View Full Version : SH4 Mission Designers' Forum
- [TEC] A/C flights (3 replies)
- [TEC] Mission Editor, Triggers, and Time (5 replies)
- Valid characters in the Mission Editor (6 replies)
- Target intercept, TDC Training Mission. (3 replies)
- [TEC] What is Control Zone Radius (6 replies)
- Problem: Sub is not in the List (2 replies)
- [TEC] Whither the weather? (8 replies)
- [TEC] Frozen gauges resupply bug resurrected (8 replies)
- spawning (6 replies)
- The ME, the unknown being? (14 replies)
- Where is FirstObjective when career starts (5 replies)
- [TEC] Add a new nation (1 replies)
- [TEC] How to open and save campaign .mis file (7 replies)
- If unit destroyed (1 replies)
- Merging with different dates (5 replies)
- Ustawienia dla torped. (3 replies)
- Add map location disabled? (5 replies)
- [REL] Kriegsmarine Ship Mods (0 replies)
- New construction random choice? (14 replies)
- creating Sub School missions but need help (9 replies)
- Creating 188 missions for SH4 (18 replies)
- Having damages to ai ship (2 replies)
- no spawn ships? (3 replies)
- editing .mis files with ME (1 replies)
- Deck-mounted gun (2 replies)
- Patrol Objectives and Missions (0 replies)
- New bases (2 replies)
- new mission - anyone interested? (4 replies)
- ULTRA and other radio reports (0 replies)
- EAST WIND RAIN (4 replies)
- SHIII/SH4 mission editor (15 replies)
- Looking for Mission Suggestions (1 replies)
- Appeal to the whole community Subsim (0 replies)
- Help About Installing the Titan Superfortress on Silent hunter 4 (1 replies)
- Where is the ice? (2 replies)
- .tga file help (2 replies)
- .tga file? (3 replies)
- A Noob says Top "o" the morning to you! Oh, and a little help please. (0 replies)
- Can you inhibit enemy vessels from attacking? (7 replies)
- Furlongs per fortnight wind speed (0 replies)
- Phillipines tiny troopship "task force" (6 replies)
- Designate target for enemy aircraft? (7 replies)
- Go fish. (5 replies)
- At Dusk We Fell-The Rabaul Landings Version 1.1 (15 replies)
- German Quick Missions??? (5 replies)
- Single Player DD practice Map (0 replies)
- About adding merchants... (6 replies)
- US_NavalBases.mis (31 replies)
- Help needed on moding Gun turrets. (2 replies)
- Japanese Subs along with 1.4 Patch (2 replies)
- Yamato easy to sink due to USN's torpedoes? (9 replies)
- Merchant Navy (1 replies)
- Secondary missions (2 replies)
- Help with photo recon (0 replies)
- Yoshida-kun's Mission Madness (3 replies)
- collins class sub (1 replies)
- Days in base (8 replies)
- How to add a campaign start in New London? (10 replies)
- Repair on SIngle Patrols (2 replies)
- Sub on land please help! (3 replies)
- Proper torpedo Plane behavior (2 replies)
- (project ) KM to IJN ássistance needed (4 replies)
- Destroyer torpedo attack ??? (5 replies)
- harbor (8 replies)
- Problems with Mission Editor? (5 replies)
- Adding scripted ships to SH4 (15 replies)
- ME, Determining Map Coordinates (1 replies)
- WDAD by Campaign (45 replies)
- Playable Yamato (2 replies)
- Problem using land units in missions (0 replies)
- Why suddenly a black world view?? (10 replies)
- Merging Pacific and Atlantic traffc (6 replies)
- New mission default traffic (7 replies)
- Mission editing (3 replies)
- AI too simple-minded? (1 replies)
- What program to open files TerrainData (2 replies)
- air-test mission (3 replies)
- I need help for something (3 replies)
- New Missions Are Ready (7 replies)
- Just when I think I've got this all figured out... (9 replies)
- Help me!!! (10 replies)
- Campaign Editing (8 replies)
- saving (1 replies)
- program (0 replies)
- help on missions please (1 replies)
