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clayp
05-02-09, 09:55 PM
To change stuff in SH4,RFB campaign files like more jap targets etc and if so maybe where I can find some tips on doing this......:hmmm:

Webster
05-03-09, 10:58 AM
well instead of tips how about a campaign editing tool? :D

[REL] Automated Campaign Editor v0.4

http://www.subsim.com/radioroom/showthread.php?t=113918&highlight=SH4+campaign+editor

when you get to sourceforge.net the orange banner has the link to click to start the download :yeah:

clayp
05-03-09, 11:22 AM
well instead of tips how about a campaign editing tool? :D

[REL] Automated Campaign Editor v0.4

http://www.subsim.com/radioroom/showthread.php?t=113918&highlight=SH4+campaign+editor

when you get to sourceforge.net the orange banner has the link to click to start the download :yeah:

Thanks buddy......:up::sunny:

Webster
05-03-09, 11:31 AM
RFB and TMO are mostly used with RSRDC so is that what you meant?

its the same method no matter what so use winmerge to open RSRDC files next to stock files to see where he changed things and the random stuff will have settings for group size and how often they appear.

you can see what he "undid" from the stock numbers and try something in between.

its the best way to keep as much of the historic traffic as you can but its a hell of a lot of work that way.

clayp
05-03-09, 12:02 PM
RFB and TMO are mostly used with RSRDC so is that what you meant?

its the same method no matter what so use winmerge to open RSRDC files next to stock files to see where he changed things and the random stuff will have settings for group size and how often they appear.

you can see what he "undid" from the stock numbers and try something in between.

its the best way to keep as much of the historic traffic as you can but its a hell of a lot of work that way.

Hey bud I dont have RSRDC at least not as far as I know....:hmmm:

Webster
05-03-09, 04:22 PM
RSRDC is just a campaign mod that makes ships follow history better for realism which results in fewer seen in the game but it will let you go to a time and place you know a battle will be and be part of it.

its just campaign changes so its not changing TMO or RFB but just how and where you see the ships and planes.

if you like realism its good to use but if you like lots of shooting action it may not be to your liking.

clayp
05-03-09, 05:28 PM
Well buddy I was just on a campaign in 1942 and was dispatched to the Mariana IS and rode around for a week and never got to fire a shot.I guess there is a few reasons,I still cant plot an intercept course to targets for one...I dint think I'm using the radar right,I'm trying to use MR Nisgeis's radar mods and neither one will work..So I thought that if I could add some more japs into the game I would run into some....That batch editor looks really danuting.....

Webster
05-03-09, 08:27 PM
yep, i scratched my head a bit too looking at those instructions but im told its like s3d, confusing at first but as you do it it starts make a lot more sense to you.

if you go to the assigned patrol area you just wait out the time limit to get that check then leave and go to the formosa phillipine area to get your tonnage quota to complete the objective. the game just wants tonnage it doesnt matter where in most cases.

the trouble you have is you want more ships but im guessing not as many as stock had right?

well the best solution is to use the great work done by rsrdc and just mod IT to your liking by adding ships in those dead spots your talking about but i really think you should try rsrdc first.

he did an excellent job and redid "everything" from begining to end so you wont get those "go patrol the dead zone" missions and as i said you can read about a battle and be there waiting for it so its very very good that way but IMO its a little "note i said little" too skimpy on ships for my liking. you will have to remember where the shipping lanes are because thats the main place you find ships and you can never say never but it is a surprise if you see a ship running around where it doesnt belong.

Webster
05-03-09, 08:32 PM
you know keltos has been working on that japanese campaign for a while so maybe he can give you some tips on easy ways to spice up rsrdc a little for you.

clayp
05-03-09, 09:18 PM
yep, i scratched my head a bit too looking at those instructions but im told its like s3d, confusing at first but as you do it it starts make a lot more sense to you.

if you go to the assigned patrol area you just wait out the time limit to get that check then leave and go to the formosa phillipine area to get your tonnage quota to complete the objective. the game just wants tonnage it doesnt matter where in most cases.

the trouble you have is you want more ships but im guessing not as many as stock had right?

well the best solution is to use the great work done by rsrdc and just mod IT to your liking by adding ships in those dead spots your talking about but i really think you should try rsrdc first.

he did an excellent job and redid "everything" from begining to end so you wont get those "go patrol the dead zone" missions and as i said you can read about a battle and be there waiting for it so its very very good that way but IMO its a little "note i said little" too skimpy on ships for my liking. you will have to remember where the shipping lanes are because thats the main place you find ships and you can never say never but it is a surprise if you see a ship running around where it doesnt belong.

Ok bud I'll look around for RSRD for 1.4..I think I tried to use it before and it wasnt compatable with my other mods..I'll try...:up:

Edit did a search and found a listing for all the RSRD but cant understand it or a version that says its for 1.4.Also I'm not feeling well later.Thanks for the help...

XonE:32
05-05-09, 03:10 PM
If your running RFB latest there's a new version of RSRD. The files have changed a bit, but this mission to the Marianas can as you've mentioned be a quiet one... unless you're lucky.

If you're in the right place at the right time. SW corner of your patrol zone in the middle of Feb. 42 you may run into this (below). I did while it was between waypoint 6-7. I haven't had that mission for a while as my current campaign doesn't start from Pearl so I don't know the current parameters of it, but it looks like the makeup of the Task Force has changed a bit from what I recall.

