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Old 01-13-09, 01:10 PM   #1
evan82
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Join Date: Oct 2008
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SHO My Setings For XXI Battery Recharge Time/Range.

New 2013 engine/battery settings for XXI
************************************************** *******
More powerfull disel engine - faster battery recharge time, but more noisy boat (more easy to detect) with difrent stability!!!
Maybe someone fix this XXI problem in the future by editing hard code for XXI players

************************************************** *******
If You decide to use my settings, You should start a new carrer. Don't forget to delete also old folder with saves for remove all temp files.

What You should have alredy:

1. Fixed battery recharge in XXI. [From 0 - 100% recharge. Full]
2. Silent3Ditor Program (S3D) [for editing XXI Sim file] Link to program:
http://sh4.skwas.net/downloads.aspx

With my settings max snorkel speed = 17Kt.
Recharging batteries takes about 7
hours from 10% to 100% of power.
************************************************** *****
These new settings means the best balance between range, battery recharging time, and noise emisive by XXI - at least for me. XXI ability to staying as silent as possible should be very important. However, I newer tested it with GWX. Now XXI is about 16,7% easier to detect
than vanila
XXI. But we can't skip this, if we need to recharge batteries on time.
************************************************** *****


So let's start:

File:
Ubisoft/SilentHunterIII/Data/Submarine/NSS_Uboat21/NSS_Uboat21.sim need to be open in Silent3Ditor program.

New settings should look like these in red colour

1.
unit_Submarine
-->unit_Ship-->Propulsion:
max_speed=15,6
eng_power=5250,0

eng_rpm=520,0


2.

unit_Submarine-->E_propulsion:
max_speed=17,2
eng_power=5000,0

eng_rpm=560,0


3.

unit_Submarine-->Ranges-->Submerged:
miles=280,0
knots=4,0


Another file: Ubisoft/SilentHunterIII/Data/Submarine/NSS_Uboat21/NSS_Uboat21.CFG should be open in Windows Notepad:

Speeds:

ClassName=SSTypeXXI
HumanPlayable=YES
Interior=data/Interior/NSS_Uboat21/NSS_Uboat21
UnitType=200
MaxSpeed=15,6
MaxSpeedSubmerged=17,2

Length=76.7
Width=6.6
Draft=6.3
RenownAwarded=200

New gears:

[EngineProperties]
AllStop=0.00
AheadSlow=0.17
AheadOneThird=0.35
AheadStandard=0.49
AheadFull=0.75

AheadFlank=
1.00
BackSlow=-0.17
BackStandard=-0.35
BackFull=-0.49
BackEmergency=-0.90


Gears are optional.
----------------------------------------------------------------------------------------------------
About XXI stability problem when disel power is very strong.

Always when the power of the disel engine is set up for very stronger value than the power of the electric engine [for faster battery recharge time], XXI sub has tendency to sway to much, especially in the big storm, and at the periscope depth or snorkel depth. This can be fixed. We need to change gravity height of the boat from the orginal 2,8 to 1,5

Once again we need to open "NSS_Uboat21.sim" file in the Silent 3ditor program, and we change the "gc_height" parameter for 1,5. For example:

One more thing. Underwater up and down drag increased and angle of the dive planes [for better compatible with the new gravity center height];
unit_Submarine-->unit_Ship-->obj_Hydro-->Submerged-->drag:
LR=** - You don't need change this ** value in Your sim file, but maybe You should know what this is. This is left and right turn ability of the boat. [Submerged]
UD=0,17

You can test this for Your favourite setting, however these are the optional settings and You can left orginal 0,15 here.

You can find the LR surface turn ability for XXI under this line in the XXI sim. file:
unit_Submarine-->unit_Ship-->obj_Hydro-->Surfaced-->drag

Angle of the front and rear dive plane should be changed for stronger trim when boat diving or surfaceing:

unit_Submarine-->Front_diveplane:
drag = 0,04

unit_Submarine-->Rear_diveplane:
drag = 0,04


Additional Info for GWX users;
In the GWX XXI sub. using supercharger for upgrade disel speed.
With supercharger You probably will be sail faster on my settings.
19+Kt on the snorkel for example. You can remove supercharger from XXI, but then You need to start a new career.
How to remove supercharger?

Open this file in Windows Notepad:
Ubisoft/SilentHunterIII/Data/Cfg/Basic.Cfg

Now find all lines for XXI in this file [all XXI lines simmilar to this line]:

Year2=1945
ForeTube20=3 ;T1
ForeTube21=3
ForeTube22=6
ForeTube23=6
ForeTube24=4
ForeTube25=4
ForeResIntern20=3
ForeResIntern21=3
ForeResIntern22=3
ForeResIntern23=3
ForeResIntern24=3
ForeResIntern25=6
ForeResIntern26=6
ForeResIntern27=6
ForeResIntern28=6
ForeResIntern29=1
ForeResIntern210=1
ForeResIntern211=1
ForeResIntern212=1
ForeResIntern213=4
ForeResIntern214=4
ForeResIntern215=4
ForeResIntern216=4
Z01_20=12 ; IX/3
A01_20=9
A02_20=9
SuperCharger_20=-1 "-1" must be set up here for no disel upgrade
Snorkel_20=1262
Batteries_20=1269
AftBatteries_20=1269
Hydrophone_20=1272
Sonar_20=1274
Radar_20=1278
RadarWarningReceiver_20=1282
Decoy_Launcher_20=1287
SonarCoatings_20=1303
RadarCoatings_20=1305
Renown2=30000

Change this file manually in the notepad. Write "-1" number for all XXI years. This is all.
And backup Your orginal files before any changes.
___________________________________________