- newb on editor help (2 replies)
- entry date (2 replies)
- SH4 Editor query - Generic ship desig (7 replies)
- Is there a database of ships? (2 replies)
- Intelligence Received Event - Help please! (8 replies)
- Key Mapping and Key Code (1 replies)
- FOTRS mision files with mission editor (2 replies)
- Exactly how does one do an extensive air attack? (17 replies)
- need the experts to fix some old missions (6 replies)
- spawn rates and reporting, air attacks (9 replies)
- What happens if you... (1 replies)
- [rel] operation tiger (0 replies)
- Mission Building Tips, Tricks, and Advice (5 replies)
- tambor198's TMO+RSRDC missions pack (0 replies)
- tambor198's stock v1.5 missions pack (4 replies)
- Question..custom ship names (1 replies)
- the ubi tokyo express and FOTRS (0 replies)
- Adding traffic in Campaign. (3 replies)
- Setting a Minefield In A Mission (6 replies)
- Missions wanted to test site and train staff! (0 replies)
- New Mission Is Ready. (2 replies)
- New mission question (9 replies)
- CAP Over Task Force (7 replies)
- fellow surface ship won't maneuver when attacked why? (0 replies)
- how to place specific sub type in single mission? (0 replies)
- SM12_PALAU_GAUNTLET.rar (50 replies)
- "34 great new missions" mod has issues (121 replies)
- Lots of links are broken (12 replies)
- help with downloaded missions (2 replies)
- Where are U-boat training missions accessible??? (1 replies)
- Working On New Custom Mission......Need Help (0 replies)
- Practise missions? (2 replies)
- Is it possible (25 replies)
- Mission Editor (3 replies)
- Faq needed for sh4 editor?here it is (0 replies)
- [HELP] Maya Intercept remaking (7 replies)
- Calling all mission editors (0 replies)
- Air Bases (1 replies)
- How to get the periscope's "ticking" sound back? (1 replies)
- Request for well made single missions and patrols (0 replies)
- damaged vessels (0 replies)
- looking for No-Grain effect (1 replies)
- request for help (12 replies)
- Does This Happen To you ? (2 replies)
- Playable Ships (1 replies)
- SHIV Custom Mission Library (5 replies)
- Good mission tutorial (1 replies)
- Calling All Mission Builders......... (0 replies)
- Coastal bunkers (12 replies)
- Just watched "silent service" History channel documentary (4 replies)
- For my British campaign?! (15 replies)
- 2 campaign questions! (16 replies)
- Problem with German MP map (3 replies)
- Top Ten US Navy Submarine Captains Missions (8 replies)
- Aircraft not engaging.. (4 replies)
- Wake Island Mission and some questions (19 replies)
- Submarine loadout (3 replies)
- AI subs (2 replies)
- Letters ”ge” after the “mis” files (6 replies)
- [REL]The Battle of Surigao Strait (3 replies)
- Gato Class in Mission Editor (2 replies)
- Weather in Mission Editor (2 replies)
- Here's How to Get Japanese Planes to Drop Torps (17 replies)
- Anyone Willing to take up the task (1 replies)
- Playable KGV (6 replies)
- German Multi Missions (1 replies)
- [req] movie mission (4 replies)
- MP misions (3 replies)
- IJN Campaign - notes and infos (36 replies)
- Mission to hunt down IJN AI Sub? (6 replies)
- [REL] Battle of the Sibuyan Sea (9 replies)
- [REQ] Battle of Savo Island (2 replies)
- IJN sub missions (7 replies)
- Clemson Multiplayer Mission (3 replies)
- [REL] Battle of the Barents Sea (3 replies)
- Top Ten Ace Captains missions uploaded (3 replies)
- Battle of River Plate for GrafSpee (2 replies)
- Pocket Battleship Mission (12 replies)
- Fubuki DD Missions (2 replies)
- Mission compatability (0 replies)
- Adding Allied Submarines to a mission. Why is it worthless ? (7 replies)
- [rel] Sleeping Giant (12 replies)
