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03-15-2009, 08:08 AM
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#1 |
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Torpedoman
![]() Join Date: Nov 2006
Posts: 119
Downloads: 16
Uploads: 3
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SSN-585 Skipjack for Silent Hunter IV
(beta 0.1) ===================================== by Toma Gabriel contact: tomagabriel@yahoo.com pm for tomagabriel at www.subsim.com forums This is the SSN-585 Skipjack for silent Hunter IV. It was designed and tested on an un-modified version of Silent Hunter IV v. 1.5 (with U-Boat missions). My advice is to remove all mods and test it on a clean installation of SHIV (it should work with other mods installed, but since I can not test all the combinations of mods presently available on the web, I take no responsibility if it crashes you SH4 installation). Installation ============ Install it with JSGME as you would do with any other sub presently available. {For those of you not having the U-Boot Missions add-on, I am including a tweak in the "Notes" section below. Be sure to READ it and APPLY it!!!} Uninstall ====== Use the remove mod feature from JSGME. Changelog ======== -=(v. beta 0.1)=- <no changelog for first version> Notes on v. beta 0.1: -you can play campaigns with this sub. - weapons are free, but start your career with some money, otherwise you can not re-equip with new weapons after removing some (bug!?); - the sub is equipped by default with (2xMk-48 + 4xMk-16) in the launch tubes + full complement of 24 Mk-48 in the magazine; - to extend the radar mast press "Shift" + "X"; press again to retract it; use it at periscope depth before surfacing -diving depth of the sub up to 450 m - max; -torpedo launch depth up to 450 m - max; -max speed 17 knots (surfaced), 30 knots (submerged); -to make this sub work with SH4 v. 1.4 or earlier you have to tweak the Mk-48 torpedo to no longer use the logic of German torpedos;you have to tell the simulator to use the Mk-27 torpedo logic instead of Type XI logic; then you have to set the default loadout to load the modified Mk-27 torpedos instead of the modified Type XI. That is all. You do this like this(read below): *** In \MODS\Skipjack\Data\Submarine\NSS_SkipjackSSN\NSS_ SkipjackSSN.upc search for: ************************************************** ********************************** <Beginning of file>........<missing fragment here>........... ;------------------------------------------------------------ ; BOW TORPEDO ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 4.WeaponSlot 1] ID= TorpMountB1 NameDisplayable=Torpedo Tube 1 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS,T11Torpedo <-!-- Replace "T11Torpedo" with "Mk27Torpedo" ExternalNodeName3D= NULL ExternalObjectName3D= TorpTube01 ExternalDamageZoneTypeID3D= 58 [UserPlayerUnit 1.Compartment 4.WeaponSlot 2] ID= TorpMountB2 NameDisplayable= Torpedo Tube 2 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS,T11Torpedo <-!-- Replace "T11Torpedo" with "Mk27Torpedo" ExternalNodeName3D= NULL ExternalObjectName3D= TorpTube02 ExternalDamageZoneTypeID3D= 131 ........<missing fragment here>........... [UserPlayerUnit 1.Compartment 4.Bunker 1] ; Forward Torpedo Room ID=BowTorpedoRoom Capacity=24 IDLinkAmmunitionIntervalDefault1= NULL, NULL, T11Torpedo, 24 <-!-- Replace "T11Torpedo" with "Mk27Torpedo" ;------------------------------------------------------------ ; DECK GUN ;------------------------------------------------------------ ........<missing fragment here>...........<End of File> *** In \MODS\Skipjack\Data\UPCData\UPCUnitsData\Weapons.u pc: ************************************************** ********** <Beginning of file>........<missing fragment here>........... [Weapon 8] ID= TorpedoTube21inUS NameDisplayable= 21" Torpedo Tube FunctionalType= WpTorpedoTube WeaponInterval= 1930-12-01, 1946-12-01 WeaponSlotType= TorpedoTube AmmoTypesAccepted= T11Torpedo,Mk14Torpedo,Mk16Torpedo <-!-- Replace "T11Torpedo" with "Mk27Torpedo" AmmoTypeLoaded= NULL AmmoMagazineRemaining= 0 ;Not used AmmoMagazineSize= 1 LeadersSlots=0 WeaponCrewMembersSlots= 0 ExternalLinkName3D= NULL Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Jam, 0, 0, NULL, 1, 0.3, 0.2 DamageDescription2= NULL, 0, 1, 0, 0.5, 1, Chamber Explosion, 50, 5, NULL, 1, 2, 10 ;skill over 1 for unserviceable/destroyed gun ........<missing fragment here>...........<End of File> Credits (Updated) ======= This model relies heavily on the Ohio SSBN/SSGN by me, therefore it inherits some credits to other people from there. The new intro is the work of Roger_Becker - many thanks for making the movie and for allowing me to add it to this mod. Skipjack 3d model, texturing and plenty of tweaks by me. Artwork of loading screens by me. Terms of use ============ - This model is free and anyone downloading and using it should not obtain any kind of material advantages from it. - You are free to host this mod, reference it or post links leading to it (if you host it, I would be glad if you contact me so that I can reccomend your site). - If you want to use it in one of your mods, feel free to do it.