![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
[REL] Charts Addon 1.3
Additional pulldown / slide charts. Installation through JSGME if using GWX+Magui F or NYGM+MaGui F, otherwise manually editing menu_1024_768.ini.
Features: Less clicking through the ship recognition manual - ship identification can now be made using 12 pulldown charts. Some of the ships in Merchant Fleet Mod are also modded inEasier or faster navigation map usage - a table with values of sin and cosine for course and range calculationsAdded visual weather assessment aids - Beaufort Wind Scale and Douglas Sea Scale slideouts added to Bridge for assessing sea states. One can now edit the weather report out from the game or not use it at all, and see if one can make accurate enough weather reports by one's own visual assessmentUsage of Hitman Beta GUI style optics in non-Hitman GUI's -Hitman's Gegnerfahrt table for quick speed assessment when using the fixed wire system and E-messtafel for quick range assessment as slideouts in UZO and periscopesFaster torpedo settings - a chart giving the required bearings for straight shots (perpendicular shots with the torpedo settings set as 0 gyroangle, enemy speed 0, enemy aob 0)Faster fuel load assessment - a new fuel gauge with numbers added to scale, so that it is easier to approximate how much fuel one has useShip speed assessment with the hydrophone - three charts that help assessing the speed of a ship by counting the RPM’s one can hear in the hydrophone. The charts are based on NYGM 3.6A and IABLShipsforNYGM_New, but the chart should work at least partly in other supermods and vanilla SH3 as wellDownload from: http://www.subsim.com/radioroom/down...o=file&id=3675 EDIT: The 8th of September, 2012: added a chart for helping in estimating when to shoot torpedoes to achieve simultaneous hits at different targets. More info here: http://www.subsim.com/radioroom/show...=198016&page=2 The 22nd of January, 2013: a new version uploaded that corrects the folder structure that made it impossible for JSGME to work. Thanks to ninja turtle, brett25 and Anvar1061 for pointing the problem and finding the solution ![]() The 23rd of January, 2013: a new version uploaded that corrects a typo from menu_1072_768.ini sometimes causing a crash when using Hitman's Gegnerfahrttable chart. Big thanks to Robin40 ![]() The 26th of March, 2013: a new version uploaded that corrects the AOB picture getting in the way of the dials in an annoying way. Thanks to Olsin for pointing the problem out ![]() ![]() The 4th of August, 2013: I finally had some time to install NYGM. The mod installs ok, at least if the configuration is like the one pictured above. The 8th of August, 2013: An updated version 1.3 with three new RPM/speed charts The 30th of September, 2013: Version 1.4. released with charts for NYGM+IABLnew+TMT, maneuvering board instructions, attack disk instructions, Tycho's 4-grid scheme, etc Last edited by sublynx; 09-30-13 at 02:09 AM. Reason: new version |
![]() |
![]() |
![]() |
#2 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
![]()
HEy sublynx,
that's great...a realy good work...thanks a lot. Best Regards DrJones ![]() |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
![]()
Oh wow, looks really great! Lovely addition for my GWX installation! Many thanks!!!
__________________
U-552 Tiger IDF Last edited by Sepp von Ch.; 08-16-12 at 01:51 PM. |
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() |
![]()
Wow this is one nice mod, very well thought out and put together! Thank you for your hard work putting this together for us, and thanks for the templates for adding our own charts, nice touch.
![]()
__________________
"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
![]() |
![]() |
![]() |
#5 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
|
![]()
@ sublynx
Congatulations on a job well done. |
![]() |
![]() |
![]() |
#6 |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
|
![]()
S! Very very well done!
Congratulations this will make a very nice and useful adds to the game Merci ![]()
__________________
Borgneface ![]() |
![]() |
![]() |
![]() |
#7 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
Thank you for the nice comments
![]() @VonHarris: It's me who should thank you since the idea came from your initiative in an earlier discussion in SH3 Mod Workshop ![]() I edited the maneuvering-board.tga file a little bit to make it a little bit easier to see. Here's a link to the new version: http://www.gamefront.com/files/22141...ering-board.7z If the link does not work, the package in Subsim downloads now contains the newer tga. I also found out while playing that the line tool in MaGui F was too big to my taste while using the maneuvering board. If you decide to change the line tool to a smaller version, edit mouse.cfg to this: [Cursor 3] Name=Line XO=127;XO=282 YO=129;YO=283 The XO,YO gives the co-ordinates for the cursor. Play around with the values if your line tool pic does not fit the example I gave.
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#8 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
|
![]()
@Sublynx
This looks beautiful shipmate, can't wait to get back in port and install your mod ![]() |
![]() |
![]() |
![]() |
#9 | |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]() Quote:
![]() I'll make a small modification to the mod and plan to release the correction later today. Ok. Now fixed. The file in the downloads section is now corrected, so you can download a working version, or fix the issue yourself if you have already downloaded and don't want to download again. If you fix the thing yourself, open menu_1072_678.ini and find sections that control the sliding of aobpics.tga in different views (in my system [G26 I6], [G28 I6] and [G2B I7]). Change the third number in the Pos line. It was 770 which was too much to the right. A value of 200 is better. This is how the sections should look after corrections. [G26 I6] Name=aobslide Type=1026 ItemID=0x2620F005 ParentID=0x26000000 Pos=1,768,200,800;Pos=386,760,1050,1050 VertSlide=768 and [G28 I6] Name=aobslide Type=1026 ItemID=0x2806000D ParentID=0x28000000 Pos=1,768,200,800;Pos=386,760,1050,1050 VertSlide=768 and [G2B I7] Name=aobslide Type=1026 ItemID=0x2B06000F ParentID=0x2B000000 Pos=100,-250,200,800;Pos=386,760,1050,1050 VertSlide=768 After these changes the chart for assessing aob slides down if you take the mouse cursor to upper left corner.
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS Last edited by sublynx; 08-18-12 at 12:56 AM. Reason: Fixed the problem |
|
![]() |
![]() |
![]() |
#10 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,515
Downloads: 110
Uploads: 0
|
![]()
Great work
![]() |
![]() |
![]() |
![]() |
#11 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
|
![]()
Excellent sublynx! Really great work there! Thankyou for your efforts!
__________________
A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
![]() |
![]() |
![]() |
#12 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
![]()
@sublynx: Invcluded in sh5 the first steps
http://www.subsim.com/radioroom/show...77#post1923277 Regards DrJones ![]() |
![]() |
![]() |
![]() |
#13 | |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]() Quote:
![]()
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
|
![]() |
![]() |
![]() |
#14 |
Lieutenant
![]() Join Date: Jan 2012
Posts: 252
Downloads: 66
Uploads: 0
|
![]()
Will try this mod. Downloading.
For those who play without any subicons (real navigation) i hope that the maneuvering-board gives not the position of the own sub away.
__________________
Robert Schmidt, LTJG U-43 |
![]() |
![]() |
![]() |
#15 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
The maneuvering board doesn't give the boat's position away so it should work with real navigation. No more GPS!
![]()
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
|
|