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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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#2 |
Commodore
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heh. I was just in the process of uploading the same thing.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#3 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Yes!
I was going to mod that out myself, but i haven't had time to look. Thanks. |
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#4 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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#5 |
A-ganger
![]() Join Date: Nov 2004
Posts: 80
Downloads: 35
Uploads: 0
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I poked through some files last night looking to get rid of that thing but didn't find it. Thanks!
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Commence to Jigglin |
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#6 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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Thank you for working on improving this damn game!
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-Fighting is a lifestyle- ![]() |
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#7 |
Stowaway
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How do I install this??
Must the file Croshair.dds separate in the folder MODS? Must i make a folder croshair and than import mob with JGME? Help me plz both doesnt work. Last edited by Michal788; 03-04-10 at 04:21 PM. |
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#8 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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Normally you just extract the content in your shv directory, then put the extracted folder in the ''MODS'' folder.
Launch jsgme and enable it.
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-Fighting is a lifestyle- ![]() |
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#9 | |
Stowaway
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JGME didnt see him. And you can only select folders in the Import mob... . The compass mob had the same problem. |
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#10 | |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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![]() don't worry, just watch out that rar unzipper doesn't create an additionnal folder the same name than the mod compressed file, otherwise it won't work. Basically, check for this: In JSGME /MODS folder, mods should be installed like this: MODS/No crosshair/data/etc... and NOT /MODS/No crosshair/No crosshair/data/etc... please tell me if it is so ro not, so we can help you |
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#11 |
Stowaway
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Thanks for your help Zur_zee.
I see the problem. ![]() If you copy and past from Winzip(exp) you get 1 separate file.(this was im doing) But if you EXTRACT it than he makes the folders. (i didnt know that.) Now its works. ![]() |
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#12 |
Black Magic
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can you post a picture to show what this disables please?
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#13 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Funny thing is tho, you can target ships using the binoculars, so when the crosshair goes red you can get information from your WO. More for advanced guys I guess.
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#14 |
A-ganger
![]() Join Date: Nov 2004
Posts: 80
Downloads: 35
Uploads: 0
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Is this the binocs crosshair or the one you get when you right click to go into FPS mode?
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Commence to Jigglin |
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#15 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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