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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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I see there's a mod for decks awash for SHIII, but none for SHIV. The possibility looks like it's there, all the US subs do have a snorkel depth in their CFG files, no idea how to activate something like that.
From what I've read, in real life common practice was to shut the main induction (running the diesels at slow speed they could get enough air through the open conning tower hatch) and flood down to 25-30 feet to run decks awash. In game this really don't work, anything deeper than 22 feet the watch goes below and shuts the hatches and shifts to battery power. So the questions; 1. Which file or files controls the depth at which propulsion shifts to batteries and the CO2 starts building up? 2. If it's not possible to hack those values, how would I enable a "virtual" snorkel for a US sub with a "snorkel" (decks awash) depth of 26 or 27 feet? That would probably be better in any case, since the crew seems reluctant to hold any depth between surfaced and 30 feet - I understand depth variations due to wave action, but all too often they seem to forget what depth I ordered, after half an hour or so I find myself around 19-20 feet when they were ordered to hold 27 feet (*%#&@$#! lubbers!). I did try hacking the NSS_Sargo.cfg for a snorkel depth of 8.5 meters (about 28 feet in real money) but it doesn't respond to the ; key at all. |
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