About XXI:
http://www.uboat.net/types/xxi.htm
http://www.uboat.net/men/schnee.htm
http://www.uboatarchive.net/DesignStudiesTypeXXI.htm
http://en.wikipedia.org/wiki/Type_XXI_submarine
http://pl.wikipedia.org/wiki/Okr%C4%...wodne_typu_XXI
http://www.militaryfactory.com/ships...Type-XXI-Uboat
http://www.uboataces.com/uboat-type-xxi.shtml
http://www.ipmsstockholm.org/magazin..._uboot_xxi.htm
http://www.advanceddivermagazine.com...513/u2513.html
http://ww2total.com/WW2/Weapons/Wars...s/Type-XXI.htm
http://www.fact-index.com/t/ty/type_xxi_u_boat.html
http://www.battle-fleet.com/pw/his/uboat20.htm

************************************************** *******
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Old 01-14-09, 02:58 PM   #2
difool2
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Sounds great, but how exactly is this an improvement over what GWX has done with the XXI? [No snark intended, geniunely curious] If you are talking about modding vanilla, yeah it sure needs it, but the GWX guys already beat you to the punch, and I am happy with the charging/discharging times they used. Personally I don't like to let it get below 60%, as that robs me of any tactical flexibility/reserve power; at that % it requires about a 4 hour snort to get back to 100%.
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Old 01-14-09, 03:13 PM   #3
evan82
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Quote:
Originally Posted by difool2
Sounds great, but how exactly is this an improvement over what GWX has done with the XXI? [No snark intended, geniunely curious] If you are talking about modding vanilla, yeah it sure needs it, but the GWX guys already beat you to the punch, and I am happy with the charging/discharging times they used. Personally I don't like to let it get below 60%, as that robs me of any tactical flexibility/reserve power; at that % it requires about a 4 hour snort to get back to 100%.
So if I understand correctly the recharging baterry process from low power to full take 4 hours?:hmm: I ask because I don't use GWX. But how about E_propulsion in GWX? I write erlier what hapends if this setting is tuned to low.:hmm: If You talking about recharging form 60% to 100% it means my settings are probably simmilar, but what about swimming haracteristics of the boat? How about max rengas at speed, and recharging baterries times from low energy to max?
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Old 01-15-09, 12:38 PM   #4
difool2
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4 hours to go 60% to 100%. Like I said, without having done much extensive & rigourous testing (for the sake of testing), GWX seems pretty spot-on for the XXI. They also modded out the bug where the snorkel has the same visual size, to the enemy, as does the whole boat. If anything the boat should be limited to 8-10 knots when snorting, but I don't think that is moddable.
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Old 01-15-09, 01:40 PM   #5
evan82
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Quote:
Originally Posted by difool2
4 hours to go 60% to 100%. Like I said, without having done much extensive & rigourous testing (for the sake of testing), GWX seems pretty spot-on for the XXI. They also modded out the bug where the snorkel has the same visual size, to the enemy, as does the whole boat. If anything the boat should be limited to 8-10 knots when snorting, but I don't think that is moddable.
Hi. So my parameters are simmilar. You very interesting me with this snorchel visibility. Well. I'm not the GWX user. I know some things about that mod, but thanks to You I was find out about a "invisible elephant which sit on my snorchel":rotfl:. Thanks.

I describe my settings here for share, but if someone like his own settings I understand it of course. This is normal. I also don't changing this things, which I like. Is difficult to describe my settings better. If someone is interesting in my settings and knows how to use S3D, then can always simply use my setting for a while and test.

Yes. I also like to have slower XXI at the snorchel depth, but this is not possible without a ingeration in the main game files. At least I think so.
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Old 01-15-09, 02:58 PM   #6
AH_Thor
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I am going to test you settings ....thanks for sharing your knowledge

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Old 01-15-09, 04:53 PM   #7
evan82
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Quote:
Originally Posted by AH_Thor
I am going to test you settings ....thanks for sharing your knowledge

Hi AH_Thor! Thank's. Tell me after your test what do you think about it, and how it works [I don't know which mod You using] Also tell me what is wrong if you find something.
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Old 11-20-09, 08:29 AM   #8
evan82
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For all thouse persons which are interesting in this settings. This topic is old in my opinion, and setting are not so good. Now I use better setings based on this what I found on uboat.net. Settings from first Post are old and not so good!!!
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Old 11-20-09, 02:05 PM   #9
Magic1111
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Quote:
Originally Posted by evan82 View Post
Settings from first Post are old and not so good!!!
...please post the new settings...

Best regards,
Magic
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Old 11-25-09, 03:07 PM   #10
Magic1111
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Many thanks, evan82 !

Best regards,
Magic
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Old 11-25-09, 05:04 PM   #11
evan82
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Quote:
Originally Posted by Magic1111 View Post
Many thanks, evan82 !

Best regards,
Magic
I also thank You Magic1111 for gived me some motivation.
Good hunting!
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Old 03-14-10, 05:48 AM   #12
Magic1111
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Quote:
Originally Posted by evan82 View Post
Sorry for my mistake.
No Problem mate ! Thank you for update !

Best regards,
Magic
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Old 09-05-10, 05:08 AM   #13
evan82
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Final settings for XXI in the first post.
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Old 09-06-10, 04:39 PM   #14
Magic1111
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Quote:
Originally Posted by evan82 View Post
Final settings for XXI in the first post.
Thank you very much mate !!!

Best regards,
Magic
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Old 11-27-13, 08:57 PM   #15
evan82
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SHO

Old thread, but updated again. Everything is in the first post!
If someone alredy fixed recharging times for XXI by editing hard code files PM me please!
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