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Old 08-27-10, 11:55 PM   #1
TheDarkWraith
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Default SH3/4 ships for SH5

Ok so I was bored this Friday night. I made a revised 'tool' to help some people and then I was looking for something else to do. Ealier I figured out how to change skins on the SH5 ships and that got me thinking, why can't we use SH3/4 ships? In about 5 mins I whipped this up:


Yes, that is the PT Elco boat from SH3! It's missing a lightmap and crew and can't cast shadows but it is a fully working ship from SH3 in SH5. The guns are missing also but that's because I didn't 'move' them over from SH3 into SH5. I was just looking to see if it would even work. Now that I know it works I'll have to dig into this deeper
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Old 08-28-10, 12:00 AM   #2
Wolfling04
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sounds like a GIANT merchant ship mod may be in the works.

YAY
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Old 08-28-10, 12:03 AM   #3
Madox58
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It can be done as I showed awhile back.


http://www.subsim.com/radioroom/showthread.php?t=170937
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Old 08-28-10, 12:05 AM   #4
TheDarkWraith
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Quote:
Originally Posted by Wolfling04 View Post
sounds like a GIANT merchant ship mod may be in the works.

YAY
it's VERY possible. Lots of work but definitely possible. Many things have to be verified like zone files, the .dsd file, etc. but that's just a time thing. The 'core' ship works and that's the most important thing.
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Old 08-28-10, 12:06 AM   #5
TheDarkWraith
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Quote:
Originally Posted by privateer View Post
It can be done as I showed awhile back.


http://www.subsim.com/radioroom/showthread.php?t=170937

sure can! Now the most time consuming thing is going to be validating the .dsd file, the .zon file, and the .eqp file. I see many things needing import from SH3 into SH5 for most of these ships to render correctly (lights, guns, etc.)
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Old 08-28-10, 12:16 AM   #6
Madox58
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Guns from the GR2 files work if the eqp is updated.
But they have no one manning them?


I've never seen a Gun crew on a Merchant or Warship!
Has anyone?
Any screenshots?
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Old 08-28-10, 12:24 AM   #7
TheDarkWraith
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Quote:
Originally Posted by privateer View Post
Guns from the GR2 files work if the eqp is updated.
But they have no one manning them?


I've never seen a Gun crew on a Merchant or Warship!
Has anyone?
Any screenshots?
I've noticed that also. That's why I'm thinking of importing the guns and animations from SH3 and seeing what happens.
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Old 08-28-10, 12:28 AM   #8
Wolfling04
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in SH5 right?, i haven't either, just had a run in with 4 DD's no one manning the guns, same for a armed merchant i came across 2 days ago
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Old 08-28-10, 12:30 AM   #9
TheDarkWraith
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just to ensure that the PT Elco boat wasn't just a fluke thing I picked a nice big juicy ship from SH3 - the LST. Here is the SH3 LST, the SH3 PT Elco and the SH5 VIIA:
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Old 08-28-10, 12:45 AM   #10
TheDarkWraith
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cool. WEPS properly identified the LST and it appears in the rec manual (although I have it classed wrong but that's an easy fix):
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Old 08-28-10, 12:47 AM   #11
NavanCarver
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Hi, im new around here, but thanks TDW for your effords in here... and like Wolfling says: YAY
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Old 08-28-10, 12:49 AM   #12
Stormfly
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very important projekt, born of boredom

long live the Merchant Fleet
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Old 08-28-10, 01:24 AM   #13
THE_MASK
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When using goblin editor what is the ''save as granny ids'' .
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Old 08-28-10, 01:38 AM   #14
Turtle01
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Thank you guys !
WOW its getting better and better

Greets
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Old 08-28-10, 03:01 AM   #15
robbythesub
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I can feel something great coming to SH5 here guys, hope you have the time to continue it.
I have memories of the large merchant mod in SH3 that went on and on and on and on.....!

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