thank you GWX team for being awesome :Kaleun_Cheers: :Kaleun_Salute:

SINK EM ALL!! http://img856.imageshack.us/img856/8636/cdw.gif (http://imageshack.us/photo/my-images/856/cdw.gif/)

SilentHunts
01-28-15, 07:46 PM
Thank you so much guys at GWX! You guys were the best and will always be the best! You made me smile when I shot that Medium Cargo as it put a smile on my face when it sank rather than normal SH3. I hope you guys have a successful journey on your ways across the Atlantic! Goodbye GWX! Never forget!

Jimbuna
01-29-15, 06:41 AM
Thank you so much guys at GWX! You guys were the best and will always be the best! You made me smile when I shot that Medium Cargo as it put a smile on my face when it sank rather than normal SH3. I hope you guys have a successful journey on your ways across the Atlantic! Goodbye GWX! Never forget!

Fair winds and following seas Kaleun http://img856.imageshack.us/img856/8636/cdw.gif (http://imageshack.us/photo/my-images/856/cdw.gif/)

Admiral Halsey
01-29-15, 11:46 AM
You know I've wanted to know something. If you knew how bad SH5 would be(at first as since then mods make it playable finally) would you guys still have split up or would you have finished the GWX4 project?

Knipper
01-29-15, 12:23 PM
I've just reloaded SHIII after an absence of three years and which mods did I load? GWX of course. I haven't bothered looking at the rest (despite having a hardly-used copy of SH5 and acknowledging the talent that's in this forum) because I know it could never get better than what the GWX guys turned this sim into. Thank you guys. :salute: SINK 'EM ALL!

Jimbuna
01-29-15, 01:48 PM
I've just reloaded SHIII after an absence of three years and which mods did I load? GWX of course. I haven't bothered looking at the rest (despite having a hardly-used copy of SH5 and acknowledging the talent that's in this forum) because I know it could never get better than what the GWX guys turned this sim into. Thank you guys. :salute: SINK 'EM ALL!

High praise indeed and much appreciated http://s24.postimg.org/c148rgoj5/thumbsup_1.gif (http://postimage.org/)

You know I've wanted to know something. If you knew how bad SH5 would be(at first as since then mods make it playable finally) would you guys still have split up or would you have finished the GWX4 project?

A good question and not one easily answered but on a personal note I remember talking to my friend Dan Dimitrescu (Ubisoft SH5 Dev) at Neals house during the SubSim Meet in 2008 and whilst he was limited in what he could discuss I don't believe anyone was prepared for what state the game would be in at time of release.

That is not meant as a slur toward Dan or any of his colleagues because we all know 'he who pays the piper calls the tune' and that is what I believed happened where Ubisoft was concerned. I'm confident Dan would and could have produced something far better had they been given the time and the resources.

One or two of the Grey Wolves were about to leave for personal reasons (unbeknown to the rest of the team at the time) and once that happened and upon seeing SH5 released in the state it was in I doubt the GWX4 project would have been taken forward.

Personally speaking, I was disappointed at what the community were served and wish we could have stayed together as a team and taken the game forward but I remain conscious of the fact that Ubisoft were gracious enough not to object to the work of the team, some might say because it helped sales of the original release which was obviously needed in order to get the mod to work.

All the above is my personal viewpoint/opinion.

les green01
01-30-15, 12:46 AM
it does suck that sh4 didn't get the love sh3 did on mods although the ones we have is great but could been much better

Admiral Halsey
01-30-15, 01:01 AM
it does suck that sh4 didn't get the love sh3 did on mods although the ones we have is great but could been much better

I think a major part of the problem was SH4 came out too soon after SH3 did least from what I can tell. Seems most of the modders were still working on their SH3 mods and by the time they woul've switched over to SH4 number 5 was on the horizon so they skipped it. If it had come out a year later when the SH3 mods were beginning to wrap up you'd have probably seen more mods for it.

les green01
01-31-15, 03:41 AM
i think so too guess i need to work harder trying to figure it all out but what the gwx team had was a team sh4 has both ao's instead of several mods and multi sh4s why cant one mod be built that covers both ao's

TorpX
01-31-15, 04:07 AM
IMO, the modding efforts in SH suffer from a systematic problem.

Most of the mods are the product of individuals, with a few being the product of teams. However, there is little effort made to document the techniques used, or the knowledge gained. Inevitably, modders move on, get burned out, or just decide to pursue other interests. When this happens, their knowledge is lost to the community, and potential new modders must start from square one, and this naturally retards further progress. Also, there seems to be a virtual wall between SH3 and SH4 modders, with only slight communication between them.

