SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-28-11, 02:10 PM   #1
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default Real navigation by TDW

Hi again guys,

I want to learn to use Real navigation by TDW but i did not find nothing on this forum.

Can somebody to explain (like step by step) how to use Real navigation, please?

I instaled the mod but i was not been able to move my Uboat

Thanks!
stoianm is offline   Reply With Quote
Old 01-28-11, 02:26 PM   #2
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by stoianm View Post
Hi again guys,

I want to learn to use Real navigation by TDW but i did not find nothing on this forum.

Can somebody to explain (like step by step) how to use Real navigation, please?

I instaled the mod but i was not been able to move my Uboat

Thanks!
look in my UIs thread towards the end of it. You'll find plenty of information there
TheDarkWraith is offline   Reply With Quote
Old 01-28-11, 02:31 PM   #3
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

I will. Thanks!
stoianm is offline   Reply With Quote
Old 01-28-11, 03:40 PM   #4
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

If you install Trevally Automated Scripts v0.3 , it has a nice Auto nav plot script . You can be TC to your destination and the Navigator will plot you position marks every so often . Fantastic mod .
THE_MASK is offline   Reply With Quote
Old 01-28-11, 03:48 PM   #5
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by sober View Post
If you install Trevally Automated Scripts v0.3 , it has a nice Auto nav plot script . You can be TC to your destination and the Navigator will plot you position marks every so often . Fantastic mod .
Be more explicite please sober. I must to install the trevally scripts 03?

I have them - what i must do after - i go in automation and play wich script?

Explain to me step by step (no need to hear from you ,,holly mother of god,,) please. I tried to manage that but until nou i can not move my Uboat. In the time that you wrote me i was searching the forum but i still not have a clue yet how to navigate by real.

Thanks!
stoianm is offline   Reply With Quote
Old 01-28-11, 03:58 PM   #6
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

No more holy mother of gawd , i get myself in too much trouble
What is problem ?
THE_MASK is offline   Reply With Quote
Old 01-28-11, 04:04 PM   #7
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by sober View Post
No more holy mother of gawd , i get myself in too much trouble
What is problem ?
Please explain to me step by step (like i am at kindergarden) how i can navigate with real navigation - before i just ploted with my mouse the corce - very easy - now i am not able to move the ship.
stoianm is offline   Reply With Quote
Old 01-28-11, 04:47 PM   #8
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Install the mod
Click on the 2 wheel icon on the right , brings up the automation panel .
Click on real navigation.
Click on position on patrol .
Click on script which is close to your clock time.
Click on activated scripts to turn green .
Click on the Play button .
Click X on the automation panel to hide interface.




THE_MASK is offline   Reply With Quote
Old 01-28-11, 04:51 PM   #9
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Ok - i follow that - next step:

i want to navigate to a located patrol area - how i do the ploting?
stoianm is offline   Reply With Quote
Old 01-28-11, 04:53 PM   #10
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by stoianm View Post
Ok - i follow that - next step:

i want to navigate to a located patrol area - how i do the ploting?
add navigational fixes (if plotting by hand) or ask navigator to determine current position
TheDarkWraith is offline   Reply With Quote
Old 01-28-11, 04:59 PM   #11
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Now i just understood wy i did not found what you just posted for me sober - before i enabled the travelly mod i saw a post of you with some modification that you made at the travelly tutorial, i made the same changes and i deleted some lines that i was thinking i will not use
My trevally enabled mod script it is like that now:
;Trevally Automated Scripts v0.3
[AS]
Deck Gun With ZigZag
[DESCRIPTION]
You must be surfaced before running script.
Finish off that wounded merchant whilst
running a zigzag to reduce return fire.
[DESCRIPTION_END]
[CATEGORY]
Attack
[SUBCATEGORY]
Surface Attack
[COMMANDS]
Ahead_full,0,0,0,0,0,0,15
Set_guns,0,0,0,2,2,0,1
Advanced_knuckle,45,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-90,0,20,8,0,0,15
Advanced_knuckle,90,0,20,8,0,0,15
Advanced_knuckle,-45,0,20,8,0,0,15
[COMMANDS_END]

