![]() |
SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
10-01-2008, 09:32 PM
|
#1 |
|
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,089
Downloads: 65
Uploads: 0
|
![]() ================================================== ================================================== ======== 环境5.0.有五个部分。 #1 E5.0 Install main. (主要安装部分) #2 Other Clouds. (另外一套云彩) #3 Submarines Splash Sound.(潜艇加强起伏产生压水花声音) #4 Ships Reflect. (所有船的倒影) #5 Depthcharge Sound (深水炸弹爆炸水面、水下潜艇外部和潜艇内部的声效) ================================================== ================================================== ======== 环境5.0主要调整了: 调整了各个时段的云,特别强调了云的外形动态变化。日出前后的天空与海的色彩也作了很大的调整,使得日出更 加的真实。 调整了潜艇在大风浪的中的上下前后起伏幅度,然而使得船头压海水的水花特效和水花溅起的声效。 调整了海水的水面和水下的基本色更接近大西洋。特别强调从早上到中午海水因为日照所产生的颜色 变化。 修正了环境4.7的雾BUG。 彻底消除了海与天交界的那条该死的线。 重新制作了深水炸弹爆炸水花的特效。 用真实声音制作的深水炸弹爆炸水面、水下潜艇外部和潜艇内部的声效。 所有版本的船倒影作了调整。 晚上的海水也调整了亮度。 ================================================== ================================================== ============ ================================================== ================================================== ========= Environment 5.0 ================================================== ================================================== ========= Environment 5.0. There are five parts. #1 E5.0 Install main. #2 Other Clouds. #3 Submarines Splash Sound. #4 Ships Reflect. #5 Depthcharge Sound . ---Adjust the cloud, with special emphasis on the dynamic changes in the shape of the clouds. Before and after sunrise the color of the sky and the sea also made a lot of adjustments made even more true sunrise. ---Adjustment of the submarine in the big storms in the upper and lower ranges before and after the ups and downs,Bow pressure of the water and splash of water generated sound. ---Adjust the water's surface and underwater basic color is closer to the Atlantic Ocean. With special emphasis on from morning to afternoon sunshine as the water generated by the color change. ---The amendments to the Environmental 4.7 fog's BUG. ---The total elimination of the Sea at the junction with the damned a line. ---Re-produce the effects of water depthcharges exploded. ---Use of real sound produced by the explosion depth charges (surface, underwater and outside the submarine underwater submarine's internal sound). ---Adjustment of all versions of the ship's reflection. ---Adjust the water more brightly at night. ================================================== ================================================== ======== Installation method: ---The main part of the environment 5.0 # 1 for any version, but the last to be installed. ---Players can choose their own loving install another set of clouds # 2. Just to cover # 1. ---# 3 part install some of the players invited to view their own types of submarines, choose to delete superfluous # 3 inside the document after the installation of the submarine.,(# 3 Submarines Splash Sound --- for REL_TMO_15) ---#4 same #3 ---# 5 can rest assured that the installation, the sound is very real. ================================================== ================================================== ============= I used Killer2 the WaveFoam.dds documents, is excellent in the production. Thank you. ================================================== ================================================== ============= Download http://files.filefront.com/Enviromental+50+modrar/;12078343;/fileinfo.html ================================================== ================================================== ============= EE5.0_Patch_1.0 1. Adjust the color the sky bluer. 2. Adjustment fog makes more sense of distance. 3. Adjustment of the basic color of the fog from 9:00 to 17:00. 4.AI greater sensitivity of the sonar. EE5.0_2.0 patch == Address the deterioration of the wave when the compression of time. ==Adjust before sunrise to the dark sky gradually to light. EE5.0_2.0 patchReplacement of the 1.0 patch -------------------------------------------------------------------------------------------------------------------------------------
Last edited by W_clear; 11-05-2008 at 08:05 PM. Reason: OK |
|
|
10-01-2008, 09:39 PM
|
#2 |
|
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,089
Downloads: 65
Uploads: 0
|
The biggest difficulty is to change the shape of the cloud when it moving. SH4 of the original cloud in the shape of the change in the mobile, this is a very realistic clouds.