(again, please notify me before that) - If you want to modify the model and/or use parts from it (maps and other art files included) into other projects of yours, feel free to do that, but credit me for the orriginal work (and notify me, please!). Download links for mod v. beta 0.1: (dl size ~80Mb) !!!HERE AT SUBSIM/Downloads!!! Additional downloads links: http://rapidshare.com/files/21898451...od_for_SH4.rar http://www.megaupload.com/?d=Z5MIRBWC In-game shots: ![]() ![]() ![]() ![]() Last edited by tomagabriel; 04-15-2009 at 01:24 AM. Reason: Mod released |
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03-15-2009, 01:17 PM
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#2 |
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Watch Officer
![]() Join Date: Feb 2007
Posts: 333
Downloads: 13
Uploads: 0
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This should be a fun sub!!
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03-15-2009, 02:15 PM
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#3 |
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Medic
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A Skipjack, sounds great! Cant wait to see the first in game shots!
Marko |
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03-15-2009, 03:10 PM
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#4 |
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Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 469
Downloads: 18
Uploads: 0
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Now I see what will be the 1st sub on the Ohio campaign It will be a hell to create the wakes like in that picture
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03-16-2009, 12:03 AM
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#5 |
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Sea Lord
![]() Join Date: Jul 2007
Location: hunting the red october
Posts: 1,730
Downloads: 25
Uploads: 0
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what about a barbel class???
the last diesel electric boats built.
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03-16-2009, 03:10 AM
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#6 | |
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Silent Hunter
![]() Join Date: Feb 2008
Location: piétrebais belgium
Posts: 4,004
Downloads: 58
Uploads: 5
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Quote:
http://www.strategypage.com/htmw/hts.../20090310.aspx With the new air system, they can stay under for a couple of weeks now, at the price of one Virginia class for 4 diesel subs .... keltos |
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03-18-2009, 02:03 AM
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#7 |
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Torpedoman
![]() Join Date: Nov 2006
Posts: 119
Downloads: 16
Uploads: 3
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03-18-2009, 02:21 AM
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#8 |
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Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 469
Downloads: 18
Uploads: 0
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It looks good
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03-18-2009, 03:21 AM
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#9 |
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Watch
![]() Join Date: Mar 2009
Location: Puntarenas CR
Posts: 23
Downloads: 6
Uploads: 0
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Not nitpicking,, but trying to help,
The class had a 5 bladed propeller, no the three in the model. and be aware too, she NEVER had a redlead lower hull as in so many pre construction paintings, she was always black lower hull, her upper hull started as a Blue grey mix, and then whent to black , like the lower Also,, the cleats and bits shown on the model,, When Underway, they were retracted into the outer skin. A truck the USA learned from the Type XXI and XXIII class boats. Looking forward to seeing her, Somewhere here I saw posts of a Skipjack before in Silent hunter, was that your boat too?
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Crew, I have Good News and Bad News, The Good news crew,, we sank 4 Japanese merchants and a carrier this patrol, The bad news, This is 2009 and the war has been over for 65 years
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03-18-2009, 06:01 AM
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#10 |
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Torpedoman
![]() Join Date: Nov 2006
Posts: 119
Downloads: 16
Uploads: 3
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@ U-HAI, some questions.
