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View Full Version : [REQ] Guns of Navarone


Reece
09-27-08, 07:17 AM
Hi, just wondered if someone would do a "Guns of Navarone" mod, it was on the island of Navarone in the movie, don't know if this was an actual place or ficticious.:D
I think it would be kinda awesome, would have to give the guns a large range with a little oomph!:yep:

Jimbuna
09-27-08, 07:20 AM
The story concerns the efforts of an Allied (http://en.wikipedia.org/wiki/Allies_of_World_War_II) commando (http://en.wikipedia.org/wiki/Commando) team to destroy a seemingly impregnable German (http://en.wikipedia.org/wiki/Nazi_Germany) fortress (http://en.wikipedia.org/wiki/Fortress) that threatens Allied naval ships in the Aegean Sea (http://en.wikipedia.org/wiki/Aegean_Sea), and prevents over 1,200 isolated British (http://en.wikipedia.org/wiki/British_Army) troops from being rescued. The story is based on the real events surrounding the Battle of Leros (http://en.wikipedia.org/wiki/Battle_of_Leros) in World War II (http://en.wikipedia.org/wiki/World_War_II).

Reece
09-27-08, 08:16 AM
That's good to know Jim, I thought the whole thing may have been fiction, that makes this project even better, now all we need is a volunteer!:yep:

geosub1978
09-27-08, 08:22 AM
There isn't any island called Navarone in Greece. However there is a gulf called Navarino where a famous naval battle took place in 1827. See: http://en.wikipedia.org/wiki/Battle_of_Navarino.

Actually, there were two 12'' guns on top of the Aegina Island (http://www.greeka.com/saronic/aegina/aegina-map/aegina.gif) comming from the retired battleship HS LEEMNOS (http://www.history.navy.mil/photos/images/h46000/h46707.jpg (http://www.history.navy.mil/photos/images/h46000/h46707.jpg)) plus six 6'' guns around the eastern coast of the island, all of them guarding SARONICOS bay which were transfered there pre-war. They were bombed by HS AVEROF (http://upload.wikimedia.org/wikipedia/commons/thumb/e/e5/Averof_Today2.jpg/800px-Averof_Today2.jpg (http://upload.wikimedia.org/wikipedia/commons/thumb/e/e5/Averof_Today2.jpg/800px-Averof_Today2.jpg)) and HMS KGV in 1944.

Furthermore: I want to state from this thread that the Salamis Base is placed incorrectly in SH3! In the following picture: http://www.livius.org/a/battlefields/salamis/salamis_map.gif the Salamis base is located at the bay directly opposite of "Throne of Xerxis". NOT at the big WESTERN bay!!!! The water there is shallower than land!

Hitman
09-27-08, 08:56 AM
I want to state from this thread that the Salamis Base is placed incorrectly in SH3! In the following picture: http://www.livius.org/a/battlefields...alamis_map.gif (http://www.livius.org/a/battlefields/salamis/salamis_map.gif) the Salamis base is located at the bay directly opposite of "Throne of Xerxis". NOT at the big WESTERN bay!!!! The water there is shallower than land!

I'm unsure if a map from 480 BC is actually a good reference for a WW2 question :doh: but IIRC GWX made a good and accurate correction of that :hmm:

ryoga_77
09-27-08, 09:00 AM
I think it would be a lovely piece of eye candy,especially if those babies could be seen in action!

geosub1978
09-27-08, 09:06 AM
I want to state from this thread that the Salamis Base is placed incorrectly in SH3! In the following picture: http://www.livius.org/a/battlefields...alamis_map.gif (http://www.livius.org/a/battlefields/salamis/salamis_map.gif) the Salamis base is located at the bay directly opposite of "Throne of Xerxis". NOT at the big WESTERN bay!!!! The water there is shallower than land!

