SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-07-09, 12:32 AM   #1
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default [REL] US and U-boat Full Screen Scopes for SH 1.5 stock and GFO

US and U-boat Full Screen Scopes for SH 1.5 stock and GFO

F.S.S. is a mod that adds the conning tower background to the Attack scope and Night (observation) scope views for both US subs and Uboats.

US Sub Attack/Day Periscope


US Sub Observation/Night Periscope


Uboat Attack/Day Periscope


Uboat Observation/Night Periscope


Please review the read me file in the support directory for additional information.

Download: http://www.subsim.com/radioroom//dow...=1450&act=down
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 12-11-09, 05:34 PM   #2
runningdeer
Frogman
 
Join Date: Mar 2008
Location: Huntley, IL
Posts: 305
Downloads: 142
Uploads: 1
Default

This looks great...Of course I realize that it is not advised to use other mods with TMO 1.9, I am wondering if I could use this particular mod with it?

My current mods:

1.) REL_TriggerMaru_Overhaul_1.9
2.) TMO19_Patch_081209


And Bravo on the mod
__________________


runningdeer is offline   Reply With Quote
Old 12-11-09, 06:14 PM   #3
runningdeer
Frogman
 
Join Date: Mar 2008
Location: Huntley, IL
Posts: 305
Downloads: 142
Uploads: 1
Default

I downloaded this mod, and it has instructions for install with other mods that use the same files. ( menu_1024_768 file ).

It works great with TMO 1.9...thank you.
__________________


runningdeer is offline   Reply With Quote
Old 12-12-09, 01:36 AM   #4
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by runningdeer View Post
This looks great...Of course I realize that it is not advised to use other mods with TMO 1.9, I am wondering if I could use this particular mod with it?

My current mods:

1.) REL_TriggerMaru_Overhaul_1.9
2.) TMO19_Patch_081209


And Bravo on the mod
I have already made a version for TMO and RFB.

Here is the link: http://www.subsim.com/radioroom/showthread.php?t=154593

It is also included in my Super Mod Make-Over Mod for TMO 1.9

Link: http://www.subsim.com/radioroom/showthread.php?t=158608
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 12-12-09, 08:55 AM   #5
runningdeer
Frogman
 
Join Date: Mar 2008
Location: Huntley, IL
Posts: 305
Downloads: 142
Uploads: 1
Default

Thanx for the reply.

I followed your readme instructions and got the individual mod installed, its working fine. I like it. Too bad the background doesn't rotate with your movement but still it has a great feel to it. I'm enjoying it.

Thank you for a cool mod .
__________________



Last edited by runningdeer; 12-12-09 at 05:08 PM.
runningdeer is offline   Reply With Quote
Old 08-29-10, 03:24 PM   #6
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

is there a version of this for 1.4? I don't have the uboat addon. Thanks.
Dignan is offline   Reply With Quote
Old 08-29-10, 04:13 PM   #7
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by Dignan View Post
is there a version of this for 1.4? I don't have the uboat addon. Thanks.
This mod should work with SH4 v1.4. Best way to tell is . . . "try it"
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 08-29-10, 04:49 PM   #8
razark
Ocean Warrior
 
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
Default

Quote:
Originally Posted by Nbjackso View Post
This mod should work with SH4 v1.4. Best way to tell is . . . "try it"
Just downloaded it and took a look at it. It modifies the menu.ini file, which is quite different from 1.4 to 1.5. It won't work as it is.

It would be a pretty easy hand edit to get it working, though. Look in the mod's menu.ini, locate the lines that refer to the new graphics. Locate those lines in the 1.4 version menu.ini, save that modified version to the mod, and you should be good to go.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!"
razark is offline   Reply With Quote
Old 08-29-10, 06:49 PM   #9
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by razark View Post
Just downloaded it and took a look at it. It modifies the menu.ini file, which is quite different from 1.4 to 1.5. It won't work as it is.

It would be a pretty easy hand edit to get it working, though. Look in the mod's menu.ini, locate the lines that refer to the new graphics. Locate those lines in the 1.4 version menu.ini, save that modified version to the mod, and you should be good to go.
Changes needed to the menu_1024_768 file are listed in the read me file in the support directory. I don't run ver. 1.4, so I don't know if the section needed is correct, [G2B |140]. My philosophy, If I see a mod I like, I try it. If it works, GREAT. If it conflicts with other mods, I try to fix it. If I cant fix it, I delete it.
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 08-29-10, 09:20 PM   #10
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

Quote:
Originally Posted by Nbjackso View Post
Changes needed to the menu_1024_768 file are listed in the read me file in the support directory. I don't run ver. 1.4, so I don't know if the section needed is correct, [G2B |140]. My philosophy, If I see a mod I like, I try it. If it works, GREAT. If it conflicts with other mods, I try to fix it. If I cant fix it, I delete it.
Thanks. I'll tinker around with it and see what I can figure out.
Dignan is offline   Reply With Quote
Old 06-27-12, 06:02 AM   #11
doctarr
Swabbie
 
Join Date: Apr 2005
Posts: 8
Downloads: 125
Uploads: 0
Default

Nice work Nbjackso, Thank You!
doctarr is offline   Reply With Quote
Old 06-27-12, 07:01 PM   #12
Nbjackso
Navy Dude
 
Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
Default

Quote:
Originally Posted by doctarr View Post
Nice work Nbjackso, Thank You!
Thanks doctarr, this was one of the first mods I ever made. It's an oldie, but a goodie. I still use it myself.
__________________


Just get me within 1000 yards,
and I'll d
o the rest
Nbjackso is offline   Reply With Quote
Old 07-09-12, 09:19 PM   #13
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
Default

How did i miss this one! Thanks, time to give SH4 another go.
__________________
RIP kiwi_2005



Those who can't laugh at themselves leave the job to others.



kiwi_2005 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.