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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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A simple question; is it worth the monthly fee?
I've been following it's progress from pretty much the beginning, but never got around to subscribe, I'm looking to make a change to that. :hmm: |
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#2 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
Uploads: 0
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My experience with the game is very outdated, but I have played, and I'll happily offer my opinion.
When I was subscribed the game was very very strong in some points and very weak in others. On the good side, the vehicle and weapon modelling was exceptionally detailed and accurate (with some minor quibbles) and the variety of 'rarely seen in a game' units is awesome. On the bad, it could sometimes take quite a while to find bad guys to shoot at, and the learning curve was horrendous. The best thing about it was that it really is a virtual battlefield. You're not gonna run into the edge of the zone, or find that you never get to shoot your tank's main gun at a target farther than 30 meters away. I've had gun duels with hostiles who were over a kilometer a way from me and drove my painfully slow Matilda for miles to return to base after the place I was defending was overrun. I know they've added a lot since I played, aiming to get people into action quicker, and to put both sides in close proximity of each other. I don't know how well it's worked. I'd love to try it again, but my current connection won't allow it. Final answer? Well, I probably have more singular 'never forget' moments from WWIIOnline than any other massively multiplayer game, so I have to recommend trying the free month, at least. On the other hand, I'm not sure whether it's appeal would stand up if their were other games like it. If you wanna hear some war stories, btw....lemme know. I got plenty. ![]()
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"Stop sounding battlestations just to hear the alarm." |
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#3 |
Lucky Jack
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Thanks Vlad. Doesnt come as an surprise that I'm gonna aim to the role of an fighter pilot. I've seen tons of vids of the huge airbattles and bomber formations, how common it is to see a big airbattle in WWIIOL? And overall, how is the player situation? Am I to except hundreds of players? Like you said, it is a real virtual battlefield and that's what fascinates me. I want to fly low in my 109, make a pass over convoy of friendly forces going towards the front and wave my wings to let them know we flyboys are there to support them.
![]() Oh and yes, warstories are always welcome. ![]() |
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#4 | ||||
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
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![]() Quote:
![]() ![]() There were plenty of 'squadrons' at the time, and on their squad nights, you could see some pretty impressive aerial action. For a long time, it was strictly tac air, as there were no strategic targets to hit, but that changed when they introduced R&D and the factories it requires. A group outing to bomb an enemy factory into pebbles and charcoal was a fairly common thing after that, and naturally the other side wouldn't just let that happen. Bridges are destrucible now, too. One thing I don't know if they've changed: When I was playing, there was no 'loadout' screen...for anything. You couldn't trade a couple grenades for more ammo...and you couldn't not carry the bombs that 'come standard' with a particular aircraft. Kind of a hassle to have to jettison your ordnance every time you take, say, a P-39 up, and also irritating that you a Bleinheim couldn't lug around something besides the 25-lb eggs that made up a good chunk of their loadout. This was why the Allied flyboys got so happy when the P-39 was introduced (USA isn't in the game, btw, but they introduced US equipment as 'lend-lease' stuff for France since they had no post-41 stuff). A lot of the Allied planes had very small bombs, but the Bell had a nice, fat 500 or 1000 lber. Quote:
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"Stop sounding battlestations just to hear the alarm." |
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#5 |
Frogman
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 302
Downloads: 130
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I was very disapointed in WWIIOL.
Red Orchestra only involves ground combat (infantry and armor) but it's much better and does not cost a monthly fee to play online. You can download it from Steam for around $20.
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#6 | |
Lucky Jack
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#7 |
Frogman
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 302
Downloads: 130
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Operation Flashpoint has several WWII mods made for it. I haven't tried any of them myself but they're definately worth take'n a look at.
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#8 | |
Lucky Jack
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#9 |
Frogman
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 302
Downloads: 130
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Well Call of Duty World at War will be out soon. Looks like use'n the flamethrower will be fun.
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#10 | ||
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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#11 |
Stowaway
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Its fun, but it takes a bit to get into, I played it for awhile, kinda fell out of it though and cancled my sub.
I remember one time, I was on this paradrop mission and we had some sort of issue, maybe we got shot down, so we landed, everybody was ok... So we just walked to the target! :rotfl: |
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#12 |
Lucky Jack
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Having now played it for 4-6 sorties in a BF110, I must say it farcking rocks!
![]() I'm sold, that's all I can say. ![]() |
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#13 | |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
Uploads: 0
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On the other hand, most of my Fairmille B kills were BF 110s. One of them I got with the 2lber gun on the front. You know, the one you're supposed to shoot other boats with. ![]()
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"Stop sounding battlestations just to hear the alarm." |
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#14 | ||
Lucky Jack
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![]() ![]() Oh, had my first paratrooper mission today. Damn, that was cool! Was night, tracers flying past our C47 and them twut germans shooting at us with everything they had as we were floating slooowly down after the jump. Great game! |
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#15 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
Uploads: 0
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Suggestion on ranking up in the 110 is to...well, look for boats to kill. They're extremely vulnerable to 20mm fire if you know where to aim. Now that crewmembers on boats don't die (something I wish I was able to enjoy), your best bet is to aim for the center of the boat, just under the stack. If you set the engine ablaze, the boat will sink eventually....no damage control, alas.
Also, early war, the 110 makes a passable tank buster. Won't do jack to a Matilda or a Char B1, but A13s, and any of the light tanks, the 20's can easily punch through top armor. Might wanna try the French Air Force, too. A lot of people hate the Hawk 75, but I found it pleasant to fly in offline mode (all my computer at the time could handle).
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"Stop sounding battlestations just to hear the alarm." |
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