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Old 10-07-08, 06:09 AM   #1
GOZO
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Default Maybe a known bug but still....

Hi.

Does anyone have any information on a bug where the sim lose reference on being surfaced or submerged.

It comes like this:



Here the watch crew remains on station at PD. They also continue giving reports on visual sightings.

The other glitch is the opposite:



They never appear on watch after having surfaced. This glitch causes the CO2 levels to rise until you die.


The remedy I use is to make a save, go to main menue and then reload. Fixes it but still annoying.


I am using SHIV 1.5, RSRD, SCAF and PE4.0

Cheers

/OB
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Old 10-07-08, 06:31 AM   #2
Kruger
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I think it only happens if you ALT+TAB the game to another application, and then return to the game
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Old 10-08-08, 05:25 AM   #3
GOZO
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Quote:
Originally Posted by Kruger
I think it only happens if you ALT+TAB the game to another application, and then return to the game
Aha!

Maybe better to run it in windowed mode then?

Thanks. I will try it out.

Cheers

7OB
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SHIV: WDAD, Med Campaign
SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD
SHIII: LSH3 2015
Cold Waters with all bells and whistles
Finally SHV but still unmodded and still a noob....
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Old 10-08-08, 06:38 AM   #4
Kruger
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If you really need to do also some other things on the computer while playing, yes. Run it in windowed mode rather than ALT+TAB cos' it messes the game, at least in the respect that you underlined above.
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Old 10-08-08, 08:09 AM   #5
CrocodileDundee
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Quote:
Originally Posted by GOZO
Maybe better to run it in windowed mode then?
7OB
Don't do that if you're running vista Sp1 with visual effects enabled, sometimes screws the textures ingame pretty badly (or maybe it is my Catalyst 8.9 display driver, don't know yet)
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Old 10-08-08, 08:18 AM   #6
vanjast
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You see a lot of this with 'high level' language developers where they never explicitly set/initialise control variables, and rely on 'toggles'.

Pure laziness on their part.
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Old 10-08-08, 12:55 PM   #7
Webster
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im pretty sure the crew underwater bug is mod related because i have never heard anyone running the stock game to have this issue.

if i had to guess i would say it was related to the environmental mods, strange glitches always go along with mods that make big environmental changes in the game.
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Old 10-08-08, 02:37 PM   #8
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Quote:
Originally Posted by WEBSTER
im pretty sure the crew underwater bug is mod related because i have never heard anyone running the stock game to have this issue.
This bug goes way back... back to release even before there were any patches... let alone mods.

The Co2 thing is a new one though and as mentioned it usually happens when you shell out of the game. The OP found the correct workaround.
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Old 10-08-08, 06:54 PM   #9
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Quote:
Originally Posted by SteamWake
Quote:
Originally Posted by WEBSTER
im pretty sure the crew underwater bug is mod related because i have never heard anyone running the stock game to have this issue.
This bug goes way back... back to release even before there were any patches... let alone mods.

The Co2 thing is a new one though and as mentioned it usually happens when you shell out of the game. The OP found the correct workaround.
ok, but no fix other than save and restarting then.
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Old 10-09-08, 05:32 AM   #10
Kruger
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That's correct. Save on surface, exit, reload, and never again ALT+TAB the game.
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Old 10-09-08, 07:43 AM   #11
Sailor Steve
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Quote:
Originally Posted by SteamWake
This bug goes way back... back to release even before there were any patches... let alone mods.

Further than that - this was an SH3 bug.
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Old 10-09-08, 08:32 AM   #12
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oh? i never had either bug hit me on both sh3 and 4, until i went and got 1.5. thats when it chose to appear to me

anyway, yes the game gets confused as to which end is up when you alt-tab
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Old 10-10-08, 05:38 AM   #13
GOZO
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Thanks for all facts guys.

Ran the sim yesterday without Alt-Tabbing => Works like a dream.


The reason I use to halt and Alt-Tab was when I had the PDF-version of the IJN Recognition maual up on the screen.

Have it now nicely in print and making my calculations w pen & paper instead.

Cheers

/OB
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SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack
SHIV: WDAD, Med Campaign
SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD
SHIII: LSH3 2015
Cold Waters with all bells and whistles
Finally SHV but still unmodded and still a noob....
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Old 10-15-08, 09:22 PM   #14
Bosje
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try this on for size:

in SH3, remember that whenever you alt tabbed out of the game while in a 2d view (map, crew management, etc) and you alt tabbed back to the game, the maps within the control room would invariably be some weird collection of tv-malfunction-kind of lines?

no? well it always happened on my rig. but i could prevent that (and fix it) by alt tabbing out and back while in the control room

I just tried that on SH4 1.5 and so far, it works. Alt tabbing does not give me the bug as long as I'm in a 3D interior view and have the game running in real time

so for anyone who is familiar with the bug, please try to confirm this by taskswitching from the control room (or any other 3d view, i guess) without pausing the game or going to the 'esc' menu

havent seen the bug since, more testing required

(sorry if it has already been noticed long ago)
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Old 10-15-08, 11:25 PM   #15
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I alt-tab all the time with GWX 2.1 all the time with never a problem.

I always pause the game first.

As a matter of fact I'm doing it right now.

Had to check online tv guide and to drop in here.
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