I'm unsure if a map from 480 BC is actually a good reference for a WW2 question :doh: but IIRC GWX made a good and accurate correction of that :hmm:

The piece of the land on that map is of today! I will check again were Salamis Base is located in GWX and I will tell you. As long as I remember it is more or less in the same point as stock SH3 (western part of the isalnd) as it was in SH2 as well. If so it isn't correct. But again if it is at the eastern part were I located through the picture, then it is correct. I know very well where it is located in real life ;) !

geosub1978
09-27-08, 09:21 AM
I think it would be a lovely piece of eye candy,especially if those babies could be seen in action!

The duel between the Aegina batteries and KGV-AVEROF + 3 destroyers in 1944 would be a beatiful eyekandy!

Task Force
09-27-08, 09:29 AM
Id like to have this.
But I dont even know where I would to start when it comes to modding.:rotfl:

Madox58
09-27-08, 10:14 AM
If you research the Coastal Artillery used during WWII
you'll find that many of the BIG Guns were from scrapped out
ships.

Both sides re-used the Guns in this manor.

KptLt Lindemann
09-27-08, 01:15 PM
I will check again were Salamis Base is located in GWX and I will tell you. As long as I remember it is more or less in the same point as stock SH3 (western part of the isalnd) as it was in SH2 as well. If so it isn't correct. But again if it is at the eastern part were I located through the picture, then it is correct. I know very well where it is located in real life ;) !
You are right, it is on the western part of the island in GWX as well, right where the town of Salamis is in real life.
To quote Lawrence Paterson: "The port lay in a bay on the island's eastern coast, directly opposite the town of Salamis to the west across the island's narrow waist. The port faced the Greek mainland and its town of Perama, separated by a narrow strait that led northward into the broad expanse of Eleusis Bay" (U-boats in the Mediterranean 1941-1944).

bigboywooly
09-27-08, 01:23 PM
Tis an easy fix to move Salamis base

http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_917.jpg

http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_916.jpg


Harder to move all the shipping though
Quite a few variations out there on the GWX ones

Plus you will need new SH3commander files for start at sea
Plus your current career may throw you out off Africa first time as SH3 cannot find the old Salamis co ordinates

bigboywooly
09-27-08, 01:39 PM
I want to state from this thread that the Salamis Base is placed incorrectly in SH3! In the following picture: http://www.livius.org/a/battlefields...alamis_map.gif (http://www.livius.org/a/battlefields/salamis/salamis_map.gif) the Salamis base is located at the bay directly opposite of "Throne of Xerxis". NOT at the big WESTERN bay!!!! The water there is shallower than land!
I'm unsure if a map from 480 BC is actually a good reference for a WW2 question :doh: but IIRC GWX made a good and accurate correction of that :hmm:

No we never touched Salamis
I did Penang which was on the wrong side and is again in SH4
No one mentioned Salamis before
Even though we had a Greek as a beta tester and another who did all the damage modelling\built the Averof

Meh

Jimbuna
09-27-08, 01:45 PM
I want to state from this thread that the Salamis Base is placed incorrectly in SH3! In the following picture: http://www.livius.org/a/battlefields...alamis_map.gif (http://www.livius.org/a/battlefields/salamis/salamis_map.gif) the Salamis base is located at the bay directly opposite of "Throne of Xerxis". NOT at the big WESTERN bay!!!! The water there is shallower than land!
I'm unsure if a map from 480 BC is actually a good reference for a WW2 question :doh: but IIRC GWX made a good and accurate correction of that :hmm:

No we never touched Salamis
I did Penang which was on the wrong side and is again in SH4
No one mentioned Salamis before
Even though we had a Greek as a beta tester and another who did all the damage modelling\built the Averof

Meh

LOL :lol:

I guess most people will make do.....best be sure there aren't too many bricks in the buildings though ;)

geosub1978
09-27-08, 02:03 PM
Anyway now it is in the correct spot!:D :D

Task Force
09-27-08, 02:08 PM
Tis an easy fix to move Salamis base
Harder to move all the shipping though
Quite a few variations out there on the GWX ones

Plus you will need new SH3commander files for start at sea
Plus your current career may throw you out off Africa first time as SH3 cannot find the old Salamis co ordinates

Looks as if you all made a big fish pond behinde that base.:rotfl:

bigboywooly
09-27-08, 02:13 PM
Tis an easy fix to move Salamis base
Harder to move all the shipping though
Quite a few variations out there on the GWX ones

Plus you will need new SH3commander files for start at sea
Plus your current career may throw you out off Africa first time as SH3 cannot find the old Salamis co ordinates
Looks as if you all made a big fish pond behinde that base.:rotfl:
Feel free to either alter the terrain or build a new port to fill the current land mass :roll:

:rotfl::rotfl:

Anyway now it is in the correct spot!
Well it is on my HDD

But the port was the easy part
The rest
Meh

:rotfl::rotfl:

Task Force
09-27-08, 02:16 PM
Tis an easy fix to move Salamis base
Harder to move all the shipping though
Quite a few variations out there on the GWX ones

Plus you will need new SH3commander files for start at sea
Plus your current career may throw you out off Africa first time as SH3 cannot find the old Salamis co ordinates
Looks as if you all made a big fish pond behinde that base.:rotfl:
Feel free to either alter the terrain or build a new port to fill the current land mass :roll:

Show me how?:lol: I dont even know where to start.:rotfl:

bigboywooly
09-27-08, 02:20 PM
Me neither

Terrain editor is out there
As to new port - well Nautilus\Trainer is the only one IIRC to have built a completely new one for SH3

geosub1978
09-27-08, 02:25 PM
Guys I am sorry for the trubble but this thing is very irritating for me since 2001 (SH2) :) !

bigboywooly
09-27-08, 02:36 PM
Tis no trouble
Just wish it had been mentioned before GWX 2.1 release as there are MANY scr versions out there that will need shipping moved
Not to mention all the different LNDs

Many ports in SH3 have lakes behind them if you look
Limitations of the terrain and limited choice of ports
At least the ones I used above dont have uboat pens
As Salamis didnt AFAIK

Sailor Steve
09-27-08, 05:35 PM
No offense, but Salamis is sort of a backwater when you consider that many of the major U-boat bases in SH3 are wrong as well. I've been grinding my teeth over Kiel ever since I realized this, and now SH4 has Midway all screwed up.:damn:

Drives me crazy.

Jimbuna
09-27-08, 06:34 PM
I think it is best for game players to change the base positions themselves should the anomalies cause any angst.

As BBW has already stated, had it been pointed out earlier, changes could and would have willingly been made.

It is now a bit late in the day considering the effect and workload such changes would be needed in the different scripted layers.

I do alcknowledge the position though.

In the meantime, work continues on the next GWX project http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

geosub1978
09-27-08, 07:02 PM
Yes, for me it is fine that almost everybody knows it know! Excuse me for keeping this for two years, I don't know why.

As for the next project that you refer to, there is no doubt that pretty good job is going to be done there, but my opinion is that the time for SH4 has come...and gone! That game needs a total rework because it is not only the technical part, it is the entire atmosphere. I don't want to begin a 1000times discussed matter but, I am realy looking forward to SH5, nomatter when it will come, while discovering SH3 WAC -GWX 2.1!

But this is my perspective!Good luck whatever you do!

Task Force
09-27-08, 07:43 PM
Also, Who needs the bases to look perfect, 96% (100% If you use the start outside of base option).;) of the time your at sea.

Reece
09-27-08, 09:19 PM
Gee this has gone way off topic!!:lol:

Task Force
09-27-08, 09:32 PM
Gee this has gone way off topic!!:lol:
As most topics here do.;) :lol:

Sailor Steve
09-27-08, 10:44 PM
Also, Who needs the bases to look perfect, 96% (100% If you use the start outside of base option).;) of the time your at sea.
Only anybody with a bee in his bonnet and a bug up his butt.:rotfl:

Also true that if I played at 100% I'd probably never notice it. Well, the maps would still bother me, but that's my problem.

