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12-12-15, 10:49 AM | #5716 |
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Join Date: Nov 2015
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Anybody?
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12-12-15, 11:48 AM | #5717 |
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Come on guys.
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12-12-15, 12:21 PM | #5718 |
Navy Seal
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Check TWoS tips in my sig, you may find solution there...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
12-12-15, 12:33 PM | #5719 |
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12-12-15, 12:34 PM | #5720 |
Navy Seal
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I think they probably do...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
12-12-15, 01:33 PM | #5721 |
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12-12-15, 02:41 PM | #5722 |
Navy Seal
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Trev, here you can read here about probably the exact cause of infamous static destroyers in ports bug, if you haven't seen it yet...
You may find this info useful if wish to edit OHII portdefences layers sometime in future...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
12-12-15, 02:50 PM | #5723 |
Growing Old Disgracefully
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12-12-15, 03:02 PM | #5724 | |
Navy Seal
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Quote:
Yes - some good information here and when you add it to other issues, it starts to build a picture Looping scripts. When close to coast - DD will carry out their routines until a point where it should enter a loop switching from search to attack etc and it gets stuck Also of the same loop type issue is the infamous DD following 20km behind you doing a large circle search pattern. It looks like the AI is getting stuck when it should be switching up from search to attack or AI switching from goto to search to attack |
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12-12-15, 03:27 PM | #5725 |
Count Dracula
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whoop whoop Trevally is back we will see some new improvements in OH II ?
welcome back Trevally really miss u
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12-12-15, 03:31 PM | #5726 |
Navy Seal
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I agree, but only when coastline is near...At open seas AI works just fine. Anyway, we probably cant do much about it without TDW...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
12-12-15, 03:49 PM | #5727 | ||
Navy Seal
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Quote:
But sorry no I am not planning any updates to OHII. I think that adding Monsun gruppe was such a bit project and look every spare minute of time I had, has left me reluctant to do another. Then adding all the missions as radio messages for the MQK system was not enjoyable as all other modding jobs had been. There is however still a lot I would love to add to OHII. A black sea campaign and a St Lawrence campaign is still something I think about Quote:
I think there are other AI stick bugs, just not as obvious as the two I already mentioned. The plane flying over without attacking bug - I am sure this plane want to go into attack mode but is stuck in search. When AI uboots attack as wolfpack - the get stuck switch from evade to search to attack. You will see the just heading off in a straight line underwater. Convoy AI also seems to get stuck switching tactics and just sail off in a straight line |
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12-12-15, 06:19 PM | #5728 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
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Quote:
Since we are just daydreaming, may I add prequels and/or sequels to the Mediterranean and Arctic campaigns already featured in OHII? |
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12-23-15, 10:56 AM | #5729 |
Nub
Join Date: Apr 2015
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Help solve the problem, the aim of the additional jobs are not visible on the map, when you click on the icon next to the job list additional quests map is centered on the job, but the icon is not there. I have to remember the designated area patrol. Sorry for my English
briefing sh5 2015-12-23 20-38-44-659.jpg maps sh5 2015-12-23 20-49-18-985.jpg |
12-26-15, 06:39 AM | #5730 | |
Helmsman
Join Date: Jul 2014
Posts: 109
Downloads: 73
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Quote:
And does anyone know whether or not the number of historical ships are correct, i.e. say there are only 5 ships of this type built in real life and hence the same number in the game, as well as historical convoys, especially PQ 17? |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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