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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Navy Seal
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I thought I would post some notes about game performance on my system for those still waiting on the game! Those who got it, please share your findings as well.
My system: AMD Phenom x2 550 (3.1GHz, Dual-Core); 4GB RAM; ATI 5770 (1GB); Win7 x64 1680x1050 resolution, all details on full, AA setting at medium Here is the FPS I get: Alone at sea: 45-60 in external camera 55-60 on conning deck average of 70 in sub interior (some closed-off areas like the torpedo room hit over 100) At sea next to convoy: 5-10 FPS less than above figures. Very small FPS hit, however the time compression is a serious pain in the ass next to a lot of traffic (drags down the performance a lot). At sea next to convoy with submarine flooding due to damage: Same as above, except interior FPS now averages 35 In port: 30 in external camera 30 on conning deck 30-35 in sub interior In bunker: 20-25 average (FPS hog, this) Other remarks: Loading times are LONG. Not as long as some later-day SHIII mods like GWX, but substantially longer (as much as 3-5 times) than SHIV. TC, as noted above, is a big pain when a lot of contacts are nearby. 256 or 512 is a realistic maximum next to a port or large convoy (in SHIV I would get up to 1024-2048 in same situations). However in open seas with few contacts, TC performance is comparable to SHIV. Overall, though, the game performs remarkably well. Aside from TC and loading times, the performance is very close to what I get in SHIV on my machine, with substantially more detail.
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There are only forty people in the world and five of them are hamburgers. -Don Van Vliet (aka Captain Beefheart) Last edited by CCIP; 03-01-10 at 01:30 AM. |
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