CCIP
02-01-15, 02:02 PM
However, there is little effort made to document the techniques used, or the knowledge gained. Inevitably, modders move on, get burned out, or just decide to pursue other interests. When this happens, their knowledge is lost to the community, and potential new modders must start from square one, and this naturally retards further progress. Also, there seems to be a virtual wall between SH3 and SH4 modders, with only slight communication between them.


Yeah, that's a known problem - and a tough problem, sadly. Back when SH5 came out, there was a bit of an effort to start up a modding wiki for it to share that knowledge, but the problem was that it needed someone to lead the project, curate it, and constantly bug modders to contribute. And in turn, modders often have to learn how to document their knowledge - that's kind of a whole skill set in itself. I didn't have time then for such a commitment unfortunately (and I still don't), and now that boat has sailed so to speak. It's a lot of effort to maintain something like that. What I hope is that next time we get a major naval combat title, we'll have the right resources and right people in place to support it!

Jeff-Groves
02-01-15, 04:17 PM
Yeah, that's a known problem - and a tough problem, sadly. Back when SH5 came out, there was a bit of an effort to start up a modding wiki for it to share that knowledge, but the problem was that it needed someone to lead the project, curate it, and constantly bug modders to contribute. And in turn, modders often have to learn how to document their knowledge - that's kind of a whole skill set in itself. I didn't have time then for such a commitment unfortunately (and I still don't), and now that boat has sailed so to speak. It's a lot of effort to maintain something like that. What I hope is that next time we get a major naval combat title, we'll have the right resources and right people in place to support it!

Several problems with the search engine here at Subsim makes it very hard to find all the info one could want.
Search for [Tec] once and you'll see.
Now given I may not know exactly how to ask a question, searching just threads tagged like that would be gold.
Now tags were started with the SH4 forums if I recall right. That means there's tons of info in the SH3 threads not tagged like that.
In that case you'd need to know the name of the modder that did close to what you want to do and search for his posts.
Just be ready to see Hex information and not S3D information.

CCIP
02-01-15, 04:28 PM
Well, one quick thing we could still do is update/make a new modding resources thread - sort of like what Hitman did in the SH3 workshop :yep:

Jeff-Groves
02-01-15, 04:32 PM
Well, one quick thing we could still do is update/make a new modding resources thread - sort of like what Hitman did in the SH3 workshop :yep:

I'd think that would help the new group of Modders. A question and answers type thread. As it is now the questions are all over the place.
Say we had a Modders question and answer thread that worked in the search engine. Maybe a newer tag that actually works?

Admiral Halsey
02-01-15, 06:59 PM
You know i'm thinking about starting a noob modders group. I've been wanting to mod SH4 for years and have only just started figuring out how to edit the dates for when you can get Radar and such. Maybe we could not only support each other in our mod learning and posting what we know for other to learn and add to but even make our own mega-mod.

CCIP
02-01-15, 07:04 PM
The trouble right now is getting enough people hyped up for it. Don't get me wrong, it might be possible, but it's just going to be really difficult without anything big on the horizon. At this point, delving into the past and compiling old wisdom from old modders might be more realistic, because you might have trouble getting a critical mass of people to cover all aspects of modding the game.

Admiral Halsey
02-01-15, 10:06 PM
The trouble right now is getting enough people hyped up for it. Don't get me wrong, it might be possible, but it's just going to be really difficult without anything big on the horizon. At this point, delving into the past and compiling old wisdom from old modders might be more realistic, because you might have trouble getting a critical mass of people to cover all aspects of modding the game.

True but I was never thinking it'd be a big group. Maybe 5 tops if I was lucky.

Jeff-Groves
02-02-15, 04:24 PM
A lot of the 'older' modders are gone but the ones that remain usually try to answer questions if they fall in their area of knowledge.

A PM to them will get you answers even if they can't help with what you want.
Just don't expect an answer like 5 minutes after you PM them.
In my case it may be days before I check PM's or E-Mails and have time to answer.

les green01
02-07-15, 11:03 AM
i be interest in the group

Admiral Halsey
02-07-15, 01:18 PM
i be interest in the group

Oh cool I got one person on board with the idea.

avers
02-16-15, 04:08 PM
I barely know how to mod, but I would LOVE to to be in your group!

Admiral Halsey
02-16-15, 04:09 PM
I barely know how to mod, but I would LOVE to to be in your group!

