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Old 03-20-10, 05:17 AM   #1
sergei
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Default [REL]Torpedo Splash

I found the stock water splash for torpedo impacts a bit weak.
This makes them fuller and easier to see



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http://www.subsim.com/radioroom/down...o=file&id=1626
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Old 03-20-10, 06:28 AM   #2
Decoman
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The texture seem to be colored grey, maybe a bluish tint would improve it?

Having said that, I do not remember the looks of the default torpedo splash.
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Old 03-20-10, 07:40 AM   #3
coronas
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I wish these can help:






They are modern torpedoes and guns.

This is a IWW torpedo explosion:

Great work, btw!
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Old 10-14-11, 05:39 PM   #4
quink99
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I have just installed two MODs. "Old Style Explosions" and "Torpedo Splash".

The "Old Style explosions" worked very well in that the target ship is no longer an arcade-like mass of flames from stem to stern with fireballs flying into the sky from one topedo strike and that's great.

The problem is the "Torpedo Splash" MOD does not seem to have any effect. No geysers of whitish grey water rising into the air at torpedo impact.

Anyone had this problem and figured out how to make this MOD it work?
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Old 10-14-11, 07:47 PM   #5
TheDarkWraith
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Have you tried my FX_Update mod?
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Old 10-15-11, 12:23 AM   #6
quink99
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Yes, TDW, I have FX_Update_0_0_19_by_TheDarkWraith enabled but still no "Torpedo spray". Some mod is conflicting with your mod but so far I haven't figured out which one. That may be the problem but I don't know how to resolve it as I'm kind of new at this.
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Old 10-15-11, 05:25 AM   #7
ETsd4
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Default WWI- / WWII-torpedohits



fake?




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Old 10-15-11, 09:04 AM   #8
urfisch
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the torpedosplash is one of the things, i still want to be changed. i already reworked the fx for sh3 and most time was spent on a new, better torpedo splash. but as to missing templates for using silent editor with sh5, it was not really possible to rework this. for me. tdw would have done this only via coding, i know...tdw.

but it has to be redone, right. beside a strange splash itself, the water does not behave realistic. after a torpedo hit, there are huge amounts of water beeing pumped into the air...and the gravity causes a special time shifted effect, the water curtain sinks down. also after the hit, there where some water particles left in the air, which are remarkable as a slight fog above the point of hit.

i always recognize this in many 3d shooters. the artillery and grenades are always beeing wrong modeled. maybe as to the efficiency...but it looks odd. the power of an explosion is simply fascinating. and artillery strikes are great to look at...also grenade explosions. the dirt beeing lifted has a similar behavior like the water. seems to be a serious problem modeling this stuff in 3d games.
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Old 10-15-11, 01:03 PM   #9
TheDarkWraith
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The 'hang time' of the water and water columns can be changed. I'd need to see a video of a torpedo splash in order to make something like it. The one I did for my FX_Update was just something I thought looked good (way better than stock).
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Old 10-15-11, 03:13 PM   #10
quink99
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TDW, take a look at post #3 below on this page. There you'll find three excellent video examples of torpedo impact "water splash. I've added a couple of more examples here,




While most of these videos are are with modern MK48 torpedos one is a German WWII propaganda film in which the genesis and growth of a " torpedo splash" of that era can be seen very well. Another is shown in slow motion and in color.
To my eye it seems to be an almost inverteded waterfall of colors ranging from pure white to dark grey and with very little red - yellow - orange explosion effects.
Hope this helps
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Old 10-15-11, 04:08 PM   #11
francho1961
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Greetings.

greetings commanders. I hope this will help you get the idea.
: Saludo:


Thank you for the work they do for the community.
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Old 10-15-11, 05:04 PM   #12
Philipp_Thomsen
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Is my impression from all I've seen that the splash is very white, and there's a lot of hang time, since the water is shattered into small particles that floats in the air.

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Old 10-15-11, 05:49 PM   #13
Sailor Steve
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Old 10-15-11, 06:35 PM   #14
Adriatico
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As soon as somene achieves a natural water torp-splash mod... please let us know.
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