[AS]
Flak Guns With ZigZag
[DESCRIPTION]
You must be surfaced before running script.
Attack aeroplanes with flak guns whilst running
zigzags at flank to reduce chance of damage.
[DESCRIPTION_END]
[CATEGORY]
Attack
[SUBCATEGORY]
Surface Attack
[COMMANDS]
Ahead_standard,0,0,0,0,0,0,10
Set_guns,2,1,0,2,2,0,1
Set_guns,-1,-1,-1,-1,4,0,1
Advanced_knuckle,45,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-90,0,20,20,0,0,15
Advanced_knuckle,90,0,20,20,0,0,15
Advanced_knuckle,-45,0,20,20,0,0,15
[COMMANDS_END]

[AS]
No Station Hydrophone check
[DESCRIPTION]
You must be below decks before running script.
Use this in your patrol area after you have set waypoints.
You will cruise at TC 128 for 2 hours.
Then a TC 32 Hydro check and baffles.
Looped for 24hrs.
TC will drop to your option.py setting
if contact detected.
[DESCRIPTION_END]
[CATEGORY]
Search
[SUBCATEGORY]
Search on patrol
[COMMANDS]
Set_Time_Compression,8,0,0,0,0,0,0
Ahead_standard,0,0,0,0,0,0,0
Activate_NavMap_Station,0,0,0,0,0,1,0
Set_new_depth,25,0,0,0,0,0,60
All_stop,0,0,0,0,0,0,5
Set_Time_Compression,32,0,0,0,0,0,0
Hydrophone_normal_sweep,0,0,0,0,0,0,120
Ahead_standard,0,0,0,0,0,0,0
Set_Time_Compression,8,0,0,0,0,0,0
Set_new_course,90,0,0,0,0,0,60
All_stop,0,0,0,0,0,0,5
Set_Time_Compression,32,0,0,0,0,0,0
Hydrophone_normal_sweep,0,0,0,0,0,0,120
Report_nearest_sound_contact,0,0,0,0,0,0,0
Ahead_standard,0,0,0,0,0,0,2
Set_Time_Compression,4,0,0,0,0,0,0
Return_to_course,0,0,0,0,0,0,5
Surface,0,0,0,0,0,0,5
Set_Time_Compression,128,0,0,0,0,0,7200
Loop,12,0,0,0,0,0,0
Set_Time_Compression,1,0,0,0,0,0,0
[COMMANDS_END]

[AS]
Patrol with hydro check at station (looped)
[DESCRIPTION]
You must be below decks before running script.
Looped hydrophone check with
2hr high TC surface run. Sound check
is at station and takes 2mins to sweep.
Midway to loop there is a uzo sweep.
[DESCRIPTION_END]
[CATEGORY]
Search
[SUBCATEGORY]
Search on patrol
[COMMANDS]
Set_Time_Compression,1,0,0,0,0,0,2
Leave_NavMap_Station,0,0,0,0,0,0,0
Ahead_full,0,0,0,0,0,0,2
Set_new_depth,20,0,0,0,0,0,60
All_stop,0,0,0,0,0,0,5
Set_Time_Compression,1,0,0,0,0,0,2
Activate_hydrophone_station,0,0,0,0,0,0,2
Sweep_hydrophone,0,360,120,3073,0,0,1
Report_nearest_sound_contact,0,0,0,0,0,0,2
Leave_hydrophone_station,0,0,0,0,0,0,2
Hydrophone_normal_sweep,0,0,0,0,0,0,1
Ahead_one third,0,0,0,0,0,0,5
Snorkel_depth,0,0,0,0,0,0,0
Snorkel_depth,0,0,0,0,0,0,1
Snorkel_depth,0,0,0,0,0,0,30
Rise_whole_obs_periscope,0,0,0,0,0,0,5
Activate_Scope_Station,1,0,0,0,0,0,5
Sweep_Scope,1,0,360,60.0,192,0,10; abort stop
Leave_Scope_Station,1,0,0,0,0,0,0
Report_nearest_visual_contact,0,0,0,0,0,0,10
Lower_whole_obs_periscope,0,0,0,0,0,0,0
Ahead_full,0,0,0,0,0,0,2
Surface,0,0,0,0,0,0,60
Ahead_one third,0,0,0,0,0,0,5
Activate_NavMap_Station,0,0,0,0,0,0,2
Radar_turn_on,0,0,0,0,0,0,2
Radar_set_continuous_sweep_mode,0,0,0,0,0,0,30
Report_nearest_radio_contact,0,0,0,0,0,0,2
Radar_turn_off,0,0,0,0,0,0,2
Set_Time_Compression,128,0,0,0,0,0,3600
Set_Time_Compression,1,0,0,0,0,0,2
Activate_Scope_Station,2,0,0,0,0,0,1
Sweep_Scope,2,0,360,60,457,0,2
Leave_Scope_Station,2,0,0,0,0,0,0
Radar_turn_on,0,0,0,0,0,0,0
Radar_set_continuous_sweep_mode,0,0,0,0,0,0,10
Report_nearest_radio_contact,0,0,0,0,0,0,0
Radar_turn_off,0,0,0,0,0,0,0
Activate_NavMap_Station,0,0,0,0,0,0,5
Set_Time_Compression,128,0,0,0,0,0,3600
Loop,12,0,0,0,0,0,0
Set_Time_Compression,1,0,0,0,0,0,5
[COMMANDS_END]