Do you have a link in which I can see what you mean exactly when you describe the painting? I know it was lower-black and upper grey-blue-ish, but I do not understand what you mean by "and then whent to black , like the lower". For the propeller I used my Revell plastic model kit as inspiration and that is why I have put a 3-bladed prop (Revell The anchors for ropes I have made visible because I think they look cool :P They can be removed without any trouble. In fact I did the same about the Ohio class (which also retracts many gizmos inside, but I left them outside). Edit: this is my first Skipjack ever so what you saw was not mine. Do you remember where it was mentioned? Edit2: I have this model (ok this belongs to another guy, but I have an identical one) http://www.modelshipgallery.com/gall.../ph-index.html Last edited by tomagabriel; 03-18-2009 at 06:33 AM. |
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03-18-2009, 06:51 AM
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#11 |
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Sea Lord
![]() Join Date: Jul 2007
Location: hunting the red october
Posts: 1,730
Downloads: 25
Uploads: 0
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fix the prop and I think were golden...
this will be awesome...I think the cold war mod is underway!!
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03-18-2009, 09:10 AM
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#12 |
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Watch
![]() Join Date: Mar 2009
Location: Puntarenas CR
Posts: 23
Downloads: 6
Uploads: 0
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His are painted correct for the two main eras of her time in service, except for that red lower,, that should be all black,, The USN never used red lead paints on the lower hulls, It was at that time an epoxy mix of black paint. Most rememer it well as it made you higher than a kite when applied. It also was forgiving on the deep dives when the hull ompressed, red leads and something called green death, a watery green primer, would not stick to a compressing hull. It would peal of in sheets upon surfacing. Then the rubber coatings came, and with that ,, the mystry of the little cut out circles of it hehehehhhehhehe
As for Bits and cleats out, Thats great if that is what you are striving for. , I have always stressed this is for fun first, accuracy second. and this is a FUN program, not some docudrama hehehehe. I look forward to diving with her when complete. Humm What Should I build to chase her about??
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Crew, I have Good News and Bad News, The Good news crew,, we sank 4 Japanese merchants and a carrier this patrol, The bad news, This is 2009 and the war has been over for 65 years
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03-18-2009, 09:18 AM
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#13 |
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Watch Officer
![]() Join Date: Feb 2007
Posts: 333
Downloads: 13
Uploads: 0
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Hi
Mine was far less refined than this version coming out. Mostly, it was an experimental model to learn with and learn how to mod with. |
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03-18-2009, 02:49 PM
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#14 | |
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Seaman
![]() Join Date: Feb 2009
Location: The Virginia Military Institute
Posts: 38
Downloads: 6
Uploads: 0
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Quote:
http://news.yahoo.com/s/afp/20090317...20090317174644 This doesn't look too good to me. While I love the old diesel boats... these times merit the use of nuclear boats. They can stay under longer and are quieter... an advantage we [the USA] shouldn't throw away. Sure the price tag looks appealing, but a nuke boat pays for itself and can only be rendered useless when technology improves. Sounds to me like the current administration is trying to go green by cutting the nuclear navy out and is restricting the military's budget. I hate to say this, but if Russia is going to build on its nuclear program, the United States should too. A great man once said: "An honorable peace is always my first wish! I take no delight in the effusion of human blood, but, if this war is to continue... then I shall take a most active part in it." I want to see peace, reduced militaries, and a greener world... but I think that America is shedding its national security and endangering itself by stepping down from being "Number One". I think America is more worried about the weak economy and whether they will get to have those three flashy cars than they are about the F-22, F-35, DD(X), and nuke boat programs. Its not just about national security... the F-22 program is in danger of being cancelled because "$140 million per Raptor is too costly." I say that is the price to be paid for the world's best fighter aircraft. If the program was cut, 95,000 jobs would be lost! Phew... sorry about that. Just had to make everyone aware of that article. not saying Russia is 'Big Bad Red Russia', but Putin's been pulling some odd stunts and with China pestering our ships and North Korea launching missiles... I see a very possible "Big Red Three" in the next two decades if we aren't careful. That Skipjack looks GREAT! I can't wait to see her in-game! Hopefully she'll be able to square off with the Hotel I'm building rather soon (if I can get K-19 in-game). Though I'm sure it wouldn't happen... because K-19 would break and have to return to port too often. Ha ha! Are you building her with 3ds max or with maya?
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![]() Patrols: 3 Warships: 5 Merchants: 10 Aircraft: 4 Tonnage: 93,754 |
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03-18-2009, 02:57 PM
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#15 | |
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Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 469
Downloads: 18
Uploads: 0
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Quote:
I think K-19 is WIP by a Russian guy... also they were working on british U-class and other russian sub (can't remember its class) |
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