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View Full Version : GWX2.0 Career Loading crash


Andyman23
12-20-07, 04:47 PM
hi, every time i try to load up my career, i get to the "not so long ago screen" and then i get a ctd. here's the crash report that i got:

<?xml version="1.0" encoding="utf-8" ?>

<ExceptionReport Version="4">
<Application Build="29183" Command="&quot;C:\Program Files\Ubisoft\SilentHunterIII\sh3.exe&quot; "/>
<OperatingSystem Type="2"><Version Major="5" Minor="1" Build="2600"/></OperatingSystem>
<Exception Code="C0000005" Address="004C5AFA"><Module Section="0001" Offset="000C4AFA" FileName="C:\Program Files\Ubisoft\SilentHunterIII\sh3.exe"/></Exception>
<Registers EAX="00000000" EBX="268E3A30" ECX="1147B008" EDX="000049A7" ESI="00000000" EDI="268E3A34" CS="001B" EIP="004C5AFA" SS="0023" ESP="0012E4E0" EBP="0006D80D" DS="0023" ES="0023" FS="003B" GS="0000" Flags="00210213"/>
<BackTrace>
<Frame ProgramCounter="004C5AFA" StackAddress="0012E4E0" FrameAddress="0006D80D">
<Module Section="0001" Offset="000C4AFA" FileName="C:\Program Files\Ubisoft\SilentHunterIII\sh3.exe"/>
</Frame>
</BackTrace>
</ExceptionReport>

dont know what all that means, but if someone could help me out, i'd appreciate it

thanks

Jonathan
12-30-07, 11:21 PM
I am getting this as well. I do not know what is happening. And this is eally frustrating when all you want to do is play! :damn:

Albrecht Von Hesse
12-30-07, 11:26 PM
Are either of you running SH3Commander?

WilhelmSchulz.
12-31-07, 02:29 AM
Are either of you running SH3Commander?
Yess because if you are you need to D/L the cfg file for SH3 Commander for it to be compatible with GWX2.0

bigboywooly
12-31-07, 08:26 AM
Partly true Wilhem

The SH3commander cfg that controls the sabotage\malfunctions needs updating for GWX 2 and is causing CTD
So DONT use sabotage\malfunctions for the time being till the new cfg released

JScones
12-31-07, 09:21 AM
Just on this though BBW, I could be wrong but the Sensors.dat offset error seems to exclusively cause crashes upon initial loading. In other words, a player never even gets to the menu screen, let alone be able to load a game.

Off the top of my head I can't see how a player with the Sensors.dat problem could be able to get far enough to load a game.

But still good advice re turning off the mals and sabs for the time being.

bigboywooly
12-31-07, 09:30 AM
Yes you are correct
In that case is it an old career prior to GWX 2 Andyman ?
Have you tried a new career or load the museum or play a single mission

HEMISENT
12-31-07, 09:47 AM
BBW Just read about this over at the WAW forums.
If you need a hand just holler, I believe I still have the original Sab/Mal files to refer to. Also I'm sure Jeasen does also.

JScones
12-31-07, 10:00 AM
Thanks Hemisent, but it looks like they've got it under control - just a few offset values in the existing GWX version of "Randomised events.cfg" needed updating to reflect content changes to Sensors.dat.

BTW it still impresses me that your mal/sub work remains very popular *and* largely unchanged after being released well over 18 months ago. :rock:

bigboywooly
12-31-07, 01:03 PM
Aye thanx Hemisent
:up:

As Jaesen said Privateer is on the case and is undergoing testing
Who would have thought changing one TGA would have rendered the cfg useless

HEMISENT
12-31-07, 01:40 PM
Jaesen, BBW.
Anything I can do to help. I'm really glad to hear that it's still working as advertised for everybody. 18 months? Is it that long ago Jaesen? Wow.

In a PM from Kpt Lehman some time ago he advised me that Sab/Mal and Thermal Layers would be included in GWX 2.0 and that made my day.

The only regrets I have are that I was unable to lend a small hand with GWX but RL reared it's nasty head.

Happy New Year to all!

bigboywooly
12-31-07, 01:44 PM
The only regrets I have are that I was unable to lend a small hand with GWX but RL reared it's nasty head.

Happy New Year to all!

You did
With your mod :up:

Happy new year to you too