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nikbear
06-17-09, 06:39 AM
I've D/L some aeroplanes from Testpilot,Junkers JU52 'Mausi' and some others,and was wondering if someone could kindly explain to me how I add them so that they show up in game:06: I believe you have to add them to bases:06:There is some explanation in the readme that came with the D/L but it is only written in German,and I sadly can't speak/read a word of German:oops:I've tried using Babelfish to translate but it comes out making no sense whatsoever:nope: Any help on this matter gratefully received and appreciated:salute:Thank you.:up:

A6Intruder
06-17-09, 09:19 AM
I've D/L some aeroplanes from Testpilot,Junkers JU52 'Mausi' and some others,and was wondering if someone could kindly explain to me how I add them so that they show up in game:06: I believe you have to add them to bases:06:There is some explanation in the readme that came with the D/L but it is only written in German,and I sadly can't speak/read a word of German:oops:I've tried using Babelfish to translate but it comes out making no sense whatsoever:nope: Any help on this matter gratefully received and appreciated:salute:Thank you.:up:


I will try to explain:
Open this folder:Sh3/data/land
There you will find your airbases
Search for german airbase small,normal or large is your choice.
The file you need is LAB_LargeAirBaseGe.cfg (for large air base)
Should look like this:
[Unit]
ClassName=LargeAirBaseGe
UnitType=406
MaxSpeed=0.000000
MinSpeed=0.000000
Length=1
Width=1
[AirGroup 1]
StartDate=19380101
EndDate=19400801
Squadron1Class=LBHeinkel111
Squadron1No=4
Squadron2Class=LBJunkers.Ju.52
Squadron2No=4

[AirGroup 2]
StartDate=19400802
EndDate=19450601
Squadron1Class=LBHeinkel111
Squadron1No=4
Squadron2Class=LBJU88
Squadron2No=4
Squadron3Class=FBJU88
Squadron3No=4
Squadron4Class=FBFW190a5
Squadron4No=6
Squadron5Class=LBJu52-3M.Mausi
Squadron5No=3

If you like to add a new Air Squadron you have to add a bigger Nr., as i did (Nr.5).
The Nr. after the No (=3 in above example) will set the Nr. of airplanes to your squadron.
That was the worst part.
Now add the folder ALB_Ju52-3M.Mausi to your Air-folder, add the LBJu52-3M.Mausi.cfg to ?:\G W X 3.0\data\Roster\German\Air and, very important,
add this line:LBJu52-3M.Mausi=Junkers JU-52 Minensuchflugzeug
to your EnglishNames.cfg into your Air-folder.
After that you are able to see Mausi`s hunt for Mines.
Best regards:salute:

mengle
06-17-09, 12:17 PM
look here http://www.subsim.com/radioroom/showthread.php?t=146532

nikbear
06-17-09, 01:57 PM
I perhaps should have said that I'm using GWX2.1 at the moment:oops:
A6Intruder, I think I understand you:doh: I might have to come back and clarify some things in a bit if thats ok,thank you for taking the time to explain this to me:salute:

nikbear
06-17-09, 02:11 PM
Just realised,there is no Ju 52 in GWX2.1:cry:,so it can't be done cause TestPilots work is only a re-work,so only for GWX3.0,am I correct:hmmm:

A6Intruder
06-18-09, 02:36 AM
Just realised,there is no Ju 52 in GWX2.1:cry:,so it can't be done cause TestPilots work is only a re-work,so only for GWX3.0,am I correct:hmmm:


No, you could use it with every Supermod or Stock SH3 a shown above.
Best regards:yeah:

A6Intruder
06-18-09, 02:38 AM
No, you could use it with every Supermod or Stock SH3 a shown above.
Best regards:yeah:


PS: My example is a different to stock GWX3 because i added several airplanes

nikbear
06-18-09, 04:58 AM
SO as long as I have TestPilots D/L,and add it properly,it will show up:06:If so thats brilliant:yeah:Its one of my favourite planes cause its so wacky looking:yep:I've just started a career transfer in the Med where I think they were flown quite alot,would be cool to see them flying hunting mines:salute:Thank you for your help and time:up:

A6Intruder
06-18-09, 11:28 AM
SO as long as I have TestPilots D/L,and add it properly,it will show up:06:If so thats brilliant:yeah:Its one of my favourite planes cause its so wacky looking:yep:I've just started a career transfer in the Med where I think they were flown quite alot,would be cool to see them flying hunting mines:salute:Thank you for your help and time:up:

Nice to hear that it works. How often you will see this guys depends on which airbases you put them and which airbases are near by your way.
They will not "hunting", as they did in RL, in very short hight. They will fly like the other airplanes.
Take a picture when you met one.:up:
Best regards

nikbear
06-18-09, 03:03 PM
Sorry to be cheeky:oops:but do you know of any other planes I could D/L,now I know how to do it I'm eager to see others in the sky:03::up:

A6Intruder
06-19-09, 01:52 AM
Sorry to be cheeky:oops:but do you know of any other planes I could D/L,now I know how to do it I'm eager to see others in the sky:03::up:

Take a look here:
http://hosted.filefront.com/Testpilot1978

and find some more under my Sig.
Best regards:salute:

mengle
06-19-09, 04:09 AM
Take a look here:
http://hosted.filefront.com/Testpilot1978

and find some more under my Sig.
Best regards:salute:


did you tryed the P-47 with GWX 3.0 ? becouse here it said non compatible http://forums-de.ubi.com/eve/forums/a/tpc/f/2371008762/m/8871001094/p/26
or do they mean the markings?

nikbear
06-19-09, 04:36 AM
I have those ones thank you:salute: It was my understanding that the P47.Thunderbolt was only compatible with W.A.C:06: Or is there some way of using it,the one TestPilot did with the 'Nose Art' on is amazing,that would look very cool:yeah:

A6Intruder
06-19-09, 07:36 AM
did you tryed the P-47 with GWX 3.0 ? becouse here it said non compatible http://forums-de.ubi.com/eve/forums/a/tpc/f/2371008762/m/8871001094/p/26
or do they mean the markings?

No i did not try it with GWX. But as far i know Testpilot only mean the markings (he allways use the stock decals or permanent markings).
Best regards.:salute: