View Full Version : Gwx & Hms Nelson
thrasher
03-18-08, 09:48 PM
I was taking part of "Operation Hartmut" when I came across HMS Nelson. Fired a salvo of two and sank her, only for her to reappear about two hours of game time later. (Did not save the game in between this) Is this a bug with GWX? This is the first time I have had anything like this happen to me.
With that being said this game rocks :rock:
Thanks for any help.
Spot em early, sink em fast
Thrasher
I was taking part of "Operation Hartmut" when I came across HMS Nelson. Fired a salvo of two and sank her, only for her to reappear about two hours of game time later. (Did not save the game in between this) Is this a bug with GWX? This is the first time I have had anything like this happen to me.
With that being said this game rocks :rock:
Thanks for any help.
Spot em early, sink em fast
Thrasher
Hi!
There is no limit in Silent Hunter III (or GWX, for that matter) to the number of times a ship may appear, be sunk, and respawn in a campaign. It is also possible to have multiple versions of the same ship appear at the same time, especially when we've had to use some ships, such as the Nelson-class battleships, to "understudy" for missing battleship types such as the Queen Elizabeth-class.
Pablo
This happens in stock so no it is not a GWX bug.
emaluzer
03-19-08, 04:05 AM
one thread brought out that a ship will continue to appear until its disappearance date. You could technically sink the Hood ( or any ship for that matter) over and over and over, until its disappearnce date when it was sunk.
thrasher
03-19-08, 11:24 AM
Thanks for the answers. That makes sense.
:rock:
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