- Smaller Nomographs? (0 replies)
- Shipping lanes (2 replies)
- Fighters (3 replies)
- [REL] New single mission (2 replies)
- Sub Crew and Weapons (1 replies)
- First Mission (2 replies)
- Name of the boat in a single mission (0 replies)
- help with triggers please!!! (3 replies)
- Will 3rd party missions work with RSRD phase III...??? (4 replies)
- torpedo plane (9 replies)
- Spawning a Random Group (1 replies)
- Contact warning (1 replies)
- Mission question (4 replies)
- Base stops (11 replies)
- REQ; Simple TDC practice mission (2 replies)
- [TEC]Tactical bases (7 replies)
- SH4 Message Creation (6 replies)
- Minelayer with depth charge racks. (0 replies)
- New mission for U-boat addon? (1 replies)
- Evolve From Entry Date. (4 replies)
- SH4 Single mission series (2 replies)
- since when did the navy start recruiting medics (4 replies)
- Setting the player's submarine (9 replies)
- [TEC] Random units (2 replies)
- Death From Above (6 replies)
- New mission (Invasion) (9 replies)
- mines in mission editor (3 replies)
- SH4 Mission Editor Tips (6 replies)
- 1st Custom Mission (4 replies)
- SH4 Misson Editior Exasperation !! (5 replies)
- Really Need Some Help With A Mission I'm Working On (6 replies)
- Need help please (3 replies)
- {req}a lifeguard mission (0 replies)
- A Compilation Of Missions (3 replies)
- Triggers (1 replies)
- Mission Patrols in the Aleutian Islands (17 replies)
- Mission parameters dialog box (1 replies)
- Can you change a harbor from US to JAP? (6 replies)
- Lifeguard Duty Multiplayer (1 replies)
- [TEC] Mission Editor and Campaign Tips (8 replies)
- Radio Messages Multiplayer (2 replies)
- Spy satellite mod for sh4 (5 replies)
- Surface Battle (5 replies)
- Get message "Ready to Launch Troops" and CTD (0 replies)
- [REQ] NSM needs work. Realism Gods angered... (2 replies)
- Choose the Sub's Equipment in Mission Editor (5 replies)
- SM 06 photo recon is way way overdone! (1 replies)
- Scaling ME Window On Desktop (0 replies)
- Reffiting bases for multiplayer (0 replies)
- How Do You Make A Photo Recon Mission Work? (1 replies)
- Choosing A Specific Submarine???? (16 replies)
- Strange problem with the Editor on Vista ! (3 replies)
- 11 new multiplayer maps!! (1 replies)
- mission editor manual found!!!!!!!!!!!!!!!!!!!! (2 replies)
- Help Please Modding (1 replies)
- multiplayer maps (1 replies)
- mission editor explained!!!!!!!!!!!!!!!! (3 replies)
- naval bases? (1 replies)
- naval bases? (0 replies)
- I Can Show You How To Make Mission Editor Work (0 replies)
- [TEC] Anyone understand DynamicMiss.cfg? (4 replies)
- Help with scripted campaign layers (5 replies)
- Won't let me save new mission? (2 replies)
- Photo mission requirements? (2 replies)
- SH4 Submarine Instruments -RAR file (0 replies)
- SH4 Submarine Instruments -RAR file (1 replies)
- can we delete escorts from standard mission? (2 replies)
- sh4 mission editor (4 replies)
- Sh4 mission editor question (2 replies)
- Practice mission (3 replies)
- The moon (0 replies)
- The moon (1 replies)
- Never saw this happen before!! (4 replies)
- how do i get carriers to launch aircraft? (20 replies)
- cant get planes to move (3 replies)
- enemy ships crash and burn into own sub nets (2 replies)
- War Patrols vs Quick Missions SH4 (10 replies)
- Trigger help? (23 replies)
- single missions are all screwed up and so am i (4 replies)
- Moon Phases - Sun rise and set times for 1939 to 1945 (0 replies)
- Mission ends early (9 replies)
- 1.3 Improved orders panel and "green lamp mod" (2 replies)
- How do I order objectives,triggers and events? (10 replies)
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