It's still a juicy target though.:salute:


SPOILER:

http://i5.photobucket.com/albums/y189/xone32/SHIV/MarianasTaskForce.png

clayp
05-05-09, 03:55 PM
Thank you 32.....:up:

FIREWALL
05-05-09, 05:13 PM
From what I've read on this thread, I see 3 members collaborating to makeing a really kool NEW campain. :up:

XonE:32
05-05-09, 06:36 PM
From what I've read on this thread, I see 3 members collaborating to makeing a really kool NEW campain. :up:

I'm not sure so correct me if I'm wrong Firewall, but if you're referring at all to me I was just pointing out the very cool opportunity you might run into if you happen to have that mission to patrol the Marianas in Feb '42 while running RFB with RSDC on top of it. I would imagine that task force is probably there even if you're just using RSRD by itself over stock 1.5 or on top of TMO. But I use it over RFB 1.52.

My point is that the pic above is from the Run Silent Run Deep (RSRD) campaign mod. It's a very sweet addon, but I had nothing to do with it's creation.

I do love it though.:up:

FIREWALL
05-05-09, 07:22 PM
I always like another's prospective on a campain.

Simple.... something New.

I'm sure there's new talent out there. :yep:

FIREWALL
05-05-09, 07:44 PM
Now the post goes dead. :hmmm: I was going to use rolling eyes. :DL

clayp
05-05-09, 09:00 PM
Well I tried to use RSRD but it conflict's with my other mods so I'm back to stock and whatever RFB does...:zzz:

Webster
05-05-09, 10:15 PM
Well I tried to use RSRD but it conflict's with my other mods so I'm back to stock and whatever RFB does...:zzz:

so you found the v1.4 rsrdc? thats good, i wasnt sure where to find it.

as for not compatable, you know how to fix that, just add in your mod changes or the changes from the mods your using.

its not hard to find what was done to add all changes to one compatable file so dont be afraid to try with someone elses mod, the more you do the mor you learn and you may do your own version of that mod one day

clayp
05-05-09, 10:27 PM
so you found the v1.4 rsrdc? thats good, i wasnt sure where to find it.

as for not compatable, you know how to fix that, just add in your mod changes or the changes from the mods your using.

its not hard to find what was done to add all changes to one compatable file so dont be afraid to try with someone elses mod, the more you do the mor you learn and you may do your own version of that mod one day

Webster I did that,there is still something wrong and I cant find it...Maybe I have the wrong version or there is a patch I'm missing..Its frustrating me so I will leave it alone for awhile..Thanks bud....:up:

Webster
05-09-09, 10:49 AM
Webster I did that,there is still something wrong and I cant find it...Maybe I have the wrong version or there is a patch I'm missing..Its frustrating me so I will leave it alone for awhile..Thanks bud....:up:


when your ready just PM me and i'll help you do it.

ps - are you really certain its the v1.4 mod?

clayp
05-09-09, 01:27 PM
when your ready just PM me and i'll help you do it.

ps - are you really certain its the v1.4 mod?

No I'm not certain it is the right one..I couldnt understand the links on the page I found...http://www.subsim.com/radioroom/showthread.php?t=123467............:damn:

Webster
05-09-09, 08:49 PM
No I'm not certain it is the right one..I couldnt understand the links on the page I found...http://www.subsim.com/radioroom/showthread.php?t=123467............:damn:


never mind the links, i just did a mod search for real fleet boat for v1.4

here it is: http://www.subsim.com/radioroom/downloads.php?do=file&id=510

clayp
05-09-09, 09:06 PM
never mind the links, i just did a mod search for real fleet boat for v1.4

here it is: http://www.subsim.com/radioroom/downloads.php?do=file&id=510

Webster buddy we are not on the same page....:hmmm:..I'm sure I have RFB working ok,I thought we were talking about RSRD or am I screwed up as usual??????....:oops:

Webster
05-09-09, 11:37 PM
Webster buddy we are not on the same page....:hmmm:..I'm sure I have RFB working ok,I thought we were talking about RSRD or am I screwed up as usual??????....:oops:


ok :oops: im messed up but to redeem myself i have this for you:

http://www.subsim.com/radioroom/showthread.php?t=123467&page=48

its your answer direct from lurker himself on what to use for v1.4 game. :up:

clayp
05-10-09, 12:02 PM
ok :oops: im messed up but to redeem myself i have this for you:

http://www.subsim.com/radioroom/showthread.php?t=123467&page=48

its your answer direct from lurker himself on what to use for v1.4 game. :up:

Hey buddy I'm really sorry for all of your work and I really appreciate all of the help......The links given are noe good..

Quote:
Originally Posted by Pawnzor
I play the stock version of SH4 with no U-Boat Missions installed so my top version is v1.4. Is the RSRDC mod steady and updated for v1.4 just as it is for v1.5 or is the version of RSRDC for v1.4 outdated and unstable? Thanks.



Download this

http://files.filefront.com/RSRDC+V35.../fileinfo.html (http://files.filefront.com/RSRDC+V350+for+V147z/;10213509;/fileinfo.html)

and this

http://files.filefront.com/RSRDC+V35.../fileinfo.html (http://files.filefront.com/RSRDC+V350+Patch1rar/;10213512;/fileinfo.html)

and read this "enclosed readme's" in the mod.

Lets just let it go and I will play what I have and be satisfied...Thanks again......:up::up:

Webster
05-10-09, 02:23 PM
i never really understood why they do that :nope:

a person goes to the trouble of creating a mod but then takes it away from you because they play a different version of the game now.

i understand them not working on it anymore but its already done and uploaded so why go to the trouble of deleting it just to take it away from those who still want to use it? :06: