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Old 02-14-2006, 04:56 AM   #1
Tikigod
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Default Vulnerability Mods Updated to RUB 1.45- Downloads Available!

This is a updated low contrast version of Augie's Merchant Vulnerability Mod. The pages are 50% darker to match the Ship Recognition manual that comes with Rub 1.45, IUB 1.02, and HT

Note: This mod is for those that use a low contrast periscope only. (meaning the periscope area is always dark and red even during day or night)

This installs the vulnerabilty highlights to the default merchants and warships that came with the standard sh3 install. Any added merchants included with RUB have yet to be updated. If someone can send me the vulnearble locations of each newly added ship I can update the rest of the merchants in the manual.

Both of these versions are JSGME ready and only replace textures so they can be added on top of any mod.

Download Links:
Auggie's Merchant Vulnerability (Default Merchant's Only)
-Propulsion, Engine, Keel, and Fuel Compartments Highlighted
http://rapidshare.de/files/36158401/...r_RUB.rar.html

Nemesis's Full Vulnerability Version (Default Warship's and Merchant's)
-Propulsion, Engine, Fuel, Keel, and Ammo Compartments Highlighted
http://rapidshare.de/files/36158646/...r_RUB.rar.html

Both Packs can be downloaded here as well:
http://hosted.filefront.com/TikigodsMods/






Last edited by Tikigod; 10-10-2006 at 12:59 AM.
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Old 02-14-2006, 05:00 AM   #2
Der Teddy Bar
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Nice work!
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Old 02-14-2006, 06:45 AM   #3
Tikigod
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These are the ships that still needed to be updated.
Merchants:
Hospital Ship
Large Cargo
Transport

Warships:
Southhampton Light Cruiser-Great Britain
Flottenbagleiter-Germany
Vorpostenboot-Germany

If anyone can send me info as to where the exact locations are to each vulnerable spot of the above ships I will match them to the rest of the set.

Thanks, Tiki
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Old 02-14-2006, 07:53 AM   #4
jbt308
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Will be installing this evening, thanks!
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Old 02-14-2006, 10:20 AM   #5
JonZ
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I know it a dumb question but, is that mod still useful for those who use NYGM Damage mod?
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Old 02-14-2006, 03:41 PM   #6
Tikigod
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From what I understand it should work. He is only changing the sink times supposedly not the compartment locations. So the ships should still be vulnerable or more sensative to these areas. But, you might want to ask in his thread just to make sure.
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Old 02-14-2006, 05:48 PM   #7
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Very useful. You know now where best to aim for.
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Old 09-27-2007, 08:47 PM   #8
Spruence M
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Would this work for GWX?
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Old 08-19-2008, 06:42 PM   #9
II/JG54_Emil
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Would this work for GWX?
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Old 08-19-2008, 09:05 PM   #10
Sailor Steve
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Probably not. This is over two years old, and GWX adds twice as many ships as the original game. This would not have half the GWX ships in it.

Besides, GWX is a realism mod, and the colored 'Sweet Spots' are something no real recognition manual ever had.
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