Great. I'm getting the initial stuff for it down at the moment but i'll post a thread for the group within a few days.

Jeff-Groves
02-16-15, 04:16 PM
Looking good Guys.
:salute:

"All you need is good Men"
:03:

pdiddy
02-16-15, 05:32 PM
You know i'm thinking about starting a noob modders group. I've been wanting to mod SH4 for years....


What do you have in mind?

SH4 is all us Pacific Theater fans have (and all we have on the horizon.)

Jeff-Groves
02-16-15, 05:36 PM
I'll help if I can be of use.

avers
02-16-15, 05:36 PM
What do you have in mind?

SH4 is all us Pacific Theater fans have (and all we have on the horizon.)

I agree with u and I'm one of u, and I have a few ideas.

Admiral Halsey
02-16-15, 06:12 PM
What do you have in mind?

SH4 is all us Pacific Theater fans have (and all we have on the horizon.)

I agree with u and I'm one of u, and I have a few ideas.

It'd be a group where we share our experiences of learning how to mod modding, help each other out when we get stuck, help future modders out by creating a guide for the stuff we learn(something sorely needed) and creating mods together with the ultimate goal being the creation of our own super-mod(but that'd be a bit down the line) and having fun.

avers
02-16-15, 07:21 PM
Ok, should we start a new thread for this team so we'll get more attention?

Admiral Halsey
02-16-15, 07:31 PM
Ok, should we start a new thread for this team so we'll get more attention?

Might as well go ahead and get the thread created now that I think about it.

Admiral Halsey
02-16-15, 07:38 PM
Ok created the thread in the SH4 mod workshop. Here's the link and tell me if you think anything in the first post needs to be changed. http://www.subsim.com/radioroom/showthread.php?p=2288437#post2288437

Rrannett
09-07-15, 12:27 PM
Wow! I just stumbled upon this thread after 6 years on board! I would, once again, like to extend my deepest thanks to the GWX team for the many days of pleasure that you have brought to my sub sim playing. (I am retired now!) :) To all the modders, may The Forces be with you! :salute: :subsim:

Jimbuna
09-07-15, 01:59 PM
Wow! I just stumbled upon this thread after 6 years on board! I would, once again, like to extend my deepest thanks to the GWX team for the many days of pleasure that you have brought to my sub sim playing. (I am retired now!) :) To all the modders, may The Forces be with you! :salute: :subsim:

SINK EM ALL!! http://img856.imageshack.us/img856/8636/cdw.gif (http://imageshack.us/photo/my-images/856/cdw.gif/)

Rockin Robbins
10-20-16, 01:04 PM
My friends,

(This is going to hurt.)

Apologies for making a new thread for this post... but I think you'll understand after you've read it.

After days of agonizing over the GWX-related discussion/tasks at hand for this weekend... it is clear to me that there is really only one choice left to us.

In the light of Ubisoft's SH5 preview announcement and impending release... and given the now-reduced manpower available to the GWX dev team...

...we are clearly no longer capable of executing our mission to develop GWX4. Even if we were able to do so, many of the objectives we intended to execute, (as stated on our website and elsewhere) would likely be mirrored only a short time later with the release of SH5... rendering our work obsolete. Just as we've done our dead-level-best to impliment things most sought after by the community... it is clear that the Silent Hunter Devs have been listening to you. This is a good thing guys. It is rather logical that parallel courses were eventually steered into in many ways...
The terrible thing about this post is the absolute assurance that the Ubi devs were listening and would deliver what the community wanted. And how utterly they failed to do anything of the sort. I'd love to see a chart of objectives planned by GWX4 and how many of them were implemented in SH5. Maybe it would just make me cry about how thoroughly we were let down. The GWX team did the right thing for reasons that turned out to be totally false. And that reflects on Ubi, not the GWX team.

It is clear now that SH3 and SH4 were as good as it was going to get. And they are darned good, in spite of their problems. Thanks to the Grey Wolves. You made SH3 shine.

olddriedseaweed
11-27-16, 01:22 PM
Wanted to express my thanks to all involved in GWX3. Like others, I have been playing this mod for years and just wanted to say thanks.

Noobicum4Ever
09-24-19, 12:22 AM
After 10 years there are still people who discover GWX and are impressed by the quality of this supermod.

Jimbuna
09-24-19, 05:48 AM
And rightly so :smug:

Enjoy the GWXperience :Kaleun_Salute:

TheGreatElector
09-25-19, 04:35 PM
For mods, this is by far one of the best mods out there in general!Just looking back at this thread brings back good memories.