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Old 03-11-10, 09:43 AM   #1
Drifter
Frogman
 
Join Date: Mar 2010
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Default [REL] Crew Superpower Abilities Removed

Crew Superpower Abilities Removed v1.0 for SH5 v1.1










This mod removes all crew special active and passive 'super powers' abilities, while leaving all other core functions intact, such as basic repairs, etc. Also adjusted is the crew morale. They will now do what the captain tells them.

I feel the rpg element was implemented poorly in SH5, making it too fantasy-like, so I decided to completely remove it. This mod may make game play harder, but hopefully more realistic at the same time.

No more of Olaf's magic soup.


Download here: http://www.mediafire.com/?li53wnymoxu

Last edited by Drifter; 03-11-10 at 10:40 AM.
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Old 03-11-10, 09:44 AM   #2
Ragtag
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Join Date: Jan 2002
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Nice, been waiting for something like this. Does moral still go up and down as usual and affect the crews performance?
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Old 03-11-10, 09:46 AM   #3
Drifter
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Quote:
Originally Posted by Ragtag View Post
Nice, been waiting for something like this. Does moral still go up and down as usual?
Yes, it's still the same. Morale will go up and down as usual. What I did was change the amount of morale needed to man guns, etc. But no more Bosun super-morale booster.
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Old 03-11-10, 11:21 AM   #4
sergei
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This looks very useful Drifter. I'll try it out tonight, thanks
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Old 03-11-10, 11:43 AM   #5
Ragtag
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Location: Oslo, Norway
Posts: 654
Downloads: 163
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Quote:
Originally Posted by Drifter View Post
Yes, it's still the same. Morale will go up and down as usual. What I did was change the amount of morale needed to man guns, etc. But no more Bosun super-morale booster.
Very cool. Will try it in a test campaign tonight.
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