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Old 06-22-13, 05:37 AM   #1
BerntBalchen
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Default Low settings shadows?

Gents , i was wondering if there was someone that could help find out why my shadows are very low quality setting though its set to highest in game. I think it must be one of the mods that i've put in, but which one? I put them in pretty much at the same time, so. If i know which one i could change it in the file or something. I think its one of the 6-7 last mods in the list. Here is a list of my mods:

Generic Mod Enabler - v2.6.0.157
[D:\Ubisoft\Silent Hunter 5\MODS]
Command Keys 1.03
Real Environment - Revision_3
MightyFine Crew Mod 1.2.1 Alt w beards
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Grossdeutscher Rundfunk
Pascal-sh5-Crew-Uniforms
SubFlags_0_0_8_byTheDarkWraith
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_New_radio_messages_German
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
No Surface Hydrophone v2
AilClouds 3.0
DBSM_Speech_1_0_4
OPEN HORIZONS II_full v2.2
Sobers Terrain fix for OH2 V2.2
TDW_Mines_Subnets_Detectable_in_hydro (OH II )
OH II Minefield map for TDWs Ui
Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_ Trevally
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120


I will be very gratefull if someone can help.


PS! its my today.
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Old 06-22-13, 05:47 AM   #2
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Happy birthday
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Old 06-22-13, 05:50 AM   #3
BerntBalchen
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Quote:
Originally Posted by sober View Post
Happy birthday
Thanks mate. Its not one of your mods that overwrite the settings for shadow quality? I was thinking that one of the mods overwrite deliberately and set it low, because the mod is very demanding or something.
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Old 06-22-13, 11:34 AM   #4
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I've not play a lot, but I noticed too that my sub shadow is blurry on the water, dispite all settings to max. Is that you're referencing to?
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Old 06-22-13, 05:56 PM   #5
BerntBalchen
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I was thinking about shadows the sub cast on itself, like when you stand up in the conning tower in low sun. Its like chessboard size pixels. I cant remember it being like that before.
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Old 06-22-13, 11:28 PM   #6
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Download and try this mod : http://www.subsim.com/radioroom/showthread.php?t=171982

It will greatly improve your shadows, at a PC perf cost though...
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Old 06-23-13, 03:47 AM   #7
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Quote:
Originally Posted by Fifi View Post
Download and try this mod : http://www.subsim.com/radioroom/showthread.php?t=171982

It will greatly improve your shadows, at a PC perf cost though...
This will not help with the problem that was mentioned.. unfortunately..
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Old 06-27-13, 02:16 PM   #8
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The dynamic shadows of SH5 have some problems, one or two are fixable/adjustable, the blurry shadows problems are almost impossible to fix because in my opinion the code for the shadows have mistakes, and cannot be sorted out with resolution adjustments, the shift problem of the shadows (see below screen) in which the shadow is shifted about 30cm to the right is fixable

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Old 06-29-13, 01:21 AM   #9
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Quote:
Originally Posted by Fifi View Post
Download and try this mod : http://www.subsim.com/radioroom/showthread.php?t=171982

It will greatly improve your shadows, at a PC perf cost though...
Yepp, that did the trick. Thanks again

Only one problem now. When the shadow is cast on lets say a person, that shadow can be seen on the other side of that person. Same thing on the sub. I put that mod last, and its not overwriting anything.
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Last edited by BerntBalchen; 06-29-13 at 03:29 AM.
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Old 06-29-13, 05:11 PM   #10
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Strange...it seems i don't have this problem...only one man/object shadow at right place so far.

The only issue with SH5 shadows, is they don't take in account crew on deck, nor the sub flag.
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Old 06-29-13, 10:21 PM   #11
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Same thing on the conning tower. Can see the shadow on the dark side. Like the tower is made of thin paper.
I removed the mod and the problem was still there. I went in to dock first as well. Hmmmm...
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Last edited by BerntBalchen; 06-30-13 at 02:57 AM.
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Old 06-30-13, 03:25 AM   #12
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Quote:
Originally Posted by BerntBalchen View Post
Same thing on the conning tower. Can see the shadow on the dark side. Like the tower is made of thin paper.
I removed the mod and the problem was still there. I went in to dock first as well. Hmmmm...
I told you, the stock SH5 shadows errors are awful

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Old 06-30-13, 03:43 AM   #13
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I was trying for many many Months to fix the SH5 dynamic shadows, finally I give-up, I think is a code problem, this are my latest SH5 shadows settings, but are not yet perfect because of the SH5 shadows code problem

[Shadows]
NumCascades=3.0
LowResolution=4600.0
HighResolution=4600.0

[Interior]
FarPlane=5.0
ExtrudeCamera=1.0
DepthBias=0.0005
DepthSlopeBias=3.0
Split1=0.07
Split2=0.27
Split3=1.0
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
FilterSizeSplit3=1.0

[Bridge]
FarPlane=800.0
ExtrudeCamera=6.0
DepthBias=0.000001
DepthSlopeBias=3.0
Split1=0.0010
Split2=0.0015
Split3=0.0023
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
FilterSizeSplit3=1.0

[Exterior]
FarPlane=360.0
ExtrudeCamera=50.0
DepthBias=0.0000015
DepthSlopeBias=3.0
Split0=0.010
Split1=0.015
Split2=0.023
FilterSizeSplit0=1.0
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
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Old 06-30-13, 05:57 AM   #14
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Quote:
Originally Posted by tonschk View Post
I was trying for many many Months to fix the SH5 dynamic shadows, finally I give-up, I think is a code problem, this are my latest SH5 shadows settings, but are not yet perfect because of the SH5 shadows code problem...
Thanks for this.. I took it and will try
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Old 06-30-13, 06:13 AM   #15
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May be increasing the number of cascades to 5, can sort out some SH5 shadows problems, but this really is only a guess,

Increase the number of cascades from 3 to five (5)

[Shadows]
NumCascades=5.0
LowResolution=4600.0
HighResolution=4600.0

[Interior]
FarPlane=5.0
ExtrudeCamera=1.0
DepthBias=0.0005
DepthSlopeBias=3.0
Split1=0.07
Split2=0.27
Split3=1.0
Split4=1.27
Split5=1.4
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
FilterSizeSplit3=1.0
FilterSizeSplit4=1.0
FilterSizeSplit5=1.0

[Bridge]
FarPlane=800.0
ExtrudeCamera=6.0
DepthBias=0.000001
DepthSlopeBias=3.0
Split1=0.0010
Split2=0.0015
Split3=0.0023
Split4=0.0035
Split5=0.0043
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
FilterSizeSplit3=1.0
FilterSizeSplit4=1.0
FilterSizeSplit5=1.0

[Exterior]
FarPlane=360.0
ExtrudeCamera=50.0
DepthBias=0.0000015
DepthSlopeBias=3.0
Split0=0.010
Split1=0.015
Split2=0.023
Split3=0.035
Split4=0.040
FilterSizeSplit0=1.0
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
FilterSizeSplit3=1.0
FilterSizeSplit4=1.0
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