[AS]
Pesky Aeroplanes!
[DESCRIPTION]
You must be below decks before running script.
You must be inside boat before using.
Crash dive to 50m flank for 30mins.
Check and surface.
[DESCRIPTION_END]
[CATEGORY]
Evasion
[SUBCATEGORY]
Aeroplanes attacking
[COMMANDS]
Wait,0,0,0,0,0,0,5
Crash_dive_now,0,0,0,0,0,0,15
Get_depth_under_sub_keel,0,0,0,0,0,0,15
Set_new_depth,50,0,0,0,0,0,1
Activate_NavMap_Station,0,0,0,0,0,0,90
Ahead_slow,0,0,0,0,0,0,5
Hydrophone_normal_sweep,0,0,0,0,0,0,10
Report_nearest_sound_contact,0,0,0,0,0,0,1
Set_Time_Compression,128,0,0,0,0,0,0
Wait,0,0,0,0,0,0,1800
Set_Time_Compression,1,0,0,0,0,0,0
Leave_NavMap_Station,0,0,0,0,0,0,0
Snorkel_depth,0,0,0,0,0,0,0
Snorkel_depth,0,0,0,0,0,0,1
Snorkel_depth,0,0,0,0,0,0,50
Rise_whole_obs_periscope,0,0,0,0,0,0,5
Activate_Scope_Station,1,0,0,0,0,0,5
Sweep_Scope,1,0,360,60.0,192,0,10; abort stop
Leave_Scope_Station,1,0,0,0,0,0,0
Report_nearest_visual_contact,0,0,0,0,0,0,10
Lower_whole_obs_periscope,0,0,0,0,0,0,0
Ahead_full,0,0,0,0,0,0,0
Surface,0,0,0,0,0,0,40
Activate_NavMap_Station,0,0,0,0,0,0,2
Set_guns,2,1,0,2,2,0,5
Set_guns,-1,-1,-1,-1,4,0,5
Radar_turn_on,0,0,0,0,0,0,5
Radar_set_continuous_sweep_mode,0,0,0,0,0,0,0
Report_nearest_radio_contact,0,0,0,0,0,0,2
Ahead_standard,0,0,0,0,0,0,0
[COMMANDS_END]

I must to rewritte again. Thanks!
stoianm is offline   Reply With Quote
Old 01-28-11, 05:04 PM   #12
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by TheDarkWraith View Post
add navigational fixes (if plotting by hand) or ask navigator to determine current position
I have an ideea now but i can not be sure that i understood 100%. I will give a try and come back if i have more questions.

I am soryy if i am to insistent and brainless (at this hour) but i promise that after i will learn to use real nav you will se no more dumbt question from my side.

Thanks!
stoianm is offline   Reply With Quote
Old 01-28-11, 05:05 PM   #13
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

there is no dumb question There are probably others wondering the same things you are but are too afraid to ask
TheDarkWraith is offline   Reply With Quote
Old 01-28-11, 05:19 PM   #14
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

THE_MASK is offline   Reply With Quote
Old 01-28-11, 05:22 PM   #15
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Ok - next step
stoianm is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.