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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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![]() ![]() ![]() Hi folks, I decided to release my crew on deck stuff as included in my recent Super Turms v5.1 mod as a stand-alone version for folks who don't require the Super Turms files but might like to get their toes wet (excuse the pun) ![]() Download Link - Gamefront: http://www.gamefront.com/files/20265...WX+Version.rar Download Link - Mediafire: http://www.mediafire.com/?xgdy1j26wuacmaq README: Greetings, This is a stand-alone version of my Crew On Deck feature as included in my recent Super Turms V5.1 mod. If you are currently using the Super Turms v5.1 mod (or later versions of this mod as they become available) then you do not require this stand-alone version as all files are contained in the Super Turms v5.1 mod. This mod is solely intended for those who just require the Crews on Deck feature which works in an identical fashion as follows for all type II,VII,VIIc41 and IX u-boats. Crew on deck feature visible when surfaced: to activate/deactivate use the SHIFT+D (crew on deck) and CTRL+D (crew below deck) keys. The uniforms textures for the crew on deck are also supplied in the textures folder so that you can modify these if you wish. The 3d Mannschaft model (crew compliment) differs between type II, VII and IX u-boats. Important: Activate this mod AFTER any mod that alters the NSS_Uboat hull dat files, eg. NSS_Uboat2a.dat, NSS_Uboat7b.dat etc.. There is an optional mod included named "Aces' Crew On Deck - Stand alone mod Bearded Crew Add-on" activate this mod AFTER the "Aces' Crew On Deck - Stand alone mod v1 GWX Version" if you require the crew on deck to be bearded. If you want to add the up/down crew on deck commands manually to your own command_zz.cfg file then please change/add these lines: Change this entry to the one below: [Cmd250] Name=Navigation_officer Ctxt=1 Key0=0x44,Cs,"SHIFT+D" GoBack=Navigator_view and add this entry: [Cmd262] Name=Navigation_officer_End Ctxt=1 Key0=0x44,Cc,"CTRL+D" ------------- Thanks to Anvart for his permission to include the usage of his StateMachine method. Raptor for his excellent crew uniforms on which I have based several of my crew on deck uniforms. SKWas for his fantastic S3ditor program without which this mod wouldn't have been possible. Wreford-Brown for very kindly creating a special campaign file which vastly speeded up the testing of this mod. Urfisch for his historical help with the uniforms. Last, and by no means least, my long suffering missus a "modding orphan" with great patience ![]() ------------- Permissions ------------- NOT to be used in any payware\commercial addon May be used in any freeware mod with credits. Best Regards Aces
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#2 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Nice work Aces - I'm looking forward to taking the crew for a test drive, or should that be a test dive?...
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#3 |
Ace of the Deep
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Thanks mate,
They move pretty darned fast when ordered to dive, surface etc. but in a heavy swell they get their feet wet quite often ![]() ![]() Cheers Aces
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Gamefront: http://tinyurl.com/bpbaeyl Mediafire: http://tinyurl.com/bn2aoqt YouTube: http://tinyurl.com/clvy94f RSS Feed: http://tinyurl.com/cpbbqv9 Blog: http://tinyurl.com/cv44x82 ![]() |
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#4 |
Eternal Patrol
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Bless you, my son.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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Downloading as we speak, thanks again Aces!
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#6 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,518
Downloads: 110
Uploads: 0
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Thank you!
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#7 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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nice! and thanks for the credits...
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#8 |
Ace of the Deep
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Thank you for your help mate, much appreciated.
Kind regards to all Aces
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#9 |
Torpedoman
![]() Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
Uploads: 0
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I`ve dowloaded and probed it, very great mod
![]() could it be possible to add other condition for it to work?, I mean as it is you must be surfaced and the WO must be in deck to show the Crew, what i mean is if could be added that you must stay in port, as it's not very realistic to have the crew on deck while you are at sea. one more time thanks for your great job. |
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#10 |
Ace of the Deep
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Hi mate,
Thanks for your comments. I did a poll to see what folks preferred either auto in port only or manual via key command and key command came out on top with about twice a smany votes. I also think it's the most flexible approach as you simply activate/de-activate the feature whenever you wish using the SHIFT+D/CTRL+D keys. As the default is no crew on deck the only time they'll appear is if you make 'em. Kind regards Aces
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#11 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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#12 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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Thank you very much for this mod.
Edit: I tested the mod and it works just fine. Thanks again Aces Last edited by VONHARRIS; 04-28-11 at 02:08 AM. |
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#13 |
Torpedoman
![]() Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
Uploads: 0
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Perhaps i didnt explain my question right. waht i mean is if you can made it works like pennants in DFa Falg&Penns, in this mod you can raise pennants with the appropiate command + WO in deck + only when you are in harbour. So what i ask you is if you can do the same with the Crew on deck.
Again thankyou very much for your work. |
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#14 |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
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Salut Aces,
Thank you very much for that initiative.......Always nice to be able to have your crew on deck from time to time....as long as you are surfaced and in a safe zone ...of course... ![]() Great work mon ami ![]()
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#15 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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Very nice! Will make it a part of my standard departure and arrival procedure! The mods for SH-3 keep on coming! Great!
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