Jim, I never said anything before because I never looked at it until this year. That said, I agree that any changes of this type need to be placed in SH4, not SH3. I want to try some of that myself, if I ever get done with my other projects.

Task Force
09-27-08, 10:59 PM
I think it is best for game players to change the base positions themselves should the anomalies cause any angst.

As BBW has already stated, had it been pointed out earlier, changes could and would have willingly been made.

It is now a bit late in the day considering the effect and workload such changes would be needed in the different scripted layers.

I do alcknowledge the position though.

In the meantime, work continues on the next GWX project http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Are any fixes like this gona be in GWX 4.:hmm:(new ports)

Reece
09-27-08, 11:02 PM
Are any fixes like this gona be in GWX 4.:hmm:(new ports)new game!:lol:

Madox58
09-27-08, 11:05 PM
Well sure!!
Along with the Antarctic Secret Base and the German UFOs!!
:rotfl:

melnibonian
09-28-08, 02:46 AM
No one mentioned Salamis before
Even though we had a Greek as a beta tester and another who did all the damage modelling\built the Averof

Meh
To tell you the truth I had no idea the naval base is on the inside part of the gulf. I seriously thought it was where you put in in GWX. Probably it has to do with the fact that I've never been to this area althoug I've been living in Athens for 23 years :damn:

Sorry :oops: :oops:

bigboywooly
09-28-08, 04:21 AM
No one mentioned Salamis before
Even though we had a Greek as a beta tester and another who did all the damage modelling\built the Averof

Meh To tell you the truth I had no idea the naval base is on the inside part of the gulf. I seriously thought it was where you put in in GWX. Probably it has to do with the fact that I've never been to this area althoug I've been living in Athens for 23 years :damn:

Sorry :oops: :oops:

Hey no need for apologies Mel
I would have to use Google Earth to find out if the UK ports are correctly placed
Despite living here ALL my life
No worries mate
:up:

Hmmmm now where in Sweden are you
:rotfl:

melnibonian
09-28-08, 05:27 AM
Hmmmm now where in Sweden are you
:rotfl:
Thank God they didn't take part in WWII then ;) :rotfl: :rotfl: :rotfl:

bigboywooly
09-28-08, 06:01 AM
:rotfl:

@ geosub

You have PM

Now back to original question

Does anyone have the exact SH3 location for those guns to go ?
Dates would be good too

If I am gonna feck about playing with Salamis may as well add those guns
Plus any info on the Averof engagement with them and the Br retreat would be much appreciated
Could look and hunt myself but
Meh

geosub1978
09-28-08, 06:43 AM
For NAVARONE I have no idea as it is a fake story! Maybe you can place them in LEROS island:hmm: .
I will post some pictures of the island later. Several destroyers were sunk by airraids that period (autumn 1943)

AVEROF and KGV had an engagment in autumn 1944 during the reoccupation of Greece (GREEK Operation MANNA) against the Aegina batteries (see 4th post of this thread). I will certainly be able to find some info in some days (I told you why). The british retreat took place in April (From PIRAEUS to CRETE) and in the end of May (CRETE-ALEXANDRIA) 1941. Pretty heavy traffic!

Jimbuna
09-28-08, 06:45 AM
Also, Who needs the bases to look perfect, 96% (100% If you use the start outside of base option).;) of the time your at sea.
Only anybody with a bee in his bonnet and a bug up his butt.:rotfl:

Also true that if I played at 100% I'd probably never notice it. Well, the maps would still bother me, but that's my problem.

Jim, I never said anything before because I never looked at it until this year. That said, I agree that any changes of this type need to be placed in SH4, not SH3. I want to try some of that myself, if I ever get done with my other projects.

