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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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Hi.
Does anyone have any information on a bug where the sim lose reference on being surfaced or submerged. It comes like this: ![]() Here the watch crew remains on station at PD. They also continue giving reports on visual sightings. The other glitch is the opposite: ![]() They never appear on watch after having surfaced. This glitch causes the CO2 levels to rise until you die. The remedy I use is to make a save, go to main menue and then reload. Fixes it but still annoying. I am using SHIV 1.5, RSRD, SCAF and PE4.0 Cheers /OB
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#2 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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I think it only happens if you ALT+TAB the game to another application, and then return to the game
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#3 | |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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![]() Quote:
Maybe better to run it in windowed mode then? Thanks. I will try it out. ![]() Cheers 7OB
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#4 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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If you really need to do also some other things on the computer while playing, yes. Run it in windowed mode rather than ALT+TAB cos' it messes the game, at least in the respect that you underlined above.
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#5 | |
Mate
![]() Join Date: Mar 2007
Location: Scotland, UK
Posts: 55
Downloads: 11
Uploads: 0
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- You command such an extraordinary ship, a ship that can sink! - Well 'mam, to be honest I'm more thrilled by the fact that she can resurface! |
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#6 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,734
Downloads: 825
Uploads: 4
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You see a lot of this with 'high level' language developers where they never explicitly set/initialise control variables, and rely on 'toggles'.
Pure laziness on their part. ![]() |
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#7 |
Stowaway
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im pretty sure the crew underwater bug is mod related because i have never heard anyone running the stock game to have this issue.
if i had to guess i would say it was related to the environmental mods, strange glitches always go along with mods that make big environmental changes in the game. |
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#8 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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The Co2 thing is a new one though and as mentioned it usually happens when you shell out of the game. The OP found the correct workaround. |
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#9 | ||
Stowaway
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#10 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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That's correct. Save on surface, exit, reload, and never again ALT+TAB the game.
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#11 | |
Eternal Patrol
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![]() Quote:
![]() Further than that - this was an SH3 bug.
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“Never do anything you can't take back.” —Rocky Russo |
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#12 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
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oh? i never had either bug hit me on both sh3 and 4, until i went and got 1.5. thats when it chose to appear to me
anyway, yes the game gets confused as to which end is up when you alt-tab
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And when an 800-ton Uboat has you by the tits... you listen! |
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#13 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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Thanks for all facts guys.
![]() Ran the sim yesterday without Alt-Tabbing => Works like a dream. The reason I use to halt and Alt-Tab was when I had the PDF-version of the IJN Recognition maual up on the screen. Have it now nicely in print and making my calculations w pen & paper instead. ![]() Cheers /OB
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#14 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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try this on for size:
in SH3, remember that whenever you alt tabbed out of the game while in a 2d view (map, crew management, etc) and you alt tabbed back to the game, the maps within the control room would invariably be some weird collection of tv-malfunction-kind of lines? no? well it always happened on my rig. but i could prevent that (and fix it) by alt tabbing out and back while in the control room I just tried that on SH4 1.5 and so far, it works. Alt tabbing does not give me the bug as long as I'm in a 3D interior view and have the game running in real time so for anyone who is familiar with the bug, please try to confirm this by taskswitching from the control room (or any other 3d view, i guess) without pausing the game or going to the 'esc' menu havent seen the bug since, more testing required (sorry if it has already been noticed long ago)
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And when an 800-ton Uboat has you by the tits... you listen! |
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#15 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I alt-tab all the time with GWX 2.1 all the time with never a problem.
I always pause the game first. As a matter of fact I'm doing it right now. Had to check online tv guide and to drop in here. ![]() |
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