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Old 12-04-09, 09:19 AM   #1
JU_88
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Default ALERT! Major SHV Update, info screens & Video!!

At the Ubi forums: woohoo!
linky.
http://forums.ubi.com/eve/forums/a/t...7/m/1801021018


NEW VIDEO HERE!! (3d engine Demo)
http://videos.uk.ubi.com/index.php?video=9w40cuh7



Quote:
Scene polygon count was increased
- A large harbor with U-boats and ships present will have around 3.5 million polygons

Ship polygon count was increased
- Civilian ships - around 25k polygons
- Small and medium warships – 27-30k polygons
- Large warships – 45k-60k polygons

Ship detail improvements
- Added 1024x1024 textures
- The “normal” texture will be more detailed
- Two “diffuse” textures applied
- Weapons detail has been increased with 20% (compared with Silent Hunter 4)

U-boat model improvements
- Fully modeled and accessible interior
- Model exterior has a polygon count of roughly 2 million polygons
- Model exterior and textures are improved by 70% (compared with Silent Hunter 4)

Environment improvements
- Dynamic weather simulation, depending on climate zone, sea and season
- Ships, buildings, terrain, vegetation and precipitations change depending on season
- Illumination and colors depend on season/sea type
- Interior and exterior High Dynamic Range lighting
- Extensive color correction filters are applied for atmosphere tuning
- Volumetric clouds and light rays
- Harbors mimic real harbors in shape

Water improvements
- Realistic look
- Realistic water movement depending on weather conditions
- 3D water deformation
- Shore waves

But that’s not all. You don’t have to take our word on these; you can see for your own eyes some of the visual improvements in these brand new in-game screenshots: (see link)


Improved rendering distance

Water and sky

Atmosphere and FPS view

Terrain and ship models

Visual effects and water

Ship model & detail

Atmosphere

Atmosphere and rendering distance

This one doesn’t have any name, but… it’s from SH5

Last edited by JU_88; 12-04-09 at 09:58 AM.
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Old 12-04-09, 09:35 AM   #2
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Can'twaitCan'twaitCan'twaitCan'twaitCan'twaitCan't waitCan'twaitCan'twaitCan'twaitCan'twaitCan'twaitC an'twait

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Old 12-04-09, 09:45 AM   #3
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WOW, that is beautiful. I'm thinking this is the culmination of years of study and struggle to bring the best sub simulation. Well done UBI
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Old 12-04-09, 09:45 AM   #4
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I that really is ingame (particularly the explosion) I will loose my socks.
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Old 12-04-09, 09:52 AM   #5
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WOW!!!! Just terrific!!!!

Salute UBI
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Old 12-04-09, 09:58 AM   #6
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Looking at this again I would say getting a fast computer is in order if you have not gotten one already.
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Old 12-04-09, 09:58 AM   #7
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just notice, the sun no longer shines through the tower
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Old 12-04-09, 10:07 AM   #8
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Volumetric Clouds... OOHHH YES!!!
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Old 12-04-09, 10:08 AM   #9
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HOLY &$@)@~$%#@!!!!
I guess Christmas is coming late this year
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Old 12-04-09, 10:26 AM   #10
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At least... thanks UBI!!!
We wait for next film after Chrismas...

But I see that my old graphic card is to weak for it...


Short rating of SH5:
-----------------------------------
10% SH5 graphics: AMAZING
20% SH5 mechanics: UNKNOWN
30% SH5 bugs: UNKNOWN
40% SH5 playablity: UNKNOWN
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Old 12-04-09, 10:29 AM   #11
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So much for lack of info from the dev's they do it right in a coordinated and productive manner.

Oh and thanks for the link. I havent been to the UBI site in a looooong time.
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Old 12-04-09, 10:37 AM   #12
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Looks like some solid graphical improvements to me.
I won't go overboard with enthusiasm right now, because nice graphics have lured me into medicore games some times too often.

Not that I except this game to fail, but as always I will wait for some dedicated reviews before I buy, especially if they aren't random reviews like most gaming sites put them up but coming from people who are really into this genre.

I liked the short interior scene btw - very immersive

Thanks for the uploads

EDIT: one question though: why is everybody praising UBI soft for this ? I mean, they are just the publishers, not the developers or am I wrong there ? Maybe I misunderstand something in the development-selling hierachie there ^^
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Old 12-04-09, 10:51 AM   #13
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Looks great , thanks UBI
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Old 12-04-09, 11:00 AM   #14
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Quote:
Originally Posted by ichso View Post
EDIT: one question though: why is everybody praising UBI soft for this ? I mean, they are just the publishers, not the developers or am I wrong there ? Maybe I misunderstand something in the development-selling hierachie there ^^
Both, Ubisoft works with external, independent studios and just published their games and has as well own development studios with own devs, in Bucharest, in Montreal and other cities around the globe.
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Old 12-04-09, 11:03 AM   #15
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Because the swastika is illegal to be displayed in Germany (and other countries?)
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