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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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Wamphyri's torp bubbles removal
In stock all the torpedoes have bubbles that follow behind the torpedo. As was discussed in the tread near the end the electric torps shouldn't have this. So this little mod removes them from the electric torpedoes. The TVII(walter engine) will still have them but no wake, and the 3 different kinds of TI's will have the bubbles and a wake. Download Link FX Update Mod version (current as of fx update 0.0.5) Link Install with JSMGE Last edited by wamphyri; 10-31-10 at 10:14 PM. |
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#2 |
Nub
![]() Join Date: Mar 2005
Location: Virginia
Posts: 4
Downloads: 4
Uploads: 0
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woo hoo for more bug fixes.
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#3 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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__________________
Member of the Subsim Zombie Army |
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#4 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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I may have a reason to start using them electrics...
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#5 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Excellent.
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Contritium praecedit superbia. |
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#6 |
Canadian Wolf
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Nice
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#7 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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From March 8th:
Quote:
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#8 |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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Oh poo. I searched the forum to see if anyone had done this but guess I missed that thread. Our mods should be identical.
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#9 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Yeah, not knocking your mod, just mentioning that the devs are aware of both issues (propellers and the bubble trail) and they are being fixed next patch.
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#10 |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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probably most of the stuff we've modded will be fixed next patch. Then we'll have to make mods to fix the stuff that they broke. The great "silent hunter" circle of life.
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#11 |
Commander
![]() Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
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So there is another patch coming?
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#12 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Really great, thanks
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#13 |
Captain
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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__________________
My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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#14 |
Soundman
![]() Join Date: Nov 2008
Location: Russia
Posts: 147
Downloads: 581
Uploads: 0
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Good work!
![]() Question: you can make realistic eel wake for G7a?
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http://hosted.filefront.com/Unterseeboote/ |
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#15 |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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I can try .. do you have an idea of what it should look like?
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