Rgr that Steve http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Now reading on/catching up, it would appear BBW is going to initiate a fix (but not meant in the context that anything is broken) http://www.psionguild.org/forums/images/smilies/wolfsmilies/jawdropper.gif

Reece
09-28-08, 06:49 AM
Hi BBW, Jimbuna pointed out in post #2 that the Guns of Navarone is based on fact and is actually the island of Leros, correct me if I'm wrong Jim!:
The island of Leros is part of the Dodecanese island group in the south-eastern Aegean Sea, which had been under Italian occupation since the Italo-Turkish War. During Italian rule, Leros, with its excellent deep-water port of Lakki (Porto-Lago), was transformed into a heavily fortified aeronautical base, "the Correquidor of the Mediterranean", as Mussolini boasted.
Edit: Gee 3 posts almost at the same time!! I think Geosub answered it but I'm stubborn & will leave mine in, so there!!

bigboywooly
09-28-08, 07:39 AM
lol thanx ppl
Unless Leros is marked on map means bugger all to me

Have moved Salamis and traffic and all files
geosub has it to test it but is away for 10 days
:rotfl:

So in the meantime was hoping to place the guns and maybe script the Averof and retreat
Links would be good
Yeah I know get off my fat @ss and look
Meh

Reece
09-28-08, 09:42 AM
It is roughly between Turkey, Athens & Crete:
http://i66.photobucket.com/albums/h244/Reecehk/Navarone-Leros.jpg
To the right of Naxos, hope this helps.:yep:
Thanks BBW.

bigboywooly
09-28-08, 11:37 AM
A bit yes thanx Reece

http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_919.jpg

But WHERE on the Island were the guns

Also need some decent info on timeline
Have a wiki entry :roll:
:rotfl:

http://i60.photobucket.com/albums/h22/bigboywooly/SH3/ScreenHunter_920.jpg

VonDos
09-28-08, 04:17 PM
http://www.productsifter.com/images/journalist/440/navarone5.jpg
--> Guns of Navarone

Sledgehammer427
09-28-08, 04:35 PM
yup, thats the way i see it described in the book...
(the movies cheap,folks, read the book, it kicks serious a**)
this would be an interesting mod....i might just make a med cmapaign to see if i can find them! hahaha

geosub1978
09-28-08, 04:47 PM
http://www.productsifter.com/images/journalist/440/navarone5.jpg
--> Guns of Navarone
I remember that after the sabotage, they droped in the sea from a 500m cliff!



Now I can tell you about the real story of the Guns of Aegina.

These were two double 12'' and two double 8'' turrets taken from the battleship HS LEEMNOS ex USS IDAHO.
http://www.history.navy.mil/photos/images/h71000/h71046.jpg

The 12'' were transfered to the top of the hill at the Nort East Cape of the Island Aegina
which is in the middle of Saronikos bay, under Salamis http://earth.esa.int/ew/special_events/Athens_Athinia_Greece/_images/athens_map.gif

See their positions here:
http://www.fortifications.gr/images/sterea/1220_1.jpg

And even closer
http://www.fortifications.gr/images/sterea/1220_2.jpg

The 8'' turrets were transfered to the Souther West cape of the island
http://www.fortifications.gr/images/sterea/1221_3.jpg, together with 6'' guns.

During the landing operations in the islands of Milos and Aegina (11-14 Nov '44) these where bombed like that:

The 12'' batteries were bombed by HMS KGV (departure from ALEXANDRIA) and HMS AVEROF (departure from SALAMIS). Then as AVEROF's guns had reduced elevation, procedeed to the southern 8'' batteries and HMS KGV to the MILOS island for the next landing. There were some five destroyers together, an escort carrier, a light cruiser but for the moment I have no more info. I know where I can find but not know!

http://img91.imageshack.us/images/thpix.gif
(http://img91.imageshack.us/my.php?image=leemnoswi2.jpg)

Jimbuna
09-29-08, 09:30 AM
A bit yes thanx Reece



But WHERE on the Island were the guns

Also need some decent info on timeline
Have a wiki entry :roll:
:rotfl:



Why not work to the Battle of Leros timeframe :hmm:

http://en.wikipedia.org/wiki/Battle_of_Leros