And re-produced by the cloud, often impractical to change shape, despite the new look very beautiful clouds. |
|
|
10-01-2008, 11:13 PM
|
#3 |
|
Captain
![]() Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 530
Downloads: 54
Uploads: 0
|
WOW, looking good!!
__________________
|
|
|
10-02-2008, 02:18 AM
|
#4 |
|
Swabbie
![]() Join Date: Jul 2008
Posts: 12
Downloads: 79
Uploads: 0
|
looking very good!
|
|
|
10-02-2008, 03:39 AM
|
#5 |
|
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,391
Downloads: 91
Uploads: 0
|
Very impressive looking Clear!
You do some fine work |
|
|
10-02-2008, 03:53 AM
|
#6 |
|
Navy Dude
![]() Join Date: Sep 2004
Location: Downunder W.A. Sth.of the River
Posts: 171
Downloads: 26
Uploads: 0
|
It just gets better every day. Great work. Lookin' fwd to the mod completion.
__________________
Run Silent Run Deep!!!! 01.NSM4 Classic/.RFB v.1.52.1024+Patches 02.RFB Radar HotFix/RSRDC_RFBv15_V420+Patch2 03.Sobers_Better_Rocks & Sand 04.Small_Nav_Tools_w_Chrono 05.Brit_MkVIII_US_Mk28_Torps 06.ROW Sound effects.v.9/Enviromental 5.0 O/S Win7 Ultra 64-Bit/AMD Athlon 64x2 Dual Core CPU 5000+2.61 Ghz 4gig RAM nVidia GeForce 9800GT-1gig x2 SLI Mode |
|
|
10-02-2008, 06:42 AM
|
#7 |
|
Weps
![]() Join Date: Apr 2005
Posts: 351
Downloads: 42
Uploads: 0
|
W Clear,Your mods are the reason it takes me 4 months to finish a single patrol!!! I can't stop taking screenshots and useing the outside view camera,the sim is to Beautifull !!!!
I look forword to Envir.#5
__________________
![]()
|
|
|
10-02-2008, 09:57 AM
|
#8 |
|
Helmsman
![]() Join Date: Apr 2005
Location: uk
Posts: 110
Downloads: 52
Uploads: 0
|
WOW, your 4.4 is awesome and this is looking even better, really looking forward to 5.0 clear....
|
|
|
10-02-2008, 10:56 AM
|
#9 |
|
Captain
![]() Join Date: Apr 2005
Posts: 490
Downloads: 17
Uploads: 0
|
Impressive.
I guess modeling some puffy cumulus is beyond the capabilities of the current engine? No dig intended towards anyone, always been curious about that... |
|
|
10-02-2008, 01:55 PM
|
#10 |
|
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,128
Downloads: 85
Uploads: 0
|
I dont know which i like better, PE4 or E5.0.
__________________
|
|
|
10-02-2008, 05:52 PM
|
#11 |
|
Captain
![]() Join Date: May 2006
Posts: 508
Downloads: 611
Uploads: 0
|
W_Clear,
You don't have to speak GOOD english.....your mods says it all!
__________________
__________________________________________________ ________ __________________________________________________ ________ Joe
|
|
|
10-02-2008, 05:58 PM
|
#12 |
|
Silent Hunter
![]() Join Date: Feb 2008
Location: piétrebais belgium
Posts: 4,734
Downloads: 76
Uploads: 5
|
now the environment looks more realistic than the ships themselves....
|
|
|
10-02-2008, 06:57 PM
|
#13 |
|
Soundman
![]() Join Date: Aug 2007
Location: Kingston Ontario
Posts: 141
Downloads: 49
Uploads: 0
|
|
|
|
10-02-2008, 07:07 PM
|
#14 |
|
Sea Lord
![]() Join Date: May 2005
Location: Berlin
Posts: 1,952
Downloads: 105
Uploads: 0
|
Nice!! And the waiting begins again :rotfl:
__________________
Typ VII Skins | GIS Maps for SH4 | Strategy games reviews | Book and film reviews | Orion Arm |
|
|
10-06-2008, 01:57 AM
|
#15 |
|
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,089
Downloads: 65
Uploads: 0
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|