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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
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Anyone else looking forward to this? I enjoyed the demo of the predecessor; it was fairly entertaining.
http://www.paradoxplaza.com/games/sh...lator-extremes |
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#2 |
Lucky Jack
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Look interesting but I have one comment on the trailer....it shows a speed boat careening towards a Naval ship!
![]() Could be fun is a modern day pirate ship is created and the player used a naval vessel to track and destroy it.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 | |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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![]() Quote:
![]() *edit. Oah, I see the developers got rid of the "hill" waves. good.
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Task Force industries "Taking control of the world, one mind at a time" |
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#4 |
Lucky Jack
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It does look quite good. I could see cruising in a warship in the Gulf of Oman looking for the mother pirate ship!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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Sounds like they are going for a more mission based approach this time out with vessels from the US Coastguard, Greenpeace and Fire fighting now in the mix.
I just hope that they have improved the simulation engine itself. Although the physics and graphics were very good in the last release (2008) there were no wind or current effects on the ships and the buoyage was nowhere near as bright as it should have been at night at distance. I these core things are now incorporated it could be a winner. Surprisingly in the two versions already sold 2006/2008 it has already equalled a third (500K) of the SH series (1-4) sales (1.5M units) so there is a market there.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#6 |
Royal Kinotropist
Join Date: Mar 2007
Location: Sheffield, UK
Posts: 987
Downloads: 18
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I can second that! lol, they all seemed to think that if a warship was put in it would turn into a shooting game...
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Alex Don't judge a ship by the number of it's guns, but by the skill of it's crew. |
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#7 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Yea, that forum is abit like Nam
I WAS THERE MAN! lol But, Myself, I never understood any of there arguements. I remember a topic where a guy was asking if there could be warships in the game... just warships, no gun action, just a model. For the first page, everything went fine, then (the people who I called the "hippies, no offence to any hippies out there" came in, thats the first real time the subject was brought up. There best comeback was. "It will ruin multi-player (what MP, ya mean the couple of people who had a server) because people would start shooting people who dont want to be. I got a good LOL out of this because it had already been stated the ships guns wouldnt work. ![]() Like said earlyer, that place is a peice of work.
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Task Force industries "Taking control of the world, one mind at a time" |
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#8 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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![]() Quote:
Yes and multiplayer to a degree was already "ruined" even with just merchant ships as "the unruly ones" would just fire up a game and ram someone broadside for effect, usually with that fast hydrofoil thingy the "Red Jet 4" . ![]() It does seem surprisingly for the sim genre that the shipsim forums are populated by what seems about about 80% under sixteens. Perhaps V-Step could release, like Microsoft did with Flight sim, a "Combat Ship Simulator" variant for those of us (us) that want it!
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#9 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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that would be great, a surface warship sim is quite welcome in my book.
Oah, and there site has changed its interface, and Extremes has its own page. http://www.shipsim.com/products/shipsimulatorextremes
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Task Force industries "Taking control of the world, one mind at a time" |
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