SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-10-10, 05:46 AM   #1
verte
Sparky
 
Join Date: Jan 2010
Posts: 158
Downloads: 36
Uploads: 0
Default (rel) Yet another colored map + cloth map texture

Some days ago IFRT-WHUFC has released a nice colored maps mod:
http://www.subsim.com/radioroom//sho...d.php?t=163133

Here is another version of sh3 map - following the idea of Hitman the land is also brown (more grey-brown), and the water is also grey (different colors) but the water gradient is different:

- there are only 4 gradient levels:
~0-50m
~50-100m
~100-150m
~>150m

The map is much more legible for me with those gradients and it looks nicer.

- the shallow water is darker, the deep is brighter.

This map is best to be used with attached StrTactMap.tga - it is modified by color to fit the map colors and I added a very subtle cloth texture to it (I like very much how it looks in game).

I am using this mod with OLC gui, so I don't know how it looks without the dark overlay of this gui.

Screenshots (dark because of gui):
- http://i44.tinypic.com/103v5o1.jpg
- http://i39.tinypic.com/i4rdk8.jpg
- http://i41.tinypic.com/1smyhw.jpg

Download (JSGME, 300 KB):
http://dl.dropbox.com/u/4055585/Grey...loth%20Map.rar
verte is offline   Reply With Quote
Old 03-10-10, 06:37 AM   #2
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Thank you for this MOD, it looks nice, I will test it......

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 03-10-10, 09:20 AM   #3
BillCar
Engineer
 
Join Date: Dec 2009
Location: Canada
Posts: 203
Downloads: 73
Uploads: 0
Default

Looks great! I'll use it from now on.
__________________
SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod

SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU.
BillCar is offline   Reply With Quote
Old 03-10-10, 09:53 PM   #4
BillCar
Engineer
 
Join Date: Dec 2009
Location: Canada
Posts: 203
Downloads: 73
Uploads: 0
Default

Been using this map, and I really enjoy it. The only thing I could possibly suggest is making the terrain a bit darker for people not using OLC, but even as it is, it's still good enough for me.
__________________
SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod

SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU.
BillCar is offline   Reply With Quote
Old 03-10-10, 11:00 PM   #5
Buck_O
Helmsman
 
Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
Uploads: 0
Default

To bad it conflicts w/ MaGui 2+
Buck_O is offline   Reply With Quote
Old 03-11-10, 06:17 AM   #6
verte
Sparky
 
Join Date: Jan 2010
Posts: 158
Downloads: 36
Uploads: 0
Default

Quote:
Originally Posted by BillCar View Post
The only thing I could possibly suggest is making the terrain a bit darker for people not using OLC
The editing is simple if you have photoshop:

Quote:
If you wish to do it yourself the only file that you must edit is data/terrain/pal/Terrain.act

There must be some simpler method to edit this file, but I do it by opening e.g. 4320_2160.raw in Photoshop, then Image>Mode>Grayscale, then Image>Mode>RGB Color, then Image>Mode>Indexed Color..., then in the window that opens Palette>Custom..., then Load and point to Terrain.act file - then in the same window you can edit the colors and save a new Terrain.act file. Thats it.

One more thing - remember that you can make subtle changes to map colour by changing colours of StrTactMap.tga
If you don't have photoshop you can give me a suggested colour in hex and I will edit the file.

Quote:
To bad it conflicts w/ MaGui 2+
You can ignore this conflict, its nothing serious, it's only for StrTactMap.tga file, that is the background graphics of navigation map- in Magui it is blue/green, in this mod it is white/grey.
verte is offline   Reply With Quote
Old 03-11-10, 09:51 PM   #7
Buck_O
Helmsman
 
Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
Uploads: 0
Default

Oh, ok, thats good news, Thanks much

BTW, im courious, if you could make a version that does not remove the plotting helpers at the margins of Makman's MaGui 2+ at the navmap.

Last edited by Buck_O; 03-14-10 at 02:32 AM.
Buck_O is offline   Reply With Quote
Old 03-12-10, 02:42 AM   #8
Gilbou
Chief
 
Join Date: Aug 2009
Location: France
Posts: 313
Downloads: 152
Uploads: 0
Default

Thanks gonna try it right now
Gilbou is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:12 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.